Or maybe make this wheel on a background, so you can actually make the semi transparent pixels.
That's not a bad idea. I personally think the new one fits better since there's no texture anti-aliasing in the default UI. But if you want, Noppes, I can remake the wheel... again. :dry.gif::laugh.gif:
I just want to add that the dialog wheel's look has been remade for the next update(?). It will still be a circle out of squares, but I think it'll fit in better. The current one looks very messy.
EDIT: By the way, many items are circle-shaped. I don't hear any complaints about them not fitting in - not EVERYTHING in Minecraft are squares. :laugh.gif:
Just a suggestion for the dialog menu, the one when you're actually talking to the NPC; it'd be nice if you could exit it with right mouse button. Now it just crashes when I right click.
Also, I thought it'd fit in better with the rest of Minecraft's UI since everything is super pixelated like that. But if you really prefer it smooth like before, I can try to do so while not messing up the edges.
Ehmm what is that? It became ugly and twice as big?
First of all, I had to remove the semi-transparent pixels since they messed up ingame. Secondly, I made it smaller, so it's even more pixelated. Thirdly, the image is scaled up by 3 to be easier to see. :laugh.gif:
The dialog system is very confusing to me, but I managed to get to the point where the wheel shows up, and its edges looked very weird. Does the game not support semi-transparent pixels?
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Psst. You forgot "New texture for dialog wheel" in the changelog. ;D
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Yes, very nice. Keep it up! :biggrin.gif:
I'd prefer if you removed the two bottom pixels of the helmets though. It makes them look a little odd.
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Sweet. Then I'll wait with making the video. Hopefully it won't be needed at all after the changes.
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Fine! I'll make one.
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That's not a bad idea. I personally think the new one fits better since there's no texture anti-aliasing in the default UI. But if you want, Noppes, I can remake the wheel... again. :dry.gif::laugh.gif:
You don't say? :tongue.gif:
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EDIT: By the way, many items are circle-shaped. I don't hear any complaints about them not fitting in - not EVERYTHING in Minecraft are squares. :laugh.gif:
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I did not. I'm stupid and will shut up for a while now.
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Ah, never tried E. I'm just a big sucker for closing/going back with right click.
Would be good if you fixed the crashing though. :tongue.gif:
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Yeah, sorry. x)
Also, I thought it'd fit in better with the rest of Minecraft's UI since everything is super pixelated like that. But if you really prefer it smooth like before, I can try to do so while not messing up the edges.
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First of all, I had to remove the semi-transparent pixels since they messed up ingame. Secondly, I made it smaller, so it's even more pixelated. Thirdly, the image is scaled up by 3 to be easier to see. :laugh.gif:
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MediaFire - Smaller Wheel Slices
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Alright. Will do.
The dialog system is very confusing to me, but I managed to get to the point where the wheel shows up, and its edges looked very weird. Does the game not support semi-transparent pixels?
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Ooh, I didn't expect the dialog system to be functional so soon!
I'll try the update out and then get right at shrinking the wheel. How much smaller do you want it?
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Glad to hear! Definitely need more medieval style skins.