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    posted a message on [V1.7.3] Extended2x2 (on Hiatus)
    Quote from GreyAcumen »
    Quote from MarchNer0 »
    If anyone wants to know about the Boomerang and the Knife's easter egg, it's that once it hits a mob, the mob will target as a foe untill either you get the boomerang back, or once the knife hits the ground.

    That's actually not the secret at all.

    Aww, I thought I had it :tongue.gif:

    Once this updates, I will find it!

    I assume that it has to do with either the physical structure (they are both 3D items that aren't being held). Or the fact that they both go airborn.
    Posted in: Minecraft Mods
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    posted a message on [V1.7.3] Extended2x2 (on Hiatus)
    If anyone wants to know about the Boomerang and the Knife's easter egg, it's that once it hits a mob, the mob will target as a foe untill either you get the boomerang back, or once the knife hits the ground.
    Posted in: Minecraft Mods
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    posted a message on [1.3.2] SDK's Mods [v1] *Aug 18th ModLoaderMP Updated*
    Quote from naphack »
    Quote from spalek83 »
    1. Grenade launcher & Stickybomb launcher as separate weapons, faster rate of fire then throwing, longer range due to barrel.
    faster rate of fire is ********... there are 2 kinds of grenade launchers, these days: the ones with a huge range and... well... no real fire rate and the others which need like 2 people to operate!
    Would be cool to have a full automatic grenade launcher, but it'd need to be like placed as a block and the operated... It's just stupid to me anyway.

    2. Plastic Explosives, that require detonation time set each time it is placed.
    I'd rather have proximity mines or contact mines
    3. Explosives with separate detonator, so you can make sure your target walks into range, then detonate from a distance, laughing. see above
    4. Nuke From Orbit. Target acquisition with laser pointer. Long delay (30 seconds +). You make payload, then..
    what? why'd you need to point with a laser? a freaking nuclear missile can find its way without any laser anyway! plus, lasers is ********, cause what the **** does a nuke, which detonates few thousand metres above the ground anyway, care about a laser dot on the ground? And how the **** would you craft or balance that?
    5. Glider, jump off mountain (has been stated before)
    6. Movable Barricades as tall as person, with a hole in center. (for easy deployment of structure larger then one block).no, no, no... you know anything about guns? yes? the only barricades, which can ward off gun fire are just too heavy to be moved by some random guy
    7. Nerve Gas, makes the screen trip out, causes your point of focus to wander making shooting accuracy difficult.
    nerve gas kills you...
    Quickly.
    There is no screen tripping out or whatever. You get the urge to puke, turn blind and die a few moments later... Nothing spectacular.

    8. Mechs. Probably needs a new mod, but I just had to say that. (minecraft mechs, what could be more awesome)
    yes, needs a new mod, wrong place to suggest it then, I'd guess
    9. Infrared Vision (see bodies through buildings)
    ******** again. Takes any fun out of partisan playstyle in multiplayer
    10. Heat Seeking Missiles for rocket launcer. (fire & forget)
    seriously? are you that dumb? that missile would maybe find the next fire or the next lava patch but no freaking missile can reliable track down any human being... heat seeking missiles can follow helicopters, tanks, motorbikes, whatever, everything with an engine, which obviously heats up the surrounding air pretty high... A heat seeking missile would maybe track down a human in the winter of sibiria but that's about it...
    It's also not a matter of whether or not it can be done, it's also a matter of whether it makes sense at all. It doesn't make sense to create a high-tech infrared device which CAN track down persons and put it into a rocket, which is a) already way too overkill to fire on single persons anyway and :cool.gif: will destroy that infrared device just to kill a person... wooh...

    11. Keypad lock for doors. Click on door, mini keypad pops up, enter right code, door opens. Wrong code entered, sentries acquire target lock on you and fire.yes... makes absolutely sense and sounds absolutely minecraft'ish... It doesn't even work at all, using the minecraft redstone system, you'd even need additional codes to code a secondary redstone condition or whatever just for this purpose... Plus this is again the wrong place to ask for it.
    12. Jetpackjetpack suggestion number 10^36.
    13. Nether gun, enemy gets loaded into the nether without an exit portal, has to die to return to land of the living.
    srsly, pls go kill yourself...
    14. Railgun, some sort of bonus over sniper rifle, but the drawback of a trail being left, so a sniper on a mountain's shots can be traced to location from each shot.
    Railgun is fine but I'd say, it needs a way bigger gun, so why don't make it like a stationary turret, which you drop down as a block and operate from the outside? But it doesn't sound that good considering the way, electricity is treated in minecraft... Just doesn't sound fitting
    15. Muzzle fire from each gun, so you can visually see the shooters location at night (i apologize if this is already implemented)might also be a matter of performance, if the game had to recalculate lighting like 50 times a second during a larger fight...
    16. Tranq dart, perhaps with other items enableling the ability to drag people, bind their hands and feet.
    17. Medic's Medikit, to heal other players. Unlimited Use, Heals .5 Heart per Second perhaps. Cannot heal self with it, or use weapons while it is equipped.why the **** would you give it unlimited uses?.
    18. Predator Drone. Ability to watch it's location, control, fire weapon from a location, equipment would be placed on ground, not in inventory (like a cockpit). No ammunition could make it just for surveillance.yes! We definitely need this!!!!!!1111oneoneeleven
    19. Teleporters, step on place, end up on other side. One location would only lead to one location, no dialer.theres a mod like this already
    20. Ammunition with phosphorous. Small initial damage, but unless you fully heal you will die slowly (but not too slowly, like within 30 seconds)yes! We need Genocides! And more ammo types! we need armor piercing ammo, explosive ammo, dum dum, target seeking ammo, uranium ammo,... srsly...

