Playing around with mods, i found a very important but nobody issued problem : why steve has only 9 quickslots? So, this mod is basically focused about how can i make my inventory slots more efficiently, seems larger, and just looks clean. There're few useful features for this principle in Inmis, please enjoy it!
Features
Rotate Inventory Key
As i said, 9 quickslots are not enough. But with this mod, you can use all of your inventory as quickslot!
first, you may need to change this key via minecraft key configuration. Default key is z, but you can change it as you want.
second, just press the key you've changed. Then all items in your inventory move 1 slot below!
If you've not opened any GUI, Only single vertical line of slots with your currently held item will be changed. If you're sneaking, item move up.
I know it's hard to understand, just Do It Yourself!
Additional Inventory
Know we have 36 quickslots available. Is it enough? NO!!! We need more slots!
Then, press X key (by default) then you can see the gui screeen below.
How tiny!
But dont worry, This inventory is pretty much upgradeable.
To upgrade inventory, you need a Item Pocket Upgrade. This upgrade has 7 tiers. See below.
Wanna make a Inter-dimansional upgrade? Try it!
For now, Ill use Golden Item Pocket Upgrade.
Usage is simple. just right click with that item. And lets press X key again.
Cool. Now you have additional inventory slots!!
Furthermore, this inventory is also rotatable.
It means you can access this inventory everywhere!
Yeah!!
Other features are not implemented yet, please wait a little please!
Contact me!
If you want to say something to me, Please Do It! XD
1. You can post in this thread.
2. You can send an email to me.
address : [email protected]
3. You can send a PM to me.. but not recommended. Cuz I don't know well about PM and this forum lol
4. You can visit my IRC channel.
server : irc.ozinger.com
channel : #Inmis
If you can read korean, #마인크래프트 채널에도 들어오세요. If you cant, just ignore it.
5. You can visit my house with Fried Chicken.
Permission
This mod is distributed under MIT Lisence. It means you can do anything with this mod.
But, I wonder who are using my mod. If you are a server owner, please send me an email before use my mod, if you can.
Inmis_0.6.2
-fixed some localization code
-removed debug codes. sorry
Inmis_0.6.1
-fixed gui bug so now we can click gui slot
-added textures to Inventory upgrades.
-added command for explain how inmis works
-added localization. currently en_US and ko_KR is provided
Inmis_0.6.0
-added additional upgradeable and player-unique inventories. this inventories also rotatable.
-added gui for those inventories. but i blocked mouse clicking on this gui, because of a huge bug..
-added mining unification.
Inmis_0.5.1
-fixed inventory rotating while chatting
-fixed reverse rotation not working
I'm making a client side mod and i need to change player's inventory in this mod.
First of all, I just changed player's inventory in client side, of course that's not synced with serverside inventory.
Second, I made a PacketHandler class and send a custom packet to the server.
It works. But I don't want to make my mod should be installed in server side.
Inmis- I need more inventory slots!!-v0.3.2Playing around with mods, i found a very important but nobody issued problem : why steve has only 9 quickslots?So, this mod is basically focused about how can i make my inventory slots more efficiently, seems larger, and just looks clean. There're few useful features for this principle in Inmis, please enjoy it!
This is a first feature of this mod, and why i named it InmisImagin you're in this situation.you're int the forest, and you want some woods for your minecraft life. So what are you need for it? yes. An axe.but see it, your quickslots are already full with useful, but now useless things. Then what should you do? Punch logs with your pickaxe? While your diamond axe is sleeping in your inventory?If you are normal user, you may open your inventory, and swap the position of your axe and pickaxe, and close your inventory. Easy. Easy? THAT'S NOT EASY!!!!!!Instead, you can just push your Quickslot change key with Inmis.Boom! what happened??To use this key, first, go to the minecraft key configuration window.And check the key named Quick slot change . That's your Quickslot change key.Default key is Z key, not to conflict with vanilla drop item key. but i recommend to change it to Q key, like me. Because it's Quickslot change key!Then how's it works?Open your inventory. It may looks likes this picture.Oh, my diamond axe is there.And press your Quickslot change key(Q key for this time)Boom!! Did you see it? My axe moved to 1 slot below, and all items which was in my quickslots are in the top slots of inventory!Hard to understand what i saying? then press Q key again.Boom!!Yes. This key just rotate your inventory slot, by simply downing all items 1 slot.You can also do it while not opening inventory. It means you can access all your inventory without pressing invEntory key, moving items, and closing it again and again and again!!
I love this mod and using in my ssp pretty well.
but when i try to join my friend's server, which is made from my client, it crash.
exactly when i saw another player entity, even they haven't powersuit (cuz we are too poor to wear suit lol)
full crash-report is here.
---- Minecraft Crash Report ----
// You're mean.
