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  • Metamorphic_Fish
  • Registered Member
  • Member for 7 years, 4 months, and 12 days
    Last active Mon, Dec, 9 2019 21:59:31
  • 1 Follower
  • 1,630 Total Posts
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  • View Metamorphic_Fish's Profile

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    Dec 2, 2019
    Metamorphic_Fish posted a message on Players and Mobs start twitching violently on random occasions.

    This is very similar to MC-4

    The server stopped sending updates to the client, or the client is for some reason unable to interpret the packet from the server.

    The last packet the client received said that the player you see on screen had some velocity so it predicts where the player will be in the future, but future packets were never received, so when the next tick occurs it moves back to it's previous position visually.

    I've seen this issue when creating my minecraft mods if I don't read/write a packet correctly. There is nothing you as the end user can do about it, since you say it occurs on vanilla. This means the server (hypixel) is not sending entity update packets for that particular player to your client.

    Posted in: Java Edition Support
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    0

    Nov 28, 2019
    Metamorphic_Fish posted a message on Community input into the idea of a resurrected server list
    Quote from parker_pajamas»

    Or even better make a "Hot" or "Growing" tab displaying "servers that are growing fast proportionally to the population/votes they've had in previous (enter timeframe)", maybe giving a balanced advantage to larger servers, or needing a minimum votes/playercount, because a significant change in their population/votes percentage wise is more impressive.




    Unfortunately this will not work because the server can report whatever it wants as its player count.

    I think @HeadlessCowboy's Idea would probably work better. MCF users who have more reputation (calculated by post count & years/months active on the site?) would boost servers more per vote. This may also have a side effect of increasing forum activity, which is something we want.

    Posted in: Forum Discussion & Info
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    Nov 28, 2019
    Metamorphic_Fish posted a message on This place is a dumpster fire

    I think the forums are just too big, there are just too many sections to post in, so nobody is going to see what they want quickly.

    Posted in: Forum Discussion & Info
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    Oct 24, 2019
    Metamorphic_Fish posted a message on Post your CTRL-V

    (͡ʖ͡)

    Posted in: Forum Games
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    0

    Oct 20, 2019
    Metamorphic_Fish posted a message on Post your CTRL-V

    Aromatherapy

    Posted in: Forum Games
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    0

    Oct 19, 2019
    Metamorphic_Fish posted a message on Post your CTRL-V

    Aromatherapy

    Posted in: Forum Games
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    0

    Oct 14, 2019
    Metamorphic_Fish posted a message on Post your CTRL-V

    System.out.println("Checking out branch " + branch + " of " + remote);

    Posted in: Forum Games
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    0

    Oct 11, 2019
    Metamorphic_Fish posted a message on Post your CTRL-V

    Nystul's Magic Aura

    Posted in: Forum Games
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    0

    Oct 10, 2019
    Metamorphic_Fish posted a message on Odd Enchantment Rendering

    I've experienced this issue when developing one of my mods.

    This is caused when the mod author places non-ascii characters in their class. It will appear normal in a development environment, but when the jar is built something goes wrong and the character isn't correct.

    They need to specify the character to use in hexadecimal format, or Minecraft's TextFormatting class

    Basically, they're doing:

    String text = "§lBoldText";


    when they should instead be doing

    String text = TextFormatting.BOLD + "BoldText";


    or

    String text = 0xa7 + "lBoldText";

    Posted in: Java Edition Support
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    Aug 14, 2019
    Metamorphic_Fish posted a message on Post your CTRL-V
    {
      "extensions": {
        ".java": "license.javaheader"
      },
      "flags": {
        ".java": {
          "flags": [
            {
              "name": "append"
            },
            {
              "name": "file"
            }
          ]
        }
      },
      "excludePaths": [
        "./metadata",
        ".gradle",
        "./settings",
        ".iws",
        "./build",
        ".classpath",
        ".ipr",
        ".iml",
        "./eclipse",
        ".project",
        "./out",
        ".git",
        "./run",
        ".launch",
        "./bin",
        "./gradle",
        ".idea",
        ".settings"
      ]
    }
    Posted in: Forum Games
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    0

    Aug 13, 2019
    Metamorphic_Fish posted a message on Suggestion: Please ban the use of adfly.

