• 1

    posted a message on Pam's Mods - May 14th, 2018 - 1.12.2u Released

    1.7.10j - Bug Fix or Bust

    - Major Change: All previously Palm tree-style fruit trees have been re-coded to act like/look like normal fruit trees. This fixes sapling issues, bonemeal issues, and spawning issues. Previously generated Palm trees will exsist fine but newly generated and/or bonemealed trees will take the new normal tree shape. RIP Palm trees
    - Change: Candied Lemon recipe now requires Bakeware instead of Saucepan
    - Config Option: You can change the amount of Baits gained from recipes - fishtrapbaitrecipeamount, grainbaitrecipeamount, veggiebaitrecipeamount, fruitbaitrecipeamount - Default: 4
    - Config Option: You can change the amount of Fresh Water from buckets again - freshwaterfrombucket - Default: 1
    - Config Option: You can now disable special farmland needs of water crops - enablecropspecialplanting - Default: true (If true, seed planting doesn't work on farmland. If false, crop planting doesn't work on water. No matter how it's set, previously planted crops on water *only* will stay)
    - Fix: You can now correctly turn off/on HarvestCraft fish with enableharvestcraftfish
    - Fix: Juicer and Saucepan can now be crafted in any part of the crafting grid instead of just in the middle
    - Fix: Config option cropsdropSeeds now works BUT you need to set rightclickharvestCrop to false, else the game uses the dropped crop item to re-plant the crop, leaving you only seeds.

    Posted in: Minecraft Mods
  • 2

    posted a message on Pam's Mods - May 14th, 2018 - 1.12.2u Released

    I will be releasing a bug fix for HarvestCraft today. If anyone wants to help me find bugs reported in this thread, I'd really appreciate it.


    Things I've already fixed: Palm Tree generation/bonemealing issues, enable/disabling HarvestCraft fish, fresh water amount config added back, and allowing the change of bait amounts when crafting

    Posted in: Minecraft Mods
  • 0

    posted a message on Pam's Mods - May 14th, 2018 - 1.12.2u Released

    If you are using the following mods, please don't report bugs here:


    Hunger Overhaul

    Spice of Life

    Apple Core

    Agricraft


    These mods modify/re-place my blocks and items sometimes causing issues only they can resolve.

    Posted in: Minecraft Mods
  • 2

    posted a message on Pam's Mods - May 14th, 2018 - 1.12.2u Released


    Weee! Flowers update in the works

    Posted in: Minecraft Mods
  • 0

    posted a message on Pam's Mods - May 14th, 2018 - 1.12.2u Released

    Slightly medical term graphic health update: https://www.patreon.com/posts/2921070 TLDR: Kidneys fine, female parts are not =(

    Posted in: Minecraft Mods
  • 1

    posted a message on Pam's Mods - May 14th, 2018 - 1.12.2u Released
    Quote from drakray»

    The question is, in fact, are those hard compatibility based on the fact that they are popular mods, or soft compatibility base on biome specification applicable to any type pf biome from any mods that add some.

    Because I got RWG(Realistic World Generator), and I've yet to see any HC Tree, and everything takes forever to grow in default config(biome-dependant speed) without some sort of fertilizing.

    Also, by using temperature/rainfall value instead of biome name, some crops could be grown in more than just forests/plains, as IRL crops are temp/rain dependant(even if biome IS a sort of combination of both parameters)


    I believe most of your issues are from using Hunger Overhaul, not HarvestCraft. My crops aren't biome dependent.

    Posted in: Minecraft Mods
  • 1

    posted a message on Pam's Mods - May 14th, 2018 - 1.12.2u Released

    Do you like Weee! Flowers? Take this survey linked on my Patreon post here: https://www.patreon.com/posts/2886721

    Posted in: Minecraft Mods
  • 1

    posted a message on Pam's Mods - May 14th, 2018 - 1.12.2u Released

    For those wanting full documentation of HarvestCraft:http://ftbwiki.org/Pam%27s_HarvestCraft

    Posted in: Minecraft Mods
  • 3

    posted a message on Pam's Mods - May 14th, 2018 - 1.12.2u Released

    Fixed bugs in Get all the Seeds!, Clay Spawn, and Simple Recipes. Added config options for almost everything in Simple Recipes (see change log in ZIP file for more detail).