Time: 13. 8. 8 오후 7:56
Description: Rendering entity in world
java.lang.ExceptionInInitializerError
at net.machinemuse.utils.render.Render$$anonfun$withGlow$2$$anonfun$apply$3$$anonfun$apply$4.apply(RMonad.scala:111)
at net.machinemuse.utils.render.Render$$anonfun$withGlow$2$$anonfun$apply$3$$anonfun$apply$4.apply(RMonad.scala:110)
at net.machinemuse.utils.render.Render$$anonfun$flatMap$1.apply(RMonad.scala:24)
at net.machinemuse.utils.render.Render$$anon$1.run(RMonad.scala:30)
at net.machinemuse.utils.render.Render$$anonfun$flatMap$1.apply(RMonad.scala:24)
at net.machinemuse.utils.render.Render$$anon$1.run(RMonad.scala:30)
at net.machinemuse.utils.render.Render$$anonfun$flatMap$1.apply(RMonad.scala:24)
at net.machinemuse.utils.render.Render$$anon$1.run(RMonad.scala:30)
at net.machinemuse.powersuits.client.render.modelspec.RenderPart$$anonfun$apply$2.apply(RenderPart.scala:42)
at net.machinemuse.powersuits.client.render.modelspec.RenderPart$$anonfun$apply$2.apply(RenderPart.scala:16)
at scala.Option.map(Option.scala:145)
at net.machinemuse.powersuits.client.render.modelspec.RenderPart$.apply(RenderPart.scala:16)
at net.machinemuse.powersuits.client.render.item.ArmorModel$$anonfun$render$1.apply(ArmorModel.scala:66)
at net.machinemuse.powersuits.client.render.item.ArmorModel$$anonfun$render$1.apply(ArmorModel.scala:65)
at scala.collection.Iterator$class.foreach(Iterator.scala:727)
at scala.collection.AbstractIterator.foreach(Iterator.scala:1156)
at scala.collection.IterableLike$class.foreach(IterableLike.scala:72)
at scala.collection.AbstractIterable.foreach(Iterable.scala:54)
at net.machinemuse.powersuits.client.render.item.ArmorModel.func_78088_a(ArmorModel.scala:65)
at micdoodle8.mods.galacticraft.core.client.render.entities.GCCoreRenderPlayer.func_77031_a(GCCoreRenderPlayer.java:192)
at micdoodle8.mods.galacticraft.core.client.render.entities.GCCoreRenderPlayer.func_77101_a(GCCoreRenderPlayer.java:102)
at net.minecraft.client.renderer.entity.RenderPlayer.func_76986_a(RenderPlayer.java:563)
at net.minecraft.client.renderer.entity.RenderManager.func_78719_a(RenderManager.java:310)
at net.minecraft.client.renderer.entity.RenderManager.func_78720_a(RenderManager.java:279)
at net.minecraft.client.renderer.RenderGlobal.func_72713_a(RenderGlobal.java:508)
at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1150)
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:991)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:871)
at net.minecraft.client.Minecraft.run(Minecraft.java:760)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.RuntimeException: Framebuffers not supported!
at net.machinemuse.utils.render.TextureBuffer.<init>(TextureBuffer.scala:16)
at net.machinemuse.utils.render.GlowBuffer$.<init>(GlowBuffer.scala:19)
at net.machinemuse.utils.render.GlowBuffer$.<clinit>(GlowBuffer.scala)
... 30 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.machinemuse.utils.render.Render$$anonfun$withGlow$2$$anonfun$apply$3$$anonfun$apply$4.apply(RMonad.scala:111)
at net.machinemuse.utils.render.Render$$anonfun$withGlow$2$$anonfun$apply$3$$anonfun$apply$4.apply(RMonad.scala:110)
at net.machinemuse.utils.render.Render$$anonfun$flatMap$1.apply(RMonad.scala:24)
at net.machinemuse.utils.render.Render$$anon$1.run(RMonad.scala:30)
at net.machinemuse.utils.render.Render$$anonfun$flatMap$1.apply(RMonad.scala:24)
at net.machinemuse.utils.render.Render$$anon$1.run(RMonad.scala:30)
at net.machinemuse.utils.render.Render$$anonfun$flatMap$1.apply(RMonad.scala:24)
at net.machinemuse.utils.render.Render$$anon$1.run(RMonad.scala:30)
at net.machinemuse.powersuits.client.render.modelspec.RenderPart$$anonfun$apply$2.apply(RenderPart.scala:42)
at net.machinemuse.powersuits.client.render.modelspec.RenderPart$$anonfun$apply$2.apply(RenderPart.scala:16)
at scala.Option.map(Option.scala:145)
at net.machinemuse.powersuits.client.render.modelspec.RenderPart$.apply(RenderPart.scala:16)
at net.machinemuse.powersuits.client.render.item.ArmorModel$$anonfun$render$1.apply(ArmorModel.scala:66)
at net.machinemuse.powersuits.client.render.item.ArmorModel$$anonfun$render$1.apply(ArmorModel.scala:65)
at scala.collection.Iterator$class.foreach(Iterator.scala:727)
at scala.collection.AbstractIterator.foreach(Iterator.scala:1156)
at scala.collection.IterableLike$class.foreach(IterableLike.scala:72)
at scala.collection.AbstractIterable.foreach(Iterable.scala:54)
at net.machinemuse.powersuits.client.render.item.ArmorModel.func_78088_a(ArmorModel.scala:65)
