i really want them to improve the AI of iron golems. Right now iron golems do nothing. Also maybe add another troop to help defend the village because iron golems alone can't do anything against hordes of ranged troops. Maybe add an archer villager that patrols the village too and snipes mobs.
- MSDLF
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Member for 5 years, 6 months, and 15 days
Last active Sun, Dec, 8 2019 15:16:26
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Jan 17, 2019MSDLF posted a message on Minecraft 1.14 Snapshot 19W03APosted in: NewsQuote from coolcat430»
Each stair block uses 3/4 of a plank block. If you use 6 planks, you'll have six extra fourths left. Those can be used to make 2 other stair blocks. Therefor 6 planks = 8 stairs.
THANK YOU
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Jan 16, 2019MSDLF posted a message on Minecraft 1.14 Snapshot 19W03APosted in: News
Mojang please make server software multithreaded so as to reduce lag? The vanilla server software needs to be improved.
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Jan 16, 2019MSDLF posted a message on Minecraft 1.14 Snapshot 19W03APosted in: News
Here is something urgent they need to fix: Crafting stairs should give 8 stair blocks and not 4. Mathematically it doesn't make much sense.
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Dec 27, 2018MSDLF posted a message on Minecraft 1.14 Snapshot 18W50A
This... i want this added to minecraft... i want to be able to build my own villages and basically have my own dynamic village to take care of. That'll be so much fun.
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Oct 31, 2018MSDLF posted a message on Minecraft 1.14 Snapshot 18W43APosted in: News
Consider the Tango Tek's updgraded villager mod.
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Oct 29, 2018MSDLF posted a message on Minecraft 1.14 Snapshot 18W43APosted in: News
Mojang i urge you to consider this. Tango's upgraded villagers are way too awesome and id love to see it ingame. Especially with the coming village and pillage update.
Your game will be so much better and fun to play.
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reason that it is a valid solution: Get more RAM
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you are likely right in that regard about wheels... wheels shouldnt exist in minecraft.
yeah maybe the pyromancer does sound like an illager but honestly let's not make villagers any more defenseless than they are
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iron golems also get killed overtime by mobs and skeletons and swarms.
At least they should be able to regenerate health over time.
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Tool smith - Axes
Mason - Throws rocks
Priest - throws potions
Nitwit - punches
Armorer - Throws iron.
Butcher - Iron axes.
Cartographer - coordinates attacks
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Hi guys. 2 mob ideas and concepts. The Pyromage and The Ballista.
The 1.14 update for minecraft has brought with it a nice variety of new mobs and crossbows etc etc as well as a new sense of gameplay and life to villages. The new raids make the game really fun and exciting and it has given the game a new reason to play it. It is cool to have to go against other crossbow villagers, and ravagers and other illagers and yet it becomes more rewarding when the village you have built gets saved by you.
However... Sometimes an iron golem and a player is not enough to stop a zombie horde invasion.
Think: The iron golem has 100 HP. Zombies deal 6 HP of damage. Iron golem takes on 10 zombies + 4 skeletons which deal 5 HP damage.
Which is why i feel there need to be 2 New mobs added for the 1.14 update.
The Pyromage
Lives in a watch tower, looks out of his hole often to monitor the villagers below and if anything poses a threat to the villager then a barrage of fireballs will turn that threat into dust.
HP: 20
Attack range: 16 blocks.
Attack damage: 5 Hearts for initial burst and 5 hearts burning damage.
Size: Same as villager
The Pyromage is a neutral mob that spawns in villages that have a watch tower or (a profession block maybe a... idk, some block with fire?)
The pyromage will attack anything that tries to hurt villagers or come near the village. It can even shoot at phantoms.
The pyromage fires a large burst of fire. When the pyromage aims, it will take into account the speed and direction too to essentially "lead" the target.
The fire does not break the environment but it simply causes a small fire that lasts for 1 second and turns off.
The Pyromage is dressed in a dark blue with red robe. Pyromage has lighter brown skin than the common villager and has black eyes.
When it is night, the pyromage rushes to the top of his guard tower outpost and waits.
Enough said now discussion below to clarify idea...
*Gee, Imagine a raid with evokers and illagers against a village armed with iron golems and pyromages. Balanced and intense. Iron golems get overwhelmed too easily so having a pyromage as some sort of ranged support for the village would be neat Considering that not only pillagers enter the village but they bring in zombies too.*
and now...
The ballista
Wooden contraption on wheels, driven by a pillager and aimed by another pillager.. Has a giant crossbow but it doesn't shoot arrows... It shoots explosive bolts.
HP: 9
Attack range: 10 Blocks.
Attack damage: 15 HP and Griefs 1 or 3 blocks due to explosive force (Reload time: 5 seconds)
Size: 2 x 3 blocks.
The Ballista is a vehicle controlled by Pillagers that can take part in raids.
When the ballista fires. It shoots a really fast bolt that can deal big damage as well as destroy blocks. The ballista can be used in raids where a village is surrounded by walls.
The ballista can sometimes aim at villagers hiding inside of houses too.
When the Ballista dies. It drops some firecharge, gun powder, string and wooden planks. It cannot be crafted by the player.
*Just spice things up a little*
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Being able to obtain shulkers from enderslime would take away the challenge of going to an endcity.
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It only seems logical...
what do you think?
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I have 60 dogs following me... what do i do with all of em?
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If a skeleton runs at 3-5 Blocks per second. A wolf should realistically walk or run at a speed of 13 blocks per second. REALISTICALLY...
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Well then don't craft it!
It may be useful for people who have many dogs but that doesn't make it useless.
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Add an item that causes every tamed wolf to sit or follow you on your command.
Have it craftable using iron...
The benefit is that it will make your 30 dogs following you sit. So when u explore dangerous lands they wont die
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That wouldn't make sense. It'd only make it harder for the player gameplay and less realistic. Skeletons are already really powerful. wolves should chase down skeletons because they are made of bones and they better be fast at it.
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It seems that skeletons run at the same speed as wolves and wolves being 4 legged creatures need to have a speed boost to increase their efficiency
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Maybe add a poop bar too just like the food bar
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As of the vllage and pillage update, the villagers have been imporved alot...
Now,
can villagers climb up ladders?