Hey you! Since you made it here, yes this is an official source for my shaders. Beware of fishy "shader websites". Also be sure to check this thread every now and then for updates and news! (Or Twitter, Facebook)
What is "Sildurs shaders"?
It's various shaderpacks for optifine with it's inbuild shadersmod. The goal is to create performance friendly shaders that run on any system, while still offering great visuals. The most lightweight shaderpack being enhanced default. They are also highly customizable using the available ingame shader options. So be sure to check them out!
Vibrant shaders screenshots:
Enhanced Default screenshots:
Fabulous shaders screenshots:
Basic shaders screenshots:
Videos: (More videos are welcomed!):
Minecraft Cinematic - SILDUR'S VIBRANT EXTREME V1.19 | 4K60fps (v1.19):
Minecraft 1.12 - BEAUTIFUL GRAPHICS! by JerenVids (vibrant shaders v1.166):
Review/Showcase by PythonGB (v1.153):
EthosLab taking a look at my shaders (v1.153):
Cinematic by XDanielcrafter1X (v1.141):
Me, showing of some new settings that can be tweaked ingame - while playing. (there are more tweakable features by now)
Agreement:
(read this before downloading, you accept it by downloading!)
You are not allowed to:
- Rename any shaderpack and upload them as yours.
- Modify my shaderpacks and upload them with your name on.
- Provide mirrors by reuploading my shaderpacks.
- Copy and paste code or whole files, (like gbuffers_water.vsh) into your shaderpack.
You are allowed to:
- Create videos of it, linking this thread or my fb page would be great!
- Modifiy it for your own only - without sharing it online.
Downloads and changelogs are available on my website:
https://sildurs-shaders.github.io/downloads/
https://sildurs-shaders.github.io/changelogs/
Consider supporting me on Patreon and get early access to updates!
https://www.patreon.com/Sildur
Vibrant shaders features:
(Latest update: August 8th, 2022)
- Pretty much everything, it's my main pack. It also has alot of ingame options, so be sure to check them out.
Lite and medium preset should be used on Macs, Intel gpus and low end gpus. While high and extreme should be fine on most modern gpus.
Enhanced Default features:
(Latest update: August 8th, 2022)
- Full support for default minecraft, meaning things like night vision work fine!
- Temporal anti-aliasing (TAA), Shadows, colored shadows, underwater shadows, godrays, bump and parallax mapping, reflections, cel-shading, color boost, crossprocess(color filer), tonemapping, motionblur, depth of field and distance blur, all while still maintaing a very vanilla like look.
Everything listed above can be tweaked ingame, so be sure to check out those shader options!
Basic shaders features:
(Latest update: August 8th, 2022)
- Full support for default minecraft, meaning things like night vision work fine!
- Temporal anti-aliasing (TAA), bump and parallax mapping, cel-shading, color boost, crossprocess(color filer), tonemapping, motionblur, depth of field and distance blur, all while still maintaing a very vanilla like look.
Everything listed above can be tweaked ingame, so be sure to check out those shader options!
Shaderpack using Mojangs inbuild shader function, supported version: 1.16.1
Fabulous shaders for 1.16.5:
(Latest update: June 28, 2020)
- This is a shaderpack using the inbuild mojang shader functions. It requires the fabulous shader option to be turned on.
- Features: Antialiasing, Bloom, Celshading, Depth of Field, Tonemapping and ported mojang shaders Bumpy and Blobs.
See the installation guide on my website for how to use it and for changelogs:
https://sildurs-shaders.github.io/install/
https://sildurs-shaders.github.io/changelogs/
Reporting Bugs or Problems:
Example:
Getting error final.fsh and composite.fsh plz help me
Nvidia GTX 960, driver 362.00
Windows 10 Pro x64
Here's my log output:
.....
Please post your log output in a spoiler by doing this (spoiler)your text(/spoiler) replace () with [].
Want my signature? Here's the code:
<a href="http://www.minecraftforum.net/forums/mapping-and-modding-java-edition/minecraft-mods/1291396-1-6-4-1-12-2-sildurs-shaders-pc-mac-intel-vibrant" target="_blank" rel="noopener noreferrer"><img src="https://i.imgur.com/WLlEhKf.png"></a>
You can find me here to be always up to date on whats going on:
My other projects:
Enhanced Skyrim Special edition
Enhanced Elder Scrolls Online
Enhanced Monster Hunter: World
Witcher 3 Improved antialiasing
Nioh 2 Improved antialiasing
Credits\Thanks:
Chocapic13 & Alexei, Vibrant shaders based on them.
Karyonix - Maintains and updates the GLSL mod, which without my shaderpack would not work.
Sp614x - Updating and including the shadersmod in optifine.
Skype/Discord Testers - Helped me solve common bugs and problems.
N3rdFall, for this awesome signature!
~Sildur
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Here's The Start!
First, you'll need to understand hooks. These are what call in events to happen. Here's a list :
function useItem (x, y, z, itemId, blockId)
function attackHook (attacker, victim)
function procCmd (cmd)
function modTick ()
function newLevel ()
function leaveGame ()
See those? Those are hooks. These are incredibly vital to learning JavaScript and ModPE. I'll go over them in detail below.
function useItem (x, y, z, itemId, blockId)
This makes an event happen when you use a certain item on/or a certain block. x,y,z marks the point you use it.
function attackHook (attacker, victim)
This makes an event happen upon hitting an enemy. YOU are the attacker and the foe is the victim. This is important!
function procCmd (cmd)
This helps you create Commands! This is quite useful!
function modTick ()
This causes an event to happen every game tick. Not a second mind you, but a tick. This is ridiculously fast!
function newLevel ()
This causes an event to happen upon entering a world!
function leaveGame ()
This causes something to happen when you leave a world. Not too sure how this will be helpful though.
Got it? I hope so. Time to go on!
Setting Up Your Script
The way you should set-up your Script is muy importante (very importante) .
Here's how I do it.
This is a good start.
I'll keep working on this, I need to go for now. I'll work heavily on making this a great tutorial for everyone. Be back some other time! PEACE!
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WARNING STILL IN VERY EARLY DEV NO ACTUAL POSTS YET
http://modpehelp.webs.com/
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That game absolutely SUCKS. It should be dumped in a volcano and DIE. I like Survivalcraft though.
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