at micdoodle8.mods.galacticraft.core.client.render.entities.GCCoreRenderPlayer.func_77031_a(GCCoreRenderPlayer.java:192)
at micdoodle8.mods.galacticraft.core.client.render.entities.GCCoreRenderPlayer.func_77101_a(GCCoreRenderPlayer.java:102)
at net.minecraft.client.renderer.entity.RenderPlayer.func_76986_a(RenderPlayer.java:563)
-- Entity being rendered --
Details:
Entity Type: null (net.minecraft.client.entity.EntityOtherPlayerMP)
Entity ID: 319
Entity Name: Loukey_ // it's my friend
Entity's Exact location: 116.84, 66.00, 230.47
Entity's Block location: World: (116,66,230), Chunk: (at 4,4,6 in 7,14; contains blocks 112,0,224 to 127,255,239), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Entity's Momentum: 0.00, 0.00, 0.00
-- Renderer details --
Details:
Assigned renderer: micdoodle8.mods.galacticraft.core.client.render.entities.GCCoreRenderPlayer@1a9cc62
Location: -1.86,-1.63,-0.03 - World: (-2,-2,-1), Chunk: (at 14,-1,15 in -1,-1; contains blocks -16,0,-16 to -1,255,-1), Region: (-1,-1; contains chunks -32,-32 to -1,-1, blocks -512,0,-512 to -1,255,-1)
Rotation: -90.0
Delta: 0.33473372
Stacktrace:
at net.minecraft.client.renderer.entity.RenderManager.func_78719_a(RenderManager.java:310)
at net.minecraft.client.renderer.entity.RenderManager.func_78720_a(RenderManager.java:279)
at net.minecraft.client.renderer.RenderGlobal.func_72713_a(RenderGlobal.java:508)
at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1150)
1
Playing around with mods, i found a very important but nobody issued problem : why steve has only 9 quickslots? So, this mod is basically focused about how can i make my inventory slots more efficiently, seems larger, and just looks clean. There're few useful features for this principle in Inmis, please enjoy it!
Features
Rotate Inventory Key
As i said, 9 quickslots are not enough. But with this mod, you can use all of your inventory as quickslot!
first, you may need to change this key via minecraft key configuration. Default key is z, but you can change it as you want.
second, just press the key you've changed. Then all items in your inventory move 1 slot below!
If you've not opened any GUI, Only single vertical line of slots with your currently held item will be changed. If you're sneaking, item move up.
I know it's hard to understand, just Do It Yourself!
Additional Inventory
Know we have 36 quickslots available. Is it enough? NO!!! We need more slots!
Then, press X key (by default) then you can see the gui screeen below.
How tiny!
But dont worry, This inventory is pretty much upgradeable.
To upgrade inventory, you need a Item Pocket Upgrade. This upgrade has 7 tiers. See below.
For now, Ill use Golden Item Pocket Upgrade.
Usage is simple. just right click with that item. And lets press X key again.
Cool. Now you have additional inventory slots!!
Furthermore, this inventory is also rotatable.
It means you can access this inventory everywhere!
Yeah!!
Other features are not implemented yet, please wait a little please!
Contact me!
If you want to say something to me, Please Do It! XD
1. You can post in this thread.
2. You can send an email to me.
address : [email protected]
3. You can send a PM to me.. but not recommended. Cuz I don't know well about PM and this forum lol
4. You can visit my IRC channel.
server : irc.ozinger.com
channel : #Inmis
If you can read korean, #마인크래프트 채널에도 들어오세요. If you cant, just ignore it.
5. You can visit my house with Fried Chicken.
Permission
This mod is distributed under MIT Lisence. It means you can do anything with this mod.
But, I wonder who are using my mod. If you are a server owner, please send me an email before use my mod, if you can.
Download
Latest version : Inmis_0.6.2
http://adf.ly/6603962/inmis-0-6-2
Old versions
Inmis_0.6.1 : http://adf.ly/6603962/inmis-0-6-1
Inmis_0.6.0 : http://adf.ly/6603962/inmis-0-6-0
Inmis_0.5.1 : http://adf.ly/6603962/inmis-0-5-1
Inmis_0.5.0 : http://adf.ly/6603962/inmis-0-5-0
Change logs
Inmis_0.6.2
-fixed some localization code
-removed debug codes. sorry
Inmis_0.6.1
-fixed gui bug so now we can click gui slot
-added textures to Inventory upgrades.
-added command for explain how inmis works
-added localization. currently en_US and ko_KR is provided
Inmis_0.6.0
-added additional upgradeable and player-unique inventories. this inventories also rotatable.
-added gui for those inventories. but i blocked mouse clicking on this gui, because of a huge bug..
-added mining unification.
