• 0

    posted a message on [WIP]The Everfrost [1.1]
    Yes, it is dead...
    Posted in: WIP Mods
  • 0

    posted a message on [WIP]The Everfrost [1.1]
    Quote from DepressedWalrus

    So is this dead yet?


    Yeah, I would say that this is dead.
    Posted in: WIP Mods
  • 0

    posted a message on [WIP]The Everfrost [1.1]
    Quote from TheSharp

    Actually, I saw an ad for it on one of JMax's posts


    Sorry, I was using it as a possible example.
    Posted in: WIP Mods
  • 1

    posted a message on [WIP]The Everfrost [1.1]
    Quote from MrCompost

    Please stop attempting to advertise this mod on other threads. It is against the rules, and just annoys others. Nobody ever falls for it.


    It's funny when you said that you helped this mod out by putting at the top for most recent replies.
    The people who post here, like the person above this post, probably only saw this mod because there are so many replies to it.
    Posted in: WIP Mods
  • 0

    posted a message on [1.4.5]Time Pads Mod
    Maybe you should make the buttons wider so that the text actually fits on them.
    Posted in: WIP Mods
  • 0

    posted a message on [1.2.5] ZooMod [V1.4]Discontinued!
    Quote from odedrt9

    As I said I will update to 1.3.1 but thats it.
    And again sorry.

    I just can continue i dont have a proffesional modeler and without one I cant make more animals and that is this mod idea.


    what do you mean by a professional modeler?
    i would be willing to continue to update this mod for you
    Posted in: Minecraft Mods
  • 0

    posted a message on Wondering why my mod doesn't work
    yeah i need to see those files
    i know what's wrong i'm just trying to figure what your misconception came from
    Posted in: Mods Discussion
  • 0

    posted a message on [Creating Mods] Minecraft Forge [28/1/12]
    at this point it does nothing with the block limit it only has to do with textures
    they are considering working on the block limit but it has not been implemented yet
    Posted in: Tutorials
  • 0

    posted a message on [Creating Mods] Minecraft Forge [28/1/12]

    looks like a recipe is wrong(something must be missing)


    And you mentioned on the TODO list: using the ore dictionary, could you send out just an example or something(not a real tutorial) just a basic idea on what is to be done


    https://github.com/cpw/ironchest/blob/master/IronChests2/common/net/minecraft/src/mod_IronChest.java
    Posted in: Tutorials
  • 0

    posted a message on [Creating Mods] Minecraft Forge [28/1/12]
    Quote from MindKrafter

    Thank you so much for your tutorials, they were very helpful. :)
    I have just released two new mods that I couldn't have made without them.
    http://www.minecraft...n-lightsx8-v10/


    you're welcome

    Quote from ikreb

    Sorry to bother but I'm having a problem that when I try to test my mod in eclipse it says this:

    27 achievements
    Exception in thread "main" java.lang.ExceptionInInitializerError
    at net.minecraft.src.StatList.initCraftableStats(StatList.java:130)
    at net.minecraft.src.StatList.initBreakableStats(StatList.java:105)
    at net.minecraft.src.Block.<clinit>(Block.java:1360)
    at net.minecraft.src.TextureWaterFX.<init>(TextureWaterFX.java:13)
    at net.minecraft.client.Minecraft.<init>(Minecraft.java:293)
    at net.minecraft.src.MinecraftImpl.<init>(MinecraftImpl.java:14)
    at net.minecraft.client.Minecraft.startMainThread(Minecraft.java:2446)
    at net.minecraft.client.Minecraft.startMainThread1(Minecraft.java:2432)
    at net.minecraft.client.Minecraft.main(Minecraft.java:2504)
    at Start.main(Start.java:22)
    Caused by: java.lang.NullPointerException
    at net.minecraft.src.ItemStack.<init>(ItemStack.java:43)
    at net.minecraft.src.RecipesCrafting.addRecipes(RecipesCrafting.java:54)
    at net.minecraft.src.CraftingManager.<init>(CraftingManager.java:29)
    at net.minecraft.src.CraftingManager.<clinit>(CraftingManager.java:9)
    ... 10 more
    What dose that mean


    i need to see your code
    Posted in: Tutorials
  • 0

    posted a message on [Creating Mods] ModLoader [28/1/12]
    need to see your code
    Posted in: Tutorials
  • 0

