• 1

    posted a message on [1.6.4][Forge] Inmis_0.6.1 I need more inventory slots!
    Inmis

    I need more inventory slots!
    0.6.1




    Playing around with mods, i found a very important but nobody issued problem : why steve has only 9 quickslots? So, this mod is basically focused about how can i make my inventory slots more efficiently, seems larger, and just looks clean. There're few useful features for this principle in Inmis, please enjoy it!

    Features

    Rotate Inventory Key

    As i said, 9 quickslots are not enough. But with this mod, you can use all of your inventory as quickslot!
    first, you may need to change this key via minecraft key configuration. Default key is z, but you can change it as you want.
    second, just press the key you've changed. Then all items in your inventory move 1 slot below!
    If you've not opened any GUI, Only single vertical line of slots with your currently held item will be changed. If you're sneaking, item move up.
    I know it's hard to understand, just Do It Yourself!

    Additional Inventory

    Know we have 36 quickslots available. Is it enough? NO!!! We need more slots!
    Then, press X key (by default) then you can see the gui screeen below.

    How tiny!
    But dont worry, This inventory is pretty much upgradeable.
    To upgrade inventory, you need a Item Pocket Upgrade. This upgrade has 7 tiers. See below.

    Wanna make a Inter-dimansional upgrade? Try it! :P
    For now, Ill use Golden Item Pocket Upgrade.
    Usage is simple. just right click with that item. And lets press X key again.

    Cool. Now you have additional inventory slots!!
    Furthermore, this inventory is also rotatable.

    It means you can access this inventory everywhere!

    Yeah!!


    Other features are not implemented yet, please wait a little please!


    Contact me!

    If you want to say something to me, Please Do It! XD

    1. You can post in this thread.
    2. You can send an email to me.
    address : [email protected]
    3. You can send a PM to me.. but not recommended. Cuz I don't know well about PM and this forum lol
    4. You can visit my IRC channel.
    server : irc.ozinger.com
    channel : #Inmis
    If you can read korean, #마인크래프트 채널에도 들어오세요. If you cant, just ignore it.

    5. You can visit my house with Fried Chicken.



    Permission

    This mod is distributed under MIT Lisence. It means you can do anything with this mod.
    But, I wonder who are using my mod. If you are a server owner, please send me an email before use my mod, if you can.


    Download

    Latest version : Inmis_0.6.2
    http://adf.ly/6603962/inmis-0-6-2

    Old versions

    Change logs

    Inmis_0.6.2
    -fixed some localization code
    -removed debug codes. sorry

    Inmis_0.6.1
    -fixed gui bug so now we can click gui slot
    -added textures to Inventory upgrades.
    -added command for explain how inmis works
    -added localization. currently en_US and ko_KR is provided

    Inmis_0.6.0
    -added additional upgradeable and player-unique inventories. this inventories also rotatable.
    -added gui for those inventories. but i blocked mouse clicking on this gui, because of a huge bug..
    -added mining unification.

    Inmis_0.5.1
    -fixed inventory rotating while chatting
    -fixed reverse rotation not working
    Posted in: Minecraft Mods
  • 0

    posted a message on ignore it
    ignore
    Posted in: Mods Discussion
  • 0

    posted a message on [Forge][1.6.4] How can i change player's inventory in the client side?
    Hi there,

    I'm making a client side mod and i need to change player's inventory in this mod.
    First of all, I just changed player's inventory in client side, of course that's not synced with serverside inventory.
    Second, I made a PacketHandler class and send a custom packet to the server.
    It works. But I don't want to make my mod should be installed in server side.

    How can i solve it?
    Posted in: Modification Development
  • 2

    posted a message on [Writing][1.6.4][Forge] Inmis v0.4.3
    Inmis
    - I need more inventory slots! -
    v.0.4.3


    Sorry for these evil textures, currently my co-worker is busy for his work.
    I believe he will fix all my textures soon.

