• 2

    posted a message on JohnSmith Texture Pack V9.7 (32x) [1.4.2]
    Quote from WaterTipper

    No, because you're turning into yet another fanboy.

    the irony in this being that you're insulting him for insulting others' tastes. Funny, isn't it?
    Posted in: Resource Packs
  • 1

    posted a message on Is griefing illegle?
    Quote from ArrogantLobster

    The server is obviously bluffing. You can easily stay hidden in the interwebs :3

    Depends on who you're hiding from. No one is hidden in the internet.
    Posted in: Discussion
  • 1

    posted a message on Tripwires acting very strangely
    Here you go:


    If you are concerned about the mobs getting pushed above/walking onto the pistons, place a line of blocks/slabs above the tripwire hooks where the pistons are. Blocks above the tripwire won't affect it, afaik.

    Edit: For fun, I mirrored it to make a nice and compact spawn pad segment.
    Posted in: Redstone Discussion and Mechanisms
  • 1

    posted a message on Tripwire bug in the End. Any ideas?
    You can't have part of a tripwire segment (hooks included, I think) on a solid block and the rest floating on air. Its either all foating or all resting, unless you use slabs/stairs/etc. Afaik, that shouldn't work in either dimension.
    Posted in: Redstone Discussion and Mechanisms
  • 1

    posted a message on Misa's Realistic Texture Pack - 1.20.1+ UPDATED ELSEWHERE!
    Quote from Spezialeinheit

    How can I thank you more than just "thank you" to say, Misa?


    Donate.
    Posted in: Resource Packs
  • 1

    posted a message on Misa's Realistic Texture Pack - 1.20.1+ UPDATED ELSEWHERE!
    I tried Googling this, but all the results showed texture packs with the word star in them...
    Is it possible to change the star texture? If not, cuold some HDPatcher hackery alleviate this? I love your pack, but I'm afraid to look up at night...
    Posted in: Resource Packs
  • 1

    posted a message on My first pack: Tileometry Pack
    To those of you that aren't providing any proper measure of critique and/or help

    Some of us can paint the Mona Lisa the moment we pick up a brush, for others, it takes years and years of practice. This pack isn't hurting anyone by existing, it's not being forced upon us. The author created something that he/she likes, and was generous enough to share it with those who would like it. Now for those of you that cannot fathom the concept of proper criticism, here's an example:

    This texture pack is a good first try at creating textures for Minecraft. It does what it sets out to do (provide a simplified "feel" and look) and it does it well. While there may be other works similar to this, your pack adds another option for those who may desire it. May I suggest, though, if you make any future packs, that you try to add more detail to your textures? Those help make the blocks "pop out" and seem more 3-d.

    That wasn't so hard, was it?
    Posted in: Resource Packs
  • 1

    posted a message on 1.8 Seeds!
    Quote from bengi2

    Excuse me? Well, I DO NTO want people advertising other peoples thread on MY post. Delete your post or i will report you. Thank you


    No threats please. That attitude is completely unnecessary. A simple please and thank you would suffice.
    Posted in: Seeds
  • 1

    posted a message on Laying out your minecart tracks like this will double your minecart speed [Image/Video]
    Quote from The_Battousai

    Very limited considering it only works in one direction, so you'll end up using more resources for the return track.


    Not limited at all if you normally use two tracks to prevent riders from crashing into one another.
    Posted in: Redstone Discussion and Mechanisms
  • 1

    posted a message on Piston Lighthouse Compendium
    This thread is a place to share any design for a lighthouse using pistons, or to discuss any piston lighthouse designs. I will post images of any new, functioning lighthouses as they are presented, with proper credits going to their respective creators. If you see an image of your design here and do not wish for it to be posted, please let me know and I will remove it. Also, if you created a particular design and have proof that you created it before the one posted here, let me know and I'll credit you as well.

    Original Eight-Directional Piston Lighthouse (Made by Driscj)

    Version one:

    Version two:

    Tutorial:


    Four-Directional Piston Lighthouse Variant 1 (Made by traceroy)

    Diagonal View:


    Top view:


    *Note: This design is the cleanest and most simple design, but at the cost of entire sides moving in series, not individual pistons.


    Eight-Directional Piston Lighthouse Variant 1 (Made by Alnohir)


    Video:

    *Note: This variant, though more compact than the original one by Driscj, suffers from an issue where one of the pistons in each corner remains unpowered, as shown below:



    Eight-Directional Piston Lighthouse Variant 2
    (Made by MontblancKupo)


    Exterior View:

    Internal View:


    Eight-Directional Piston Lighthouse Variant 3 (Made by Mistahtokyo)


    Diagonal View:


    Top View:


    *Note: This variant suffers from an issue (due to limitations involved with using a four-repeater clock) in which two blocks per side will raise/lower at the same time.


    Eight-Directional Piston Lighthouse Variant 4 (Made by Mistahtokyo)


    Top view:


    Diagonal View:



    Inside View:



    Eight-Directional Piston Lighthouse Variant 5 (Made by Mistahtokyo)


    Top View:


    Diagonal View:


    Interior View (Top Section):


    Interior View (Midsection):


    Interior View (Bottom Section/Power Supply)


    *Note: This design is the largest (vertically) of all the others, but it was created as such so that and eight-repeater clock could be used to power the lighthouse without making is larger horizontally. This has the benefit (unlike my Variant 3) in that all of the pistons move in sequence. The midsection can be extended/shortened as necessary to fit varying lighthouse heights.


    I will add more designs and they come so feel free to discuss and learn!
    Posted in: Redstone Discussion and Mechanisms
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