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    posted a message on Web Displays - Browse On the Internet in Minecraft!
    It seems like everybody is having so much fun but I can't get past the ­ing license agreement in the download. Am I just crazy?
    Posted in: Minecraft Mods
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    posted a message on The Mists of RioV [v2.5.2]
    Quote from sheenrox82

    For the Allow Slate Generation, it's self explanatory, false you means slate cannot generate. True means it can.
    And for the last part, no.
    haha, I just learned java so I was really happy to understand what that meant before you explained it, it's a Boolean, right?
    Posted in: Minecraft Mods
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    posted a message on The Mists of RioV [v2.5.2]
    Quote from krwminer

    OK, quick report of some questions/problems found:

    1) You give what looks to be base IDs in the config file. This is not enough to figure out conflicts if that is the case. You at least would have to say base and size.

    2) I agree with the above post about having your banner on the left hand side of the screen. Only put stuff on the HUD that is needed.

    3) The default Block IDs conflict with Biomes O Plenty. Not too big of a deal, I was able to move them.

    4) Your plants seem to spawn as they should with Biomes O Penty. I would reduce the amount of plants a little though. They seem to be everywhere.

    5) Your mobs do not spawn in Biomes O Plenty. Use the Forge Biome Dictionary for their spawning.

    6) I was not able to see any skeleton horses in the nether. I thought that was where I should find them.

    7) What are your plans for the horses? People are going to get used to the 1.6.2 horses, so you might want to use them. But if you need to have your own horses, you might want to use the skin of the new 1.6.2 horses at least.

    8) It may be by design, but your ores seem to spawn in clumps, (bunched together). It seems a little odd.

    9) You might want to make Mages immune to fire. It was pretty easy to get them caught up in a burning tree that they set on fire. Reminds me of the DRPG "Frosts" setting themselves on fire...

    That is all I had time to find tonight. So far it looks promising.
    What would be the point of adding a new type of horse if you are just going to make it look the same as a vanilla horse?
    Posted in: Minecraft Mods
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    posted a message on MOM NEEDS HELP WITH FINDING 1.6.2 MODS AND STEP BY STEP INSTRUCTIONS FOR INSTALLING THEM.
    Quote from Araklo

    Hi, I'm a dad and I'm also trying to get my daughter some mods. Minecraft Forge seems like a solid way to do it, but I'm at a loss trying to find any mods that works with it.
    PlanetMinecraft.com has a mods section, and then you can filter just the mods for 1.6.2. Most of them use forge. More than 100, to be a little more specific.
    Posted in: Mods Discussion
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    posted a message on Anyone else having issues with Buildcraft?
    Buildcraft is not available for 1.6.2 yet. So any 1.6 mods or minecraft jars will not be compatible with it, causing your game to crash. You can try downgrading your minecraft with Minecraft version changer, you can download it for free, and then install forge for 1.5 and the mod. But only do this if you are familiar with the .minecraft folder and know how to edit stuff inside it. You can potentially harm your minecraft and your worlds. I suggest you wait.
    Posted in: Mods Discussion
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    posted a message on SpongeKraft! New Sponge Items! 1.6.2
    Ladies and Gentlemen, I present to you, SpongeKraft. This mod will update frequently with tons of new stuff.

    Have you always mourned about the loss of sponges in Minecraft? Mourn no more! This mod brings back the sponge in a unique way, Sponge Ore! You can use this ore for many different current and future items in SpongeKraft. Conquer the Minecraft world with SpongeKraft! Please tell me what you think of this mod and share it with your Minecraft buddies!

    Download: Requires Forge! http://www.mediafire.com/download/z450rc284cb0uqg/SpongeKraft.zip

    Sponge Ore is found on levels 5 to 25

    Current Items:

    Sponge Ore
    //i.imgur.com/s2NFRUC.png" width="" height="" alt="" />" width="" height="" alt="" />

    Sponge Ingot
    //i.imgur.com/x6Ia8Om.png" width="" height="" alt="" />" width="" height="" alt="" />

    Sponge Gem
    //i.imgur.com/qSQmYdl.png" width="" height="" alt="" />" width="" height="" alt="" />

    Sponge Sword, deals twice as much damage as diamond!
    //i.imgur.com/kJIcjlI.png" width="" height="" alt="" />" width="" height="" alt="" />


    RECIPES:

    Sponge Ingot
    //i.imgur.com/GI4ro3B.png?1" width="" height="" alt="" />" width="" height="" alt="" />

    Sponge Gem
    //i.imgur.com/na2h6Sp.png?1" width="" height="" alt="" />" width="" height="" alt="" />

    Sponge Sword
    //i.imgur.com/pzsRByH.png?1" width="" height="" alt="" />" width="" height="" alt="" />
    Posted in: Mods Discussion
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    posted a message on The Mists of RioV [v2.5.2]
    I know you probably have a busy life, but it still seems like you respond to everybody except me, or am I just annoying?. :(. I''ll ask again though, are the darkened Swords just an aesthetic thing? And have you ever thought of adding new NPCS that accept silver and gold coins?
    Posted in: Minecraft Mods
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    posted a message on The Mists of RioV [v2.5.2]
    Quote from sheenrox82

    Some ideas for v1.7.0:
    - Ghosts
    - Some aesthetics (such as Adventurers riding horses, more flowers (meaning more dyes as well (meaning new wool, new wood, etc.)))
    Anyone else have any ideas?
    I think I suggested a long time ago some sort of generated structure that had NPCs. And they could trade items for silver and gold coins.
    Quote from kevin9915

    Hey!