    If you have a mod suggestion, bug report, or something else to tell me, please send me an email
    address : [email protected]

    Latest version : Inmis_0.4.3
    http://adf.ly/6603962/inmis-0-4-3


    old forum post


    Inmis- I need more inventory slots!!-v0.3.2Playing around with mods, i found a very important but nobody issued problem : why steve has only 9 quickslots?So, this mod is basically focused about how can i make my inventory slots more efficiently, seems larger, and just looks clean. There're few useful features for this principle in Inmis, please enjoy it!
    This is a first feature of this mod, and why i named it InmisImagin you're in this situation.you're int the forest, and you want some woods for your minecraft life. So what are you need for it? yes. An axe.but see it, your quickslots are already full with useful, but now useless things. Then what should you do? Punch logs with your pickaxe? While your diamond axe is sleeping in your inventory?If you are normal user, you may open your inventory, and swap the position of your axe and pickaxe, and close your inventory. Easy. Easy? THAT'S NOT EASY!!!!!!Instead, you can just push your Quickslot change key with Inmis.Boom! what happened??To use this key, first, go to the minecraft key configuration window.And check the key named Quick slot change . That's your Quickslot change key.Default key is Z key, not to conflict with vanilla drop item key. but i recommend to change it to Q key, like me. Because it's Quickslot change key!Then how's it works?Open your inventory. It may looks likes this picture.Oh, my diamond axe is there.And press your Quickslot change key(Q key for this time)Boom!! Did you see it? My axe moved to 1 slot below, and all items which was in my quickslots are in the top slots of inventory!Hard to understand what i saying? then press Q key again.Boom!!Yes. This key just rotate your inventory slot, by simply downing all items 1 slot.You can also do it while not opening inventory. It means you can access all your inventory without pressing invEntory key, moving items, and closing it again and again and again!!

    Posted in: WIP Mods
  • 0

    posted a message on MachineMuse's Modular Powersuits - Finally updated again!
    hello

    I love this mod and using in my ssp pretty well.
    but when i try to join my friend's server, which is made from my client, it crash.
    exactly when i saw another player entity, even they haven't powersuit (cuz we are too poor to wear suit lol)
    full crash-report is here.


    ---- Minecraft Crash Report ----
    // You're mean.

    Time: 13. 8. 8 오후 7:56
    Description: Rendering entity in world

    java.lang.ExceptionInInitializerError
    at net.machinemuse.utils.render.Render$$anonfun$withGlow$2$$anonfun$apply$3$$anonfun$apply$4.apply(RMonad.scala:111)
    at net.machinemuse.utils.render.Render$$anonfun$withGlow$2$$anonfun$apply$3$$anonfun$apply$4.apply(RMonad.scala:110)
    at net.machinemuse.utils.render.Render$$anonfun$flatMap$1.apply(RMonad.scala:24)
    at net.machinemuse.utils.render.Render$$anon$1.run(RMonad.scala:30)
    at net.machinemuse.utils.render.Render$$anonfun$flatMap$1.apply(RMonad.scala:24)
    at net.machinemuse.utils.render.Render$$anon$1.run(RMonad.scala:30)
    at net.machinemuse.utils.render.Render$$anonfun$flatMap$1.apply(RMonad.scala:24)
    at net.machinemuse.utils.render.Render$$anon$1.run(RMonad.scala:30)
    at net.machinemuse.powersuits.client.render.modelspec.RenderPart$$anonfun$apply$2.apply(RenderPart.scala:42)
    at net.machinemuse.powersuits.client.render.modelspec.RenderPart$$anonfun$apply$2.apply(RenderPart.scala:16)
    at scala.Option.map(Option.scala:145)
    at net.machinemuse.powersuits.client.render.modelspec.RenderPart$.apply(RenderPart.scala:16)
    at net.machinemuse.powersuits.client.render.item.ArmorModel$$anonfun$render$1.apply(ArmorModel.scala:66)
    at net.machinemuse.powersuits.client.render.item.ArmorModel$$anonfun$render$1.apply(ArmorModel.scala:65)
    at scala.collection.Iterator$class.foreach(Iterator.scala:727)
    at scala.collection.AbstractIterator.foreach(Iterator.scala:1156)
    at scala.collection.IterableLike$class.foreach(IterableLike.scala:72)
    at scala.collection.AbstractIterable.foreach(Iterable.scala:54)
    at net.machinemuse.powersuits.client.render.item.ArmorModel.func_78088_a(ArmorModel.scala:65)
    at micdoodle8.mods.galacticraft.core.client.render.entities.GCCoreRenderPlayer.func_77031_a(GCCoreRenderPlayer.java:192)
    at micdoodle8.mods.galacticraft.core.client.render.entities.GCCoreRenderPlayer.func_77101_a(GCCoreRenderPlayer.java:102)
    at net.minecraft.client.renderer.entity.RenderPlayer.func_76986_a(RenderPlayer.java:563)
    at net.minecraft.client.renderer.entity.RenderManager.func_78719_a(RenderManager.java:310)
    at net.minecraft.client.renderer.entity.RenderManager.func_78720_a(RenderManager.java:279)
    at net.minecraft.client.renderer.RenderGlobal.func_72713_a(RenderGlobal.java:508)
    at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1150)
    at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:991)
    at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:871)
    at net.minecraft.client.Minecraft.run(Minecraft.java:760)
    at java.lang.Thread.run(Unknown Source)
    Caused by: java.lang.RuntimeException: Framebuffers not supported!
    at net.machinemuse.utils.render.TextureBuffer.<init>(TextureBuffer.scala:16)
    at net.machinemuse.utils.render.GlowBuffer$.<init>(GlowBuffer.scala:19)
    at net.machinemuse.utils.render.GlowBuffer$.<clinit>(GlowBuffer.scala)
    ... 30 more


