Microsoft Windows [Version 10.0.14393]
(c) 2016 Microsoft Corporation. All rights reserved.
C:\Users\[USER]>cd Documents
C:\Users\[USER]\Documents>cd Projects
C:\Users\[USER]\Documents\Projects>cd Forge
C:\Users\[USER]\Documents\Projects\Forge>gradlew setupDecompWorkspace --stacktrace
Picked up _JAVA_OPTIONS: -Xmx1536M
Error occurred during initialization of VM
Could not reserve enough space for 1572864KB object heap
C:\Users\[USER]\Documents\Projects\Forge>
(Replaced my username with [USER]).
Task manager indicates 4G of RAM is free, not to sure what is wrong?
Edit: ran gradlew clean - still, can't reserve the space
I am planning to make a mod pack - using some mods and a custom one of my own. First I decided to mod Minecraft to see what the mods added and then alter recipes and add my own entities on top of this, however, I can't get Forge to run the mods.
(Crash report)
---- Minecraft Crash Report ----
// I let you down. Sorry
Time: 22/01/17 19:28
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.NoSuchFieldError: dirt
at cpw.mods.fml.common.LoadController.transition(LoadController.java:163)
at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:559)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:243)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.NoSuchFieldError: dirt
at cpw.mods.ironchest.IronChestType.<clinit>(IronChestType.java:38)
at cpw.mods.ironchest.ChestChangerType.<clinit>(ChestChangerType.java:23)
at cpw.mods.ironchest.IronChest.preInit(IronChest.java:50)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:532)
at sun.reflect.GeneratedMethodAccessor5.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:212)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:190)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:556)
... 10 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 156114648 bytes (148 MB) / 346935296 bytes (330 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1558 33 mods loaded, 33 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCH mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCH FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1558-1.7.10.jar)
UCH Forge{10.13.4.1558} [Minecraft Forge] (forge-1.7.10-10.13.4.1558-1.7.10.jar)
UCH CodeChickenCore{1.0.7.47} [CodeChicken Core] (minecraft.jar)
UCH NotEnoughItems{1.0.5.120} [Not Enough Items] (NotEnoughItems-1.7.10-1.0.5.120-universal.jar)
UCH OpenModsCore{0.9.1} [OpenModsCore] (minecraft.jar)
UCH FastCraft{1.23} [FastCraft] (fastcraft-1.23.jar)
UCH AgriCraft{1.7.10-1.5.0} [AgriCraft] (AgriCraft-1.7.10-1.5.0.jar)
UCH AppleCore{1.3.2} [AppleCore] (AppleCore-mc1.7.10-1.3.2.jar)
UCH Baubles{1.0.1.10} [Baubles] (Baubles-1.7.10-1.0.1.10.jar)
UCH baublelicious{1.7.10-1.2.2-final} [Baublelicious] (baublelicious-1.7.10-1.2.2-final.jar)
UCH BetterFoliage{1.0.6} [Better Foliage] (BetterFoliage-mc1.7-1.0.6.jar)
UCH ChickenChunks{1.3.4.16} [ChickenChunks] (ChickenChunks-1.7.10-1.3.4.16-dev.jar)
UCH climatecontrol{0.6.beta57} [Climate Control] (ClimateControl-0.6.beta59.jar)
UCH enviromine{1.3.124} [EnviroMine] (EnviroMine-1.3.124.jar)
UCH ExtraUtilities{1.2.12} [Extra Utilities] (extrautilities-1.2.12.jar)
UCH HardcoreDarkness{1.7} [Hardcore Darkness] (HardcoreDarkness-MC1.7.10-1.7.jar)
UCH HardcoreQuesting{The Journey (4.0.7)} [Hardcore Questing Mode] (HQM-The Journey (4.0.7).jar)
UCE IronChest{6.0.62.742} [Iron Chest] (ironchest-1.7.10-6.0.62.742-deobf.jar)
UCH Waila{1.5.10} [Waila] (Waila-1.5.10_1.7.10.jar)
UCH JABBA{1.2.2} [JABBA] (Jabba-1.2.2_1.7.10.jar)
UCH journeymap{5.1.4p2} [JourneyMap] (journeymap-1.7.10-5.1.4p2-unlimited.jar)
UCH lom{1.7.10-3.2.2} [LotsOMobs] (lom-1.7.10-3.2.2.jar)
UCH Mantle{1.7.10-0.3.2.jenkins191} [Mantle] (Mantle-1.7.10-0.3.2b.jar)
UCH Natura{2.2.0} [Natura] (natura-1.7.10-2.2.0.1.jar)
