• 1

    posted a message on EnviroMine (DISCONTINUED) - A little bit of realism New physics, Temperature, Hydration and more!
    Quote from cpypcy

    This mod is clearly NOT for you. As for me i like physics part, but i disabled it because i don't want every block to fall down, i was hoping for terrafirmacraft physics system, where most raw building materials fell and bricks and processed stones (with mortar) did not. Custom mobs should not die unless you define them to die.


    I love everything else about this mod, its just carrying leaves around in your pocket so you can breathe underground and carrying flowers to keep you sane doesn't make a lot of sense while the rest of the mod does. For example, I love the idea of cold and dirty water, and your thirst going up when you're hot, and the block physics are awesome because I've always been annoyed at how unrealistic buildings can be. Its just those two things that bug me because they're unrealistic.
    Posted in: Minecraft Mods
  • 1

    posted a message on EnviroMine (DISCONTINUED) - A little bit of realism New physics, Temperature, Hydration and more!
    This mod looks cool, but the leaves and flowers things to deal with oxygen and sanity seem silly. I mean, now in addition to all our other mining gear we need to bring leaves, shears(to re-collect leaves), flowers, and dirt? And I'm cool with bringing cold water to the Nether, but bringing all that also and having to stop every few minutes to recollect myself seems a bit much. Especially when those missions to search for Nether Forts can take AGES.

    For sanity I'd just have it regenerate as time goes on that you're NOT around mobs or faster if you're in a well lit area, and it goes up alot after you sleep, to encourage people to actually use their beds.

    I'm not sure how I'd do the oxygen-leaves thing, but placing leaves down all the time is just to much.
    Posted in: Minecraft Mods
  • 0

    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Just wondering, what's this mods compatibility with Mystcraft? Will villages spawn in new dimensions?
    Posted in: Minecraft Mods
  • 0

    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]
    I don't know if this is caused by Thaumcraft, but I'm trying to find a stronghold and my ender eyes are taking me to nowhere. I dug down where they hovered over, and dug until they stopped floating down, but there's nothing there. Its just hovering in a random position underground. I hollowed out the area around where it stopped and there's definitely no stronghold nearby. Has anyone else had this and/or know what I can do?
    Posted in: Minecraft Mods
  • 0

    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]
    I just have an issue. Why do both Golems and Arcane Bores not work right with double chests? My golems will only put an item into the other half of the chest if there isn't an open space in the half they're assigned to (so I end up with several partial stacks of the same item) which is really annoying, and the bore just won't put items into the other half. Is this a bug with the mod, or just a problem with the way vanilla is coded?
    Posted in: Minecraft Mods
  • 0

    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]
    I'm trying to get the pech's wand focus, and I've had no luck. Anyone have tips?
    Posted in: Minecraft Mods
  • 0

    posted a message on Thaumic Tinkerer (Thaumcraft Addon) - Evolve Knowledge
    Found this after downloading the new build, not sure if its new or if it was in previous versions;

    For some reason books can only be enchanted with focus enchantments using the osmotic enchanter. Also, I can only put books into the enchanter by shift-clicking it from my inventory, not by dragging it in.

    (on the subject, can you make books accept enchantments normally? I know it seems redundant, but it has uses. I discovered the ascent boost enchantment after enchanting my armor already and I'd rather pay the exp for it in the anvil than make new pants.)
    Posted in: Minecraft Mods
  • 0

    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]
    Quote from Auric245524


    Then your gonna have to play the vanilla enchanting lotto with books then. The materials and essentia are the cost of controlled enchanting.



    For now I suppose so. To bad, it would've been cool to have a whole library with 1 of every enchanted book. :P
    Posted in: Minecraft Mods
  • 0

    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]
    Quote from Auric245524

    The infusion enchanting was ment to be a replacement for a vanilla system. Why enchant a book with infusion enchanting, then spend even more xp on putting the book on an item?


    I probably should've elaborated. I use Bibliocraft which adds a means of cheaply duplicating books, including enchanted books. I wanted to make the books I wanted then copy them so I didn't have to mess with the infusion altar every time or spend all the materials/essensia.
    Posted in: Minecraft Mods
  • 0

    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]
    Hey Azanor, is there any reason infusion enchantment doesn't work on books? Or did you just not think about that when coding it?
    Posted in: Minecraft Mods
  • 1

    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]
    I made an airship with Archimedes Airships using Thaumcraft blocks in my survival world. Thought I'd share some pictures of it.First up, a profile of the ship.Next, how it looks from the helm.This one's really just to show the name. O.H.W stands for "Order of High Wizardry".Finally the interior. I built this thing to take me to my bean farm about 2 kilometers away, so I included a furnace to break down my beans into essensia, a pedestal for recharging my wand, a research table for on-the-go studies, 2 chests to hold any and all cargo I need, some arcane lamps for good lighting, and a bed for sleeping. Basically a mobile base, took me about 4 days to gather the resources and build it.

    *Edit*

    A night-view.
    Posted in: Minecraft Mods
  • 0

    posted a message on Thaumic Tinkerer (Thaumcraft Addon) - Evolve Knowledge
    Got a crash here.