Inmis_0.5.1
-fixed inventory rotating while chatting
-fixed reverse rotation not working
0
0
I'm making a client side mod and i need to change player's inventory in this mod.
First of all, I just changed player's inventory in client side, of course that's not synced with serverside inventory.
Second, I made a PacketHandler class and send a custom packet to the server.
It works. But I don't want to make my mod should be installed in server side.
How can i solve it?
2
Sorry for these evil textures, currently my co-worker is busy for his work.
I believe he will fix all my textures soon.
If you have a mod suggestion, bug report, or something else to tell me, please send me an email
address : [email protected]
Latest version : Inmis_0.4.3
http://adf.ly/6603962/inmis-0-4-3
old forum post
Inmis- I need more inventory slots!!-v0.3.2Playing around with mods, i found a very important but nobody issued problem : why steve has only 9 quickslots?So, this mod is basically focused about how can i make my inventory slots more efficiently, seems larger, and just looks clean. There're few useful features for this principle in Inmis, please enjoy it!
0
I love this mod and using in my ssp pretty well.
but when i try to join my friend's server, which is made from my client, it crash.
exactly when i saw another player entity, even they haven't powersuit (cuz we are too poor to wear suit lol)
full crash-report is here.
---- Minecraft Crash Report ----
// You're mean.
Time: 13. 8. 8 오후 7:56
Description: Rendering entity in world
java.lang.ExceptionInInitializerError
at net.machinemuse.utils.render.Render$$anonfun$withGlow$2$$anonfun$apply$3$$anonfun$apply$4.apply(RMonad.scala:111)
at net.machinemuse.utils.render.Render$$anonfun$withGlow$2$$anonfun$apply$3$$anonfun$apply$4.apply(RMonad.scala:110)
at net.machinemuse.utils.render.Render$$anonfun$flatMap$1.apply(RMonad.scala:24)
at net.machinemuse.utils.render.Render$$anon$1.run(RMonad.scala:30)
at net.machinemuse.utils.render.Render$$anonfun$flatMap$1.apply(RMonad.scala:24)
at net.machinemuse.utils.render.Render$$anon$1.run(RMonad.scala:30)
at net.machinemuse.utils.render.Render$$anonfun$flatMap$1.apply(RMonad.scala:24)
at net.machinemuse.utils.render.Render$$anon$1.run(RMonad.scala:30)
at net.machinemuse.powersuits.client.render.modelspec.RenderPart$$anonfun$apply$2.apply(RenderPart.scala:42)
at net.machinemuse.powersuits.client.render.modelspec.RenderPart$$anonfun$apply$2.apply(RenderPart.scala:16)
at scala.Option.map(Option.scala:145)
at net.machinemuse.powersuits.client.render.modelspec.RenderPart$.apply(RenderPart.scala:16)
at net.machinemuse.powersuits.client.render.item.ArmorModel$$anonfun$render$1.apply(ArmorModel.scala:66)
at net.machinemuse.powersuits.client.render.item.ArmorModel$$anonfun$render$1.apply(ArmorModel.scala:65)
at scala.collection.Iterator$class.foreach(Iterator.scala:727)
at scala.collection.AbstractIterator.foreach(Iterator.scala:1156)
at scala.collection.IterableLike$class.foreach(IterableLike.scala:72)
at scala.collection.AbstractIterable.foreach(Iterable.scala:54)
at net.machinemuse.powersuits.client.render.item.ArmorModel.func_78088_a(ArmorModel.scala:65)
at micdoodle8.mods.galacticraft.core.client.render.entities.GCCoreRenderPlayer.func_77031_a(GCCoreRenderPlayer.java:192)
at micdoodle8.mods.galacticraft.core.client.render.entities.GCCoreRenderPlayer.func_77101_a(GCCoreRenderPlayer.java:102)
at net.minecraft.client.renderer.entity.RenderPlayer.func_76986_a(RenderPlayer.java:563)
at net.minecraft.client.renderer.entity.RenderManager.func_78719_a(RenderManager.java:310)
at net.minecraft.client.renderer.entity.RenderManager.func_78720_a(RenderManager.java:279)
at net.minecraft.client.renderer.RenderGlobal.func_72713_a(RenderGlobal.java:508)
at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1150)
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:991)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:871)
at net.minecraft.client.Minecraft.run(Minecraft.java:760)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.RuntimeException: Framebuffers not supported!
