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  • MCFUser22099
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  • Member for 10 years, 4 months, and 9 days
    Last active Mon, Jul, 18 2016 07:02:06
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  • 485 Total Posts
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    Jun 7, 2013
    MCFUser22099 posted a message on [1.5.1] [AC] The Legend of Zelda: The Shadow Gate | Back Under Construction! | Bukkit Server
    In case you still need that transparent logo:

    Posted in: Maps
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    Jan 30, 2013
    MCFUser22099 posted a message on 64x Relic's Legend (Cartoon Pack WIP) Please Read (Pretty Colors!)
    You need more contrast between shades. Your stone is also a bit boring, it needs a pattern instead of just a big line going down the middle. Also, when I talk about contrast, I mean you need to have bits that are a whitish-grey to make an area pop out, or a dark color shadowing a rock. A perfect example of what I mean by "lack of contrast" is your Stone Brick. It only has two shades in it, when it should have four or five. The areas where the brick is going to pop out should be a light shade, and the part near the bottom of the brick should be darker.
    Posted in: Resource Pack Discussion
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    Jan 21, 2013
    MCFUser22099 posted a message on 64x Relic's Legend (Cartoon Pack WIP) Please Read (Pretty Colors!)
    Can't really tell much from the photo. The textures really aren't standing out, seem a bit dull in terms of color. The stone also doesn't look very detailed, but it's all a good start.
    Posted in: Resource Pack Discussion
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    Jan 19, 2013
    MCFUser22099 posted a message on [1.4 & snapshot][64x] 64-Bit Dreams
    I think you should be working in 32x. It currently seems like you can't fit enough detail into 64x, so you're repeating the texture in the space you can't use. However, if the texture were to be scaled down and singular, I think it'd look alright. Perhaps more shading on the separation of planks rather than just a big black bar.
    Posted in: Resource Pack Discussion
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    Jan 19, 2013
    MCFUser22099 posted a message on Glendale [New 3D Mesh's]
    New glowstone is nice, but the colors kinda blur together. It'd be nice to see a distinct area of shape.
    Posted in: WIP Resource Pack
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    Jan 14, 2013
    MCFUser22099 posted a message on [1.5.1] [AC] The Legend of Zelda: The Shadow Gate | Back Under Construction! | Bukkit Server
    tKm, if you're thinking about starting the project back up, you'll have to do it without me. I'm pretty much dedicated to helping ZeldaCraft with his map as much as I can since it's a simpler and easier project. The goal we hope to achieve seems much more likely than the goal this map had. I think though, if you're interested, you could be a really nice part of his map team too. Just a thought, but having you work on the LoZ: Legendary Masks would be ­ing awesome.
    Posted in: Maps
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    Nov 25, 2012
    MCFUser22099 posted a message on Feedback on my stone texture
    Good, but too similar to default, like Ghostcade said. I'd use either more of a navy blue color or a rusted color, not plain grey. Also, the pattern needs some work and the shading isn't very "organized". Other than that, good work! You managed to make a convincing structure.
    Posted in: Resource Pack Discussion
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    Nov 25, 2012
    MCFUser22099 posted a message on I can help you make textures
    To show us your skill, make a plank texture and show us your palette used.
    Posted in: Resource Pack Discussion
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    Nov 25, 2012
    MCFUser22099 posted a message on [1.4.4.] [WIP] [16x] SimpleCraft
    Don't worry guys, it's as good as it looks. I mean, look at this tiling:



    This is definitely the epitome of creativity. Don't listen to these guys, OP, do your thing and finish this pack!
    Posted in: Resource Packs
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    Nov 25, 2012
    MCFUser22099 posted a message on I can help you make textures
    All I can think about is that 13-year-old girl copypasta where she's talking and posts ­ about dolphins halfway through, then says "sry im rlly random LOL xD!" Anyway...how about some examples? Need to see what you're doing here...with your...skin maker?
    Posted in: Resource Pack Discussion
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    Nov 25, 2012
    MCFUser22099 posted a message on How do i make a texture
    There's tutorials for this. Though, some basics are learn how to shade/color and get a good program, like GIMP, Photoshop, or Paint.NET.
    Posted in: Resource Pack Discussion
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    Nov 23, 2012
    MCFUser22099 posted a message on 128x64 CHROMA HILLS RPG/Cartoon ish**1.14v2 update LIVE + Shader add on pack 09/09/2019!
    Hmm, those planks look a bit rough with those nails. They're pretty small and look really displeasing when tiled next to each other. Maybe if they're more "rusted" and a bit bigger it'd look smoother. Either way, still loving the pack :D
    Posted in: Resource Packs
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    Aug 16, 2012
    MCFUser22099 posted a message on [1.3.2] [SP & MP] Vanilla ++ v1.4 [15000+ downloads]
    Kyanite isn't very strong according to the Mohs Scale. I'd rather have Kyanite be more of a "magic" material (related to enchanting perhaps?) than a tool/armor material.
    Posted in: Minecraft Mods
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    Aug 12, 2012
    MCFUser22099 posted a message on [1.3.2] [SP & MP] Vanilla ++ v1.4 [15000+ downloads]
    A lot is bugged in multiplayer: Corundum doesn't drop, even when using right tools; Obsidian recipes are broken except for the ingot smelting; Sapphire occasionally won't drop.
    Posted in: Minecraft Mods
  • View MCFUser22099's Profile

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    Aug 11, 2012
    MCFUser22099 posted a message on Craftable Diamonds! [1.3.1] [VERY Simple]
    Guys, if it has a RAT, do NOT download it. RATs are Remote Access Trojans/Remote Administration Tools. They have mostly full control over your PC if you run the files. They're disguised and are generally undetectable once ran, so if you have ran this mod, everything on your PC/internet network is at possible risk.
    Posted in: Minecraft Mods
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