    :--+: Insert agreement :--+:
    Posted in: Minecraft Mods
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    posted a message on [MOD][WIP] ZombieCraft (Nazi Zombies in Minecraft!)
    Quote from Investigator »
    Right now I'm searching for the sounds in my WaW files on my PC, hopefully I'll be able to put them here soon. If I do find them, is there a certain format you would need? i.e. .mp3, .wav, etc.

    If I'm right, Minecraft uses .ogg files.
    Posted in: WIP Mods
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    posted a message on [MOD][WIP] ZombieCraft (Nazi Zombies in Minecraft!)
    Quote from The2ndOriginal »
    Quote from MarchNer0 »
    -snip-


    I think we might be using yours, can you give me the .png pack please?


    What do you mean? Do you just want them on a blank background, or in the items.png that Minecraft already uses...
    Posted in: WIP Mods
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    posted a message on [MOD][WIP] ZombieCraft (Nazi Zombies in Minecraft!)
    Quote from crashomer »
    Quote from MarchNer0 »
    I just realized you never announced who's gun sprites you're using!

    I hope you picked mine :Skeleton: I updated mine a bit also:

    Normal sized:
    3x zoomed in:

    Now the Raygun looks more... right, and the MP40 looks more accurate (last time I did it from memory)
    Also most guns had minor adjustments to them.



    i think sdk made his own sprites for the mod

    I made SDK's sprites T.T
    Posted in: WIP Mods
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    posted a message on [MOD][WIP] ZombieCraft (Nazi Zombies in Minecraft!)
    I just realized you never announced who's gun sprites you're using!

    I hope you picked mine :Skeleton: I updated mine a bit also:

    Normal sized:
    3x zoomed in:

    Now the Raygun looks more... right, and the MP40 looks more accurate (last time I did it from memory)
    Also most guns had minor adjustments to them.
    Posted in: WIP Mods
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    posted a message on [MOD][WIP] ZombieCraft (Nazi Zombies in Minecraft!)
    Quote from The2ndOriginal »
    Yea lol. Richtofen... Nikolai.... Dempsey...

    Takeo? All aisans are now dissapoint.
    Posted in: WIP Mods
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    posted a message on [MOD][WIP] ZombieCraft (Nazi Zombies in Minecraft!)
    Quote from The2ndOriginal »
    Quote from PenitusVox »
    Quote from The2ndOriginal »

    And we may not even charge for anything... Just ask for donations as often as possible.

    Have you thought about better weapons, or something such as more friendly AI, if you do pay? That way every one can be happy, and people who DO pay get something from it.

    How do you send maps? I'm new to all this. How do you make a map? xD

    Diamond for you :Diamond:


    You'll find there are better weapons. I'll let you guys mess around in the Mystery box to find out exactly what weapons those are :smile.gif:

    Friendly AI, is in the game. Its called 1-Up Fizzie, and it spawns one of the original characters to fight with you.

    As for maps. You can upload them to our website and they will be stored in our database. Members of the forum can comment on them and download them. As for making. There will be a map create mode :biggrin.gif:

    Sorry March, made you sound stupid on accident ;P


    It's allright.

    But, your saying there is a soda that has the chance to spawn Richtoven to help me fight? Holy ---- I need that!
    Posted in: WIP Mods
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    posted a message on [MOD][WIP] ZombieCraft (Nazi Zombies in Minecraft!)
    Quote from The2ndOriginal »
    Quote from MarchNer0 »
    ya hay have sead that thay will proble make a porgram so every one can make new maps.
    P.S. this is going to kick ass.

    -snip-


    MarchNer0 did not type that!
    Posted in: WIP Mods
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    posted a message on [1.3.2] SDK's Mods [v1] *Aug 18th ModLoaderMP Updated*
    Quote from ChristianTypeT »
    How do you get sentries to shoot faster? Does it depend on the gun?

    Yes. For more speed, place an MP5 instead of the AK47. But, it will get weaker. Your call which is more effective.
    Posted in: Minecraft Mods
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    posted a message on [MOD][WIP] ZombieCraft (Nazi Zombies in Minecraft!)
    Quote from The2ndOriginal »
    Quote from MarchNer0 »
    Downloads of the free content = 100%

    Downloads of non-free content = 10%

    Face it, you know it will happen.


    If 90% of people can't afford a 25-50 cent purchase...

    Kidding lol. If 10% of people who have viewed this thread, purchased the even the smallest amount, we could pay for the server.

    I'm going to try to purchase, but the problem isen't affording it, it's being able to pay for it. Me for example, I'm 15 and my dad hasen't gotten me a credit card/debt card, so I'll have to ask him to get me it. And I doubt he's going to waste his time getting this, considering how hard I tried to get him to get MineCraft in the first place.
    Posted in: WIP Mods
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    posted a message on [MOD][WIP] ZombieCraft (Nazi Zombies in Minecraft!)
    Downloads of the free content = 100%

    Downloads of non-free content = 10%

    Face it, you know it will happen.
    Posted in: WIP Mods
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    posted a message on [1.3.2] SDK's Mods [v1] *Aug 18th ModLoaderMP Updated*
    Quote from King_Sean »
    Why cant yu have some things in yur inventory???

    They are non-invintory existant items. Take the oil bucket for example. Using it places oil on the ground, but there is no way to have pure 'oil' in your invintory.
    Posted in: Minecraft Mods
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    posted a message on [1.3.2] SDK's Mods [v1] *Aug 18th ModLoaderMP Updated*
    Quote from kalcony »
    where can i download mincraft again!!!??


    Delete your 'bin' and 'resources' folders, and run minecraft. They automatically redownload!
    Posted in: Minecraft Mods
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