at net.machinemuse.utils.render.TextureBuffer.<init>(TextureBuffer.scala:16)
at net.machinemuse.utils.render.GlowBuffer$.<init>(GlowBuffer.scala:19)
at net.machinemuse.utils.render.GlowBuffer$.<clinit>(GlowBuffer.scala)
... 30 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.machinemuse.utils.render.Render$$anonfun$withGlow$2$$anonfun$apply$3$$anonfun$apply$4.apply(RMonad.scala:111)
at net.machinemuse.utils.render.Render$$anonfun$withGlow$2$$anonfun$apply$3$$anonfun$apply$4.apply(RMonad.scala:110)
at net.machinemuse.utils.render.Render$$anonfun$flatMap$1.apply(RMonad.scala:24)
at net.machinemuse.utils.render.Render$$anon$1.run(RMonad.scala:30)
at net.machinemuse.utils.render.Render$$anonfun$flatMap$1.apply(RMonad.scala:24)
at net.machinemuse.utils.render.Render$$anon$1.run(RMonad.scala:30)
at net.machinemuse.utils.render.Render$$anonfun$flatMap$1.apply(RMonad.scala:24)
at net.machinemuse.utils.render.Render$$anon$1.run(RMonad.scala:30)
at net.machinemuse.powersuits.client.render.modelspec.RenderPart$$anonfun$apply$2.apply(RenderPart.scala:42)
at net.machinemuse.powersuits.client.render.modelspec.RenderPart$$anonfun$apply$2.apply(RenderPart.scala:16)
at scala.Option.map(Option.scala:145)
at net.machinemuse.powersuits.client.render.modelspec.RenderPart$.apply(RenderPart.scala:16)
at net.machinemuse.powersuits.client.render.item.ArmorModel$$anonfun$render$1.apply(ArmorModel.scala:66)
at net.machinemuse.powersuits.client.render.item.ArmorModel$$anonfun$render$1.apply(ArmorModel.scala:65)
at scala.collection.Iterator$class.foreach(Iterator.scala:727)
at scala.collection.AbstractIterator.foreach(Iterator.scala:1156)
at scala.collection.IterableLike$class.foreach(IterableLike.scala:72)
at scala.collection.AbstractIterable.foreach(Iterable.scala:54)
at net.machinemuse.powersuits.client.render.item.ArmorModel.func_78088_a(ArmorModel.scala:65)
at micdoodle8.mods.galacticraft.core.client.render.entities.GCCoreRenderPlayer.func_77031_a(GCCoreRenderPlayer.java:192)
at micdoodle8.mods.galacticraft.core.client.render.entities.GCCoreRenderPlayer.func_77101_a(GCCoreRenderPlayer.java:102)
at net.minecraft.client.renderer.entity.RenderPlayer.func_76986_a(RenderPlayer.java:563)
-- Entity being rendered --
Details:
Entity Type: null (net.minecraft.client.entity.EntityOtherPlayerMP)
Entity ID: 319
Entity Name: Loukey_ // it's my friend
Entity's Exact location: 116.84, 66.00, 230.47
Entity's Block location: World: (116,66,230), Chunk: (at 4,4,6 in 7,14; contains blocks 112,0,224 to 127,255,239), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Entity's Momentum: 0.00, 0.00, 0.00
-- Renderer details --
Details:
Assigned renderer: micdoodle8.mods.galacticraft.core.client.render.entities.GCCoreRenderPlayer@1a9cc62
Location: -1.86,-1.63,-0.03 - World: (-2,-2,-1), Chunk: (at 14,-1,15 in -1,-1; contains blocks -16,0,-16 to -1,255,-1), Region: (-1,-1; contains chunks -32,-32 to -1,-1, blocks -512,0,-512 to -1,255,-1)
Rotation: -90.0
Delta: 0.33473372
Stacktrace:
at net.minecraft.client.renderer.entity.RenderManager.func_78719_a(RenderManager.java:310)
at net.minecraft.client.renderer.entity.RenderManager.func_78720_a(RenderManager.java:279)
at net.minecraft.client.renderer.RenderGlobal.func_72713_a(RenderGlobal.java:508)
at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1150)
-- Affected level --
Details:
Level name: MpServer
All players: 3 total; [GCCorePlayerSP['Moonrise'/427, l='MpServer', x=118.70, y=67.62, z=230.47], EntityOtherPlayerMP['arcticfox'/535, l='MpServer', x=114.31, y=74.97, z=230.31], EntityOtherPlayerMP['Loukey_'/319, l='MpServer', x=116.84, y=66.00, z=230.47]]
Chunk stats: MultiplayerChunkCache: 441
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (117,64,239), Chunk: (at 5,4,15 in 7,14; contains blocks 112,0,224 to 127,255,239), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 457395 game time, 1099242 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Forced entities: 42 total; [EntityChicken['Chicken'/3, l='MpServer', x=113.50, y=75.00, z=190.50], EntityZombie['Zombie'/952, l='MpServer', x=150.50, y=68.00, z=178.50], EntityOtherPlayerMP['arcticfox'/535, l='MpServer', x=114.31, y=74.97, z=230.31], GCCorePlayerSP['Moonrise'/427, l='MpServer', x=118.70, y=67.62, z=230.47], EntityCreeper['Creeper'/950, l='MpServer', x=146.50, y=19.00, z=196.50], EntityCow['Cow'/10, l='MpServer', x=68.55, y=36.02, z=280.45], EntityCow['Cow'/11, l='MpServer', x=72.53, y=37.00, z=283.25], EntityCow['Cow'/15, l='MpServer', x=76.53, y=37.00, z=267.63], EntityBat['Bat'/567, l='MpServer', x=164.53, y=20.10, z=179.97], EntityZombie['Zombie'/926, l='MpServer', x=65.50, y=87.00, z=241.50], BlueSlime['Blue