    posted a message on [Creating Mods] ModLoader [28/1/12]
    Quote from System Meltdown

    package net.minecraft.src;
    import java.util.Arrays;

    public class MiltonsModItemTool extends Item {


    private Block blocksEffectiveAgainst[];
    public float efficiencyOnProperMaterial;
    public int damageVsEntity;
    protected MiltonsModEnumToolMaterial toolMaterial;

    protected MiltonsModItemTool(int i, int j, MiltonsModEnumToolMaterial enumtoolmaterial, Block ablock[]) {
    super(i);
    efficiencyOnProperMaterial = 4F;
    toolMaterial = enumtoolmaterial;
    blocksEffectiveAgainst = ablock;
    maxStackSize = 1;
    setMaxDamage(enumtoolmaterial.getMaxUses());
    efficiencyOnProperMaterial = enumtoolmaterial.getEfficiencyOnProperMaterial();
    damageVsEntity = j + enumtoolmaterial.getDamageVsEntity();
    }

    public float getStrVsBlock(ItemStack itemstack, Block block) {
    for(int i = 0; i < blocksEffectiveAgainst.length; i++) {
    if(blocksEffectiveAgainst[i] == block) {
    return efficiencyOnProperMaterial;
    }
    }

    return 1.0F;
    }

    public boolean hitEntity(ItemStack itemstack, EntityLiving entityliving, EntityLiving entityliving1) {
    itemstack.damageItem(2, entityliving1);
    return true;
    }

    public boolean onBlockDestroyed(ItemStack itemstack, int i, int j, int k, int l, EntityLiving entityliving) {
    itemstack.damageItem(1, entityliving);
    return true;
    }

    public int getDamageVsEntity(Entity entity) {
    return damageVsEntity;
    }

    public boolean isFull3D() {
    return true;
    }

    public int getItemEnchantability() {
    return toolMaterial.getEnchantability();
    }
    }

    you should extend Item not MiltonsModItemTool in your MiltonsModItemSword
    Quote from marvthed3mon

    I have a problem too...
    i tried to use your code for the hoe but:
    the red marked things are causing errors and below the code you see the error texts
    package net.minecraft.src;
    public class modnameItemHoe extends Item
    {
    public modnameItemHoe(int i, modnameEnumToolMaterial enumtoolmaterial)
    {
    super(i);
    maxStackSize = 1;
    setMaxDamage(enumtoolmaterial.getMaxUses());
    }
    public boolean onItemUse(ItemStack itemstack, EntityPlayer entityplayer, World world, int i, int j, int k, int l)
    {
    if(!entityplayer.func_35190_e(i, j, k))
    {
    return false;
    }
    int i1 = world.getBlockId(i, j, k);
    int j1 = world.getBlockId(i, j + 1, k);
    if(l != 0 && j1 == 0 && i1 == Block.grass.blockID || i1 == Block.dirt.blockID)
    {
    Block block = Block.tilledField;
    world.playSoundEffect((float)i + 0.5F, (float)j + 0.5F, (float)k + 0.5F, block.stepSound.stepSoundDir2(), (block.stepSound.getVolume() + 1.0F) / 2.0F, block.stepSound.getPitch() * 0.8F);
    if(world.multiplayerWorld)
    {
    return true;
    } else
    {
    world.setBlockWithNotify(i, j, k, block.blockID);
    itemstack.damageItem(1, entityplayer);
    return true;
    }
    } else
    {
    return false;
    }
    }
    public boolean isFull3D()
    {
    return true;
    }

    }
    Errors:
    error 1:The method func_35190_e(int, int, int) is undefined for the type EntityPlayer
    error 2:The method stepSoundDir2() is undefined for the type StepSound
    error 3:multiplayerWorld cannot be resolved or is not a field

    i hope you can help me :(


    func_35190_e CHANGED TO canPlayerEdit
    stepSoundDir2 CHANGED TO getStepSound
    multiplayerWorld CHANGED TO isRemote
    Posted in: Tutorials
  • 0

    posted a message on [Creating Mods] ModLoader [28/1/12]
    i need to see your MiltonsModItemTool
    Posted in: Tutorials
  • 0

    posted a message on [Creating Mods] ModLoader [28/1/12]
    i need to see your code and error log to help you
    Posted in: Tutorials
  • 0

    posted a message on [Creating Mods] Minecraft Forge [28/1/12]
    need to see your code
    Posted in: Tutorials
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