    ---- Minecraft Crash Report ----
    // I blame Dinnerbone.
    Time: 11/8/13 9:02 PM
    Description: Ticking tile entity
    java.lang.NullPointerException
    at thaumcraft.client.fx.FXEssentiaTrail.<init>(FXEssentiaTrail.java:60)
    at thaumcraft.client.ClientProxy.essentiaTrailFx(ClientProxy.java:611)
    at vazkii.tinkerer.common.block.tile.TileEnchanter.func_70316_g(TileEnchanter.java:156)
    at net.minecraft.world.World.func_72939_s(World.java:2209)
    at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:552)
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:668)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:587)
    at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:129)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:484)
    at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583)

    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------
    -- Head --
    Stacktrace:
    at thaumcraft.client.fx.FXEssentiaTrail.<init>(FXEssentiaTrail.java:60)
    at thaumcraft.client.ClientProxy.essentiaTrailFx(ClientProxy.java:611)
    at vazkii.tinkerer.common.block.tile.TileEnchanter.func_70316_g(TileEnchanter.java:156)
    -- Tile entity being ticked --
    Details:
    Name: ttinkerer:enchanter // vazkii.tinkerer.common.block.tile.TileEnchanter
    Block type: ID #2625 (tile.ttinkerer:enchanter // vazkii.tinkerer.common.block.BlockEnchanter)
    Block data value: 0 / 0x0 / 0b0000
    Block location: World: (-260,65,57), Chunk: (at 12,4,9 in -17,3; contains blocks -272,0,48 to -257,255,63), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
    Actual block type: ID #2625 (tile.ttinkerer:enchanter // vazkii.tinkerer.common.block.BlockEnchanter)
    Actual block data value: 0 / 0x0 / 0b0000
    Stacktrace:
    at net.minecraft.world.World.func_72939_s(World.java:2209)
    at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:552)
    -- Affected level --
    Details:
    Level name: your a wizard
    All players: 1 total; [EntityPlayerMP['MichealIkruhara'/294, l='your a wizard', x=-258.04, y=65.00, z=56.66]]
    Chunk stats: ServerChunkCache: 633 Drop: 0
    Level seed: -2308763772967328297
    Level generator: ID 02 - largeBiomes, ver 0. Features enabled: true
    Level generator options:
    Level spawn location: World: (-239,64,39), Chunk: (at 1,4,7 in -15,2; contains blocks -240,0,32 to -225,255,47), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
    Level time: 2995025 game time, 2840037 day time
    Level dimension: 0
    Level storage version: 0x04ABD - Anvil
    Level weather: Rain time: 23271 (now: false), thunder time: 52260 (now: false)
    Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
    Stacktrace:
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:668)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:587)
    at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:129)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:484)
    at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583)
    -- System Details --
    Details:
    Minecraft Version: 1.6.4
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.6.0_27, Sun Microsystems Inc.
    Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
    Memory: 298205432 bytes (284 MB) / 587137024 bytes (559 MB) up to 954466304 bytes (910 MB)
    JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
    AABB Pool Size: 3710 (207760 bytes; 0 MB) allocated, 3677 (205912 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 1, tallocated: 71
    FML: MCP v8.11 FML v6.4.3.883 Minecraft Forge 9.11.0.883 8 mods loaded, 8 mods active
    mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    FML{6.4.3.883} [Forge Mod Loader] (minecraftforge-9.11.0.883.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Forge{9.11.0.883} [Minecraft Forge] (minecraftforge-9.11.0.883.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ArchimedesShipsMod{1.6.2 v1.4.4} [Archimedes' Ships] (ArchimedesShips.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BetterGrassAndLeavesMod{1.6.4.A} [Better Grass & Leaves Mod] (BetterGrassAndLeavesMod[v1.6.4.A].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BiblioCraft{1.5.0} [BiblioCraft] (BiblioCraft[v1.5.0].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Thaumcraft{4.0.3a} [Thaumcraft] (Thaumcraft4.0.3a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ThaumicTinkerer{2.0 forgecraft} [Thaumic Tinkerer] (ThaumicTinkerer 2.0 forgecraft-17.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 1405 (78680 bytes; 0 MB) allocated, 1405 (78680 bytes; 0 MB) used
    Player Count: 1 / 8; [EntityPlayerMP['MichealIkruhara'/294, l='your a wizard', x=-258.04, y=65.00, z=56.66]]
    Type: Integrated Server (map_client.txt)
    Is Modded: Definitely; Client brand changed to 'fml,forge'

    I'm attempting to use the enchanting table this mod adds to enchant a sword of the zephyr with looting III, and this happened. When I try to rejoin the world, it crashes again within a few seconds. (IDK if its relevant, but the wand I was using was a silverwood core with iron caps that I renamed in an anvil "Science Stick")

    Also this; the name is weird for all TT enchantments. I took this a few moments before the crash happened.
    Posted in: Minecraft Mods
  • 0

    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]
    So... last night 2 pechs spawned in the eerie biome near my house. Never seen that before, is that supposed to happen?
    Posted in: Minecraft Mods
  • 0

    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]
    Quote from XanderGryphon

    The possibility of having unsolvable research is intended.


    Why? That doesn't make any sense. I was stuck on the hungry chest research for over a week because I thought it needed an aspect I hadn't discovered yet.
    Posted in: Minecraft Mods
  • 0

    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]
    Quote from Auric245524

    Do you have optifine installed? I just assumed it was optifine's fault so I've never said anything. When I see a graphical bug I often blame optifine and as a result I don't post about graphical things unless they simply don't render at all such as ethreal blooms.


    I don't have Optifine, just TT and Bibliocraft.
    Posted in: Minecraft Mods
  • To post a comment, please .