• 0

    posted a message on [Forge] Matter Overdrive (Replication,Energy Weapons,Black Holes and Androids)

    Thanks. I knew that Matter Overdrive used RF but I didn't know that CoFHCore/Lib was required. Anyways, installed those two mods and it works fine. :D

    Posted in: Minecraft Mods
  • 0

    posted a message on [Forge] Matter Overdrive (Replication,Energy Weapons,Black Holes and Androids)
    Getting a crash on startup (Note that this is the only mod being used besides Forge):
    ---- Minecraft Crash Report ----
    // Oh - I know what I did wrong! Time: 6/16/15 6:27 PM
    Description: There was a severe problem during mod loading that has caused the game to fail cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: com/MO/MatterOverdrive/blocks/BlockNetworkPipe
    at cpw.mods.fml.common.LoadController.transition(LoadController.java:163)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:544)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:208)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
    Caused by: java.lang.NoClassDefFoundError: com/MO/MatterOverdrive/blocks/BlockNetworkPipe
    at java.lang.Class.forName0(Native Method)
    at java.lang.Class.forName(Unknown Source)
    at cpw.mods.fml.common.ProxyInjector.inject(ProxyInjector.java:59)
    at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:512)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
    at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
    at com.google.common.eventbus.EventBus.post(EventBus.java:275)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:212)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:190)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
    at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
    at com.google.common.eventbus.EventBus.post(EventBus.java:275)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:513)
    ... 10 more
    Caused by: java.lang.ClassNotFoundException: com.MO.MatterOverdrive.blocks.BlockNetworkPipe
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    ... 36 more
    Caused by: java.lang.NoClassDefFoundError: cofh/api/block/IDismantleable
    at java.lang.ClassLoader.defineClass1(Native Method)
    at java.lang.ClassLoader.defineClass(Unknown Source)
    at java.security.SecureClassLoader.defineClass(Unknown Source)
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:182)
    ... 38 more
    Caused by: java.lang.ClassNotFoundException: cofh.api.block.IDismantleable
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    ... 42 more
    Caused by: java.lang.NullPointerException
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:182)
    ... 44 more A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------
    Posted in: Minecraft Mods
  • 0

    posted a message on Practicalities [0.6.2]
    @Jotato No worries. The only reason i had the idea was because I wanted something like a "free power source", like the Mekanism Windmills. Since having Mekanism installed seems to crash my game (with a reason I have no idea how to fix), I thought that since this was an upcoming mod that would still be adding stuff, that this block could be added. Although this is a personal request, I know some other people would want it to. In the end, it is your mod and you make the choices, and if you don't want it in, then it won't be in. But thanks for responding :)
    Posted in: WIP Mods
  • 0

    posted a message on Practicalities [0.6.2]
    Hey Jotato, I saw your posts above commenting on other people's posts, but you kind of skipped over mine. Just wondering if that was intentional or accidental, and if accidental if you had any thoughts on it.
    Posted in: WIP Mods
  • 0

    posted a message on Practicalities [0.6.2]
    Thanks for agreeing Octoshrimpy. Your idea of having it run off a power source is somewhat weird to me, as in, it seems weird to have something that would be used to generate power also need to use it. The idea could work out, if the amount of RF (or whatever type of power) needed to maintain it is less than what the solar panel would be outputting.
    Posted in: WIP Mods
  • 0

    posted a message on Minecraft 1.7.10 Block Placing Error
    If a moderator happens to see this, go ahead and close this. It was just a forge multipart error.
    Posted in: Java Edition Support
  • 0

    posted a message on Practicalities [0.6.2]
    Hi, Jotato. I've been watching KingDaddyDMAC's HermitCraft ModSauce series and I saw that you made custom items for him. I have an item that would be a nice addition to minecraft, but whether you choose to add it in is all your decision. The idea is a block that would create artificial sunlight. So that items like the solar panels from IC2 and EnderIO could be active and producing all the time. Integration with the solar generator from Extra Utilities could happen, too. It may sound op, but since I'm unable to use Mekanism in my personal modpack (for the Windmills), this item would be greatly appreciated! Anyways, I'm really liking the mod and keep up the work!
    Posted in: WIP Mods
  • 0

    posted a message on [WIP/1.7.10] Arucraft -- Industrial mod for minecraft 1.7.10 (FEEDBACK NEEDED) [ALPHA]
    You should add Tinkers' Construct support for your ores. Would probably use it if you did.
    Posted in: WIP Mods
  • 0

    posted a message on ↚✧Your Adventure Starts Here✧↛ ﴾ IP: DESTINED.us ﴿ [RPG] [Survival] [Custom Coded] [Community]
    Another thing that could change is that coal should be worth more exp than stone. Instead of both being 4, maybe have coal be 6. I'm not sure how it is with other ores but if they are 4, then maybe change them to give more exp the better/more rare the ore.
    Posted in: PC Servers
  • 0

    posted a message on ↚✧Your Adventure Starts Here✧↛ ﴾ IP: DESTINED.us ﴿ [RPG] [Survival] [Custom Coded] [Community]
    Fun server and I love the concept. My only criticism would be that the green exp notification thingy when you mine a block gets a little annoying and in the way. Maybe try putting it in the top left/right corner if possible? Other than that I love the server! :)
    Posted in: PC Servers
  • 0

    posted a message on Minecraft 1.7.10 Block Placing Error
    Bump. Anyone having the same problem and/or know how to fix it?
    Posted in: Java Edition Support
  • 0

    posted a message on Minecraft 1.7.10 Block Placing Error
    When playing with mods on the 1.7.10 version of Minecraft, a weird block error happens with certain blocks. When I place certain blocks, they will change into a different block. For example, I use Tinkers' Construct, so if I were to place a Manyullyn Block, when it gets placed it turns into a Cobalt Block. The error seems to only happen with blocks that share the same item id, a block with id 247 and 247:1. The block with id 247:1 will change to the block with id 247. This does not happen on previous versions of the game. If anyone knows how to fix this error or wants more information please post. Thanks.
    If anyone replies and wants to know the full list of mods being used, I can post them.
    Posted in: Java Edition Support
  • 0

    posted a message on [3+ years open] BeastsMC Creative || Free WorldEdit || Freebuild || 115x115 Plots Optional || No Whitelist || Best Anti-Grief
    Hi, I'm posting to get citizen rank. I was architect before but I guess ranks reset.

    Anyways, my IGN is : matt091498
    Posted in: PC Servers
  • To post a comment, please .