• 0

    posted a message on Mutant Creatures - Spider Pig, Spider Pig [v1.4.9]

    Hi, I was wondering if I have permission to use this mod in a mod pack I'm making? Please email back to [email protected] Thanks!
    Dalek? help.
    Posted in: Minecraft Mods
  • 0

    posted a message on [Forge] Father Toast's Mods (Special Mobs, Mob Properties, and More!)
    Wither Skeleton special mpbs? :D
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.4]Minekrast v1.2 - Tameable Pandas!
    Quote from Lykrast

    Oooh, excellent idea ! The thing is that I have questions I need answers before doing that:
    -With what would you tame it ? Sugar Cane is already used for the Breeding part
    -Why would you tame a panda if you can have a wolf that does the same thing (except the cuteness factor) ?
    -Would you really want panda armor ? Because it would requires things I don't really know how they work.
    Anwsers
    1.Using Sugar.(not cane)
    2.You can edit it's attck, like attack: defense: and what soever like doggy talents(attacks all other hostiles.)
    3.No panda armor.
    Defense-feed it beef
    Attack-uhhhhh chicken?
    Speed-? bamboo(add bamboo plant)
    Health-feather.
    Posted in: Minecraft Mods
  • 0

    posted a message on [Forge] Father Toast's Mob Mods - Special Mobs, Utility Mobs, and Lava Monsters!
    Can you create special mobs for wither skeletons?
    When I spawn WS, they hold bows like normal skeletons.
    Help?
    Posted in: Minecraft Mods
  • 0

    posted a message on Mutant Creatures - Spider Pig, Spider Pig [v1.4.9]
    Quote from dalekslayer96

    I don't find it funny.
    same here. Also, i wish hippo was here to say his progress.
    Posted in: Minecraft Mods
  • 0

    posted a message on UPDATED PIX: Gryphons (Balanced flight for Survival mode)
    +Idea
    Gryphonsfly up and attack mobs nearby,does not have to flyin the gryphon.
    You could use beef to increase attack gui!
    Posted in: Suggestions
  • 0

    posted a message on [1.7.2][1.6.4] Rediscovered Mod [WIP] (Unused, Unimplemented, and Removed Features)
    ---- Minecraft Crash Report ----
    // Oh - I know what I did wrong!

    Time: 2/13/14 8:32 AM
    Description: Ticking entity

    java.lang.ClassCastException: java.lang.Byte cannot be cast to java.lang.Integer
    at net.minecraft.entity.DataWatcher.func_75679_c(SourceFile:87)
    at RediscoveredMod.EntityZombieHorse.func_110233_w(EntityZombieHorse.java:115)
    at RediscoveredMod.EntityZombieHorse.func_110204_cc(EntityZombieHorse.java:105)
    at RediscoveredMod.EntityZombieHorse.func_70071_h_(EntityZombieHorse.java:160)
    at net.minecraft.world.World.func_72866_a(World.java:2350)
    at net.minecraft.world.World.func_72870_g(World.java:2311)
    at net.minecraft.world.World.func_72939_s(World.java:2157)
    at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1921)
    at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:910)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:838)
    at net.minecraft.client.main.Main.main(SourceFile:101)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:27)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at net.minecraft.entity.DataWatcher.func_75679_c(SourceFile:87)
    at RediscoveredMod.EntityZombieHorse.func_110233_w(EntityZombieHorse.java:115)
    at RediscoveredMod.EntityZombieHorse.func_110204_cc(EntityZombieHorse.java:105)
    at RediscoveredMod.EntityZombieHorse.func_70071_h_(EntityZombieHorse.java:160)
    at net.minecraft.world.World.func_72866_a(World.java:2350)
    at net.minecraft.world.World.func_72870_g(World.java:2311)

    -- Entity being ticked --
    Details:
    Entity Type: ZombieHorse (RediscoveredMod.EntityZombieHorse)
    Entity ID: 234049
    Entity Name: Zombie Horse
    Entity's Exact location: -174.50, 49.00, 490.50
    Entity's Block location: World: (-175,49,490), Chunk: (at 1,3,10 in -11,30; contains blocks -176,0,480 to -161,255,495), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
    Entity's Momentum: 0.00, -0.08, 0.00
    Stacktrace:
    at net.minecraft.world.World.func_72939_s(World.java:2157)

