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  • MinersRevenge3029
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  • Member for 7 years, 1 month, and 23 days
    Last active Thu, Feb, 27 2014 20:16:02
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  • View MinersRevenge3029's Profile

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    Feb 27, 2014
    MinersRevenge3029 posted a message on [new update] xxxGLOW-STRICTxxx VER5.5 is OUT!!! ELEGANT SURVIVAL+ADVENTURE MAP #PARKOUR #TREASURE #UNDERWATER
    Awww. Well. Ok. :P
    Posted in: MCPE: Maps
  • View MinersRevenge3029's Profile

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    Feb 22, 2014
    MinersRevenge3029 posted a message on [new update] xxxGLOW-STRICTxxx VER5.5 is OUT!!! ELEGANT SURVIVAL+ADVENTURE MAP #PARKOUR #TREASURE #UNDERWATER
    I know this is "off topic", but can ya make me a banner? Im kinda tired of mine. Thx!
    Posted in: MCPE: Maps
  • View MinersRevenge3029's Profile

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    Feb 22, 2014
    MinersRevenge3029 posted a message on [new update] xxxGLOW-STRICTxxx VER5.5 is OUT!!! ELEGANT SURVIVAL+ADVENTURE MAP #PARKOUR #TREASURE #UNDERWATER
    Everytime I redownload the map. It comes up as an error. I dont know if thats just a bug or something :(
    Posted in: MCPE: Maps
  • View MinersRevenge3029's Profile

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    Feb 22, 2014
    MinersRevenge3029 posted a message on When will be added:
    Nobody knows. The "offical" release date hasn't been said. They're still working out the bugs and stuff.
    Posted in: MCPE: Recent & Upcoming PE Updates
  • View MinersRevenge3029's Profile

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    Feb 22, 2014
    MinersRevenge3029 posted a message on Post stuff for the next updates here
    Well I can tell you this:

    0.9.0

    Additions:

    New World Options:

    Option to generate Caves [2]

    Option to select the world's size [3]

    Legacy (256x256)

    Uses old terrain generation to maintain compatibility for older devices [4] Medium Large Infinite (displays a warning when selected) Cannot be selected when creating a Realm (only finite options are available)

    Possible finite sizes are 1,000x1,000 and 10,000x10,000 [5]

    Superflat world type [6]

    All superflat worlds will be generated with the Classic Superflat preset. [7]

    Options:

    512 block view distance [8]

    Mobs:

    Villagers [9]

    Endermen [10][11]

    Slimes [12]

    Wolves [13]

    Ocelots [14]

    Silverfish [13]

    World Generation:

    Existing worlds will optionally become infinite [15]

    Port of Minecraft PC world generation, allowing for generated structures and new biomes [16]

    This may only apply to new worlds. Older worlds will still expand/become infinite, but have the prior terrain generation. [17]

    Due to debate, the new generator will possibly be able to be used in old worlds, displaying a warning when selected. [15]

    Generated Structures:

    Caves [18][8]

    Lava Pools [19][20]

    Mineshafts [21]

    Possibly a version-exclusive structure to replace the Nether Reactor [22]

    Trees: Cold-en Oak Trees will not generate in maps with the new terrain. Jungle Trees [23]

    Dark Oak Trees [23]

    Acacia Trees [23]

    Biomes: [24]

    Most biomes as of PC version 1.7.2, excluding ones that exceed the 128-block height limit. [25] This includes:

    Mesa [26]

    Jungles [27]

    Roofed Forests [27]

    The Far Biome [28] , a version-exclusive biome found at the edge of finite worlds [15]

    Blocks & Items:

    Hardened Clay [26]

    Stained Clay [26]

    Red Sand [26]

    Plants:

    Jungle Sapling [23]

    Dark Oak Sapling [23]

    Acacia Sapling [23]

    Lilypads [29]

    Vines [29][23]

    Wood:

    Dark Oak Wood [23]

    Acacia Wood [23]

    Other: Possibly End Stone [30]

    Game Mechanics:

    Taming [13]

    Particles:

    Possibly Water Dripping Particles [31]

    Inventory/GUI: Creative Inventory Additions: Raw Beef

    Tweaks:

    Blocks & Items: The Invisible bedrock barrier around worlds will be moved if the size of a pre-0.9.0 world is changed (if infinite is chosen, it will be removed completely) New ways to obtain nether-related items [15]

