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    posted a message on Need People to play maps with!
    Your age: 16
    Time you can be on: (GMT+03:00)around 19:00-21:00, it's GMT 21:00-00:00 (+/- 2 hours)
    Your minecraft IGN: EsperPinion
    Do you do things the Yogscast way: no but I like em
    DO you have minecraft 1.0.0?: of course!
    what else can you do?: I DO understand all the redstone schemes.

    However, I'm playing on a netbook so I have Short view distance and some lagz.
    But I'm an experienced player and I play minecraft since beta 1.2 (February).
    Posted in: Video/Series Help
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    posted a message on My New GREAT Skin
    1) Try using more than 12 colors.
    2) You'd better not make this like it's a christmas tree.
    3) If you want a good skin, work hard at it, at least 2 hours.
    This skin is too bad. I may consider you as a troll.
    Posted in: Skins
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    posted a message on Please help (game) - Magic
    Not quiet, but you're close. :smile.gif:
    Posted in: General Gaming
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    posted a message on Please help (game) - Magic
    * ~ =: weak water aura
    S %: air fist

    the order doesn't matter
    Posted in: General Gaming
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    posted a message on Please help (game) - Magic
    * Ю %: that's a weak but concentrated beam of magic energy
    Posted in: General Gaming
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    posted a message on Please help (game) - Magic
    Ю: medium-strength laser of pure magic energy

    EDIT: Oh, and the game is turn-based roguelike-labyrinth type.
    Posted in: General Gaming
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    posted a message on Please help (game) - Magic
    Sorry if the topic title is awful. I didn't know what to write.

    So. I'm creating a board game that is turn-based roguelike, and I need someone to test how my magic system works, to make so I decided to start this topic.

    This system is simple. You have this rock:

    :stone: :stone: :stone: :stone:
    :stone: * S O :stone:
    :stone: 8 Ю ~ :stone:
    :stone: = У % :stone:
    :stone: :stone: :stone: :stone:

    I want you to post symbols from this, and then I'll answer back what your spell does. You can use each symbol only once and symbols' order doesn't matter.
    Or you can post your idea on how this works out. What I want to know is how easily you can understand this system's work.
    Posted in: General Gaming
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    posted a message on What's something you hate that everyone else likes?
    Moreover, IMO DOTA-games are ****.
    Posted in: General Off Topic
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    posted a message on We Built This Town
    That's what Minecon will be like.
    Posted in: Minecraft News
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    posted a message on sprinting in mines
    Not a bug. I've seen this in lots of other games. + it drains more of food bar (sprint+jump).

    Bad news, if you sprint&jump some admins think you use speedhack. Try not to use it often in servers above ground.
    Posted in: Survival Mode
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    posted a message on Is minecolony dead?
    1) Minecolony and Millienaire are different mods
    2) No, there'll just be other (human) villages. It's fine. Moreover, modmakers can make their NPCs being able to kill vanilla NPCs. Also, after either 1.9 or 1.10 being able to trade with each other.
    That would be awesome!
    Posted in: Mods Discussion
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    posted a message on How to make --- "Cloud Runner" ---
    Reminded me Thopter from Magic: the Gathering universe.
    http://th574.photobucket.com/albums/ss185/piedrott/magic 10 edicion/th_Ornithopter.jpg

    Posted in: Screenshots
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    posted a message on Endermen Nerf
    I want them not die in water, be less common, be smart and be able to build something. Like their own items they use, being able to interact with your buildings etc.

    EDIT: and also interact with NPC village( r)s
    Posted in: 1.0 Update Discussion
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    posted a message on Give me one AMAZING reason why Hunger should NOT be toggable
    MINDF$CK for you people:

    Is it realistic? Awww I got well-fed, now my bones and flesh will regenerate. And you called it realism? It adds difficulty, yes, but it also balls up tons of player-made maps! So, screw them, and play stupid vanilla!

    Why would Notch (or Jeb) not create a healing item, not feeding one? Like potion, bandages or pills? They'll work as old food, make sence, and, moreover, be good for what you miss from insta-heal system.
    Posted in: 1.0 Update Discussion
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    posted a message on [Surv/Adv] Horizon City - Zombie Apocalypse (Final Demo released)
    This map is GREAT! You are AWESOME!!!

    From the huge fan of all zombie thematics I really enjoy playing it.
    Just when you, standing on a roof of a skyscraper, watch at other buildings and streets, analyzing the situation in the city... Ahhh... That "I am Legend" atmosphere...

    Even though I cleared only 3 buildings. This wall of bedrock ruins the view. Moreover, some chests are empty. I know, it takes time to make. Lots of hard work. The map is pre-alpha.
    But I'm excited!

    U know, tried to play on 1.8.1. My thoughts:

    New hunger system adds atmosphere. If you ever played Project Zomboid, you know what I mean. You can't barricade yourself from zombies and survive this way. You have to move from building to building in search of food.

    You now have stone bricks, their cracked and mossy versions! New type of material to build city with! Variety appreciated!

    Texture pack really fits. But this texture pack needs update. Just delete "gui\particles.png" for food bar being visible. And Rotten flesh from zombies should be visible (placed in items.png file). That's all for textures!

    Keep up this great job!
    I will make some scematics for you (But only after I beat this city =D)
    Posted in: Maps
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