    -- Affected level --
    Details:
    Level name: MpServer
    All players: 1 total; [EntityClientPlayerMP['Meleotta3'/233729, l='MpServer', x=-251.50, y=64.62, z=505.50]]
    Chunk stats: MultiplayerChunkCache: 85
    Level seed: 0
    Level generator: ID 00 - default, ver 1. Features enabled: false
    Level generator options:
    Level spawn location: World: (-242,64,507), Chunk: (at 14,4,11 in -16,31; contains blocks -256,0,496 to -241,255,511), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
    Level time: 81058230 game time, 81058230 day time
    Level dimension: 0
    Level storage version: 0x00000 - Unknown?
    Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
    Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
    Forced entities: 17 total; [EntityBlackSteve['Black Steve'/233890, l='MpServer', x=-195.50, y=28.00, z=542.50], EntityClientPlayerMP['Meleotta3'/233729, l='MpServer', x=-251.50, y=64.62, z=505.50], EntityFish['Fish'/233800, l='MpServer', x=-175.50, y=59.00, z=450.50], EntityGoodDragon['Red Dragon'/233740, l='MpServer', x=-197.50, y=26.00, z=483.50], EntityFish['Fish'/233796, l='MpServer', x=-299.51, y=54.00, z=533.46], EntityFish['Fish'/233797, l='MpServer', x=-299.38, y=54.10, z=534.01], EntityFish['Fish'/233798, l='MpServer', x=-180.50, y=59.00, z=454.50], EntityFish['Fish'/233799, l='MpServer', x=-176.50, y=59.00, z=452.50], EntityFish['Fish'/233794, l='MpServer', x=-297.50, y=54.00, z=532.50], EntityFish['Fish'/233795, l='MpServer', x=-296.72, y=53.38, z=534.75], EntityBat['Bat'/234300, l='MpServer', x=-206.50, y=22.00, z=546.50], EntityLightCreeper['Light Creeper'/233970, l='MpServer', x=-293.50, y=31.00, z=547.50], EntityPainting['Painting'/233614, l='MpServer', x=-213.94, y=74.00, z=528.00], EntityZombieHorse['Zombie Horse'/234049, l='MpServer', x=-174.50, y=49.00, z=490.50], EntityFish['Fish'/234084, l='MpServer', x=-316.50, y=51.00, z=520.50], EntityFish['Fish'/234085, l='MpServer', x=-314.50, y=51.00, z=520.50], EntityPainting['Painting'/233614, l='MpServer', x=-213.94, y=74.00, z=528.00]]
    Retry entities: 0 total; []
    Server brand: fml,forge
    Server type: Integrated singleplayer server
    Stacktrace:
    at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:440)
    at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2312)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:856)
    at net.minecraft.client.main.Main.main(SourceFile:101)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:27)

