• 0

    posted a message on [Forge][1.6.X] Maz's Tutorials - Custom Sounds & Fluids[19.07.13]
    Dunno what's wrong... As of now, I'm only using the "gunnshot.ogg" but here's what I got:

    SoundEvents.class
    package assets.cutiesmod.common;
    import net.minecraftforge.client.event.sound.SoundLoadEvent;
    import net.minecraftforge.event.ForgeSubscribe;
    public class SoundEvents
    {
    @ForgeSubscribe
    public void onSound(SoundLoadEvent event) {
    // You add them the same way as you add blocks.
    event.manager.addSound("cutiesmod:robocutiesay1.ogg");
    event.manager.addSound("cutiesmod:robocutiesay2.ogg");
    event.manager.addSound("cutiesmod:robocutiehurt.ogg");
    event.manager.addSound("cutiesmod:robocutiedeath.ogg");
    event.manager.addSound("cutiesmod:gunshot.ogg");
    
    
    }
    }


    ClientProxy:
    public void registerSound()
    {
     
      if(FMLCommonHandler.instance().getSide().isClient())
      {
       MinecraftForge.EVENT_BUS.register(new SoundEvents());
      }
    
    }


    Gun being used:
    package assets.cutiesmod.common;
    import net.minecraft.client.renderer.texture.IconRegister;
    import net.minecraft.creativetab.CreativeTabs;
    import net.minecraft.entity.player.EntityPlayer;
    import net.minecraft.entity.projectile.EntitySnowball;
    import net.minecraft.item.Item;
    import net.minecraft.item.ItemStack;
    import net.minecraft.world.World;
    import cpw.mods.fml.relauncher.Side;
    import cpw.mods.fml.relauncher.SideOnly;
    public class ItemLaserRifle extends Item
    {
    public ItemLaserRifle(int id)
    {
      super(id);
      this.setMaxStackSize(64);
      this.setCreativeTab(CreativeTabs.tabMaterials);
    }
    @SideOnly(Side.CLIENT)
    public void registerIcons(IconRegister reg)
    {
      this.itemIcon = reg.registerIcon(CutiesMod.modid + ":" + this.getUnlocalizedName());
    }
    
    public ItemStack onItemRightClick(ItemStack par1ItemStack, World WorldObject, EntityPlayer EntityPlayerObject)
    	 {
    		 if (!EntityPlayerObject.capabilities.isCreativeMode)
    		 {
    			 --par1ItemStack.stackSize;
    		 }
    		 WorldObject.playSoundAtEntity(EntityPlayerObject, "cutiesmod:gunshot", 1.0F, 1.0F);
    		 if (!WorldObject.isRemote)
    		 {
    		  WorldObject.spawnEntityInWorld(new EntitySnowball(WorldObject, EntityPlayerObject));
    		 }
    		 return par1ItemStack;
    	 }
     
     
     
    }
    Posted in: Mapping and Modding Tutorials
  • 0

    posted a message on [1.5.2 / 1.5.1 / 1.4.7 / 1.3.2] Creating Mods - Modloader/Forge ~SCMowns [Src & Video]
    SCMowns, I'm wondering if you can make a video on how to code a water mob, because whenever I try to code a whale, it will just die cuz it thinks its in the air and its suffocating. :l even though its on top of the water
    Posted in: Mapping and Modding Tutorials
  • 0

    posted a message on Need help to make a tameable/mountable mob
    Quote from RAPWNED

    I Am Trying To Make A Mod With Ridable Yoshis, But I Cant Find The Wolf And Pig Code. Any Help? (I Just Started Modding.)


    When you start up eclipse, go to the directory, "Client\src\net.minecraft.src\" from there you will see the class files, go to the "Entity" Section, it's in alphabetical order, so the wolf will be at the end.

