Just figured that I'd let people know that the new Forge Amidst ( created by zeth_russ2 ) is now compatible with Geographicraft, although its 1.12.2 only just in case Zeno wanted to throw a link in their OP.
I was wondering if anyone has been able to get Forge Admidst working properly in 1.10.2?
I'm running;
ForgeAmidst 1.9.4-1.2.5
GeographiCraft 1.9.1.11-0.8.9
RTG 1.10.2-4.1.2.4
Forge 1.10.2-12.18.3.2511
When I open Forge Amidst from within a world, the map that it renders is simply wrong, and I believe probably is what the vanilla Minecraft seed would have been, which needless to say since I'm trying to tweak the landmass settings to generate a few super continents that I can then use World Limiter to set the world border teleport in the polar icecaps/oceans not being able to view my world at once is somewhat frustrating.
Thanks.
*edit*
Or baring that, is there a config option that I could use to make my 1.10.2 setup mimic the same world that it made in 1.7.10? ... Because if it could I could look at the 1.7.10 version of Amidst and get the seed information I want.
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I guess my question is; once you get into the old man's pocket dimension, is there any actual way out? (Short of console commands of course.)
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I have an "Angel of Vengeance" ( https://minecraft.curseforge.com/projects/angel-of-vengeance?gameCategorySlug=mc-mods&projectID=266138 ) integration suggestion.
Vampires should probably be considered "undead" and take double damage from the holy spells.
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I have a few "Tough as Nails" ( https://minecraft.curseforge.com/projects/tough-as-nails?gameCategorySlug=mc-mods&projectID=246391 ) integration suggestions ...
Vampires shouldn't need to drink water to refill the "thirst meter".
Perhaps Vampires should be slightly more resistant to temperature changes than mortals.
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Just figured that I'd let people know that the new Forge Amidst ( created by zeth_russ2 ) is now compatible with Geographicraft, although its 1.12.2 only just in case Zeno wanted to throw a link in their OP.
https://minecraft.curseforge.com/projects/amidst-for-forge?gameCategorySlug=mc-mods&projectID=286811
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Ah, thanks, although unless I misunderstood what vabilla 1.7 setting does, I think it turns my oceanic world into a land one.
*sighs* I'll probably just wind up going back to 1.7.10 though.
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I was wondering if anyone has been able to get Forge Admidst working properly in 1.10.2?
I'm running;
ForgeAmidst 1.9.4-1.2.5
GeographiCraft 1.9.1.11-0.8.9
RTG 1.10.2-4.1.2.4
Forge 1.10.2-12.18.3.2511
When I open Forge Amidst from within a world, the map that it renders is simply wrong, and I believe probably is what the vanilla Minecraft seed would have been, which needless to say since I'm trying to tweak the landmass settings to generate a few super continents that I can then use World Limiter to set the world border teleport in the polar icecaps/oceans not being able to view my world at once is somewhat frustrating.
Thanks.
*edit*
Or baring that, is there a config option that I could use to make my 1.10.2 setup mimic the same world that it made in 1.7.10? ... Because if it could I could look at the 1.7.10 version of Amidst and get the seed information I want.