• 1

    posted a message on Disguise Potions (Disguise Yourself as a Mob!)
    Quote from AnonTheMouse

    I think you just illustrated my biggest complaint with this idea. "No, Mr. Admin! It was a creeper, not me!"

    Heh, I've tried that one before. They never believe that a creeper did so much damage XD
    Posted in: Suggestions
  • 1

    posted a message on Umm Coffee!!!suggest coffee and tea in game
    Quote from Mixy97

    Adding new pointless drinks to the game just for the sake of new drinks? Yeah, no..

    I think this should be your new avatar:

    Actually yeah, these would be useless.
    Posted in: Suggestions
  • 1

    posted a message on few new ideas
    This....... is illegal, you know.
    Posted in: Suggestions
  • 1

    posted a message on Cacti SHOULDENT DESTROY ITEMS ON CONTACT!
    Yeah, I hate it when my items destroy to a cactus. WWWWWWWWWTTTTTTTTTTTFFFFFFFFFFFFFFFF
    Posted in: Suggestions
  • 3

    posted a message on Pumpkins to Hide Player Tags (and Enchanted Helmets)
    The pumpkin can be worn on the head to make the player stealthier: endermen do not notice players wearing pumpkins. How about making pumpkins provide camouflage? If a player wears a pumpkin, it hides his player tag.

    In addition, a helmet enchantment can be added to do the same thing (if you want to also have the protection of a helmet). Currently, the helmet enchantments aren't very useful, either providing a little more protection or, at best, giving the player more breathing time or mining speed underwater.
    Posted in: Suggestions
  • 107

    posted a message on Disguise Potions (Disguise Yourself as a Mob!)
    Remember MobDisguise, that fun Bukkit plugin? We can make that vanilla with some potions.

    I'm suggesting the addition of Disguise Potions. To make one, you brew an enderpearl with an awkward potion (this way, it'll be somewhat expensive). The disguise potion doesn't do anything until you add another ingredient: the main drop of the mob you want to disguise yourself as. When using it, you are disguised as the mob for a certain amount of time, maybe a few minutes? For example:

    Raw Beef + Disguise Potion = Cow Disguise Potion
    Gunpowder + Disguise Potion = Creeper Disguise Potion
    Bone + Disguise Potion = Skeleton Disguise Potion

    When disguised, you do everything a normal player can do but move at the speed of the mob and move just like it. Any items you hold are hidden (no cows with picks floating in front of them). Also, it might be good if you got the weaknesses of the mob to appear more legit. Disguising yourself as a skeleton or zombie should maybe make you burn in daylight? Tell me what you think. This way, it's hard to tell if a mob is really someone in disguise. In MobDisguise, it would let you turn your head and stuff, which certain mobs don't do, and you could move faster than the mob should.

    However, this wouldn't work for certain mobs because they move in ways that the player doesn't. No spider, ghast, enderdragon, slime, magma cube, or blaze disguise potions (I may have missed a few). Sure, special controls could be added, but the problem is that it would be overpowered.

    This can be used to mess with other players, avoid detection by hostile mobs, spy on people [CHICKEN SPY!], and fit into 1x1 spaces that only certain mobs can fit into. You could also use it for videos and stuff where you want to have a "mob" be controlled by a person.

    Oh, and this can be a splash potion! Now THAT is a way to mess with people. You can turn them into squids to slow them down or pigs so they get killed. You can turn hostile mobs, especially creepers, into seemingly harmless cows (this actually happened to me once with a glitch that made a creeper look like a cow to me). You can turn people's dogs into zombies and watch as they kill their own dogs by mistake :P
    Posted in: Suggestions
  • 1

    posted a message on Temporary Banning with Reasons, Easy IP Banning
    There is a plugin called BanHammer that basically makes the /ban and /kick commands work as they SHOULD.

    You should be able to ban players for certain amounts of time and/or with reasons in vanilla. Also, you should be able to ban IP addresses of the players without having to check his IP then ban it. Sometimes, I want to ban someone's IP, but it only mentions it when he logs in, so I can't find it easily.

    Instead of /ban [player] and /kick [player], how about:
    /ban [player] (-t time) (-r reason)
    /kick [player] (-r reason)
    /ban-ip [-p player OR -i ip] (-r reason) (-t time)

    If you type "/ban [player] bagel", it should assume that "bagel" is the reason. Same for kick and ip-ban. If you use "/ban-ip 6.4.3.5", it should assume that you are banning by the actual IP address, not the player.

    [] means required, () means optional.

    So for example, you could do:
    /ban Xx_sn!per_xX dumb\ name << Ban this player for reason "dumb name"
    /ban-ip -p h4x0r -r idiot << Ban the IP that h4x0r was last using for reason "idiot"
    /ban-ip -i 77.177.17.53 << Ban the IP "77.177.17.53"
    /ban minecraftfan -t 7d -r addicted << Ban minecraftfan for 7 days for reason "addicted"

    This is very simple, so I don't see why it should be a separate plugin. Using the commands like how you currently do in vanilla or BanHammer would still work, but you can use the parameters if you want to do fancier things.
    Posted in: Suggestions
  • 1

    posted a message on Disguise Potions (Disguise Yourself as a Mob!)
    Quote from mrwormy

    Now all we need are knives that do CRITICAL BACKSTAB DAMAGE.

    A sword wouldn't?
    Posted in: Suggestions
  • 2

    posted a message on Disguise Potions (Disguise Yourself as a Mob!)
    Quote from SDIAN

    ohmygod I could disguise as a sheep. Think of all the possibilities this could bring. In PvP, you could be a lonely pig walking around the enemy base. When your team comes, you ambush the base as the potion thrower/trap setter/TNT bomber. You may be able to fool people. 'Why can't I breed this cow?' 'A mooshroom in the plains!? That's extremely rare!' Nether mob disguises should be exclusive to the Nether and Enderdragons should be impossible to disguise. ('WTFBBQHAX WHY IS THERE AN ENDERDRAGON IN MY HOUSE!?!??!!!??!?!??!?!?!?!')

    ohmygod i could disguise as a sheep i wuv sheep and i wanna do it. full support make banner and i wear banner i also talk caveman kthnxbai.
    Translation: Oh my god, I could disguise as a sheep. I love sheep and I want to do this. Full support, if a banner is made I'll put it in my signature and I was talking caveman. Kay, thanks, bye.

    Also, you'd have to use the dragon egg to make the dragon potion. I'd rather wait for them to make a real use for it before I use the rarest obtainable item :)
    Posted in: Suggestions
  • 3

    posted a message on Disguise Potions (Disguise Yourself as a Mob!)
    Quote from XazoTak

    Oh deary me. This is not on the front page. BUUUUUMMMMMP

    Thanks. My post was getting shoved down by those 100-page threads.

    Quote from XazoTak

    Spiders still jump though. But they climb walls by running into them. Spider could work, and still jump.

    Flying mobs and squids could go up and down with space and shift.

    Slimes and cubes would move by jumping while holding a direction key.

    And that covers all incompatibilities.

    I wasn't really concerned about incompatibility. I was worried that any potion that alters the player's movement that much (like flying and climbing) would be overpowered.
    Posted in: Suggestions
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