    -- System Details --
    Details:
    Minecraft Version: 1.6.4
    Operating System: Windows 7 (x86) version 6.1
    Java Version: 1.7.0_45, Oracle Corporation
    Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
    Memory: 212656112 bytes (202 MB) / 518979584 bytes (494 MB) up to 518979584 bytes (494 MB)
    JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
    AABB Pool Size: 11661 (653016 bytes; 0 MB) allocated, 179 (10024 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
    FML: MCP v8.11 FML v6.4.49.965 Minecraft Forge 9.11.1.965 28 mods loaded, 28 mods active
    mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    FML{6.4.49.965} [Forge Mod Loader] (minecraftforge-9.11.1.965.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    Forge{9.11.1.965} [Minecraft Forge] (minecraftforge-9.11.1.965.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    LomLibCore{1.1.0} [LomLib:Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    TooManyItems{1.6.4} [TooManyItems] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    DamageIndicatorsMod{2.9.2.3} [Damage Indicators] (1.6.4 DamageIndicatorsv2.9.2.3 (1).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    CrazyOres{CrazyOres Core 1.0} [CrazyOres Core] ([1.6.4] CrazyOres Core V1.0 (1).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    IMSM{100.0.2} [IMSM] ([1.6.4]InstantMassiveStructuresMod.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    PigCompanionMod{1.6.4} [PigCompanionMod] ([1.6.4]PigCompanionMod (1).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    AnimationAPI{1.1.1} [AnimationAPI] (AnimationAPI v1.1.2 mc1.6.4 (10).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    Atum{0.5.0B} [Atum] (Atum1.6.4-0.5.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    BetterDungeons{2.4} [Chocolate quest] (BetterDungeons207.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    CloneCraft{1.2} [CloneCraft] (CloneCraft v2.0 MC1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    customnpcs{1.6.4} [CustomNpcs] (CustomNPCs_1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    ElementalCreepers{4.0.1} [Elemental Creepers] (Elemental_Creepers-universal-4.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    emeraldmod{2.5.5} [EmeraldMod] (EmeraldMod 1.6.4 Forge V2.5.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    SpawnEggs{1.6.4.0} [Better Spawn Eggs] (Forge_BetterSpawnEggsv1.6.4.0 (1).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    LegendaryBeasts{a1.6.4.0} [Legendary Beasts] (Forge_LegendaryBeastsAlpha1.6.4.0 (2).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    kwastimod{1.0.4} [Kwasti Bust Monsters] (KwastiMod1.6.4_1.0.4 (1).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    mod_MMM_MMMLib{1.6.2-6} [MMMLib] (MMMLib-1_6_4-1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    mod_LMM_littleMaidMob{1.6.2-6} [littleMaidMob] (littleMaidMob-1_6_4-1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    MutantCreatures{1.4.4} [Mutant Creatures] (Mutant_Creatures_v1.4.4_mc1.6.4 (4).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    NetherX{1.2.2} [NetherX] (NetherX 1.2 for MC 1.6.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    mod_polkzmod{2.0} [mod_polkzmod] (polkzmod2.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    rediscovered{0.8} [Rediscovered Mod] (Rediscovered Mod v. 0.8 By Stormister.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    SpecialMobs{2.6} [Special Mobs] (SpecialMobs 2.6 for MC 1.6.2 (1).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    modteamcrafted{v2.2} [The Team Crafted Mod] (TeamCraftedMod_1.6.4-Olimation[2.7].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    UtilityMobs{2.1} [Utility Mobs] (UtilityMobs 2.1 for MC 1.6.2 (3).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    Launched Version: 1.6.4-Forge9.11.1.965
    LWJGL: 2.9.0
    OpenGL: Intel(R) HD Graphics 3000 GL version 3.1.0 - Build 8.15.10.2696, Intel
    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Resource Pack: Default
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 430 (24080 bytes; 0 MB) allocated, 85 (4760 bytes; 0 MB) used
    noo
    Posted in: WIP Mods
  • 0

    posted a message on Mutant Creatures - Spider Pig, Spider Pig [v1.4.9]
    Quote from Suicidel4444

    Will I bel able to use this mod with 1.9.4?
    Ninja'd.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.7.2][1.6.4][FORGE] Plants Vs Zombies Mod
    I have an idea.....for the plants
    Coconut Cannon-shoots one when you right click it. does 13 damage to zombies
    Lightning Reed-shoots lightning from the sky to zombies.
    Torchwood:when peas go through it, does 2x damage

    Zombies
    Conehead- instead has 24 health. doesnt burn in sunlight
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.x/1.5.2] [SSP/SMP] [Forge] More Thrilling Mod v1.3.1 New Monster, New Articles, New Biome, New Dimension
    Quote from Molle

    The mod looks nice, though the post could use some grammar fixing, and the chest monsters look like they were pulled off another mod (i know it was in hexxit.)
    primitive Mobs?
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.x][opensource] Golem World -- Now for 1.7!
    Quote from IStoleThePies

    Well, I certainly agree that the golems need to be more unique, but I agree even more that the stats need to be changed.
    Here are some suggestions to balance them out:

    Dirt golem:
    5 HP
    3 ATTACK
    Reason: Considering how easy it is to obtain dirt and have a pumpkin farm, these should be pathetically weak. However, dirt is easy to obtain, and people can make a lot of dirt golems so they can have an early defense.

    Glass golem:
    15 HP
    14.5 ATTACK
    Reason: Glass golems would have incredibly low health, but deal as much damage as iron golems. Thus, they can be useful if a player gets a lot of glass, which should be fairly easy.