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at net.machinemuse.utils.render.Render$$anonfun$withGlow$2$$anonfun$apply$3$$anonfun$apply$4.apply(RMonad.scala:111)
    at net.machinemuse.utils.render.Render$$anonfun$withGlow$2$$anonfun$apply$3$$anonfun$apply$4.apply(RMonad.scala:110)
    at net.machinemuse.utils.render.Render$$anonfun$flatMap$1.apply(RMonad.scala:24)
    at net.machinemuse.utils.render.Render$$anon$1.run(RMonad.scala:30)
    at net.machinemuse.utils.render.Render$$anonfun$flatMap$1.apply(RMonad.scala:24)
    at net.machinemuse.utils.render.Render$$anon$1.run(RMonad.scala:30)
    at net.machinemuse.utils.render.Render$$anonfun$flatMap$1.apply(RMonad.scala:24)
    at net.machinemuse.utils.render.Render$$anon$1.run(RMonad.scala:30)
    at net.machinemuse.powersuits.client.render.modelspec.RenderPart$$anonfun$apply$2.apply(RenderPart.scala:42)
    at net.machinemuse.powersuits.client.render.modelspec.RenderPart$$anonfun$apply$2.apply(RenderPart.scala:16)
    at scala.Option.map(Option.scala:145)
    at net.machinemuse.powersuits.client.render.modelspec.RenderPart$.apply(RenderPart.scala:16)
    at net.machinemuse.powersuits.client.render.item.ArmorModel$$anonfun$render$1.apply(ArmorModel.scala:66)
    at net.machinemuse.powersuits.client.render.item.ArmorModel$$anonfun$render$1.apply(ArmorModel.scala:65)
    at scala.collection.Iterator$class.foreach(Iterator.scala:727)
    at scala.collection.AbstractIterator.foreach(Iterator.scala:1156)
    at scala.collection.IterableLike$class.foreach(IterableLike.scala:72)
    at scala.collection.AbstractIterable.foreach(Iterable.scala:54)
    at net.machinemuse.powersuits.client.render.item.ArmorModel.func_78088_a(ArmorModel.scala:65)
    at micdoodle8.mods.galacticraft.core.client.render.entities.GCCoreRenderPlayer.func_77031_a(GCCoreRenderPlayer.java:192)
    at micdoodle8.mods.galacticraft.core.client.render.entities.GCCoreRenderPlayer.func_77101_a(GCCoreRenderPlayer.java:102)
    at net.minecraft.client.renderer.entity.RenderPlayer.func_76986_a(RenderPlayer.java:563)

    -- Entity being rendered --
    Details:
    Entity Type: null (net.minecraft.client.entity.EntityOtherPlayerMP)
    Entity ID: 319
    Entity Name: Loukey_ // it's my friend
    Entity's Exact location: 116.84, 66.00, 230.47
    Entity's Block location: World: (116,66,230), Chunk: (at 4,4,6 in 7,14; contains blocks 112,0,224 to 127,255,239), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
    Entity's Momentum: 0.00, 0.00, 0.00

    -- Renderer details --
    Details:
    Assigned renderer: micdoodle8.mods.galacticraft.core.client.render.entities.GCCoreRenderPlayer@1a9cc62
    Location: -1.86,-1.63,-0.03 - World: (-2,-2,-1), Chunk: (at 14,-1,15 in -1,-1; contains blocks -16,0,-16 to -1,255,-1), Region: (-1,-1; contains chunks -32,-32 to -1,-1, blocks -512,0,-512 to -1,255,-1)
    Rotation: -90.0
    Delta: 0.33473372
    Stacktrace:
    at net.minecraft.client.renderer.entity.RenderManager.func_78719_a(RenderManager.java:310)
    at net.minecraft.client.renderer.entity.RenderManager.func_78720_a(RenderManager.java:279)
    at net.minecraft.client.renderer.RenderGlobal.func_72713_a(RenderGlobal.java:508)
    at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1150)