    If you need me to help you sometime again, just add me on skype "Nathan Legaspi"
    Posted in: Mods Discussion
  • 0

    posted a message on MCreator Minecraft Mod Maker, Add-On Maker, and Data Pack Maker
    I've got a problem.... When I opened the MCreator and it did all the steps... decompile...blablabla and then this happens... It says i didnt have MCreator PE installed... and so i installed it in the minecraft.jar .... but when i opened the MCreator, all the stuff did their job... and said i didnt have MCreator PE installed again
    PLEASE WHY DOES THIS DO THIS TO ME
    i installed it correctly and it says i dont have PE installed?!?!??!
    WUT?!?!?
    Posted in: Minecraft Tools
  • 0

    posted a message on Server of Cheesusnes
    Please join!
    This server was origionaly a private server, but now its going public!
    The ops are really nice, and if you would like to help us with large construction projects, just go on and use the "send mail" plugin by "/mail send SynexnPrime (Message)" and tell us if you would like to help us out!
    We would be honored if atleast 2 or more people join our server.
    This server IS bukkit, so we have many plugins such as multiverse, i-conomy, chairs, and other ones i cant quite list right now.
    If you would like to join, here is the IP
    107.14.137.60
    PLEASE FOLLOW ALL AND READ ALL THE RULES OR YOU WILL BE BANNED OR BE PUT IN A JAIL FOR A DAY
    Thank you if you joined
    :)
    Posted in: PC Servers
  • 0

    posted a message on [1.3.2] Wasteland Generator Mod! FINALLY UPDATED!
    This... mod.. is... AWESOME.. it feels like your in a nuclear fallout enviorment, only one problem though: GRASS

    on a REALLY rare occasion i would see small patches of grass spawning, idk why, but when i come back +10 minutes later, TONS AND TONS of cows spawned, it LAGGED my game to death due to all the mobs spawning in one place,

    Soooo... im just saying can you lower the spawn rate of animals in this mod, becuase LITERALLY over 300 mobs spawned in the grassy area,

    I dont have single player commands, so i cant just type "/killall" which i wanted to do

    but again... lower spawn rate of animals

    9 OUT OF 10
    for adding an awesome and eerie world type to the game, like NUCLEAR FALL OUT
    Posted in: Minecraft Mods
  • 0

    posted a message on Any add-on Mods for 1.3.2?
    I'm looking for mods like Tekkit, Buildcraft, or industrialcraft, but non of them are actuall updated to 1.3.2. Which isnt quite good I have a couple of questions:

    1. Are the modders for Tekkit, buildcraft, aether, etc quit? If yes can anyone comment who did

    2. are there any mods like these available for 1.3.2?

    BTW im a brony, if you want to ask help for installing mods, just do, and add me as a friend if you want to join the brony rebellion!
    Posted in: Mods Discussion
  • 0

    posted a message on is there an aether mod for 1.3.2?
    Lots of mods are like this, tekkit, technic, AETHER, and many more...I JUST CANT BELIEVE THAT SOME OF THEM ARE GIVING UP
    Posted in: Mods Discussion
  • 1

    posted a message on aether mod 1.3.2?
    Quote from Alceste

    I have come here via a google search trying to find an answe to whether aether has already updated to 1.3.2. Since one finds many youtube tuts which have aether as well as 1.3.2 in their title I was tempted to think they did. Why do people keep on posting sh*t like that!? And why is the information policy of most minecraft mods (this includes also mods such as mystcraft) so poor or confusing (particularly the sites\threads information are made public)?
    First, Aether mod not updated, finding aether mods anywhere else would get you a virus, Second, They post that **** because they are RETARDS, they are noobs that just would love to get raped by a troll
    Posted in: Mods Discussion
  • 0

    posted a message on Minecraft crashes during loading
    Quote from FutureNyanCat

    Windows Vista might not be supporting Minecraft. Also the updates can break Minecraft.

    Are you talking about the updates for your computer, minecraft, or java?
    because downloading Java 7 for my Vista Laptop Broke my minecraft game and corrupted the .jar files
    (Just a heads up)
    Posted in: Legacy Support
  • 0

    posted a message on Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
    I've had the same problem... try remembering what you last did/downloaded... sometimes things just dont crash for no reason... did you download something that maybe has broken the client? like a mod or something... I myself, is still having this problem too
    Posted in: Java Edition Support
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