UCH neiintegration{1.1.2} [NEI Integration] (NEIIntegration-MC1.7.10-1.1.2.jar)
UCH OpenMods{0.9.1} [OpenMods] (OpenModsLib-1.7.10-0.9.1.jar)
UCH OpenBlocks{1.5.1} [OpenBlocks] (OpenBlocks-1.7.10-1.5.1.jar)
UCH harvestcraft{1.7.10j} [Pam's HarvestCraft] (Pam's HarvestCraft 1.7.10Lb.jar)
UCH RTG{1.7.10-1.1.1.3} [Realistic Terrain Generation] (RTG-1.7.10-1.1.1.3.jar)
UCH SpiceOfLife{1.3.6} [The Spice of Life] (SpiceOfLife-mc1.7.10-1.3.6.jar)
UCH StorageDrawers{1.7.10-1.10.8} [Storage Drawers] (StorageDrawers-1.7.10-1.10.8.jar)
UCH HungerOverhaul{1.7.10-1.0.0.jenkins104} [Hunger Overhaul] (HungerOverhaul-1.7.10-1.0.0.jenkins104.jar)
GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.5.0 NVIDIA 369.09' Renderer: 'GeForce GTX 760/PCIe/SSE2'
OpenModsLib class transformers: [stencil_patches:FINISHED],[movement_callback:FINISHED],[map_gen_fix:FINISHED],[gl_capabilities_hook:FINISHED],[player_render_hook:FINISHED]
Class transformer null safety: all safe
Mantle Environment: Environment healthy.
Stencil buffer state: Function set: GL30, pool: internal, bits: 8
Is this the Iron chest mod causing the issue? Is there anything I can do to resolve this? (Best guess is I got a corrupted version of it, it's happened to several things this week. All hail the mighty BT!)
It's a recommended tutorial for learning Java and then modding Minecraft. I would use GIMP 2 over Paint, mostly due to transparent backgrounds being possible. MCreator is currently the only mod creating software that I am aware of - and it's not very good compared to programming a mod by hand.
To program a mod by hand, follow that link I posted or go to http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/modification-development and look for tutorials. I'd recommend using a second machine to program with (an old laptop perhaps) and if you mess up with that you can just delete everything and try again. (Please look up youtube tutorials if it goes that badly)
Then you do a loop (does this need to be indented?) from 1 to the size of the chest. on a normal single chest from vanilla, what would chest.getInventorySize() give? From 1 to the size of the chest (if chest.getInventorySize() doesn't start the count at zero) it should check every available inventory slot.
Again it's not indented, but that if should only pick out gold bars.
Still not indented, it should push it out? Why are you using gold again - if you already have checked it, there should only be gold ingots, unless the push command requires you to specify an item?
Then you end the if loop then the for loop.
G2g somewhere soon, but I'd check the syntax - sorry If I couldn't help much.
My advice would be to give something to get users hooked into your mod, maybe some screenshots of in-game items or a todo list of things you'd like to mod in?
Has PyloDEV said anything on donations? I'd assume he wouldn't allow it, with the no monetizing rule, but it would be great to have an official confirmation. (Unless that was earlier in the thread, sorry if I missed it)
Hello, people! I'm struggling to set up my workspace in IntelliJ. I am currently stuck on "gradlew genIntellijRuns" because the Daemon process won't start - I have given it 3G (out of 8G), then it complains it couldn't reserve the 3G. I'm going to try running this without chrome eating 4G of RAM 0_o
0
Microsoft Windows [Version 10.0.14393]
(c) 2016 Microsoft Corporation. All rights reserved.
C:\Users\[USER]>cd Documents
C:\Users\[USER]\Documents>cd Projects
C:\Users\[USER]\Documents\Projects>cd Forge
C:\Users\[USER]\Documents\Projects\Forge>gradlew setupDecompWorkspace --stacktrace
Picked up _JAVA_OPTIONS: -Xmx1536M
Error occurred during initialization of VM
Could not reserve enough space for 1572864KB object heap
C:\Users\[USER]\Documents\Projects\Forge>
(Replaced my username with [USER]).