    -- Affected level --
    Details:
    Level name: MpServer
    All players: 3 total; [GCCorePlayerSP['Moonrise'/427, l='MpServer', x=118.70, y=67.62, z=230.47], EntityOtherPlayerMP['arcticfox'/535, l='MpServer', x=114.31, y=74.97, z=230.31], EntityOtherPlayerMP['Loukey_'/319, l='MpServer', x=116.84, y=66.00, z=230.47]]
    Chunk stats: MultiplayerChunkCache: 441
    Level seed: 0
    Level generator: ID 00 - default, ver 1. Features enabled: false
    Level generator options:
    Level spawn location: World: (117,64,239), Chunk: (at 5,4,15 in 7,14; contains blocks 112,0,224 to 127,255,239), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
    Level time: 457395 game time, 1099242 day time
    Level dimension: 0
    Level storage version: 0x00000 - Unknown?
    Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
    Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
    Forced entities: 42 total; [EntityChicken['Chicken'/3, l='MpServer', x=113.50, y=75.00, z=190.50], EntityZombie['Zombie'/952, l='MpServer', x=150.50, y=68.00, z=178.50], EntityOtherPlayerMP['arcticfox'/535, l='MpServer', x=114.31, y=74.97, z=230.31], GCCorePlayerSP['Moonrise'/427, l='MpServer', x=118.70, y=67.62, z=230.47], EntityCreeper['Creeper'/950, l='MpServer', x=146.50, y=19.00, z=196.50], EntityCow['Cow'/10, l='MpServer', x=68.55, y=36.02, z=280.45], EntityCow['Cow'/11, l='MpServer', x=72.53, y=37.00, z=283.25], EntityCow['Cow'/15, l='MpServer', x=76.53, y=37.00, z=267.63], EntityBat['Bat'/567, l='MpServer', x=164.53, y=20.10, z=179.97], EntityZombie['Zombie'/926, l='MpServer', x=65.50, y=87.00, z=241.50], BlueSlime['Blue Slime'/304, l='MpServer', x=73.22, y=15.00, z=257.78], EntityZombie['Zombie'/513, l='MpServer', x=74.44, y=67.00, z=221.91], EntityZombie['Zombie'/520, l='MpServer', x=66.50, y=36.00, z=231.50], EntityBlock['unknown'/46, l='MpServer', x=2147483647.00, y=2147483647.00, z=2147483647.00], EntitySkeleton['Skeleton'/794, l='MpServer', x=156.50, y=55.00, z=204.50], EntitySkeleton['Skeleton'/47, l='MpServer', x=80.47, y=72.00, z=237.13], EntityOtherPlayerMP['Loukey_'/319, l='MpServer', x=116.84, y=66.00, z=230.47], EntityBlock['unknown'/44, l='MpServer', x=2147483647.00, y=2147483647.00, z=2147483647.00], EntityBlock['unknown'/45, l='MpServer', x=2147483647.00, y=2147483647.00, z=2147483647.00], EntityBlock['unknown'/51, l='MpServer', x=2147483647.00, y=2147483647.00, z=2147483647.00], EntityBlock['unknown'/50, l='MpServer', x=2147483647.00, y=2147483647.00, z=2147483647.00], EntityOtherPlayerMP['arcticfox'/535, l='MpServer', x=114.31, y=74.97, z=230.31], EntityEnderman['Enderman'/49, l='MpServer', x=138.69, y=68.00, z=234.84], EntityBlock['unknown'/55, l='MpServer', x=2147483647.00, y=2147483647.00, z=2147483647.00], EntityBlock['unknown'/54, l='MpServer', x=2147483647.00, y=2147483647.00, z=2147483647.00], EntityBlock['unknown'/53, l='MpServer', x=2147483647.00, y=2147483647.00, z=2147483647.00], EntityBlock['unknown'/52, l='MpServer', x=2147483647.00, y=2147483647.00, z=2147483647.00], EntityZombie['Zombie'/887, l='MpServer', x=60.50, y=87.00, z=242.50], BlueSlime['Blue Slime'/748, l='MpServer', x=61.16, y=87.00, z=243.72], EntityCreeper['Creeper'/736, l='MpServer', x=102.50, y=44.00, z=190.50], EntitySpider['Spider'/463, l='MpServer', x=136.34, y=69.00, z=192.91], EntityZombie['Zombie'/86, l='MpServer', x=166.16, y=67.00, z=232.50], EntityBrainyZombie['Angry Zombie'/511, l='MpServer', x=147.31, y=68.00, z=212.38], EntityCreeper['Creeper'/854, l='MpServer', x=71.50, y=15.00, z=263.50], EntityBrainyZombie['Angry Zombie'/977, l='MpServer', x=99.50, y=26.00, z=207.50], EntityOtherPlayerMP['Loukey_'/319, l='MpServer', x=116.84, y=66.00, z=230.47], EntityCow['Cow'/118, l='MpServer', x=149.47, y=69.00, z=172.53], EntitySkeleton['Skeleton'/968, l='MpServer', x=112.51, y=13.00, z=186.62], EntityCreeper['Creeper'/974, l='MpServer', x=147.50, y=26.00, z=187.50], EntityBrainyZombie['Angry Zombie'/972, l='MpServer', x=138.50, y=25.00, z=185.50], BlueSlime['Blue Slime'/603, l='MpServer', x=103.28, y=62.00, z=290.97], EntityCreeper['Creeper'/965, l='MpServer', x=82.50, y=84.00, z=266.50]]
    Retry entities: 0 total; []
    Stacktrace:
    at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:441)
    at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2414)
    at net.minecraft.client.Minecraft.run(Minecraft.java:776)
    at java.lang.Thread.run(Unknown Source)

