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    posted a message on What is the first thing you do once you create a survival world?

    -Get logs
    -Make a crafting bench
    -Make pickaxe
    -immediately mine some stone
    -Make stone tools and a furnace
    -Find iron, if possible
    -Chop down trees
    -Make a shack

    All in one day, before nightfall.

    Posted in: Survival Mode
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    posted a message on What have you done recently?

    It's been a while since my post as well, aha.

    Finished this courtyard thing. Took me forever to gather all of those flowers, too, but I like it!



    Redid a spider grinder I had. Made one out of a cave spider spawner. It's provided me a decent supply of string so far.





    Finally finished my underground section, and added in a section to grow crops. Have some redstone wired up so it'll dump water on them once they're fully grown, and carry them to some hoppers.Breaks pumpkin/melon blocks, too. Took forever to get it wired up correctly, too.



    Besides that, I've basically gotten the chests from outside sorted inside, finished the storage room, and am getting ready to redo the top of the tree, so it looks like an actual tree. I'm probably gonna spend the next month getting log/leaf blocks for this, too.

    Posted in: Survival Mode
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    posted a message on What are your Key Bindings?

    I dunno, I feel I'm weird, but this has worked for me:

    Change Perspective - R (I dunno, is changing to 3rd person cheating?)
    Sprint - X

    Chat - TAB

    View Players - NUM+


    Otherwise, the keys are default.

    Posted in: Discussion
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    posted a message on What Pack Are You Playing These Days?

    I don't play with any mods, apart from Optifine.
    I do have a mishmash of several resource packs. They're vanilla, for the most part, but change a few things, one of which being to make everything resemble different seasons (currently using a pack to make everything look like Spring). Also have a higher resolution font, some alternate armor/tools retextures (I believe they're from "Tweaked Chocolate"? Can't remember the exact name), and various sounds replaced (from Naturus, I think).

    Posted in: Discussion
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    posted a message on --! Who has the most MC name changes?

    Have yet to change my name. Probably never will. I am absolutely terrible at coming up with new usernames anyways. I'll just keep the same name I've had since beta 1.8.

    Posted in: Discussion
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    posted a message on What is your favorite minecraft mod?

    Kinda tough. Probably Optifine. Without it, I wouldn't really be able to enjoy the game as I am now. MorePlayerModels and MatMos are up there as well.

    If you mean mods that add stuff, either Botania or Thaumcraft. I kinda like magic-themed mods. Kind of a shame there aren't many updated to 1.11.

    Posted in: Mods Discussion
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    posted a message on The Most Annoying Mobs. Ever.

    Baby Zombies.

    They're fast, small, hard to hit, and they don't burn in the sunlight! Pretty much the only mob that scares me every time. Always seem to come out of nowhere, too. Thankfully, a good bow can take them out, no problem!

    Posted in: Survival Mode
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    posted a message on More Player Models 2 (Adds a character creation screen, animations and more)
    Quote from Iaeyan_Elyuex»

    This mod won't crash my world if I suddenly don't have it, will it? I've had this world for a long time and it has lots of treasured builds on it. This server I'm running is full vanilla, and I want to take as little risk as possible.


    It shouldn't crash your world, no. I recently uninstalled, and my world still works just fine. The mod does not add any blocks or items to the game at all.
    If in doubt, make a backup of your world!
    Posted in: Mods Discussion
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    posted a message on what type of shelter do you guys build when you first start?

    First kind of shelter is a wooden box shack for me. Nothing fancy, just something to hide in during the night if I couldn't get shears. I'll usually have a crafting bench, a furnace, and a large chest all on day 1. Which is weird, because after that, I'm usually slow to progress much after that.

    Posted in: Survival Mode
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    posted a message on What Would Make Your Survival Mode Experience Better?

    I kinda want more immersion stuff. Ambient sounds like wind blowing, birds chirping, etc in the overworld. Would make things seem more lively as opposed to the near silence the game currently has.


    Seasons would be nice, too. Would love seeing the world change over time. Spring would bring more vibrant colors and randomly growing flowers, Fall would change the colors of the grass and trees, and winter would cause it to snow everywhere (except the warmer biomes, like deserts, maybe jungles). Been using resource packs to kind of emulate this, but would like to see it be a feature.


    Better biomes would be nice. I really like exploring. I kind of miss the randomness of the old beta terrain. It was always neat seeing crazy formations back in some old videos. Sure, people still find them even with the terrain we have today, but I feel like it isn't as often. Or at least it isn't for me. And no, I'm not suggesting that the old one be brought back. Would like an improvement on what is already in the game.


    As far as exploration goes, wouldn't mind seeing more structures around here and there. They don't have to have a purpose or anything (like the desert wells). It's just nice running into stuff (at least it is for me, anyways).


    I wouldn't mind seeing more mobs similar to the bats, in the sense that they don't really do anything, but they fill up the world and make it less empty/lifeless. Stuff like frogs, birds, insects, actual fish mobs (and not just an item), etc.


    More building blocks are always nice. I like the idea of more dyed blocks. Kinda hoped they'd have went along with that "painted wood" block a while back. Could have had a red, wooden barn.

