Problem is with the “steps” on the website, is they say it will work with XP, but in reality, the download AS-IS doesn’t work worth a damn on XP. The steps are poor considering the fact they ship part of the c++ kit that was used developing php.exe. If they knew PHP fairly well, they would have known that in order to run php.exe, YOU NEED VC9 on XP or 2003.
Installing on Windows 2003/XP?
Follow the steps from the website AS THEY ARE
Install the C++ 2008 (VC9) Redistributable and it should work.
This takes care of the Exit255 Error : Shared Corrupted Library
Is there a fix to lag spikes when unloading chunks?
In the above, I was at 1.3Gb ram used, then it unloaded 200Mb worth of chunks. The lag spike was the result.
I'm using 1.7.4 with Optifine, because vanilla Minecraft only renders ~30 fps.
[Hardware]
i3-3110M (dualcore @2.4Ghz- Hyperthreaded)
HD 4000 iGPU
8gb DDR3
1366x768 display @60hz
Windows 8 x64
Please no one start with the whole "Get a better graphics card" spiel. Intel graphics (Ivy Bridge and up) are more capable than most people thing (especially with beta drivers). It's not like I'm playing Crysis 3.
What will be my Ip and port to share with my friend ? and they can even join to it ? Thx i use android.
The IP should be the same as you see here- http://www.whatismyip.com/ The default port is 19132 (you can change it in the servers.properties file using notepad).
I've successfully installed PocketMine on my laptop running Ubuntu 13.10. However, upon running the start.sh program, the terminal brings up "./start.sh: line 12: php: command not found". I have PHP version 5.5 (the latest) installed, so I'm not sure why start.sh doesn't recognize the php command. The contents of start.sh, as shown in gedit, are:
#!/bin/bash
DIR="$( cd -P "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
cd "$DIR"
if [ -f ./php5/bin/php ]; then
mkdir -m 0777 bin/
mv ./php5/bin/php ./bin/php
rm -r -f ./php5/
fi
if [ -f ./bin/php ]; then
./bin/php -d enable_dl=On PocketMine-MP.php $@
fi
php -d enable_dl=On PocketMine-MP.php $@.
The whole file seems to search the location of /bin/php on your system, and move it to a new directory (0777 bin/) if it's in the php5 folder. Then, it allows dynamic loading of PocketMine-MP. The only problem is that last line- line 12.
I checked the contents of both the "php5" and "bin" folders. They are both empty. Do you have any idea what is going on and how I can fix it?
PocketMine uses custom PHP libs, so you will have to compile the version given with the installer.
[INFO] PocketMine-MP Alpha_1.3.9 downloader & installer for Linux & Mac
[0/2] Cleaning...
[1/2] Downloading PocketMine-MP Alpha_1.3.9...
/Users/Paul/Desktop/Pocketmine/Pocketmine:PocketMine-MP-Alpha_1.3.9.sh: line 31: wget: command not found
mv: rename PocketMine-MP-Alpha_1.3.9/* to ./*: No such file or directory
paul-(last name I dont want you guys to see)-imac-10:~ Paul$
[INFO] PocketMine-MP Alpha_1.3.9 downloader & installer for Linux & Mac
[0/2] Cleaning...
[1/2] Downloading PocketMine-MP Alpha_1.3.9...
/Users/Paul/Desktop/Pocketmine/Pocketmine:PocketMine-MP-Alpha_1.3.9.sh: line 31: wget: command not found
mv: rename PocketMine-MP-Alpha_1.3.9/* to ./*: No such file or directory
paul-(last name I dont want you guys to see)-imac-10:~ Paul$
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updated
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Oh please... The game has practicly been rewritten since 0.4.0. That texxturepack is incompatable with the latest version of MCPE.
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Sorry, this is a problem on my part. The last time that I had updated the topic was September of last year. VC9 was already added.
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Can you go into any more detail than "one of the best graphics cards" and "64-bit dual processing CPU's". And define "at least".
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CPU?
Ram?
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In the above, I was at 1.3Gb ram used, then it unloaded 200Mb worth of chunks. The lag spike was the result.
I'm using 1.7.4 with Optifine, because vanilla Minecraft only renders ~30 fps.
[Hardware]
i3-3110M (dualcore @2.4Ghz- Hyperthreaded)
HD 4000 iGPU
8gb DDR3
1366x768 display @60hz
Windows 8 x64
Please no one start with the whole "Get a better graphics card" spiel. Intel graphics (Ivy Bridge and up) are more capable than most people thing (especially with beta drivers). It's not like I'm playing Crysis 3.
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Here is the plugin that most use for MultiWorld http://forums.pocketmine.net/plugins/simpleworlds.5/
The IP should be the same as you see here- http://www.whatismyip.com/ The default port is 19132 (you can change it in the servers.properties file using notepad).
I assume you mean the Android 4th step. If so, today is your lucky day!
Mr.Arm released an android app that runs PocketMine (https://play.google.com/store/apps/details?id=com.MrARM.DroidPocketMine&hl=en).
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I know. The "ing" enemies are the worst.
You shouldn't blame William for your poor tracking skills, it's not his fault that you can't navigate the map.
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Sorry about that, I updated the post and accidentally removed the download link
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PocketMine uses custom PHP libs, so you will have to compile the version given with the installer.
I apologize, I'm not familiar with Apple machines xD
Here Is the steps for installing on Mac- https://github.com/P...Server#wiki-mac
It looks like you forgot to install MacPorts ( https://www.macports.org/ ) through the PGK Installer ( https://www.macports...install.php#pkg ).
Sam Damon also made an alternative installation guide for Mac- http://samdamonsblog.wordpress.com/minecraft/pocketmine-mp/
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What OS are you running on?
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Bump much?
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