    -- System Details --
    Details:
    Minecraft Version: 1.5.2
    Operating System: Windows 7 (x86) version 6.1
    Java Version: 1.7.0_25, Oracle Corporation
    Java VM Version: Java HotSpot™ Client VM (mixed mode), Oracle Corporation
    Memory: 169304240 bytes (161 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
    JVM Flags: 2 total; -Xms512m -Xmx1024m
    AABB Pool Size: 11880 (665280 bytes; 0 MB) allocated, 1119 (62664 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 6, tallocated: 62
    FML: MCP v7.51 FML v5.2.23.737 Minecraft Forge 7.8.1.737 97 mods loaded, 97 mods active
    mcp{7.51} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    FML{5.2.23.737} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    Forge{7.8.1.737} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    CodeChickenCore{0.8.7.3} [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    CoFHFramework{1.5.2.5} [CoFH Framework] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    ImmibisMicroblocks{55.0.7} [Immibis's Microblocks] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    NotEnoughItems{1.5.2.28} [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    PowerCrystalsCore{1.1.6} [PowerCrystals Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    CoFHCore{1.5.2.5} [CoFHCore] (CoFHCore-1.5.2.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    CoFHWorld{1.5.2.5} [CoFHWorld] (CoFHCore-1.5.2.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    denLib{3.0.14} [denLib] (denLib-1.5.2-3.0.14.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    GalacticraftCore{0.1.36} [Galacticraft Core] (Galacticraft-1.5.2-a0.1.36.410.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    ImmibisMicroblocksInstallCheck{55.0.7} [Immibis's Microblocks (Checks for incorrect installation, ignore this)] (immibis-microblocks-55.0.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    ThermalExpansion{2.4.6.0} [Thermal Expansion] (ThermalExpansion-2.4.6.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    IC2{1.116.359-lf} [IndustrialCraft 2] (industrialcraft-2_1.116.359-lf.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    AdvancedMachines{4.9} [IC2 Advanced Machines Addon] (AdvancedMachines_1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    BuildCraft|Core{3.7.2} [BuildCraft] (buildcraft-A-3.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    BuildCraft|Transport{3.7.2} [BC Transport] (buildcraft-A-3.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    BuildCraft|Silicon{3.7.2} [BC Silicon] (buildcraft-A-3.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    BuildCraft|Builders{3.7.2} [BC Builders] (buildcraft-A-3.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    BuildCraft|Energy{3.7.2} [BC Energy] (buildcraft-A-3.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    BuildCraft|Factory{3.7.2} [BC Factory] (buildcraft-A-3.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    MineFactoryReloaded{1.5.1R2.6.4} [MineFactory Reloaded] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    AppliedEnergistics{rv12.b} [Applied Energistics] (appeng-rv12-b-mc15x.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    AtomicScience{0.6.1} [Atomic Science] (Atomic_Science_v0.6.1.80.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    BiblioCraft{1.3.1} [BiblioCraft] (BiblioCraft[v1.3.1].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    ExtrabiomesXL{3.13.4} [ExtrabiomesXL] (ExtrabiomesXL-universal-1.5.2-3.13.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    MineFactoryReloaded|CompatForestryPre{1.5.1R2.6.4} [MFR Compat: Forestry (2)] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    Forestry{2.2.8.4} [Forestry for Minecraft] (forestry-A-2.2.8.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    BinnieCore{1.7.0b} [Binnie Core] (binnie-mods-1.7.0b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    ExtraBees{1.7.0b} [Extra Bees] (binnie-mods-1.7.0b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    ExtraTrees{1.7.0b} [Extra Trees] (binnie-mods-1.7.0b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    ComputerCraft{1.53} [ComputerCraft] (ComputerCraft1.53.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    CCTurtle{1.53} [ComputerCraft Turtles] (ComputerCraft1.53.