• 1

    posted a message on Modpack Request

    consider it done :)

    Posted in: Mod Packs
  • 1

    posted a message on Electroblob's Wizardry - The expandable RPG magic mod [Minecraft 1.7.10, 1.10.2, 1.11.2, 1.12.2]

    Grate :D

    I already got some Ideas that I want to suggest


    1. Summoning Spiritual Drago that will be shooting exploding projectiles and flying around the player with a distance from it of 100 block in Y axis
    "Master Level"

    2. Meteor rain: Just like basic Meteor spell but spawns couple of falling meteor's around the player "Master level"

    3. Conjure Sword Rain: Just like arrow rain but with swords "Apprentice Level"

    4.Spiritual Mirage: Creates 2-3 biped mobs with players skin that will attack mobs that player will hit just like Wolves works "Advanced Level"

    5.Corrupted Blood: Reduces health to 10 points instantly and prevents from healing for defined amount of time "Master Level (yes WoW Reference)"

    6,Health Drain: Takes enemy health and gives it to player with reduction of 50% "Master Level"

    7.Death's Touch: Spawns rotating projectile scythe that deals damage "Apprentice Level"

    8.Summoning Spiritual flame: A small flame that will be flying after the player and if any hostile mob will be close it will gonna fly into that mob and sacrifice it self but also ignites mob "Apprentice Level. Spawn limit of 1 Just like horse"


    Soo that's all of my ideas hope they are interesting :)
    and sorry if I spelled something wrong :(

    Posted in: Minecraft Mods
  • 1

    posted a message on Electroblob's Wizardry - The expandable RPG magic mod [Minecraft 1.7.10, 1.10.2, 1.11.2, 1.12.2]

    Thanks it helped me :D

    Here are ID's that were crashing if you want to fix them in next update
    Or if someone has same bug and wants to fix it


    # The ID of the magic sword enchantment. Change if this conflicts with another mod.
    I:magicSwordEnchantmentID=130

    # The ID of the magic bow enchantment. Change if this conflicts with another mod.
    I:magicBowEnchantmentID=131

    # The ID of the flaming weapon enchantment. Change if this conflicts with another mod.
    I:flamingWeaponEnchantmentID=132

    # The ID of the freezing weapon enchantment. Change if this conflicts with another mod.
    I:freezingWeaponEnchantmentID=133

    Posted in: Minecraft Mods
  • 1

    posted a message on Deathways

    Hey can you pleas add compatibility with other mods such as Amnesia Light's, Dynamic lights or Camping Mod :)

    Posted in: Minecraft Mods
  • 1

    posted a message on Hotline Miami Mod 1.7.10

    I think I will be able to redo it soon :)

    Posted in: Minecraft Mods
  • 1

    posted a message on Help creating modpack?

    For your modpack you need this mods:

    Buildcraft + addons
    Streams (Idk if they are compatible with Buildcraft)

    Terrain:
    Bioms O Plenty
    Realistic world gen

    Shaders:
    Well Just type in Google Minecraft Shader mod

    Furnitiure:
    MrCrayfish Furnace
    MineDeco
    CustomNPC

    Industrial:
    Steamcraft 2
    Industrial Craft 2 + Addons (if you want to use it than add Power Converters 3 mod to convert energy from Buildcraft to IC2 or opposite)
    Nuclear Craft (Thats not 1800s mod but still good)
    Thermal Expansion
    Future Pack
    Electrical Age
    Project Red
    Ender IO
    Raily Craft

    Minimap:
    Reis-Minimap
    Zans Minimap

    Xeros Minimap

    Item Sorter:
    Nei (Not Enough Items)
    Jei (Just Enough Items)
    Nek(Not Enough Keys Its sorting only keyconfiguration)
    InvTweaks(Sorts Players Equipement and chests)

    Posted in: Mod Packs
  • 1

    posted a message on TARDIS Mod [Updated to v0.994 on 25/12/2015]
    Quote from micmou»

    Anybody find a good pack to put this in yet??? It works in Reasonant Rise but are there any smaller packs that this would be good with?


    Im working on one now
    There mods like
    Bewteenlands
    Tardis
    Bibliocraft
    Pam's Harvest
    Thermal expansion and Ender IO
    and some others still in beta

    Posted in: Minecraft Mods
  • 1

    posted a message on Custom NPCs
    Remove Optifine !! :P
    I Got Same Problem With CNPC, IC2 and Thaumcraft
    Posted in: Minecraft Mods
  • 1

    posted a message on Don't Starve Minecraft Mod ? (Remake)
    Its Ok We are trying to make Sanity And More Monsters But Smallbird, Hound, Spider, Chester, Tallbird, Coralina Are Fine
    I Can't Say Same thing About Adventure Mode World Chester Chest Gui and Custom Blocks :z

    thats how hound looks like He Droop Monster Meet and Hound Tooth Tooth will be used to crafring Tooth Trap xD (Too Much of Tooth's xD )
    Posted in: Requests / Ideas For Mods
  • 3

    posted a message on Don't Starve Minecraft Mod ? (Remake)



    HI ALL :Notch:

    So Do yous Won't A Don't Starve Mod :Bacon: :Bacon: :Bacon: :Bacon: :Bacon: :Bacon:

    I'm Actualy Working on One With My Friend :)

    Here Is A Picture Of Flowers

    ----------------------------------------------------------------------------------------------------------------------------------------


    Some Items

    ----------------------------------------------------------------------------------------------------------------------------------------


    MY Fav Chester :3

    ----------------------------------------------------------------------------------------------------------------------------------------


    Also Tool For CHESTER :3

    ----------------------------------------------------------------------------------------------------------------------------------------


    And TOOLS :D



    ----------------------------------------------------------------------------------------------------------------------------------------
    TallBird



    Tests of Adventure Mode :D I Didn't Forget xD



    I Can Show Only That Screens :c

    But I Hope You's Will Like This Mod :3


    Link 1.6.4

    >http://pastebin.com/gVBudRty

    1.7.10 Work In Progress !!!!

    Also Comment All Bugs :3

    Credits:

    Wes (A.K.A Milli) Main Coder and Textures :Notch:

    TheGrem --> Mob Models And Textures :Notch: :feather:

    Also Sory For My English If I Spell Something Wrong xD
    Posted in: Requests / Ideas For Mods
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