• 0

    posted a message on Futurepack Mod -- Discover new Dimensions

    As the English Minecraft Forums are going to be read only I will drop some links here in case someone stumples upon this thread:


    Downloads

    Futurepack Curseforge Project side: https://minecraft.curseforge.com/projects/futurepack

    Futurepack Downloads: https://minecraft.curseforge.com/projects/futurepack/files

    Futrepack Curse site: https://www.curseforge.com/minecraft/mc-mods/futurepack

    Source Code & Issues

    Futurepack Bug & Issue tracker: https://github.com/mcenderdragon/Futurepack-API

    Discussions

    Discussions will be our Discord: https://discord.gg/UpdVfFk

    Curseforge Comments: https://minecraft.curseforge.com/projects/futurepack#reply

    Supporting Development

    And well, you can always help development by becoming a 1$ Patreon: https://www.patreon.com/join/mcenderdragon?

    Posted in: Minecraft Mods
  • 0

    posted a message on Futurepack Mod -- Discover new Dimensions

    A new Futurepack version is available 26.4.75:

    Bugfixes:

    - Drone Station did not accept neon/ did not connect to wires

    - Crafted gas turbines could not start and did not produce energy


    Posted in: Minecraft Mods
  • 0

    posted a message on Futurepack Mod -- Discover new Dimensions
    Quote from Jaidenjk»

    Small question, does the spaceship work like Warp Drives spaceship? like, is there a space dimension, can you move your ship within the same dimension, and can you add other dimensions to go to?


    There i no space diemsnion (yet). You can move your spaceship in the dimensions, and other dimensions can be added but only by using the Futurepack API.

    Posted in: Minecraft Mods
  • 0

    posted a message on Futurepack Mod -- Discover new Dimensions

    Futurepack 26.4.23 for 1.12.2 is out.


    Edit: 26.4.42 is out!

    Posted in: Minecraft Mods
  • 0

    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]

    This is sad to hear, but very understandable. I also stugle with enough time to get everything done. I think this whole community will never forget you.

    Posted in: Minecraft Mods
  • 0

    posted a message on Futurepack Mod -- Discover new Dimensions
    Quote from metricDisaster»

    Server admin says we're using 1.12.2-26.3.488, which seems to be the latest? I had to do my Basics tab in two screenshots, even at 50% scale it's too big to catch all of it. I also provided a screenshot of my Production tab just in case.


    Edit: Just noticed that the screenshots don't capture it properly, but the Space Travel node in the Basics tab is doing the flashing, as it should for a research that can be done but hasn't yet.


    This is out bug, I am working on it. For now cheeting a white infustion generator should work.

    Posted in: Minecraft Mods
  • 0

    posted a message on Futurepack Mod -- Discover new Dimensions
    Quote from metricDisaster»

    Hey, I'm having an issue and it's probably just me being dumb and missing something, but figured I'd ask.

    I'm currently stuck in research, in a fairly weird way. I haven't researched the Infusion Generator, which I need to complete the research for Space Travel. But I can't find what I need to do or scan to be able to make the infusion generator. I've researched out so much stuff past where I should have gotten the ability to research the Infusion Generator, and I can't see any potential unlocks here.

    Even just a nudge towards where I need to be would be appreciated.

    Edit: Had this thought a while later, Space Travel is listing one of the required items as being an Infusion Generator, in the SP research slot. The spot for the Infusion Generator research is blacked out, and mousing over it says that it requires something else researched in the Basics tab. But the problem there is the only thing I have left to research in the basics tab before going to Menelaus is Space Travel itself, requiring the Infusion Generator.


    Edit 2: Did some testing with the help of the server admin, they gave me an Infusion Generator to test, and it did not accept it as being the correct item. I think there's been a mix up somewhere between the registry for this and the front end where players interact with it.


    On what Futurepack version are you on ? The Infusion generator is like the first generator you get after T0 which just burns everything. (ALso never heard of a bug like this before). can you make a picture of your basics tab ?

    Posted in: Minecraft Mods
  • 0

    posted a message on Futurepack Mod -- Discover new Dimensions

    Futurepack 26.3.487 for 1.12.2. Fixes the crash with the blockbreaker and adds the gasturbine & rocket launcher.