Slime'/304, l='MpServer', x=73.22, y=15.00, z=257.78], EntityZombie['Zombie'/513, l='MpServer', x=74.44, y=67.00, z=221.91], EntityZombie['Zombie'/520, l='MpServer', x=66.50, y=36.00, z=231.50], EntityBlock['unknown'/46, l='MpServer', x=2147483647.00, y=2147483647.00, z=2147483647.00], EntitySkeleton['Skeleton'/794, l='MpServer', x=156.50, y=55.00, z=204.50], EntitySkeleton['Skeleton'/47, l='MpServer', x=80.47, y=72.00, z=237.13], EntityOtherPlayerMP['Loukey_'/319, l='MpServer', x=116.84, y=66.00, z=230.47], EntityBlock['unknown'/44, l='MpServer', x=2147483647.00, y=2147483647.00, z=2147483647.00], EntityBlock['unknown'/45, l='MpServer', x=2147483647.00, y=2147483647.00, z=2147483647.00], EntityBlock['unknown'/51, l='MpServer', x=2147483647.00, y=2147483647.00, z=2147483647.00], EntityBlock['unknown'/50, l='MpServer', x=2147483647.00, y=2147483647.00, z=2147483647.00], EntityOtherPlayerMP['arcticfox'/535, l='MpServer', x=114.31, y=74.97, z=230.31], EntityEnderman['Enderman'/49, l='MpServer', x=138.69, y=68.00, z=234.84], EntityBlock['unknown'/55, l='MpServer', x=2147483647.00, y=2147483647.00, z=2147483647.00], EntityBlock['unknown'/54, l='MpServer', x=2147483647.00, y=2147483647.00, z=2147483647.00], EntityBlock['unknown'/53, l='MpServer', x=2147483647.00, y=2147483647.00, z=2147483647.00], EntityBlock['unknown'/52, l='MpServer', x=2147483647.00, y=2147483647.00, z=2147483647.00], EntityZombie['Zombie'/887, l='MpServer', x=60.50, y=87.00, z=242.50], BlueSlime['Blue Slime'/748, l='MpServer', x=61.16, y=87.00, z=243.72], EntityCreeper['Creeper'/736, l='MpServer', x=102.50, y=44.00, z=190.50], EntitySpider['Spider'/463, l='MpServer', x=136.34, y=69.00, z=192.91], EntityZombie['Zombie'/86, l='MpServer', x=166.16, y=67.00, z=232.50], EntityBrainyZombie['Angry Zombie'/511, l='MpServer', x=147.31, y=68.00, z=212.38], EntityCreeper['Creeper'/854, l='MpServer', x=71.50, y=15.00, z=263.50], EntityBrainyZombie['Angry Zombie'/977, l='MpServer', x=99.50, y=26.00, z=207.50], EntityOtherPlayerMP['Loukey_'/319, l='MpServer', x=116.84, y=66.00, z=230.47], EntityCow['Cow'/118, l='MpServer', x=149.47, y=69.00, z=172.53], EntitySkeleton['Skeleton'/968, l='MpServer', x=112.51, y=13.00, z=186.62], EntityCreeper['Creeper'/974, l='MpServer', x=147.50, y=26.00, z=187.50], EntityBrainyZombie['Angry Zombie'/972, l='MpServer', x=138.50, y=25.00, z=185.50], BlueSlime['Blue Slime'/603, l='MpServer', x=103.28, y=62.00, z=290.97], EntityCreeper['Creeper'/965, l='MpServer', x=82.50, y=84.00, z=266.50]]
Retry entities: 0 total; []
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:441)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2414)
at net.minecraft.client.Minecraft.run(Minecraft.java:776)
at java.lang.Thread.run(Unknown Source)
-- System Details --
Details:
Minecraft Version: 1.5.2
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_25, Oracle Corporation
Java VM Version: Java HotSpot™ Client VM (mixed mode), Oracle Corporation
Memory: 169304240 bytes (161 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 11880 (665280 bytes; 0 MB) allocated, 1119 (62664 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 6, tallocated: 62
FML: MCP v7.51 FML v5.2.23.737 Minecraft Forge 7.8.1.737 97 mods loaded, 97 mods active
mcp{7.51} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
FML{5.2.23.737} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Forge{7.8.1.737} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
CodeChickenCore{0.8.7.3} [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
CoFHFramework{1.5.2.5} [CoFH Framework] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ImmibisMicroblocks{55.0.7} [Immibis's Microblocks] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
NotEnoughItems{1.5.2.28} [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
PowerCrystalsCore{1.1.6} [PowerCrystals Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
CoFHCore{1.5.2.5} [CoFHCore] (CoFHCore-1.5.2.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
CoFHWorld{1.5.2.5} [CoFHWorld] (CoFHCore-1.5.2.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
denLib{3.0.14} [denLib] (denLib-1.5.2-3.0.14.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
GalacticraftCore{0.1.36} [Galacticraft Core] (Galacticraft-1.5.2-a0.1.36.410.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ImmibisMicroblocksInstallCheck{55.0.7} [Immibis's Microblocks (Checks for incorrect installation, ignore this)] (immibis-microblocks-55.0.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ThermalExpansion{2.4.6.0} [Thermal Expansion] (ThermalExpansion-2.4.6.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
IC2{1.116.359-lf} [IndustrialCraft 2] (industrialcraft-2_1.116.359-lf.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
AdvancedMachines{4.9} [IC2 Advanced Machines Addon] (AdvancedMachines_1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
BuildCraft|Core{3.7.2} [BuildCraft] (buildcraft-A-3.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
BuildCraft|Transport{3.7.2} [BC Transport] (buildcraft-A-3.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