    Quote from Aderonius»


    Another one is the ever popular 'add more stuff to the Nether and the End' which I'd have to agree on. Currently, the only reason you're going to be there is for a particular thing, gathering a lot of exclusive blocks or build the rare base or two, which has little purpose in SSP and mostly prevalent in SMP. If you wanted to build something cool, it's better to build it in the Overworld unless it's fire-themed or something. I've seen nearly no builds in the Nether or End that's purely for aesthetic and not for a practical use which is not to say there are none. Once again, my solution is to add the mega dungeons I mentioned earlier and have more varied terrain than burning caves or floating pale yellow islands. The End has three structures but the Nether only has one and even the End's three is nothing compared to the many of the Overworld. If they could make those dimensions as appealing and interesting as the Overworld, then there's more reason to stay there for longer. And if it's possible, create a whole new dimension that's not as desolate as the former two and is actually worth to spend time in, and it might also just momentarily increase Minecraft's popularity for a while if executed well. I know they are mostly opposed to adding another dimension but's just my opinion.




    This, exactly. I've almost never felt any need to return to the nether, apart from using it as a means of fast travel to someplace else in the overworld, or if I want more quartz/blaze rods. There's very little reason to go back, nor is there much to see. It's such a depressing place. If anywhere needed more attention, the Nether is it. The whole dimension just feels neglected. I kinda feel the same way with the End dimension, bu at least with the End dimension, I have a few reasons to go back.


    Just a few things off the top of my head. There's probably other things I missed, but I can't think of them at the moment.

    Posted in: Survival Mode
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    posted a message on What does your Minecraft house look like?

    Wow, everyone's places look very nice! Definitely gotta improve my place now.

    My singleplayer home:


    I live in a giant tree in my world. Redoing the top, because it looks weird. There's nothing in it yet anyways, except a bed.


    First floor, lobby. Nothing much here yet. Still not sure what to do with this area, despite it being here for almost a year


    Second floor. Just a place to sit and read, I guess. Didn't know what to do with this part, either. May redo this section as well.


    Third floor, part 1.

    It's a library, complete with an enchanting station, and a world map of the nearby area (quite a distance, as it's large biomes)




    part 2, work station.
    All the ore blocks and the like go here. Use this room for crafting, smelting ores, and adding enchanted books to tools, or just renaming nametags


    part 3, alchemy room
    Just a room to make potions in. Nothing special.


    Lastly, there's the basement, which even now, is still a work in progress.


    To the left is my storage section.


    To the right is where I keep livestock


    And the last tunnel isn't finished, but I plan to grow every crop available in game so far.

    Posted in: Survival Mode
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    posted a message on More Player Models 2 (Adds a character creation screen, animations and more)

    Apologies, really should have described a bit more, my bad! Though, specifics, the scales in the settings can be changed as usual, never resets itself, though the changes made never show on the player model itself. After a bit more time spent searching, I found out that the /sit, /crawl commands and so forth don't work either. They lower the field of view fine, as usual, and so does the scale change if I alter height, tough it's the model that doesn't change. Hitbox stays the same from what I see, though.


    Try running it without Optifine. I can't remember which one of the 1.8 updates it was, but I think one of them didn't work at all with Optifine when I'd tried. It did exactly as you described: changed the view, but the model itself did not change.
    Posted in: Mods Discussion
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    posted a message on More Player Models 2 (Adds a character creation screen, animations and more)
    Quote from IronCrafter5»

    Hello! i was wondering if there was a way to add skins? i used to be able to do it with imgur but now it doesn't seem to work :/ i'm using the 1.10.2 version.


    You need to use the direct link URL for your skin to show up. Copy/paste it in the skin URL box, then click the "reload skins" button. Should show your new, linked skin.
    For example:

    Say I wanted to use this skin:


    I would grab the link that looks something like this:
    http://i.imgur.com/Kz5iiZm.png

    Don't know if this is the problem you're having. I remember skin URLs working fine for me in 1.10.2. Might be a mod conflict if you have other mods.

    Posted in: Mods Discussion
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    posted a message on What mob do you hate the most and why? And what mob do you love the most and why? (include animals and monsters)

    Most hated: Either Baby Zombies or Skeletons.
    I absolutely hate the baby zombies. Every time I see one, it's always too late. I take 2 or 3 hits, and then see them sprinting at me. Scares me every single time.
    Otherwise, Skeletons are the most annoying. Maybe it's just me, but I swear the skeletons in my world have almost 100% accuracy.

    Favorite: Horses
    Seriously, they're pretty useful for getting around. Only exceptions are when you're trying to get through a forest, and when they wander off when you dismount, often back to where you just left from.

    Posted in: Survival Mode
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    posted a message on How do you organize items on your hotbar?

    Currently using this setup:

    Slot 1 - Diamond Pickaxe (I swap between fortune and silk touch)

    Slot 2 - Diamond Shovel

    Slot 3 - Whatever I need (blocks, items, etc)
    Slot 4 - ^

    Slot 5 - ^

    Slot 6 - ^

    Slot 7 - Bow
    Slot 8 - Shield (swap this sometimes with my off-hand slot)

    Slot 9 - Diamond Sword

    Off-Hand - Food (usually steak)


    Otherwise, my hotbar often changes a lot between worlds and servers.

    Posted in: Survival Mode
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