    Stone golem:
    50 HP
    11 ATTACK
    Reason: Stone swords have about half the durability of iron swords, so these guys should do the same.

    Diamond golem:
    300 HP
    18 ATTACK
    Reason: These golems are VERY pricey, and considering the difference in durability between diamond and iron, the diamond golem should last much longer.

    Gold golem:
    15 HP
    12 ATTACK
    Specialty: Since gold tools are the most efficient out of all, these guys move 2x faster than an iron golem, and swing 1.5x as fast.
    Reason: I'm not even joking here, pure gold is so soft that you can bend it with your bare hands. That being said, gold tools are very weak, and gold golems should follow that system too.

    Ice golems:
    20 HP
    10 ATTACK
    Downside: Ice golems burn up in daylight (except for in snowy biomes), but are fine at night. They will also take damage from rain. This will balance out the whole freezing feature.

    Please, put some sense into these stats. You are just assigning random variables to the golems without considering how easy/hard they are to get or how they should be.
    Wow, the HP is so low.And the Ice Golem with your update=zombies with diamond swords.
    Posted in: Minecraft Mods
  • 0

    posted a message on [Forge] Father Toast's Mob Mods - Special Mobs, Utility Mobs, and Lava Monsters!
    Quote from Luathas

    Can't seem to find any info... are the Utility Mobs able to be repaired/healed in any fashion?
    *facepalm* potion of regeneration-splash

    Quote from IronJaguar

    So when I go to use this mod, I install into my mods folder, open MagicLauncher, and it says "No Mods Found" Any suggestions?
    MagicLauncher lies.Never ever trust it.

    Quote from qwertybill

    Why the "killed" in quotation marks (at the utility mobs mod)? Because it not kill the mob but do something strange with it? Maybe I found the secret upgrade? Sorry for the mistakes but I'm a hungarian child (13).
    YOU.HAVE.FOUND.THE.SECRET.UPGRADE!!
    Posted in: Minecraft Mods
  • 0

    posted a message on Mods for dummies
    Quote from dancymisha

    I've never posted here before I apologize in advance if I'm not following the proper etiquette! I know nothing about Minecraft other than my daughter LOVES it. She desperately wants mods (specifically mentions a dinosaur mod?)...anyway I know nothing about how to download mods or Minecraft itself for that matter. I've tried to look up how to do it, and am lost. I went to the super awesome place I bought a laptop from and the nice salesman tried to help me by writing down some notes and downloading WinRAR on her laptop....I'm still lost.

    Is there anyone who can list step by step instructions on how to download mods? I know (well I'm pretty sure at least) that she has minecraft version 1.3.9 - that's what it says at the top of the bar when I launched minecraft.

    Please be gentle. I've tried so hard to do this for her and just don't get it. A few other family members have tried but still can't do it. I've heard them mention that she needs forge and that she doesn't need forge. I guess I just need someone to point blank list out what to do.

    Thanks in advance.
    First.Get.1.6.4. Most mods are on 1.6.4. TELL YO SISTER TO UPDATE.
    Also, you do need forge.
    Posted in: Mods Discussion
  • 0

    posted a message on Mutant Creatures - Spider Pig, Spider Pig [v1.4.9]
    Quote from Diamond_Blade_64

    Plz help! Ever since i installed your mod (and the animation api) forge mod loader has been acting weird. Now i can ONLY use these 2 mods. All the others make it say i dont have the right version of forge, it tells me to get a certain version (forgot the name) but i triple checked, and its the version i'm using! And when i am using your mod it gives me a blue screen and closes minecraft about once every minute and about once every 30 seconds when i am near something from the mod. Plz help! I even tried using a different .minecraft
    ummm.... are you putting them in correctly? have 18- mods and it works perfectly.liike no unzipping or anything funny.What mods are you using with it??? what version is it?
    Posted in: Minecraft Mods
  • 0

    posted a message on Mutant Creatures - Spider Pig, Spider Pig [v1.4.9]
    Quote from mirrormonster
    1. like i said.would it really be necessary for a monstrous iron BEAST tearing the butts of every thin that stands in it way come on guys
    hmm good idea

    Make it tameable with iron ingots
    Posted in: Minecraft Mods
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