BuildCraft|Silicon{3.7.2} [BC Silicon] (buildcraft-A-3.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
BuildCraft|Builders{3.7.2} [BC Builders] (buildcraft-A-3.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
BuildCraft|Energy{3.7.2} [BC Energy] (buildcraft-A-3.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
BuildCraft|Factory{3.7.2} [BC Factory] (buildcraft-A-3.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MineFactoryReloaded{1.5.1R2.6.4} [MineFactory Reloaded] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
AppliedEnergistics{rv12.b} [Applied Energistics] (appeng-rv12-b-mc15x.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
AtomicScience{0.6.1} [Atomic Science] (Atomic_Science_v0.6.1.80.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
BiblioCraft{1.3.1} [BiblioCraft] (BiblioCraft[v1.3.1].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ExtrabiomesXL{3.13.4} [ExtrabiomesXL] (ExtrabiomesXL-universal-1.5.2-3.13.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MineFactoryReloaded|CompatForestryPre{1.5.1R2.6.4} [MFR Compat: Forestry (2)] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Forestry{2.2.8.4} [Forestry for Minecraft] (forestry-A-2.2.8.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
BinnieCore{1.7.0b} [Binnie Core] (binnie-mods-1.7.0b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ExtraBees{1.7.0b} [Extra Bees] (binnie-mods-1.7.0b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ExtraTrees{1.7.0b} [Extra Trees] (binnie-mods-1.7.0b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ComputerCraft{1.53} [ComputerCraft] (ComputerCraft1.53.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
CCTurtle{1.53} [ComputerCraft Turtles] (ComputerCraft1.53.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
CustomStuff2Core{0.10.0a} [Custom Stuff 2 Core] (Custom-Stuff-2-Mod-1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
EE3{pre1h (build 16)} [Equivalent Exchange 3] (ee3-universal-pre1h-16.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ElectricExpansion{2.3.0.51} [Electric Expansion] (ElectricExpansion_v2.3.0.51.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
EnderStorage{1.4.2.16} [EnderStorage] (EnderStorage 1.4.2.16.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ExtraUtilities{0.2.4e} [Extra Utilities] (extrautils - 0.2.4f.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
factorization{0.8.01} [Factorization] (Factorization-0.8.01.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
factorization.misc{0.8.01} [Factorization Miscellaneous Nonsense] (Factorization-0.8.01.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
factorization.dimensionalSlice{0.8.01} [Factorization Dimensional Slices] (Factorization-0.8.01.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
iChunUtil{1.0.1} [iChunUtil] (iChunUtil1.0.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
GraviGun{1.5.1} [GraviGun] (GravityGun1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Mekanism{5.5.6} [Mekanism] (Mekanism-v5.5.6.121.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MekanismGenerators{5.5.6} [MekanismGenerators] (MekanismGenerators-v5.5.6.121.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MekanismTools{5.5.6} [MekanismTools] (MekanismTools-v5.5.6.121.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Railcraft{7.3.0.0} [Railcraft] (Railcraft_1.5.2-7.3.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
TConstruct{1.5.2_1.4.2.5} [Tinkers' Construct] (TConstruct_1.5.2_1.4.2.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
TwilightForest{1.18.2} [The Twilight Forest] (twilightforest-1.18.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
GregTech_Addon{MC151} [GregTech-Addon] (gregtechmod.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ImmibisCore{55.1.6} [Immibis Core] (immibis-core-55.1.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
inventorytweaks{1.54b} [Inventory Tweaks] (InventoryTweaks-1.54b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
IronChest{5.2.8.446} [Iron Chest] (ironchest-universal-1.5.2-5.2.8.446.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Thaumcraft{3.0.5h1} [Thaumcraft] (Thaumcraft3.0.5h.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MagicBees{2.1.1} [Magic Bees] (magicbees-2.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MapWriter{2.0} [MapWriter] (mapwriter-2.0.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
