• 0

    posted a message on The *NEW* Official Gun Thread
    Quote from H3L1X

    exactly, that way one doesn't out-weigh the other, unless we want the gun to be better?

    No, the problem here is that the gun will be the same thing as a bow. This would bring in the issue of balancing the weapons. This is already a problem with food, as you probably know. One of the two weapons would be completely unused except by noobs (like how nobody eats cake anymore).
    Posted in: Suggestions
  • 0

    posted a message on Remove the name boxes on SMP
    How about making it hidden when the player is behind obsidian or bedrock or is wearing a pumpkin on his head? That way, stealth will actually cost something and be an option.
    Posted in: Suggestions
  • 0

    posted a message on The *NEW* Official Gun Thread
    Quote from H3L1X

    I think it would be best if the gun had better range, but less accuracy. Muskets are actually very unreliable accuracy-wise, but still have good distance, while that guy over there can shoot a bow and arrow and never miss a shot, as long as the target is in range, while a skilled sharpshooter could have a musket and a target about 25 meters out, and still miss. the bullets travel faster as well, making it easier to at least aim at the target faster.

    Better range with less accuracy = same effective range. Shooting someone with a gun outside of bow range would be near impossible, considering the probability that it would actually hit them.
    Posted in: Suggestions
  • 0

    posted a message on More Knockback from Explosions
    Quote from PigManZombie

    TRUE THAT, I hate how TNT only goes 6 blocks when you have 10 TNT behind it Lol! Your idea just blew me AWAY! =D PUN INDEED PUN INDEED...

    It works with racks and racks of TNT, but that's expensive. Plus, with so many entities, it becomes inaccurate and glitchy. The TNT may shoot to the right or to the left for all you know, or it may blow itself up.
    Posted in: Suggestions
  • 0

    posted a message on Missing things in creative mode
    Quote from blitzscrank

    My mod setup is always: Too many items, singleplayer commands/worldedit, zombe flymod, optifine. With all those 4 mods I can everything and anything I ever wanted to do :) Those would possibly be the only necessary mods anyone needs.

    What about KeyToSprint and Minimap?
    Quote from Crazy1duke1

    Last time I checked, it didn't have enchanted weapons or Ender Crystals (I really want to find a way to get an Ender Crystal for my texture pack viewing worlds :P ).

    Ender Crystals are entities, not blocks.
    Posted in: Suggestions
  • 0

    posted a message on More Knockback from Explosions
    Yeah I also hate how hard it is to make a TNT cannon that actually shoots more than 5 blocks.
    Posted in: Suggestions
  • 1

    posted a message on few new ideas
    This....... is illegal, you know.
    Posted in: Suggestions
  • 0

    posted a message on More Knockback from Explosions
    The knockback for all entities from explosions is unrealistically small. An increased knockback from explosions would make the game more interesting (the player would get blasted away by creepers), and it would make TNT cannons possible with less TNT (the TNT would fly farther from the other TNT exploding on it). I think the knockback should be 3 times what it is now.

    NOTE: This is not a suggestion requesting that mobs/players take more direct damage from explosions.
    Posted in: Suggestions
  • 0

    posted a message on The *NEW* Official Gun Thread
    Quote from H3L1X

    I have that same question, what was wrong with guns in the first place? Perhaps we can fix that problem. :)

    Guns are just like bows in that they have the same range.

    A Chu Ko Nu would work perfectly well. Just re-add the pre-1.8 bow as a Chu Ko Nu! It would fire faster but have shorter range and do less damage. It would be a short-ranged weapon, not competing with the bow.
    Posted in: Suggestions
  • 0

    posted a message on Cacti SHOULDENT DESTROY ITEMS ON CONTACT!
    Quote from blitzscrank

    Necro is a term when you post in a thread that has been "dead" for a very long time. If you see a thread over 5 months old or more, you shouldn't post in it.

    Also if this cactus doesn't destroy anymore, some creations would be useless. Cactus shouldn't destroy cactus though.

    Oh, my cousin sent me this and told me to say "It destroys to a cactus!" on it. I don't know how he even found it.
    Posted in: Suggestions
  • 0

    posted a message on Bring Back the Old Golden Apple! (Well, a Replacement)
    Remember when golden apples were basically only obtainable with /give? They nerfed them and made them take 1/81 the amount of gold to make.

    How about a new item that instantly gives you full health? Just for OPs who want to heal themselves in survival mode instantly, there should be a new item that behaves like the old golden apple. It should also have a hilariously expensive crafting recipe like the old golden apple :) but you use /give normally to get it.

    A few ideas are:
    Gold Potion
    Holy Grail
    Heart (yes, just a cardioid-shaped icon that you right-click with to get full health)
    Posted in: Suggestions
  • 0

    posted a message on Missing things in creative mode
    The blue text is hard to read...

    Anyway, if you are complaining about the wiki, you can add to it. I agree that they need to have potions and enchanted items available in creative mode.
    Posted in: Suggestions
  • 0

    posted a message on Cacti SHOULDENT DESTROY ITEMS ON CONTACT!
    Quote from Bumber

    I agree that items shouldn't destroy to a cactus. Lava over ladder traps work much better anyway.

    Yeah, it's not useful for traps. I just hate it when cactus destroys to cactus when I'm chopping it to get some and when I die next to a cactus and lose all of my stuff.
    Posted in: Suggestions
  • 0

    posted a message on The *NEW* Official Gun Thread
    Quote from megav365

    I say a big stupid(I tend to add the word stupid when I'm talking about something big) rocket launcher.

    XXX
    OOO
    XXX
    The X's are Obsidian, and the O's are gunpowder or something. The launchers have some range, and has 1 and a half more than the tnt explosion. I think it would be good to get revenge against creepers, and would help a lot with the Enderdragon. Just not when fighting something next to your home :P

    The Enderdragon is a joke anyway once you break the crystals. I killed it with a stone sword without taking any damage from it.
    Posted in: Suggestions
  • 0

    posted a message on Improving Minecraft
    I just think the wooden boats should not break from scraping stuff. When's the last time you ever heard of a canoe breaking on sand? And it's messed up when it destroys to a lilypad.
    Posted in: Suggestions
  • To post a comment, please .