Task manager indicates 4G of RAM is free, not to sure what is wrong?
Edit: ran gradlew clean - still, can't reserve the space
0
Thought it was that, for future reference where should I make posts like this?
0
Hello all,
I am planning to make a mod pack - using some mods and a custom one of my own. First I decided to mod Minecraft to see what the mods added and then alter recipes and add my own entities on top of this, however, I can't get Forge to run the mods.
(Crash report)
---- Minecraft Crash Report ----
// I let you down. Sorry
Time: 22/01/17 19:28
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.NoSuchFieldError: dirt
at cpw.mods.fml.common.LoadController.transition(LoadController.java:163)
at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:559)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:243)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.NoSuchFieldError: dirt
at cpw.mods.ironchest.IronChestType.<clinit>(IronChestType.java:38)
at cpw.mods.ironchest.ChestChangerType.<clinit>(ChestChangerType.java:23)
at cpw.mods.ironchest.IronChest.preInit(IronChest.java:50)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:532)
at sun.reflect.GeneratedMethodAccessor5.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:212)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:190)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:556)
... 10 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 156114648 bytes (148 MB) / 346935296 bytes (330 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1558 33 mods loaded, 33 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCH mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCH FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1558-1.7.10.jar)
UCH Forge{10.13.4.1558} [Minecraft Forge] (forge-1.7.10-10.13.4.1558-1.7.10.jar)
UCH CodeChickenCore{1.0.7.47} [CodeChicken Core] (minecraft.jar)
UCH NotEnoughItems{1.0.5.120} [Not Enough Items] (NotEnoughItems-1.7.10-1.0.5.120-universal.jar)
UCH OpenModsCore{0.9.1} [OpenModsCore] (minecraft.jar)
UCH FastCraft{1.23} [FastCraft] (fastcraft-1.23.jar)
UCH AgriCraft{1.7.10-1.5.0} [AgriCraft] (AgriCraft-1.7.10-1.5.0.jar)
UCH AppleCore{1.3.2} [AppleCore] (AppleCore-mc1.7.10-1.3.2.jar)
UCH Baubles{1.0.1.10} [Baubles] (Baubles-1.7.10-1.0.1.10.jar)
UCH baublelicious{1.7.10-1.2.2-final} [Baublelicious] (baublelicious-1.7.10-1.2.2-final.jar)
UCH BetterFoliage{1.0.6} [Better Foliage] (BetterFoliage-mc1.7-1.0.6.jar)
UCH ChickenChunks{1.3.4.16} [ChickenChunks] (ChickenChunks-1.7.10-1.3.4.16-dev.jar)
UCH climatecontrol{0.6.beta57} [Climate Control] (ClimateControl-0.6.beta59.jar)
UCH enviromine{1.3.124} [EnviroMine] (EnviroMine-1.3.124.jar)
UCH ExtraUtilities{1.2.12} [Extra Utilities] (extrautilities-1.2.12.jar)
UCH HardcoreDarkness{1.7} [Hardcore Darkness] (HardcoreDarkness-MC1.7.10-1.7.jar)
UCH HardcoreQuesting{The Journey (4.0.7)} [Hardcore Questing Mode] (HQM-The Journey (4.0.7).jar)
UCE IronChest{6.0.62.742} [Iron Chest] (ironchest-1.7.10-6.0.62.742-deobf.jar)
UCH Waila{1.5.10} [Waila] (Waila-1.5.10_1.7.10.jar)
UCH JABBA{1.2.2} [JABBA] (Jabba-1.2.2_1.7.10.jar)
UCH journeymap{5.1.4p2} [JourneyMap] (journeymap-1.7.10-5.1.4p2-unlimited.jar)
UCH lom{1.7.10-3.2.2} [LotsOMobs] (lom-1.7.10-3.2.2.jar)
UCH Mantle{1.7.10-0.3.2.jenkins191} [Mantle] (Mantle-1.7.10-0.3.2b.jar)
UCH Natura{2.2.0} [Natura] (natura-1.7.10-2.2.0.1.jar)
UCH neiintegration{1.1.2} [NEI Integration] (NEIIntegration-MC1.7.10-1.1.2.jar)
UCH OpenMods{0.9.1} [OpenMods] (OpenModsLib-1.7.10-0.9.1.jar)
UCH OpenBlocks{1.5.1} [OpenBlocks] (OpenBlocks-1.7.10-1.5.1.jar)
UCH harvestcraft{1.7.10j} [Pam's HarvestCraft] (Pam's HarvestCraft 1.7.10Lb.jar)
UCH RTG{1.7.10-1.1.1.3} [Realistic Terrain Generation] (RTG-1.7.10-1.1.1.3.jar)
UCH SpiceOfLife{1.3.6} [The Spice of Life] (SpiceOfLife-mc1.7.10-1.3.6.jar)