    Posted in: Minecraft Mods
  • 0

    posted a message on Futurepack Mod -- Discover new Dimensions
    Quote from mbbkraft78708»

    Ok good to know :) i really want to explore the mod. Next time i crash i post you the log. (EDIT : i remember when i crash i the item was a Block breaker mined by my quarry, maybe it crashed because i was no supposed to have it before making the research)


    And also a quick question : The E-scanner by scanning unlock early content of the pack, i'm currently at the end of tier 2 research and i was wondering if i still need to scanner everything i see or just do my research with the machine ?


    if you are on a new planet you first need to scan something using the e-scanner, but after that everything is done by the researcher.

    Posted in: Minecraft Mods
  • 0

    posted a message on Futurepack Mod -- Discover new Dimensions
    Quote from mbbkraft78708»

    Hello,

    I really like this mod and i'm trying to play it in my custom pack but sometimes it make me crash just because i'm doing stuff like shift left click to put item of the pack in my chest so i wanted to ask if this mod is currently in alpha stage and not totally ready or i can give it a try ?

    I'm asking that also because i'm actually stuck at tier 1 research, i've found some tier 2 research that need energy module but i scanning everything i can, checking achievement and absolutely nothing want to unlock more research. I cant figure also how to see advice to progress i just read the book but i'm still stuck


    Also another question : Why sometime the screen of my scanner become green ?




    EDIT : Like everytime because of the law of murphy always when i look for something for hours and dont find it i decide to ask just in case i miss something then fews minute after started to wait an answer i find it ! (Not about the crash yet, but i finally reasearched the module and found the green screen mean i'm in slim chunk, just in case it can help ^^)


    Futurepack is in released stable state and no crashes have been reported to me, so if its crashing please send the crash report so I can do something about it.

    All other questions seem to have fixed themselves :)

    Posted in: Minecraft Mods
  • 0

    posted a message on Futurepack Mod -- Discover new Dimensions

    @geddon7777 press C to open the armor menue.


    Merry Chirstmas everyone Futurepack 26.3.481: https://minecraft.curseforge.com/projects/futurepack/files/2652155


    Posted in: Minecraft Mods
  • 0

    posted a message on Forge Mod Download Widget for your Forge Mod with Curse.com
    Quote from citricsquid»

    There isn't any rate limiting (as far as I remember, it's been a while since I worked on it) so I wouldn't expect you to experience any issue with updating 20 mods at once. Furthermore, there are other projects that do this: every 5 (?) minutes they update all of their mods at once, which means many concurrent requests. Have you been able to isolate the specific count as 20, or is that a rough estimate? I can do some digging to determine the problem if you can provide more information, such as the mods you're trying to get data for and whether or not it's an exact count (20) or a rough estimate. Thanks!


    It was a rough estimate, I noticed it because it was failing at the same time and keept failing from there on, maybe this was a proivder issue, I will dig into it. (It worked without issues at first)

    Posted in: Minecraft Mods
  • 0

    posted a message on Forge Mod Download Widget for your Forge Mod with Curse.com

    I am currios, is it possible the API has some kind of spam protection ? I am askign becuase I made a little porgramm downloading/updating mods if you provide the minecraft version & curse id, but it failes (with timeouts) if I try to update over 20 mods at once. Is there something I am doing wrong wiht the API ?

    Posted in: Minecraft Mods
  • 0

    posted a message on Futurepack Mod -- Discover new Dimensions

    I think the best solution I came up with was use more so both recipes could trigger.

    Posted in: Minecraft Mods
  • 0

    posted a message on Futurepack Mod -- Discover new Dimensions
    Quote from Heksile»

    I was not able to reproduce it at all either even on the same instance.
    My only thought - are batteries connected to research mechanic in a way Flash Servers are? As in "you can't use this yet"? Some dungeons don't generate Forcefield that needs Key 1 or 2 making it possible to walk around until for instance Key 3 is required without needing 1 or 2, so maybe grabbing unresearched yet battery can cause this? The only batteries i've broken this way are Large Battery and Neon Batteries that i've hauled from a Dungeon early on. I've tried all kinds of things with crafted ones and those pulled from creative tab and they behave properly.


    There is no boloking mechanic implemented for them, but it is possible they batterys nbt are generated falsely so they break. I will dig into this more!

    Posted in: Minecraft Mods
  • To post a comment, please .