    It should have been banned a long time ago, but they probably won't ever ban it.

    Posted in: Forum Discussion & Info
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    Jul 31, 2019
    Metamorphic_Fish posted a message on Is this forum DEAD?

    We still don't know who even runs the forums. The owners haven't said a word

    Posted in: Forum Discussion & Info
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    Jul 8, 2019
    Metamorphic_Fish posted a message on Global Rules page needs updating

    The global rules page needs updating, since the forums are no longer part of twitch.

    Posted in: Forum Discussion & Info
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    Jun 16, 2019
    Metamorphic_Fish posted a message on Post your CTRL-V

    ceremonies

    Posted in: Forum Games
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    0

    Jun 15, 2019
    Metamorphic_Fish posted a message on wierd world generation

    A huge mushroom's height will normally be between 5 and 7 blocks inclusive, but have a 1⁄12 chance to generate 2x as high, meaning they can be up to 13 blocks tall.

    Posted in: Discussion
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  • View Metamorphic_Fish's Profile
    Jun 3, 2019
    Metamorphic_Fish posted a message on Important Minecraft Forum Archive Announcement
    Quote from CodeCo»

    Business reasons with Curse/Twitch I guess.



    Twitch doesn't own the forums. Fandom does.

    https://www.minecraftforum.net/forums/forums/forum-discussion-info/2938721-fandom-buys-curse-media-what-does-it-mean-for-the?comment=7

    Posted in: News
  • View Metamorphic_Fish's Profile
    Apr 18, 2019
    Metamorphic_Fish posted a message on Minecraft 1.14 Pre-Release 3 and 4

    reeeeeeeeeee

    Posted in: News
  • View Metamorphic_Fish's Profile
    Jan 18, 2019
    Metamorphic_Fish posted a message on Minecraft 1.14 Snapshot 19W03A
    Quote from vesperdm»

    I understand that these updates are Snapshots and as such is Alpha/Beta code. However, doesn't Microsoft/Mojang have a testing platform when developing MC's code? A suite of tests to make sure obvious things are not broken?


    You mean like a releasing a snapshot for users to test with?

    You're playing a snapshot, literally anything can happen, including data loss and demons flying out of your nose...


    If you want a polished product, don't use the snapshots, they're obviously not intended for your use.

    Posted in: News
  • View Metamorphic_Fish's Profile
    Dec 27, 2017
    Metamorphic_Fish posted a message on Turtles Are Coming To Minecraft

    Seems cool. But following Mojang's logic, technically sea turtles are endangered, so they shouldn't be in the game /sarcasm.

    Posted in: News
  • View Metamorphic_Fish's Profile
    Nov 19, 2017
    Metamorphic_Fish posted a message on Everything announced at MINECON Earth
    Quote from ThatGuyNerd»

    Mojang: Hey guys btw you can now crouch In Minecraftttt

    Community: Minecraft is ruined OMG crouching is such trash OMG

    In all honesty, I feel SOMEONE will find SOMETHING to complain about in the Aquatic Update


    Mojang: Added Water

    Community: Minecraft is ruined, I'm staying in version 0.0.11a [email protected]!`
    Posted in: News
  • View Metamorphic_Fish's Profile
    Apr 12, 2017
    Metamorphic_Fish posted a message on Minecraft 1.12 Snapshot 17w15a
    Quote from TheMinecraftNerd1»

    Since beds are block-entities now, let's hope they are not destroyed when using /kill command as that would be very problematic.


    Tile entities are not a subclass of entity, so they cannot be killed. A tile entity is just extra data stored with a block. See https://minecraft.gamepedia.com/Block_entity
    Posted in: News
  • View Metamorphic_Fish's Profile
    Jul 12, 2016
    Metamorphic_Fish posted a message on Community Round-Table: The Future of Minecraft and Augmented Reality

    Minecraft would work better with virtual reality than it would augmented reality.

