• 0

    posted a message on [1.3.1] Portal Language Pack
    Quote from Dragon_Lore23

    This doesn't want to work for me :/ Could you please post what you're doing (What folder is being renamed, what's in new language file)?

    EDIT: Nevermind, I figured it out. But could you please tell me how you managed to change the language text colour? Anyway, great pack, you should change some blocks (maybe noot wool cores, but maybe something related to redstone?) but other than that, great.


    The colour can be changed by putting a section sign (This thing: §) and then any number 0-9 or letter a-f.

    1=blue
    2=green
    3=cyan
    4=red
    5=purple
    6=orange
    7=light grey
    8=grey
    9=greenish blue
    0=black
    a=light green
    b=aqua
    c=light red
    d=pink
    e=yellow
    f=white
    Posted in: Language Packs
  • 0

    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)

    Quote from Moosewings

    I have been using Optifine HD A2 since it came out and it has worked great, but when I saw that Optifine HD C6 had natural textures I decided to try that. I installed it into a new minecraft.jar along with modloader, better animations, 3D items, and some homemade mods. Upon loading up Minecraft I found that all my chests and my right arm were invisible.




    I switched back to the backup minecraft.jar that I made that had all the mods I listed earlier, but with HD A2 instead of HD C6. Is there any way to fix this, or for me to add in natural textures to the version of Optifine I'm currently using?

    Nevermind, fixed it. However, I don't have a file called "template.natural.properties" or "natural.properties", so natural textures won't work with my texture pack. Could someone tell me what should go in this file and which folder it should go in?
    Posted in: Minecraft Mods
  • 0

    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    I have been using Optifine HD A2 since it came out and it has worked great, but when I saw that Optifine HD C6 had natural textures I decided to try that. I installed it into a new minecraft.jar along with modloader, better animations, 3D items, and some homemade mods. Upon loading up Minecraft I found that all my chests and my right arm were invisible.




    I switched back to the backup minecraft.jar that I made that had all the mods I listed earlier, but with HD A2 instead of HD C6. Is there any way to fix this, or for me to add in natural textures to the version of Optifine I'm currently using?
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.3.1] Portal Language Pack
    Quote from Darkness_Dude

    Mind if I do that for you? I'll have a lot of free time soon ._.

    Go ahead. I could only find 8 cores that are in the games (morality, curiosity, intelligence, anger, space, adventure, fact, and intelligence dampening[AKA Wheatley]) and there are 12 wools in the texture pack that look like cores which leaves 4 unnamed ones. I tried coming up with my own names for them but they were pretty bad, so you can just go on and do what you want with them.
    Posted in: Language Packs
  • 0

    posted a message on How do you arrange your hotbar?
    1. Pickaxe
    2. Shovel
    3. Torches
    4. Waste Block (cobblestone, dirt, etc...)
    5. Waste Block
    6. Water Bucket
    7. Food
    8. Bow
    9. Sword
    Posted in: Discussion
  • 0

    posted a message on [1.3.1] Portal Language Pack
    Quote from Darkness_Dude

    This is cool! =D Will the different wools be named after the different cores they are in the texture pack?


    That's a great idea, I just might do that!
    Posted in: Language Packs
  • 0

    posted a message on Macro / Keybind Mod
    I'm having a bit of trouble with the preset texts. I'm trying to make it so that when I press T a list of texture packs comes up (like this: $${TEXTUREPACK($$0.zip)}$$ ), I double click the one I want, and then I go on my merry way. However, every time I close Minecraft and then open it again, I lose all the parameters and I end up having to retype them all. I tried replacing $$0 with $$h, $$w, and $$t, but the same thing happens.
    Posted in: Minecraft Mods
  • 4

    posted a message on [1.3.1] Portal Language Pack
    Do you love Portal? Do you love Minecraft? Do you miss GLaDOS? If you answered yes to those first two questions, then you're in luck! If you answered yes to that last question, then too bad for you because there's nothing I can do about that. Anyway, this is a language pack I've been working on that's based on Valve's Portal series of video games.

    Screenshots




































    Download

    Changelog
    • May 11, 2012: Created
    • June 10, 2012: Changed some stuff including wools (thanks to Darkness_Dude for helping with those)
    • June 27, 1934: Enchanting changes and whatnot

    To-do list
    • Achievements
    • Items and blocks
    • POSSIBLY mobs

    How to install
    1. Open the zip file you downloaded
    2. Go to the bin folder in .minecraft (hopefully you know how to do that)
    3. Open minecraft.jar with WinRAR, Winzip, 7zip, or something similar
    4. Delete the folder in minecraft.jar titled "META-INF"
    5. Drag the folder in the zip file titled "lang" into minecraft.jar
    6. And that's it! All done!

    Texture pack used in the screenshots is 16x Modified Portal by carlotta4th. Check it out here!
    Posted in: Language Packs
  • 0

    posted a message on Post your CTRL-V
    §

    I was trying to figure out how to make colored text work on signs in singleplayer. Might as well ask right now, how do I make colored text work in multiplayer without being kicked?
    Posted in: Forum Games
  • 1

    posted a message on ExtrabiomesXL Seeds
    "Who else thinks I should find a" (Without the quotes)
    (For the ExtraBiomesRPG add-on)

    You spawn in a wetlands biome surrounded by ocean. Turn around after you spawn and follow the land until you come to a ravine. Look inside it and you will see a stronghold exposed.

    Spawn


    Stronghold


    Map view


    The coords for the ravine are X:-527 Z:-173 just in case you can't find it.
    Posted in: Seeds
  • 0

    posted a message on ExtrabiomesXL Seeds
    "I knew that I think he made the" (Without the quotes)
    or if you prefer numbers: 342438719
    (For the ExtraBiomesRPG add-on)

    You spawn in a mystic forest facing a dune




    Posted in: Seeds
  • 0

    posted a message on Macro / Keybind Mod
    PRESS(F2) Doesn't seem to work for me, but PRESS(F1) does. I've tried using the keycode but that didn't work either. Is there any other way of binding a key to take a screenshot?
    Posted in: Minecraft Mods
  • 0

    posted a message on Macro / Keybind Mod
    When I edit icons while using short or tiny render distance, this happens:


    As you can see, it makes a sort of x-ray.
    Posted in: Minecraft Mods
  • 0

    posted a message on ExtrabiomesXL Seeds
    idontcare

    You spawn in a lush redwoods biome with a village directly behind you. There is a blacksmith with 1 diamond, an iron chestplate, an iron sword, 2 apples, 3 obsidian, and 6 saplings.





    Posted in: Seeds
  • 0

    posted a message on ExtrabiomesXL Seeds
    Poo-tee-weet
    X: -65
    Z: -175


    X: -92
    Z: -192


    X: -126
    Z: -366


    X: 1115
    Z: -433


    X: 1123
    Z: -430


    X: 2220
    Z: 10
    Posted in: Seeds
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