minechem{@VERSION@} [MineChem] (MineChem_v3.0.0.251.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MineFactoryReloaded|CompatAppliedEnergistics{1.5.1R2.6.4} [MFR Compat: Applied Energistics] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MineFactoryReloaded|CompatAtum{1.5.1R2.6.4} [MFR Compat: Atum] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MineFactoryReloaded|CompatBackTools{1.5.1R2.6.4} [MFR Compat: BackTools] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MineFactoryReloaded|CompatBiomesOPlenty{1.5.1R2.6.4} [MFR Compat: Biomes O' Plenty] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MineFactoryReloaded|CompatChococraft{1.5.1R2.6.4} [MFR Compat: Chococraft] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MineFactoryReloaded|CompatExtraBiomes{1.5.1R2.6.4} [MFR Compat: ExtraBiomes] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MineFactoryReloaded|CompatForestry{1.5.1R2.6.4} [MFR Compat: Forestry] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MineFactoryReloaded|CompatIC2{1.5.1R2.6.4} [MFR Compat: IC2] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MineFactoryReloaded|CompatMagicalCrops{1.5.1R2.6.4} [MFR Compat: Magical Crops] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MineFactoryReloaded|CompatMystcraft{1.5.1R2.6.4} [MFR Compat: Mystcraft] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MineFactoryReloaded|CompatPams{1.5.1R2.6.4} [MFR Compat: Pam's Mods] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MineFactoryReloaded|CompatRP2{1.5.1R2.6.4} [MFR Compat: RP2] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MineFactoryReloaded|CompatSoulShards{1.5.1R2.6.4} [MFR Compat: SoulShards] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MineFactoryReloaded|CompatSufficientBiomes{1.5.1R2.6.4} [MFR Compat: Sufficient Biomes] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MFReloaded|CompatThaumcraft{1.5.1R2.6.4} [MFR Compat: Thaumcraft] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MineFactoryReloaded|CompatThermalExpansion{1.5.1R2.6.4} [MFR Compat: Thermal Expansion] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MineFactoryReloaded|CompatTwilightForest{1.5.1R2.6.4} [MFR Compat: TwilightForest] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MineFactoryReloaded|CompatVanilla{1.5.1R2.6.4} [MFR Compat: Vanilla] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MineFactoryReloaded|CompatXyCraft{1.5.1R2.6.4} [MFR Compat: XyCraft] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MiscPeripherals{3.3} [MiscPeripherals] (miscperipherals-3.3f.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
AdvancedSolarPanel{3.3.7} [Advanced Solar Panels] (mod_AdvancedSolarPanels_3_3_7.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
GraviSuite{1.9.3} [Gravitation Suite] (mod_zGraviSuite_1_9_3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
mmmPowersuits{0.7.0-534} [MachineMuse's Modular Powersuits] (ModularPowersuits-0.7.0-534.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
PowersuitAddons{0.2.3-144} [Andrew2448's Modular Powersuits Addon] (MPSA-0.2.3-144_MPS-531+.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
NEIAddons{1.8.1.r27} [NEI Addons] (neiaddons-1.5.2-1.8.1.r27.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
NEIAddons|AE{1.8.1.r27} [NEI Addons: Applied Energistics] (neiaddons-1.5.2-1.8.1.r27.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
NEIAddons|CraftingTables{1.8.1.r27} [NEI Addons: Crafting Tables] (neiaddons-1.5.2-1.8.1.r27.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
NEIAddons|ExtraBees{1.8.1.r27} [NEI Addons: Extra Bees] (neiaddons-1.5.2-1.8.1.r27.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
NEIAddons|Forestry{1.8.1.r27} [NEI Addons: Forestry] (neiaddons-1.5.2-1.8.1.r27.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
NEIAddons|MiscPeripherals{1.8.1.r27} [NEI Addons: Misc Peripherals] (neiaddons-1.5.2-1.8.1.r27.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
NEIPlugins{1.0.9.3} [NEI Plugins] (NEIPlugins-1.0.9.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ObsidiPlates{1.5.0} [Obsidian Pressure Plates] (obsidiplates-1.5.2-universal-1.5.0.13.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
PluginsforForestry{3.0.17} [PluginsforForestry] (PluginsforForestry-1.5.2-3.0.17.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
PortalGun{1.5.2} [PortalGun] (PortalGun1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
RedLogic{55.3.3} [RedLogic] (redlogic-55.3.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
xreliquary{1.5.2} [Xeno's Reliquary] (Reliquary1.0.6d.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
StevesCarts{2.0.0.a122} [Steve's Carts] (StevesCarts2.0.0.a122.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
TConstruct|CompatMineFactoryReloaded{0.1} [TConstruct Compat: MFR] (TConstruct_1.5.2_1.4.2.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Translocator{1.1.0.4} [Translocator] (Translocator 1.1.0.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
LWJGL: 2.4.2
OpenGL: Intel Bear Lake B GL version 1.4.0 - Build 8.14.10.1930, Intel
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: 1950 (109200 bytes; 0 MB) allocated, 229 (12824 bytes; 0 MB) used
sorry for my evil english
what can i do for it? i really want to play with my friends..
ps. other players but me and 1 more friend have not this problem.and they have fun without me.. hue..