• 0

    posted a message on OpenBlocks 1.2.8
    Quote from iconmaster

    The documentation for the Elevator says it uses gold ingots in construction, but the recipe ingame uses gold ore. Is this a bug?


    You're right. It is a mistake. Thanks for spotting! 1.0.1 now released.

    http://www.openmods.info/openblocks/downloads
    Posted in: Minecraft Mods
  • 4

    posted a message on OpenBlocks 1.2.8
    Quote from BiweGas

    This mod is TEH AWESOME! waiting for 1.6.2 version(and it will be open source or not?)


    Everything our team does is open source! :) It helps us, we hope it also helps others, and we think it's.. healthy.. for the modding community to have a few more open source projects out there :)

    Even the website is open source :)
    Posted in: Minecraft Mods
  • 1

    posted a message on OpenBlocks 1.2.8
    Quote from Graypup

    Cool! Kinda amusing that it's only compatible with 1.5, though.


    The 1.6.2 version starts development now that this first version has been released. We wanted to get a 1.5.2 version out there because we know it'll take some people quite a while to upgrade. Our 1.6 version will probably come within a couple of weeks :)
    Posted in: Minecraft Mods
  • 129

    posted a message on OpenBlocks 1.2.8
    presenting....

    OpenBlocks
    by the OpenMods team

    I'm pleased to announce OpenBlocks 1.2.8 for Minecraft 1.6.x is now released.
    OpenBlocks is a new open source mod that introduces a variety of ideas into Minecraft, including hang gliders, elevators, awesome multiblock tanks, graves, paints, cranes, liquid XP, cartographers, trophies and more!

    OpenBlocks is a relatively new mod, so there's hundreds of ideas we're planning to introduce soon - but we had enough people requesting previews that we decided to release early so we can start on the next version.

    Yes, you're more than welcome to use OpenBlocks in your mod pack

    The best way to show off what the mod can do is a spotlight, so here's a spotlight courtesy of Direwolf20:


    OpenBlocks requires Minecraft 1.6.x and a recommended version of forge.

    Download: Here!
    Love the mod? Become a patreon!
    Posted in: Minecraft Mods
  • 0

    posted a message on [MC 1.5.2] OpenBlocks
    Gamma release is available for download

    http://www.reddit.com/r/feedthebeast/comments/1k817u/openblocks_gamma/

    Here's the latest video of the new Hang Glider:

    Posted in: WIP Mods
  • 0

    posted a message on [MC 1.5.2] OpenBlocks
    A couple of new blocks added - both work in progress

    Mining flags, so you don't get lost. Color changing will work differently, and you can put them on walls since I recorded this video.


    Anywhere Tank. Turn any space into a tank.
    Posted in: WIP Mods
  • 0

    posted a message on [MC 1.5.2] OpenBlocks
    Added a video of the new WIP gravestone block
    Posted in: WIP Mods
  • 0

    posted a message on [MC 1.5.2] OpenBlocks
    Quote from KRC1023

    I can't wait for this to be released! Will it run on 1.6? If it will, I'll use it on my server! :)


    1.5.2 to start with, but I'll be upgrading to 1.6.2 shortly after release :)
    Posted in: WIP Mods
  • 5

    posted a message on [MC 1.5.2] OpenBlocks
    OpenBlocks is an open source mod I've been working on lately, to go with the series: OpenCCSensors, OpenPeripheral and OpenXP.

    The idea of OpenBlocks is to add small and interesting utilities to minecraft to make the gameplay a little bit more enjoyable.

    There's no theme, and I'm ALWAYS looking for new ideas for blocks and items!


    The mod will be released soon - I'm hoping to add just a couple more things to the mod first before I stick out a first release.

    Here's a quick video overview:

    Guide block, for help with building


    Elevator block, for quickly travelling between levels in your base:


    Lightbox, for display seamless maps


    Target block, for shooting! The redstone output depends on how close to the centre you hit.