    Gravel no longer falls from spawn [32]

    Mobs: Mob AI:

    Improved hostile mob AI [33]

    Textures:

    Separate textures for the top of Birch, Spruce, and Jungle Logs [34]

    Jungle leaves will be permanently opaque [27]

    Biome-tinted blocks [29][35][36]

    Bug Fixes:

    Mipmapping makes fire look like a big orange blob [37]

    Other:


    Realms shutdown



    Realms Shutdown [38]Oops double tap... :P
    Posted in: MCPE: Recent & Upcoming PE Updates
  • View MinersRevenge3029's Profile

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    Feb 22, 2014
    MinersRevenge3029 posted a message on minecraft
    Wait, what is this about?
    Posted in: MCPE: Recent & Upcoming PE Updates
  • View MinersRevenge3029's Profile

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    Feb 19, 2014
    MinersRevenge3029 posted a message on Mods for ios
    Quote from Minecraft_Ty



    Well that's on Android. IOS doesn't have anything like that.

    Oh. Well, i feel stupid. Im not used to ios... :/
    Posted in: MCPE: Mod / Tool Help & Requests
  • View MinersRevenge3029's Profile

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    Feb 19, 2014
    MinersRevenge3029 posted a message on 0.9.0
    Why would this be locked? He was just asking a simple question. Most people are wondering about that.

    Some people would look on this topic, seeing if anyones answered the question. So if it was locked, it wouldn't provide an answer for the people looking for it. :/

    (even though it dosn't answer the question)
    Posted in: MCPE: Recent & Upcoming PE Updates
  • View MinersRevenge3029's Profile

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    Feb 19, 2014
    MinersRevenge3029 posted a message on Minecraft pe 0.9.0+ info
    Quote from PatdoesMCPE

    New link i guess [/entry]https://mobile.twitter.com/jbernhardsson/media/grid?idx=0&tid=435446191011028992


    Thats the right link. :P
    Posted in: MCPE: Recent & Upcoming PE Updates
  • View MinersRevenge3029's Profile

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    Feb 18, 2014
    MinersRevenge3029 posted a message on [epic]Will there be less lag in external servers?[Answer me]
    Probably not. They lag now and they never could fix it. Some devices cant handle online multi-player.
    So my guess would be no.
    Posted in: MCPE: Recent & Upcoming PE Updates
  • View MinersRevenge3029's Profile

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    Feb 16, 2014
    MinersRevenge3029 posted a message on Minecraft pe 0.9.0+ info
    Quote from PatdoesMCPE

    Try this link: [/entry]https://mobile.twitter.com/MCPE_News/media/grid?idx=1&tid=425430523431759872

    Still not right. Its just asking if people want villagers.:/
    Posted in: MCPE: Recent & Upcoming PE Updates
  • View MinersRevenge3029's Profile

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    Feb 16, 2014
    MinersRevenge3029 posted a message on [new update] xxxGLOW-STRICTxxx VER5.5 is OUT!!! ELEGANT SURVIVAL+ADVENTURE MAP #PARKOUR #TREASURE #UNDERWATER
    Quote from GhostXCraft

    That guy seriously dont wanna answer =.=


    I bet he didnt finish it and went back to try to find it. :D
    Posted in: MCPE: Maps
  • View MinersRevenge3029's Profile

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    Feb 16, 2014
    MinersRevenge3029 posted a message on SFT ● Parkour Maps [Parkour fans welcome][Maps Finished][6]+extra [Latest map: Nestle Parkour]
    Nice redstone alternative in map 4. ;)
    Posted in: MCPE: Maps
  • View MinersRevenge3029's Profile

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    Feb 16, 2014
    MinersRevenge3029 posted a message on What is the interesting update in MCPE 0.8.0 & 0.9.0
    No offence, but stop guessing on the nether portal release date. About 4 other topics have that same answer from the same person. But again, no offence.
    Posted in: MCPE: Recent & Upcoming PE Updates
  • View MinersRevenge3029's Profile

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    Feb 16, 2014
    MinersRevenge3029 posted a message on Which will be in 0.9.0? (Difficult version)
    Quote from anderZENZ



    AGREEDEED!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
    LOLZ POOP?


    No. I agreed to almost all the features. Its a hard choice. :P
    Posted in: MCPE: Recent & Upcoming PE Updates
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