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    CustomStuff2Core{0.10.0a} [Custom Stuff 2 Core] (Custom-Stuff-2-Mod-1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    EE3{pre1h (build 16)} [Equivalent Exchange 3] (ee3-universal-pre1h-16.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    ElectricExpansion{2.3.0.51} [Electric Expansion] (ElectricExpansion_v2.3.0.51.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    EnderStorage{1.4.2.16} [EnderStorage] (EnderStorage 1.4.2.16.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    ExtraUtilities{0.2.4e} [Extra Utilities] (extrautils - 0.2.4f.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    factorization{0.8.01} [Factorization] (Factorization-0.8.01.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    factorization.misc{0.8.01} [Factorization Miscellaneous Nonsense] (Factorization-0.8.01.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    factorization.dimensionalSlice{0.8.01} [Factorization Dimensional Slices] (Factorization-0.8.01.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    iChunUtil{1.0.1} [iChunUtil] (iChunUtil1.0.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    GraviGun{1.5.1} [GraviGun] (GravityGun1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    Mekanism{5.5.6} [Mekanism] (Mekanism-v5.5.6.121.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    MekanismGenerators{5.5.6} [MekanismGenerators] (MekanismGenerators-v5.5.6.121.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    MekanismTools{5.5.6} [MekanismTools] (MekanismTools-v5.5.6.121.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    Railcraft{7.3.0.0} [Railcraft] (Railcraft_1.5.2-7.3.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    TConstruct{1.5.2_1.4.2.5} [Tinkers' Construct] (TConstruct_1.5.2_1.4.2.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    TwilightForest{1.18.2} [The Twilight Forest] (twilightforest-1.18.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    GregTech_Addon{MC151} [GregTech-Addon] (gregtechmod.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    ImmibisCore{55.1.6} [Immibis Core] (immibis-core-55.1.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    inventorytweaks{1.54b} [Inventory Tweaks] (InventoryTweaks-1.54b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    IronChest{5.2.8.446} [Iron Chest] (ironchest-universal-1.5.2-5.2.8.446.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    Thaumcraft{3.0.5h1} [Thaumcraft] (Thaumcraft3.0.5h.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    MagicBees{2.1.1} [Magic Bees] (magicbees-2.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    MapWriter{2.0} [MapWriter] (mapwriter-2.0.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    minechem{@VERSION@} [MineChem] (MineChem_v3.0.0.251.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    MineFactoryReloaded|CompatAppliedEnergistics{1.5.1R2.6.4} [MFR Compat: Applied Energistics] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    MineFactoryReloaded|CompatAtum{1.5.1R2.6.4} [MFR Compat: Atum] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    MineFactoryReloaded|CompatBackTools{1.5.1R2.6.4} [MFR Compat: BackTools] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    MineFactoryReloaded|CompatBiomesOPlenty{1.5.1R2.6.4} [MFR Compat: Biomes O' Plenty] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    MineFactoryReloaded|CompatChococraft{1.5.1R2.6.4} [MFR Compat: Chococraft] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    MineFactoryReloaded|CompatExtraBiomes{1.5.1R2.6.4} [MFR Compat: ExtraBiomes] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    MineFactoryReloaded|CompatForestry{1.5.1R2.6.4} [MFR Compat: Forestry] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    MineFactoryReloaded|CompatIC2{1.5.1R2.6.4} [MFR Compat: IC2] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    MineFactoryReloaded|CompatMagicalCrops{1.5.1R2.6.4} [MFR Compat: Magical Crops] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    MineFactoryReloaded|CompatMystcraft{1.5.1R2.6.4} [MFR Compat: Mystcraft] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    MineFactoryReloaded|CompatPams{1.5.1R2.6.4} [MFR