I got a little bored of this map after a while. There are two reasons that stood glaringly out to me.
1. The traveling. I know that traveling by foot is a big essence in these RPG type maps, and I appreciate the time you took to create this wonderfully beautiful map, but it's just massive. But there IS a teleporter, which fixes that problem.
2. The mobs. After a while, I just got bored fighting the same mobs. Zombies, spiders, and wisps were the main ones. I suggest you either make a lot of new mobs (which will probably take you a lot of work and effort) or decrease the spawn rate of them. I compared this game to Skyrim, and I realized, they both have massive travel times. So I wondered why Skyrim was a lot more fun, and then I realized that there was basically a monster every few minutes. With this, there's a mob every few seconds, especially if it's at night. There's something about finding a mob, and then fighting it off that gives you the adrenaline rush. If the mobs are too plenty, and too weak, they're not as fun. I don't suggest making them stronger because then they would just gank you.
I'm interested, but I'd like to know more before I try it out. I've learned that agreeing blindly has put me into a lot of awkward spots. Anyway, kind of map? Pictures? Any info at all?
I would say bats are the most annoying - i *#$%ing hate them, and am compelled murder every single one I come across. If you think about it, cats are also a realatively useless mob, but have a certain charm as pets.
Rotten flesh is a pretty annoying drop, too. It is realatively ineffective as a food source, considering its effects are short-lived/slightly detrimental. I ussually will have killed at least a pig or cow or two by the time rotten flesh pops up, so by then its useless as an alternative first food source.
I would say the most useless block is gravel - It's a source of constant annoyance when mining, creates lag when falling, and fullfills no function that cannot be served by sand, except obtaining flint. Absolute waste of shovels =/
I would say I use gravel primarily for making large ugly structures that borderline on constructive greifing.
Cats are the only mobs that scare creepers. If you tame one, and attack a creeper, the creeper will run away because of the cat. This makes them superior to wolves (which kind of sucks, since I'm a dog person)
Rotten flesh you can eat if you just encountered an army of mobs, and you ran out of food. You can eat the rotten flesh to heal for a short period of time.
Gravel is like sand, but it looks different. Gravel could be used for okay looking roads in, say an adventure map. Also, gravel shouldn't create lag when you're falling. I think that's just your computer.
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Application:
Minecraft Username: Mooalally
How long have you been playing tekkit? About a month, but I've played a lot in that month. I know quite a bit (or, at least, I think I do.)
Company Name: Food 'n' Boots Enterprises
Company Product: Boots, cookies, eggs
Do you work well with others? Yes; I'm very flexible in my positions. I can work as a leader, and work efficiently as an employee.
Additional Comments: My Skype name is ethan.yip7
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1. The traveling. I know that traveling by foot is a big essence in these RPG type maps, and I appreciate the time you took to create this wonderfully beautiful map, but it's just massive. But there IS a teleporter, which fixes that problem.
2. The mobs. After a while, I just got bored fighting the same mobs. Zombies, spiders, and wisps were the main ones. I suggest you either make a lot of new mobs (which will probably take you a lot of work and effort) or decrease the spawn rate of them. I compared this game to Skyrim, and I realized, they both have massive travel times. So I wondered why Skyrim was a lot more fun, and then I realized that there was basically a monster every few minutes. With this, there's a mob every few seconds, especially if it's at night. There's something about finding a mob, and then fighting it off that gives you the adrenaline rush. If the mobs are too plenty, and too weak, they're not as fun. I don't suggest making them stronger because then they would just gank you.
Thanks if you read it all!
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EDIT: Never mind. I'm a derp.
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Cats are the only mobs that scare creepers. If you tame one, and attack a creeper, the creeper will run away because of the cat. This makes them superior to wolves (which kind of sucks, since I'm a dog person)
Rotten flesh you can eat if you just encountered an army of mobs, and you ran out of food. You can eat the rotten flesh to heal for a short period of time.
Gravel is like sand, but it looks different. Gravel could be used for okay looking roads in, say an adventure map. Also, gravel shouldn't create lag when you're falling. I think that's just your computer.