    I've been trying your mod for a day now and it seems to be broken for me?
    The problem is that there is no "Black Quartz" to obtain in nether, though, I've managed to find nether crystals and the aun'tun mobs.
    Where exactly do you obtain the black quartz?

    Best regards // kevin
    This probably isn't the case but I've noticed a lot of noobs always say they can't find anything, when all they need to do is generate new chunks because they went into the nether before they installed the mod, did you install the mod before you went into the nether for the first time?
    Posted in: Minecraft Mods
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    posted a message on The Mists of RioV [v2.5.2]
    Quote from sheenrox82

    Go ahead. Link me the modpack post when it's done. :3


    I'd rather keep it as an armor and sword.
    And the idea about crafting gems first?
    Posted in: Minecraft Mods
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    posted a message on The Mists of RioV [v2.5.2]
    Quote from sheenrox82

    Update: Added new dimension with (temporarily) no use yet, will soon be an insanely intense dimension with almost no percentage of living.
    Wait, what about my post about the ingot of flame? What do you think?
    Posted in: Minecraft Mods
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    posted a message on The Mists of RioV [v2.5.2]
    Quote from sheenrox82

    What's hellstone?
    Damn it. I was just watching captain sparklez, you know you his modded let's play? And he had divine rpg, and that had hellstone, so I just had it in my mind when typing. But I meant the ingot of flame.
    Posted in: Minecraft Mods
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    posted a message on The Mists of RioV [v2.5.2]
    Could you make more stuff that uses hellstone? It's a really interesting ingot, my personal favorite, you couldn't have done better with the textures. But I feel like it's left out. Just maybe some tools or use it for the creation of some other type of ingot or material. But maybe you could make it harder to get? It's pretty OP given how easy it is to make. I was thinking something like. 9 hellstone in a crafting table makes a hellstone gem, then use that to craft stuff.
    Posted in: Minecraft Mods
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    posted a message on Run Like Hell! -Challenge Map-
    NOTICE: This post/map was published on PMC first. So some things may be referencing that site instead of this one.


    This is a work-in-progress unique obstacle course type map where you only have a specific amount of time to get to an item and use it in the best way possible before you get sent to the death chamber! It's quite nice actually. This is still in early stages of construction, so I ask of you fellow minecrafters to try it out! And if you like it, I shall make more levels! The rest of the info on how to play is in the actual map. Be sure to read it all! This is also my first ever custom map, so constructive criticism is much appreciated! Have fun and I hope you enjoy the map! A diamond would really boost my motivation!


    The oCd resource pack by disco is STRONGLY recommended for the full experience.


    Important tips: Be sure to play on peaceful!
    Each level has it's own characteristics, it's up to you to figure out what they are!
    Last but not least, Run Like Hell!


    NOTE: I am still trying to make an installation and walk-through video. But expect it soon!


    Additional Details
    I also take suggestions for new types of levels.
    Please report any bugs or flaws with game-play in the comments!

    Level 1: warm up
    //i.imgur.com/PDkK6O9.png" width="" height="" alt="" />" width="" height="" alt="" />

    Level 2: Nether
    //i.imgur.com/GBtGGP8.png" width="" height="" alt="" />" width="" height="" alt="" />

    Level 3: Fences Galore!
    //i.imgur.com/JkZW4gl.png" width="" height="" alt="" />" width="" height="" alt="" />

    Level 4: Pig Slayer
    //i.imgur.com/ztoa7WI.png" width="" height="" alt="" />" width="" height="" alt="" />
    Posted in: Maps Discussion
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    posted a message on [DISCONTINUED] [1.6.*/1.5.*] [Forge] [SSP/SMP] Skorpio's NotOnlyMoreOres Mod
    Quote from WestsideGecko

    didnt work for me with magic launcher
    That kind of stuff never works.
    Posted in: Minecraft Mods
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    posted a message on The Mists of RioV [v2.5.2]
    Quote from UncivilPath

    Im playing through the mod and the mages keep burning EVERYTHING, even when they aren't attacking me. Can you please tweak them to where they wont burn everything down. Thanks :)
    It's because the other mobs attack mages, the whole point is that we are all at conflict, and the mod maker wants it to be realistic.
    Posted in: Minecraft Mods
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