Idk if someone already found this bug but I was trying to set up a auto-creation system with the Arcane Trasmutator and a clay golem. If the needs are filled the golem well start to take the item out. When it dose it gets the item in the output without using the aspects or the Vis. If its set to keep takeing items out it well make free items.
Is there a way there could be a forced crafting for storage blocks even with gregtech? I mean in one AE system all I get are crafting loops and I want a way to store in blocks and then uncraft for use.
I guess I well try the new utility chest mod tell this is updated. I don't care for all the extras that mod but I hate to be without this funtion with buildcraft.
If you want to add support for another mod CovertJaguar you should add EnderStorage so we can have EnderStorage Carts. So with that you could set up a Miner that would go forever. If you let the tunnal bore pull cutting heads, track, fuel, and gravel from linked carts.
Are you paying me? No? Have something useful to say? No? Then dont talk to me!
You would have a point that there is no point not to do SMP all the time when modding. The problem is and you can see it if you look at other large mods like buildcraft. SMP has about 20 times more coding problems then just SSP. So to work out all the SSP bugs first works better then having both SMP and SSP bugs all at the same time and not knowing whats what untell you test it 100 times over your self.
I don't know if this bug has been found but its not in the wiki.
There are holes in my bedrock to the void.
Also suggestion:
I hate to see things go to waste and you still have yet to add glass so.
Diamond Tipped Grinder:
Using diamond chips or smashing flawed diamonds into chips to use as part of the recipe.
Damage based item so after a lot of uses it breaks.
Production:
Charcoal powder (From charcoal for gunpowder)
Sulfur powder (change sulfur to a crystalline formation and have to grind it)
Gem powder (grind chips into one powder and flaws into two used below)
Glass production and tinting:
Glass is made of Sand, Dolomite, and Limestone. (mostly)
Needed blocks:
Mixing furnace:
Mixes Limestone, Sand, and Dolomite
Add color in this step (Gem powder) 1:1 for color.
Output:
Colored molten glass
Glass floating furnace:
(Now we use molten tin to allow the glass to cool on.)
Uses tin in the main construction.
Would need to be heated before hand and allowed to cool down.
Output:
Colored glass pane
I really enjoy this mod and I like how you bring across the realism to minecraft.
To anyone wondering the tmi patch is on page 183
If you need the server side patch its on page 157
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In RPS if there is motion sensors, will there be both proximaty sensors and true motion sensors?
IDK why that number is not on the front page in the FAQ or the link. I have been waiting for someone to post the number.
I think she was refering to the fact that the guy she quoted said he. :biggrin.gif:
Hey I was just trying to be funny and friendly' like I always am if you don't like it you don't have to read if and if she dose not like she well say something about it. >.>
P.S. Been futsing with BTW and your IR always triggers to fast so I have to use a turntable clock to save space. If you made a gui for the pulse gen that allowed you to control the length of the pulse it mite make things easier in the long run just saying it was the first block I tried to use with it to fix the problem.
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Ya it’s easy to center and animate it if you had them. Well if you get short on mechanics it would be nice to have one map mod that doses this.
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So I well still use this when it gets updated.
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Edit* Nvm I was tired and forgot to delete my old 2.1.5 when I put in 2.1.6.
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You would have a point that there is no point not to do SMP all the time when modding. The problem is and you can see it if you look at other large mods like buildcraft. SMP has about 20 times more coding problems then just SSP. So to work out all the SSP bugs first works better then having both SMP and SSP bugs all at the same time and not knowing whats what untell you test it 100 times over your self.
Hey look a wild troll don't look at it.
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There are holes in my bedrock to the void.
Also suggestion:
I hate to see things go to waste and you still have yet to add glass so.
Diamond Tipped Grinder:
Using diamond chips or smashing flawed diamonds into chips to use as part of the recipe.
Damage based item so after a lot of uses it breaks.
Production:
Charcoal powder (From charcoal for gunpowder)
Sulfur powder (change sulfur to a crystalline formation and have to grind it)
Gem powder (grind chips into one powder and flaws into two used below)
Glass production and tinting:
Glass is made of Sand, Dolomite, and Limestone. (mostly)
Needed blocks:
Mixing furnace:
Mixes Limestone, Sand, and Dolomite
Add color in this step (Gem powder) 1:1 for color.
Output:
Colored molten glass
Glass floating furnace:
(Now we use molten tin to allow the glass to cool on.)
Uses tin in the main construction.
Would need to be heated before hand and allowed to cool down.
Output:
Colored glass pane
I really enjoy this mod and I like how you bring across the realism to minecraft.
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Blast the bureaucracy wins again.
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IDK why that number is not on the front page in the FAQ or the link. I have been waiting for someone to post the number.
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you are better off taking the top off and letting it grow I used buildcraft and Block Dispenser to suck it in and put it in pipes.
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Hey I was just trying to be funny and friendly' like I always am if you don't like it you don't have to read if and if she dose not like she well say something about it. >.>
P.S. Been futsing with BTW and your IR always triggers to fast so I have to use a turntable clock to save space. If you made a gui for the pulse gen that allowed you to control the length of the pulse it mite make things easier in the long run just saying it was the first block I tried to use with it to fix the problem.