Compat: Pam's Mods] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    MineFactoryReloaded|CompatRP2{1.5.1R2.6.4} [MFR Compat: RP2] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    MineFactoryReloaded|CompatSoulShards{1.5.1R2.6.4} [MFR Compat: SoulShards] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    MineFactoryReloaded|CompatSufficientBiomes{1.5.1R2.6.4} [MFR Compat: Sufficient Biomes] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    MFReloaded|CompatThaumcraft{1.5.1R2.6.4} [MFR Compat: Thaumcraft] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    MineFactoryReloaded|CompatThermalExpansion{1.5.1R2.6.4} [MFR Compat: Thermal Expansion] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    MineFactoryReloaded|CompatTwilightForest{1.5.1R2.6.4} [MFR Compat: TwilightForest] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    MineFactoryReloaded|CompatVanilla{1.5.1R2.6.4} [MFR Compat: Vanilla] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    MineFactoryReloaded|CompatXyCraft{1.5.1R2.6.4} [MFR Compat: XyCraft] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    MiscPeripherals{3.3} [MiscPeripherals] (miscperipherals-3.3f.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    AdvancedSolarPanel{3.3.7} [Advanced Solar Panels] (mod_AdvancedSolarPanels_3_3_7.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    GraviSuite{1.9.3} [Gravitation Suite] (mod_zGraviSuite_1_9_3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    mmmPowersuits{0.7.0-534} [MachineMuse's Modular Powersuits] (ModularPowersuits-0.7.0-534.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    PowersuitAddons{0.2.3-144} [Andrew2448's Modular Powersuits Addon] (MPSA-0.2.3-144_MPS-531+.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    NEIAddons{1.8.1.r27} [NEI Addons] (neiaddons-1.5.2-1.8.1.r27.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    NEIAddons|AE{1.8.1.r27} [NEI Addons: Applied Energistics] (neiaddons-1.5.2-1.8.1.r27.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    NEIAddons|CraftingTables{1.8.1.r27} [NEI Addons: Crafting Tables] (neiaddons-1.5.2-1.8.1.r27.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    NEIAddons|ExtraBees{1.8.1.r27} [NEI Addons: Extra Bees] (neiaddons-1.5.2-1.8.1.r27.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    NEIAddons|Forestry{1.8.1.r27} [NEI Addons: Forestry] (neiaddons-1.5.2-1.8.1.r27.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    NEIAddons|MiscPeripherals{1.8.1.r27} [NEI Addons: Misc Peripherals] (neiaddons-1.5.2-1.8.1.r27.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    NEIPlugins{1.0.9.3} [NEI Plugins] (NEIPlugins-1.0.9.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    ObsidiPlates{1.5.0} [Obsidian Pressure Plates] (obsidiplates-1.5.2-universal-1.5.0.13.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    PluginsforForestry{3.0.17} [PluginsforForestry] (PluginsforForestry-1.5.2-3.0.17.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    PortalGun{1.5.2} [PortalGun] (PortalGun1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    RedLogic{55.3.3} [RedLogic] (redlogic-55.3.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    xreliquary{1.5.2} [Xeno's Reliquary] (Reliquary1.0.6d.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    StevesCarts{2.0.0.a122} [Steve's Carts] (StevesCarts2.0.0.a122.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    TConstruct|CompatMineFactoryReloaded{0.1} [TConstruct Compat: MFR] (TConstruct_1.5.2_1.4.2.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    Translocator{1.1.0.4} [Translocator] (Translocator 1.1.0.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    LWJGL: 2.4.2
    OpenGL: Intel Bear Lake B GL version 1.4.0 - Build 8.14.10.1930, Intel
    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Texture Pack: Default
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 1950 (109200 bytes; 0 MB) allocated, 229 (12824 bytes; 0 MB) used


    sorry for my evil english
    what can i do for it? i really want to play with my friends..

    ps. other players but me and 1 more friend have not this problem.and they have fun without me.. hue..
    Posted in: WIP Mods
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