    Posted in: News
  • View Metamorphic_Fish's Profile
    May 30, 2016
    Metamorphic_Fish posted a message on Community Creations: ZeGame, by Jespertheend
    Quote from Marc»

    What's even more impressive is that he launched this as an actual game on several platforms at the same time. He's started making his own games so he can re-create them in Minecraft!


    Wow, that's very impressive.
    Posted in: News
  • View Metamorphic_Fish's Profile
    Jun 28, 2014
    Metamorphic_Fish posted a message on EULA Revisited: an Updated Q&A From Mojang
    Quote from Tintedwreck

    Exactly my point, if its creative with like plots and what not, i dont think you should have to pay for a rank or pay for worldedit or charge for permissions. Think thats silly and against the EULA act anyway!


    Why? There is nothing wrong with worldedit, it gives you zero advantage..
    Posted in: News
  • View Metamorphic_Fish's Profile
    Jun 25, 2014
    Metamorphic_Fish posted a message on EULA Revisited: an Updated Q&A From Mojang
    Quote from markdf

    There will always be plenty of servers that you don't have pay.


    And you will always be able to tell the future. /sarcasm

    You cannot guarantee that. One day minecraft WILL die, just like any other game. And when it does, there will be no servers to play on, incuding servers you won't have to play on.
    Posted in: News
  • View Metamorphic_Fish's Profile
    Jun 24, 2014
    Metamorphic_Fish posted a message on Beta Read Only
    Test
    Posted in: News
  • View Metamorphic_Fish's Profile
    Jun 19, 2014
    Metamorphic_Fish posted a message on EULA Revisited: an Updated Q&A From Mojang
    Quote from GoldK

    or kicking out a non paying member?


    NO, that is worse than P2W.
    Posted in: News
  • View Metamorphic_Fish's Profile
    Jun 18, 2014
    Metamorphic_Fish posted a message on EULA Revisited: an Updated Q&A From Mojang
    About the EULA
    As some of you know, Mojang recently released a post about servers concerning how we make money to cover the costs of servers. They changed the EULA so that we can't sell some specific things with a server. Those changes might hurt the server community and might need to make sacrifices. Those rules have been written by people who do not understand how we operate our servers at the scale we are at. The top servers are the most affected by those changes, when in fact those changes were meant to be targeted at smaller servers abusing the Minecraft community for money.

    The top biggest servers have been working together and to understand our stance you can read Sterling's letter here. One concerning issue that we have is that, in the past, we were told that our server was 100% fine and even invited to Minecon where we had a panel and talked about how to monetize your server to survive. Because we were led to think we were accepted, we built our lives around it; hired friends, left school and paid for the best hosting we could. If we were told that we couldn't do it, we would have adapted, but after 16 months of having this server, I would have appreciated a chat before doing those changes.

    As I have mentioned in other topics, I do agree that our server has some "Pay to Win" aspects, just like League of Legend, where you pay to save time or play a different class that is not more powerful than others but rather offers a different gameplay. In fact, I was planning to make some classes/kits/perks changes to allow some non-vip to use them already.

    The good news is we knew that day was coming, we were well prepared for it. I truly believe within my creativity to find ways for us to pay our bills, however, like the letter says, I feel like I will spend more time making cosmetics than actually making games... you know, cool stuff. Instead of making the next Mega Game, I might spend more time making cosmetics in hope for us to keep all our developers.

    But you know what is depressing ? Herobrine adventure maps, The Walls, my server, giving them maps for Realms... everything original and doing my best to push the limit of Minecraft and they released this EULA without even talking to us. I feel a bit... used. I know their intention wasn't to hurt our work, but by attacking those servers pushing the limits, they are hurting the whole server community and targeting us to set an example, because we are bigger. Did I ask to get in the top 3 servers in the world ? No, in 16 months I didn't put a single ad other than my own accounts like YouTube, Facebook, Twitter and PMC. I did not get involved in paying YouTubers to advertise or did vote websites. I didn't push to get there, the community wanted me to get there.