    Torch arrows, to help you mine!


    Jaded Ladder. It's a ladder. It's a trapdoor. no, it's a ladder!


    Gravestone. If a player dies, it leaves a gravestone and spawn a ghost who drops the dead players items. The AI isn't done yet.

    Posted in: WIP Mods
  • 0

    posted a message on [MC 1.5.2] OpenPeripheral
    Posted in: Minecraft Mods
  • 0

    posted a message on [MC 1.5.2] OpenPeripheral
    Posted in: Minecraft Mods
  • 0

    posted a message on [MC 1.5.2] OpenPeripheral
    Quote from Tyler6126

    Could I use this in my Modpack? It seems like a very interesting idea! I will give a link to this page too


    Yes, of course. OpenPeripheral is welcome in any mod pack. It's also open source.
    Posted in: Minecraft Mods
  • 4

    posted a message on [MC 1.5.2] OpenPeripheral
    Hi everyone,

    OpenPeripheral is a mod I've recently released. It's a ComputerCraft 1.53+ add-on that adds some pretty awesome features.

    Firstly is it's ability to turn most blocks in the game into ComputerCraft peripherals, so you can just drop a computer next to a block and instantly have access to start calling lua functions on it.

    This isn't just for vanilla blocks, it works with a HUGE range of different blocks from all different mods.

    Here's a really simple example of how you can interact with, say, a noteblock:

      noteblock = peripheral.wrap("left")
      noteblock.triggerNote()
      sleep(1)
      noteblock.changePitch()
      noteblock.triggerNote()


    Playing notes may not be too exciting, but monitoring energy levels across your entire base, managing stock levels..etc? Much more fun!

    The next feature is a new feature that I'm really excited about. I've implemented "Terminal Glasses". Think "Google Glasses", but for minecraft.

    You can write lua programs that let you draw or write to your glasses, which get displayed on your GUI.

    Here's an example of me using the glasses to send energy storage information across to my glasses:



    Multiple people can hook up to the same glasses stream, so you could use it for score boards, messaging systems, whatever your imagination can dream up.. Some people are even working on things like displaying twitter streams on the glasses whenever you get a new tweet!

    I'm really excited to see what people come up with using these..

    Another nice feature is that if you're wearing glasses, you can send commands back to the computer using chat.

    Here's a simple example of someone sending chat commands to resize a box:



    Anyway, here's the link with the download. It also lists what support there is for quite a few different mods:

    http://www.computercraft.info/forums2/index.php?/topic/13063-mc-152-cc-153-openperipheral/

    Enjoy
    Posted in: Minecraft Mods
  • 0

    posted a message on Ars Magica v5.52.014 (Updated August 2) (1.5.2)
    Quote from yanniclord

    Hmm i fixed alot of errors until now, but this is disappointing. Help! Here the error log:

    java.lang.NullPointerException
    at openccsensors.common.item.ItemSensorCard.func_77667_c(ItemSensorCard.java:45)
    at net.minecraft.item.ItemStack.func_77977_a(ItemStack.java:449)
    at mithion.arsmagica.AMPowerLibrary.initializePowerLookups(AMPowerLibrary.java:191)
    at mithion.arsmagica.AMCore.postInit(AMCore.java:338)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:494)
    at sun.reflect.GeneratedMethodAccessor4.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:165)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:98)
    at cpw.mods.fml.common.Loader.initializeMods(Loader.java:695)
    at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:206)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:448)
    at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
    at net.minecraft.client.Minecraft.run(Minecraft.java:733)
    at java.lang.Thread.run(Unknown Source)
    --- END ERROR REPORT 30173be5 ----------



    Download a newer OpenCCSensors - fixed OCS's side. :)
    Posted in: Minecraft Mods
  • 0

    posted a message on [MC 1.5.2] OpenXP
    Anyone is free to use this mod however they wish.


    Here's the recipes:





    Posted in: Minecraft Mods
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