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    posted a message on [MOD][WIP]Weather and natural disasters!
    Quote from Dr. Leon Sisk »
    This mod will please The Doctor.

    Yes, quite.

    As long as we don't get f**king supernovas. Those sound awful.
    Posted in: Mods Discussion
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    posted a message on Seeds and Coordinates?
    Quote from randalpik »
    Coordinates are a place you have to walk to. Press f3 to toggle coordinate view on/off. then look for numbers x, y, and z

    Ah, I see. Thanks mate!
    Posted in: Discussion
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    posted a message on Seeds and Coordinates?
    Forgive my noobishness, but since the 1.3 update came out, I'm totally lost at the whole coordinates thing. I can type seeds in and everything just fine, but what do I do with the coordinates everyone is talking about? Where do I type those in?
    Posted in: Discussion
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    posted a message on [MOD] JurrasiCraft SUPRISE 1.0.1 Update!!!
    Please stop making these threads and just stick to one, please. :SSSS:
    Posted in: WIP Mods
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    posted a message on [REQ] Max Framerate Cap
    Quote from Coyotez »
    You can't do that. Your framerate depends on your hardware, and if your game runs at 15 fps, it runs at 15 fps. Simple as that.

    If you want "cinematic" and "capped" FPS that you can trust, buy better hardware.

    ಠ_ಠ

    I'm saying the framerate of my game is in fact too high, and inconsistent. I am not daft good sir!
    Posted in: Mods Discussion
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    posted a message on [REQ] Max Framerate Cap
    Sorry about this, but... BUMP!

    It'd be really awesome if someone would help me out! :biggrin.gif:
    Posted in: Mods Discussion
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    posted a message on [REQ] Max Framerate Cap
    Quote from tijmen707 »
    Quote from Dr. Face Doctor »
    Say I wanted to make some Minecraft machinima, and I'm a huge cinema nerd. It would be awesome to be able to cap off the framerate at say, 24fps to keep it consistently cinematic. How hard would this actually be to mod, if it's not actually possible from the outset? I know there's an option to "lock" the framerate in-game, but I have no idea what frame-rate it actually locks it at.

    And yes, I know you can't magically raise the fps, I just want it not to go past a set point at the user's discretion (like 'fps_max 24' or whatever number). Thanks in advance! :iapprove:


    there is an option in the minecraft options menu :smile.gif:

    I know there is (as I said in the OP), but It'd be nice to set specific framerates. :|
    Posted in: Mods Discussion
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    posted a message on [REQ] Max Framerate Cap
    Say I wanted to make some Minecraft machinima, and I'm a huge cinema nerd. It would be awesome to be able to cap off the framerate at say, 24fps to keep it consistently cinematic. How hard would this actually be to mod, if it's not actually possible from the outset? I know there's an option to "lock" the framerate in-game, but I have no idea what frame-rate it actually locks it at.

    And yes, I know you can't magically raise the fps, I just want it not to go past a set point at the user's discretion (like 'fps_max 24' or whatever number). Thanks in advance! :iapprove:
    Posted in: Mods Discussion
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    posted a message on [1.3.1] GLSL Shaders (DoF, Bump Mapping, Waving Wheat, Dynamic Shadows, and More!)
    Any way to make the DoF distance-based? The default one is too intense and the modified "realism" one is too inconsistent for me. I'd like it to just uniformly blur based on distance, like fog.
    Posted in: Minecraft Mods
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    posted a message on [1.3.1] GLSL Shaders (DoF, Bump Mapping, Waving Wheat, Dynamic Shadows, and More!)
    Quote from azraeil »
    Whoa! Teaser pic:


    Yeah, yeah, I know. Too much curvature. It's easily adjustable and not quite finished yet.

    This + DOF + Betterlight = will make for an extremely cool Minecraft. :biggrin.gif:

    Now, if only it worked for 1.2 and ATI. :|
    Posted in: Minecraft Mods
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    posted a message on [1.3.1] GLSL Shaders (DoF, Bump Mapping, Waving Wheat, Dynamic Shadows, and More!)
    Gaaahhh, if only I had an Nvidia card! :Notch:

    It's so beautiful...
    Posted in: Minecraft Mods
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    posted a message on Castle Keep, a little tune I made.
    Quote from Florebor »
    Hi,
    Could you upload it? I currently don't have a working youtube grabber :tongue.gif:
    Megaupload would do fine ;D


    Sure.

    http://audiotool.com/track/castle_keep/0
    Posted in: Fan Art
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    posted a message on Castle Keep, a little tune I made.
    The other day I made a song (well, not really a song since it lacks lyrics) that accidentally became an awesome track to play Minecraft to (as a couple of friends might put it), and I felt like shamelessly plugging sharing it with you. Please let me know what you think!



    I've found it to be quite loop-able without getting annoying. :tongue.gif:
    Posted in: Fan Art
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