• 0

    posted a message on 24/7 1.9.5 Server With Plugins [CHESTSHOP] [ECONOMY]
    thanks for the link
    bewarned that world edit does not work perfectly with it though.
    the server locks up and drops everyone when making changes that are even as small as 200x10
    Posted in: Minecraft Survival Servers (archive)
  • 0

    posted a message on T Flip flops in multiplayer?
    Quote from ATW2800

    So, I've been messing with redstone in SMP. I can't get t-flip flops to work. I've tried multiple piston designs as well as the standard ones. Either way, it either gives no output whatsoever or will simply pulse as if i had just run the current through a standard wire. Is this a known problem? The server I'm using has a few minor plugins, but none of them affect redstone as far as I know.


    I've used the this one several times on SMP , to make hidden doors, and had no problems with it.
    Posted in: Redstone Discussion and Mechanisms
  • 0

    posted a message on [Beta 1.7.3]AJ's Redstone Simulator [v2.0] (Selection! Pistons Pause!)
    Quote from AnonymousJohn

    I sort of thought that's what you meant about the save failing. Although, I could've sworn I had fixed that in a previous update. In any case, it's fixed now.

    It's strange that the sound bug should happen only with my simulator. I've made no changes to anything that plays sound! Did you copy the resources folder to your mcGoesHere folder? If not, I'd suggest trying that. Otherwise, I don't know what to do about it. I couldn't possibly begin to source that error.



    In any case, I've set a release deadline for this Sunday night! After that I'll have a little less than a week to 'film' a video and put it on YouTube before I'm on vacation without Internet or computers. I'm still open to suggestions about selection implementation!


    While browsing the forum I came across DJoslin's post on his next mod.
    Watch the first video, he has managed to trigger the sound bug in his video, that posted in here about.
    I suspect his bug, and mine may be caused by the mod maxing out the cpu during sound play back.


    Why not see if they'll let you use World Edit SSP and World Edit GUI SSP, as the foundation for selection and schematic manipulation?
    It would cut down on the amount of coding you'd need to do and would let you, quickly get a chat command version out quickly.
    You could worry about a gui for the commands later.
    Posted in: Redstone Discussion and Mechanisms
  • 0

    posted a message on [Beta 1.7.3]AJ's Redstone Simulator [v2.0] (Selection! Pistons Pause!)
    Quote from AnonymousJohn

    I appreciate your enthusiasm! That first bug is interesting; I don't think it happens on my computer. What OS are you running? Does this happen when you play Minecraft on that system?

    The second bug is something I can work on. I'll have it fixed by the next release. Thank you!


    I need to correct the bug report on the filename, the save doesn't fail, it's just that the app, will save without a file type if none is specified, and will not display
    files that don't end in .schematic.
    Manually fixing the file name allows the app to display/load the file.

    I'm using XP SP3 .
    When I play MC, there is "some" random noise from my speakers, but it's not noticeable unless the volume is turned waaaaay up.
    With your editor, if sounds are set to 0 (zero) there is LOUD random noise (i.e. it goes from hissing and/or buzzing to louder squealing)
    emitted from my speakers.
    If i turn the sound up then sound files are played multiple times which each sound generating action.
    The sounds will repeat either a few times or for 15 to 20 seconds.
    If I break 3 or 4 blocks, i could end up with a dozen or more sound effects effects all stuttering, looping, repeating (not in sync with each other) for long periods.
    Very annoying!
    But I still love the app, just have to turn my volume down when using it.
    Posted in: Redstone Discussion and Mechanisms
  • 0

    posted a message on [Beta 1.7.3]AJ's Redstone Simulator [v2.0] (Selection! Pistons Pause!)
    I love this tool, a giant leap in evolution of redstone simulators :smile.gif:

    I would like to mention 1 irritating bug, sounds loop for 10 to 20 seconds,
    when placing or destroying any block.
    It also sounds like sounds are being played multiple times at once.

    Edit: Sorry, forgot something.
    When saving a schematic, the save fails if you don't type in the full filename (i.e. including the .schematic part , too)
    it should append the file type to the filename, if its not entered, like the average windows app does.
    Posted in: Redstone Discussion and Mechanisms
  • 0

    posted a message on Underground Survival: Pass it on
    Quote from Celivan70

    Returned: http://www.mediafire.com/?ncniiq628n9e97g

    Change-Log: More mob proofing.
    -Added a counter measure to spiders climbing my mob grinder's walls.
    -Added wooden floors.
    -Fixed railing on the drowning mob grinder.
    -Found a nifty secret. :tongue.gif:
    -Re-did double opening doors...again.
    Enjoy!


    Sorry,Celivan, your upload failed, plz re-up it.


    Quote from ocomobock

    Alright, I'm done. The next person to take the map must use this download link, instead of the one DemonicRegret returned: http://www.mediafire.com/?8ykcglcozb92yu7

    Don't worry though, DemonicRegret. All I did, was download your map, and add a small chest with two stacks of sand in it that I spawned at our base. I didn't touch anything else in the map. We didn't really have enough sand, I realized. We didn't have enough to make windows, or to make a decent cactus farm. So hopefully this will help.

    No disrespect intended, this is a great challenge you started, but i feel that you're
    removing the challenge , making it less interesting by cheating in more supplies.

    I haven't participated, because i use many mods, and don't know how they'd affect the map for others, but I did d/l the version posted above Celivan's and took a look around,
    (btw I love what everyone's done to add their touch to it, great work gals/guys)
    and in the end was able to locate a sandstone and sand mining area.
    (just my .02)
    Posted in: Maps
  • To post a comment, please .