• 0

    posted a message on Bookshelf
    I have released the mod here: http://www.minecraftforum.net/topic/1715814-147-forge-bookshelf/
    Posted in: Suggestions
  • 4

    posted a message on [1.4.7] [Forge] Bookshelf
    Bookshelf is updated to 1.6.2 and now part of Simple Things Mod




    The mod adds new type of bookshelf with only one face.



    The block is directional and changes it's state depending on it's content. It can store up to 8 items - all types of books and maps.






    The enchantment is remastered and now you will have to use 60 books instead of 45 to reach maximum enchantment level. But every single book placed in every single bookshelf will change enchanting possibilities and amount of particles spawned by this bookshelf.





    You can hook up BUD switch to detect when player grabs/puts book inside it, because content change cause block updates and make hidden passages triggered by the book in the bookshelf.





    Download: http://www.mediafire...vqslgfhyqdq29ly

    Reddit X-post: http://redd.it/19q23e




    Posted in: Minecraft Mods
  • 0

    posted a message on Bookshelf
    Thank you guys!

    I made it in 1.4.7, so no hoppers and comparators compatibility yet. I'll try it when MCP for 1.5 will be out.
    Posted in: Suggestions
  • 11

    posted a message on Bookshelf
    I wrote a mod to explain my idea on how bookshelves can work.


    Released here: http://www.minecraftforum.net/topic/1715814-147-forge-bookshelf/

    No download available because I'm still suck at Java. Will try to rewrite it for Forge later.



    The new bookshelf is directional block with only one face.
    It can change it's state depending on contents.



    It can store up to 9 items - all types of books and maps.
    The items can't be stacked inside it.



    Drops empty bookshelf and contents upon breaking



    7 full bookshelves and 1 half-full bookshelf are equal to the old 15 bookshelves in terms of enchanting. You need 45 books for lvl 30 enchantments as before.

    The enchantment level is modified as in the old bookshelves -
    3 books (or maps) give you 2 lvl incrementation.
    6 books - 4 lvl incrementation.
    Even though the bookshelf can store up to 9 items, the 4 lvl increment is maximum.



    Full bookshelves emit twice more particles than half-full bookshelf.



    You can take and store books when you use the table without worrying about maximum lvl decrementation.



    For mapmakers it is possible to create big libraries where you can actually hide some code/password or just stories.



    You can use the bookshelves as redstone switch because it cause updates upon contents change and open hidden passages etc.
    Posted in: Suggestions
  • 0

    posted a message on [1.4.5][Forge] Container-Based Gui Tutorial
    I want to change block id depending on empty slots quantity and I tried to use updateEntity() method, like furnace, but now my gui is just not opening.
    Is this a right way to do that or I can somehow update the block from container file only when it's contents are changing?

    Would be cool if you add Slot tutorial for specifying furnace fuel or making special chest for some types of items.
    Posted in: Tutorials
  • 0

    posted a message on Universal Mob Grinder (with Sorter, Record Farm, Purifier, etc.)
    Check out my UMG guys!

    Posted in: Other Videos
  • 0

    posted a message on Beacon Block Overpowered?
    Quote from GorgeousTaylor

    Another stupid thing about the beacon is that it is entirely unaffected by the material that the pyramid is made from, or the fuel that is used to power the block. If it doesn't matter what is used, everyone is just going to use iron. It's dumb.

    I think gold is less valuable.
    Posted in: Future Updates
  • 0

    posted a message on Infinite Creeper spawner simulation in 1.4
    Quote from doomsdoor

    You can use iron golems since they kill all the zombies and skeletons and use cats to move the creepers faster. with less non creeper mobs you get more creeper spawns

    It is an addition to my Sorter. I made it not just for Creeper farming.
    If you want to farm just Creepers I have another compact sorter that can work without Iron Golems. It is less accurate though.


    Quote from Voyager_John

    Post a video for that or even a picture?

    Here's the old one:
    And these are screens of the new improved one. I'll make a video about it when whole structure is done.


    Posted in: Future Updates
  • 0

    posted a message on Infinite Creeper spawner simulation in 1.4
    Quote from Debugman18

    Very nice. I hope you know you could make a killer record farm with that setup. ;)

    I have a good-looking automatic record farm integrated with mob sorter already.
    Sadly you won't need it after the first use...
    Posted in: Future Updates
  • 0

    posted a message on Infinite Creeper spawner simulation in 1.4
    Quote from Omega Haxors

    That's a good idea but how would you distinguish the creepers from the other mobs? Would you use kitties?

    Yes, I'm using sorter. You can see it in the video.
    Posted in: Future Updates
  • 3

    posted a message on Infinite Creeper spawner simulation in 1.4
    In the latest snapshot you can simulate Creeper mob spawner.



    Posted in: Future Updates
  • 0

    posted a message on Uses for new Beacon block (WIP)
    Quote from Cgeta

    The link doesn't work D:

    Fixed

    It's just like PsychoIncarnate said. I have WIP block right below the enchanting table and the light is togglable by sticky piston moving one block of the pyramid.
    Posted in: Future Updates
  • 0

    posted a message on Beacon Range of Enchantment
    Quote from haxjagarn

    Let me rephrase that, the beam travels through
    *chests
    *ender chests
    *maybe cactus too( if it were testable)
    *glass
    *glasspanes
    *ironbars
    *other beam blocks
    *end portal frames
    *enchanting tables
    *beds
    *signs
    *paintings
    *ladders
    *vines
    *fenceposts
    *fence gates
    *trapdoors

    And surprisingly enough

    *pistons and it's head

    There's probably some more to find left


    Also enchanting table and brewing stand.
    Posted in: Recent Updates and Snapshots
  • 0

    posted a message on Uses for new Beacon block (WIP)




    Do you have any other ideas?
    Posted in: Future Updates
  • 0

    posted a message on Mob Sorter Tutorial (1.3 / Automatic)
    I meant the new sorter, not the one he had in the old world.
    Posted in: Redstone Discussion and Mechanisms
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