    Anyway, if you buy something before August 1st 2014, you will not be affected at all, in fact... your account might even gain value over time, because you will keep your ranks, coins multiplier and everything that goes with it.
    However the bad news is that, we might need to rely on other monetization methods to keep paying our developers/servers and other expenses, therefore we might need to relocate our servers, downsize our paid staff and slow down our production if people are not generous enough.


    -Hypixel
    Posted in: News
  • View Metamorphic_Fish's Profile
    Jun 18, 2014
    Metamorphic_Fish posted a message on EULA Revisited: an Updated Q&A From Mojang


    About the EULA

    As some of you know, Mojang recently released a post about servers concerning how we make money to cover the costs of servers. They changed the EULA so that we can't sell some specific things with a server. Those changes might hurt the server community and might need to make sacrifices. Those rules have been written by people who do not understand how we operate our servers at the scale we are at. The top servers are the most affected by those changes, when in fact those changes were meant to be targeted at smaller servers abusing the Minecraft community for money.


    The top biggest servers have been working together and to understand our stance you can read Sterling's letter here. One concerning issue that we have is that, in the past, we were told that our server was 100% fine and even invited to Minecon where we had a panel and talked about how to monetize your server to survive. Because we were led to think we were accepted, we built our lives around it; hired friends, left school and paid for the best hosting we could. If we were told that we couldn't do it, we would have adapted, but after 16 months of having this server, I would have appreciated a chat before doing those changes.


    As I have mentioned in other topics, I do agree that our server has some "Pay to Win" aspects, just like League of Legend, where you pay to save time or play a different class that is not more powerful than others but rather offers a different gameplay. In fact, I was planning to make some classes/kits/perks changes to allow some non-vip to use them already.


    The good news is we knew that day was coming, we were well prepared for it. I truly believe within my creativity to find ways for us to pay our bills, however, like the letter says, I feel like I will spend more time making cosmetics than actually making games... you know, cool stuff. Instead of making the next Mega Game, I might spend more time making cosmetics in hope for us to keep all our developers.


    But you know what is depressing ? Herobrine adventure maps, The Walls, my server, giving them maps for Realms... everything original and doing my best to push the limit of Minecraft and they released this EULA without even talking to us. I feel a bit... used. I know their intention wasn't to hurt our work, but by attacking those servers pushing the limits, they are hurting the whole server community and targeting us to set an example, because we are bigger. Did I ask to get in the top 3 servers in the world ? No, in 16 months I didn't put a single ad other than my own accounts like YouTube, Facebook, Twitter and PMC. I did not get involved in paying YouTubers to advertise or did vote websites. I didn't push to get there, the community wanted me to get there.


    Anyway, if you buy something before August 1st 2014, you will not be affected at all, in fact... your account might even gain value over time, because you will keep your coins multiplier and everything that goes with it.

    However the bad news is that, we might need to rely on other monetization methods to keep paying our developers/servers and other expenses, therefore we might need to relocate our servers, downsize our paid staff and slow down our production if people are not generous enough.


    -Hypixel


    Source: http://hypixel.net/threads/party-games-2-and-more.127500/ at the bottom of the first post.
    Posted in: News
  • View Metamorphic_Fish's Profile
    Jun 17, 2014
    Metamorphic_Fish posted a message on EULA Revisited: an Updated Q&A From Mojang
    Quote from Ashanasi

    The way I see it, most server owners who are upset about this are people who view their servers as more of a business than a hobby, and are now upset that their gravy train is threatened. Just because it's worked out for them so far, doesn't mean Mojang is obligated to continue providing that opportunity. And quite frankly, I say good riddance. The terms regarding monetization are still ridiculously lenient compared to most other companies.

    So some large servers with thousands of slots may not survive. Who cares. Minecraft was never really designed to be some kind of pseudo-MMO. IIRC Notch's original vision of multiplayer was just like 4 people connecting and building/exploring together.


    So obviously growth is bad. /sarcasm

    When growth happens there are sometimes deformities. Just because your finger needs to be amputated doesn't mean you should cut off your arm.
    Posted in: News
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