    Posted in: Minecraft Mods
  • 6

    posted a message on Pam's Mods - May 14th, 2018 - 1.12.2u Released

    I'm going to be releasing weekly or bi-weekly content and bug fix updates from now on! No more waiting for Patreon amount goals for new stuff! However, Patreons will be getting the chance to vote on new added content and other fun stuff!

    Posted in: Minecraft Mods
  • 0

    posted a message on Pam's Mods - May 14th, 2018 - 1.12.2u Released

    https://www.patreon.com/posts/2546013


    This blog post is available to be viewed by anyone.

    Posted in: Minecraft Mods
  • 1

    posted a message on Pam's Mods - May 14th, 2018 - 1.12.2u Released

    I've updated the description section on CurseForge for Pam's Harvest the Nether. Here it is:


    Adds trees, fruits, bushes, crops, glow flowers, and survival recipes to the Nether


    Nether bed will only work once Better Sleeping adds Nether support.


    Marrow Berry and Ignis Fruit are listAllfruit, Blood Leaf is listAllveggie and listAllgreenveggie, and Flesh Root is listAllrawmeat


    • 9 Netherrack = 9 Cobblestone
    • 2 Gravel = 2 Sand
    • 1 Nether Log = 4 Nether Planks
    • Nether Planks can be used to make any normal wood stuff
    • Nether Saplings drop from Nether Leaves
    • Blood Leaf/Flesh Root/Marrow Berry = Seed (should be able to use both to plant in Soul Sand)
    • 2 Glow Stone = Glow Flower Seed
    • 3 Glow Flower = 2 Glow Stone
    • Glow Flower seed must be planted in tilled soil
    • Glow Flower itself can be placed on Netherrack, Soulsand, and Dirt, Farmland, Grass
    • 3 Quartz, 1 Nether Brick = Quartz Ingot
    • Shape ingots normally with sticks to make tools, etc for armor
    • Six blood leaves and three Nether planks on the bottom will make a Nether Bed
    Posted in: Minecraft Mods
  • 0

    posted a message on Pam's Mods - May 14th, 2018 - 1.12.2u Released

    Lack of updates and response to you guys is due to be being continuously ill. I'm in wait to see more doctors in two weeks, so I hope to feel better soon.

    Posted in: Minecraft Mods
  • 0

    posted a message on Pam's Mods - May 14th, 2018 - 1.12.2u Released

    Cranberry, seaweed, and rice crop items should grow on one deep still water blocks so long as there is another block under it you can target.


    Cactus fruit crop item plants on sand.


    White mushroom crop item plants on logs.


    All of their seeds should plant without issue on tilled soil.


    That's how it *should* be. >.<?

    Posted in: Minecraft Mods
  • 0

    posted a message on Pam's Mods - May 14th, 2018 - 1.12.2u Released
    quote=Tarasicodissa;../../../members/Tarasicodissa;1294413-pams-mods-june-10th-harvestcraft-1-7-10i-re?comment=1840]I have trouble finding water gardens in my world. Tried a lot of different things - generated new chunks, made sure I was in ocean biome, nothing helped. I was having the issue on version 1.7.10h, tried updating to 1.7.10i, it's still the same. I use biomes'o'plenty and a couple of other mods, none of them should hopefully interfere with harvestcraft. Is it a known issue or I am the only one experiencing this? Anyone has an idea what could be causing this?
    No one has reported any problems.
    Quote from Fevix»

    Trying to run with Thaumcraft and a few other mods. Have tried everything, am desperate. I'm making this pack for a server.
    http://paste.feed-the-beast.com/view/969a45fa

    Re-name any of my mods to ZZZZZPam instead of just Pam in the beginning. This error seems to be caused by a loading issue.
    Posted in: Minecraft Mods
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