This mod is about wide gauge, big turns, steam locomotives, trains, armoured trains, and other awesome stuff. I don't need modelling and/or artistic and/or idea help at the moment. Currently only programming help with developing the core is acceptable. When the core is done, I will announce that and start adding rolling stock you make/propose. Please, don't spam me or this thread with modelling/art help or RS suggestions until that moment.
Follow the official Twitter to keep abreast or join our Discord to converse with other fans and creators themselves! There's also and official railsofwar.net website!
If you encounter a bug or an issue, take a look at our Bitbucket issue tracker.
Also take a look at RoWAM if you want some more automation features for RoW trains.
We also have an IRC channel #railowar at EsperNet.
Pictures:
USAGE GUIDE
To place different types of track you need a solid base underneath. Thus straight track takes 3w*1d blocks, dead end takes 3w*2d blocks, crossings takes 3w*3d blocks, and other have specific form that can be seen above.
Switches allows your trains to be guided from one track to another. To control them, the pointer lever is used; place it aside the switch. If you have placed it in a right position, you'll see that it rotates the arrow/light when you click it.
After building the railway use a specific item to place rolling stock. To fuel a locomotive, right-click it with coal, then you can climb up and control the loco by pressing R/F/V to increase/decrease/zero the reverse. B toggles the brakes, L toggles the headlight if you have enabled it in the config (.minecraft/config/row.cfg). You can only delete stock when in creative, sneak and left-click it.
To couple carts, a tool named ‘Prybar’ is used. Left-click on a cart to start/stop creating/eliminating a link, and right-click anywhere to reset. When making trains, note that every cart has two couplers (front and rear) and it matters where you click (which coupler do you select). The distance between selected couplers matters too, they should be closer than 2m to each other.
Lamp posts are activated by redstone signal. Wall lamps are always turned on.
Now, have fun and wait for further updates!
Downloads
Used Minecraft Forge:
1.7.10-10.13.4.1558
Older downloads can be found in this dropbox.
By downloading the mod you accept the license given below.
License:
• This Modification is sole property of the Owner.
• By default it the Modification only be distributed by the Owner. It only be mirrored or reposted with crediting the source and authors.
• Any attempts to make profits out of the Modification are strictly forbidden.
• You may NOT decompile/recompile or make any changes to the Modification with any intent.
Installation:
Things not to bother me with:
- Updates
- Backports
- Rolling stock
- Traincraft
- Railcraft
- Real trains mod (especially)
I express my gratitude to all people who are or were helping me to develop the mod. This also relates to appreciative audience, which gave me moral forces to go on.
Русскоязычные пользователи могут посетить тему на официальном русском сообществе Minecraft.
There's also a page on PMC.
If you want to support me, you can pledge me via Patreon:
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I think he meant this, which is actually a German Class 45 (Steam) and not a British Class 45 (Diesel)
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You dont have to be Christian to celebrate Christmas though...
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Just thought I would post some pictures of my new railway. I started with the engine shed, complete with workshop (though yet unfurnished). Also waiting on more point selections (see gap on left siding).
The railway is owned by a small freight company, which also occasionally runs a small passenger service.
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From the FAQ:
Q: Well, I want to help coding the mod.
A: You are welcome. But keep in mind that if you’ve just started coding and ‘can add a block and new armour’, your level is not sufficient for RoW.
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I dont appear to be on the waiting list, kinda wondering if its because I asked for ten thumbnails, or just a careless mistake somewhere?
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Yeah, we have come a long way, but still have a long way to go!
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JaffaCakes can restore 3 chicken wings!
The chocolate can also be eaten to restore 1.5 chicken wings!
To craft the Jaffa Cakes, you will need 3 things, Chocolate, Jelly & a Cake Base
To craft the Chocolate, you will need a bucket of milk, and cocoa beans in a shapeless recipe, as pictured below:
Crafting the Jaffa Cake:
To-Do:
0.3
-Added Golden Jaffas
-Added Chocolate Block
-Changed Chocolate Recipe
-Small tweaks here and there
0.1:
Released the mod
JaffaCraft 0.1 - http://adf.ly/whlUu
By dowloading this mod you agree to the below license.
Installation:
Install the latest forge for MC 1.7.10,
License:
This modification to minecraft is the sole property of mrminecraft3333.
This modification is not to be decompiled/recompiled or altered in anyway.
This modification may not be used in modpacks without prior permission from mrminecraft3333.
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This is my first mod, and basically it adds new variants of the vanilla ores.
Also in the works are a few machines to process these new ores, but that will be in the far future!
So, the ores!
Ore Processing:
Thats where the Crystalizer comes in!
Coal dust can be used as an alternate fuel, much like coal or charcoal or other organic produce. It cannot be turned into a piece of coal.
Crafting Recipes:
Crafting Components:
To craft the machines you will need to craft various components.
Block Breakability Chart
To-Do:
Finish Crafting Recipes
Add more Crafting Components
----------------------------------------------------
Finish OreGen ✔
How You Can Help!
Logo: If you are into photoshop, you could make me a logo for this mod! (PM Me)
3D Models: You could make some custom models for the: Grinder, Crystalizer & Seperator (Using Techne)
Textures: Currently I need a texture for Compressed Alloy Ingot, PM me for details.
Patreon: Support Me On Patreon (Link Coming Soon, probably with the release of Beta)
Beta!
Install:
To install the mod simply install the recommended forge for 1.7.10, then put the clusterores file you donwloaded into your mods folder!
The Team!
---------------------------
The Author: MrMC
Main Coder: MrMC
Textures: MrMC (Your name could be here aswell!)
Logo: Could your name be here?
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Nice!
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