UCH StorageDrawers{1.7.10-1.10.8} [Storage Drawers] (StorageDrawers-1.7.10-1.10.8.jar)
UCH HungerOverhaul{1.7.10-1.0.0.jenkins104} [Hunger Overhaul] (HungerOverhaul-1.7.10-1.0.0.jenkins104.jar)
GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.5.0 NVIDIA 369.09' Renderer: 'GeForce GTX 760/PCIe/SSE2'
OpenModsLib class transformers: [stencil_patches:FINISHED],[movement_callback:FINISHED],[map_gen_fix:FINISHED],[gl_capabilities_hook:FINISHED],[player_render_hook:FINISHED]
Class transformer null safety: all safe
Mantle Environment: Environment healthy.
Stencil buffer state: Function set: GL30, pool: internal, bits: 8
Is this the Iron chest mod causing the issue? Is there anything I can do to resolve this? (Best guess is I got a corrupted version of it, it's happened to several things this week. All hail the mighty BT!)
0
Adfly itself is safe, the ads aren't. Just be careful where you click.
0
*cough*Cubik*cough*
One time purchase, pretty good - I own a full copy and I'd definitely get it if I was to make a mod.
0
http://lapissea.byethost8.com/LearnModding/?i=1
It's a recommended tutorial for learning Java and then modding Minecraft. I would use GIMP 2 over Paint, mostly due to transparent backgrounds being possible. MCreator is currently the only mod creating software that I am aware of - and it's not very good compared to programming a mod by hand.
To program a mod by hand, follow that link I posted or go to http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/modification-development and look for tutorials. I'd recommend using a second machine to program with (an old laptop perhaps) and if you mess up with that you can just delete everything and try again. (Please look up youtube tutorials if it goes that badly)
0
I'll try to help.
The first 3 lines are setting up variables yes?
Then you do a loop (does this need to be indented?) from 1 to the size of the chest. on a normal single chest from vanilla, what would chest.getInventorySize() give? From 1 to the size of the chest (if chest.getInventorySize() doesn't start the count at zero) it should check every available inventory slot.
Again it's not indented, but that if should only pick out gold bars.
Still not indented, it should push it out? Why are you using gold again - if you already have checked it, there should only be gold ingots, unless the push command requires you to specify an item?
Then you end the if loop then the for loop.
G2g somewhere soon, but I'd check the syntax - sorry If I couldn't help much.
1
My advice would be to give something to get users hooked into your mod, maybe some screenshots of in-game items or a todo list of things you'd like to mod in?
0
Personally, I'd trust Optifine, your call, though.
0
(On phone sorry)
1a) If I was to make a modpack with OptiFine in it, could I publically distribute that pack?
1b) Could me and a few friends use a pack by ourselves?
2) How do performance mods, such as OptiFine, work?
3) Could I set up a seperate PATH variable for a java JDK to a JRE?
0
Has PyloDEV said anything on donations? I'd assume he wouldn't allow it, with the no monetizing rule, but it would be great to have an official confirmation. (Unless that was earlier in the thread, sorry if I missed it)
0
Will do tonight, I will post/edit my post later today or tomorrow.
As far as I am aware I have no extra extension, and 8 tabs isn't too much right?
That is what the read me file said to do...
0
Hello, people! I'm struggling to set up my workspace in IntelliJ. I am currently stuck on "gradlew genIntellijRuns" because the Daemon process won't start - I have given it 3G (out of 8G), then it complains it couldn't reserve the 3G. I'm going to try running this without chrome eating 4G of RAM 0_o
*runs antivirus*
EDIT: still fails with chrome shut down.