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    posted a message on Friends feature?
    There is a friends feature: It's called social media.
    Posted in: Suggestions
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    posted a message on Lapis Lazuli Lamps! (70+ SUPPORTERS!)
    Bumping for justice to lamps.
    Posted in: Suggestions
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    posted a message on Making Minecraft Free (Gradually)
    If anything, minecraft is getting more expensive.

    Premium capes really aren't enough incentive to buy a game which is easily mod-able and not based around capes.
    Posted in: Suggestions
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    posted a message on Necromancy
    This idea has been around since before mob eggs were introduced, little more than adding spawn eggs to survival is what minecraft's necromancy should be.
    Posted in: Suggestions
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    posted a message on Enchantable Jewelery Slots
    Nope, no way.

    Install aether mod if you want jewellery.
    Posted in: Suggestions
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    posted a message on Nether forests
    Quote from Strottinglemon

    They drop place able PainCones that hurt if you walk over them.


    Oh my lord, Paincones! Genius! Implement them ASAP.
    Posted in: Suggestions
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    posted a message on Necromancy
    Quote from TenebraeAeternae

    The "Necro Doll" looks exactly like your steriotypical "Voodoo Doll"

    That was the point in which I was making, and it's obviously inspired by the Voodoo Doll. In my opinion, it would be prudant to alter that particular facet of the concept so that it doesn't pay homage to that particular religion. Not because I find it offensive, but simply because I believe it comes off as tacky and the same purpose could be acomplished with a more unique item. Infact, he could even make the item some sort of breable potion...something that needs "injected" into the corpse. This, however, wouldn't be renewable as intended...so that's perhaps not the best replacment. Still, there are other things that could be done to present a new, unique, "core".

    As for the remainder of your stamtent, my variant of the concept isn't as complex as you're making it out to be...and is no more a role playing elemant than the original concept provided within the OP. The only difference, in this case, as that you're crafting unique creatures rather than the mobs we already face. What's presented in the OP is, essentially, a glorified incorperation of Mob Eggs into the game by adding an interesting crafting system and calling it Necromancy.

    The lack of actual undead consistency makes the concept appear more akin to Summoning than Necromancy.

    I mean, an Undead Blaze? An Undead Slime? Undead Creeper?

    I know that I wouldn't feel much like a Necromancer by summoning these creatures, as they don't come off as something that could be rendered "undead" in my eyes. You could limit it to current undead mobs alone, but it's still just really mob eggs with a pretty crafting system.

    This is why I feel that new creatures would be a wiser choice, as they can all be made to fit the undead theme associated with Necromancy, and be a bit more unique than the simple incorperation of Mob Eggs glorified through an interesting crafting concept.

    Basically, I feel that the OP's concept could be far better than what's presented, so sue me. :P


    I never said anything along the lines of "your idea is bad" or "you must find the concept of voodoo offensive". I said that your idea, is not this idea, and vice versa.

    Your idea for the crafting of minions with traits from mobs you've killed isn't bad, it's just not as well fitting for minecraft as the OP's is. It's not overly complex either, it would just be done better with it's own kind of game, where it can be developed to be more complex than minecraft can make it.

    The OP's suggestion basically is glorified mob eggs, and I like that. It's basically a method of crafting allies, which happens to work in a similar way that necromancy does in many fantasy themed game/stories.

    Crafting entirely different creatures to what are currently in minecraft would not only be more difficult to code(because the behavior of mobs in the game is, obviously, already in the game) but it would be unnecessarily cumbersome to find ways of balancing and implementing minions, which are not just mobs.

    The way something looks should not define what it does. Sure, voodoo is often confused or used in conjunction with necromancy, but the "necro-doll" simply uses a reliable, easy to recognize sprite, which gives you a better idea of what it will be used for than anything else.

    Many people like the idea the way it is, and many people like the typical mobs that minecraft is populated with, by attempting to change this idea into something which is more than simply crafting an existing mob, it takes the reason out of using this system to begin with. If I really wanted to have a mix-up of mobs to make a giant, teleporting, golden sword-weilding, exploding, poisonous, flying, archer, I would have said that's what I'd like to make from the beginning, and therefore make my own suggestion, or mod request.

    To sum up, I'm not saying your idea is in any way bad, it just doesn't fit in minecraft as well as Jellomob's original idea, but could probably be sought by its own means, not through crafting mobs.
    Posted in: Suggestions
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    posted a message on Obsidian Ideas
    Obsidian stairs would be quite handy for death-fortresses, but nether-brick is good enough for that purpose, the only downside being that nether-brick requires a fair amount of luck/time, whereas you can probably start harvesting obsidian the moment you find diamonds.
    Posted in: Suggestions
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    posted a message on Mushroom Islands: Too Rare?
    Mushroom islands should remain rare, but they should be far more common in oceans, so when exploring an ocean with a boat you're more likely to find a mushroom island than just being extremely lucky.
    Posted in: Suggestions
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    posted a message on Necromancy
    Let's not get off the original idea here, voodoo has nothing to do with it, a "necro-doll" here has no direct relation to a "voodoo doll" in real life. It's a suggestion for minecraft, not an idea for a religion/cult/etc.

    Making new "nightmares" would be unnecessary, the suggestion from the start had the idea summed up quite well. If a game was going to have a necromantic element which let you make minions with traits from monsters you've slain, it would be its own RPG, and have few of the themes that minecraft does.

    Minecraft is NOT an RPG, TenebraeAeternae's idea is not well related to this suggestion, and especially not well-related to what minecraft should be like.


    This suggestion just gives a method of crafting mobs, which minecraft is very much about: crafting.
    Posted in: Suggestions
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    posted a message on Bats ought to drop leather.
    Bats should drop a part of their body(wing, eye, ear, doesn't matter) that can be used as a potion ingredient.
    Posted in: Suggestions
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    posted a message on Lapis Lazuli Lamps! (70+ SUPPORTERS!)
    I really like this idea. Blue lamps would be pretty cool, and it would make lapis fit better as a decorative block.
    Posted in: Suggestions
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    posted a message on Bombs in Minecraft
    I think this has been suggested before, but with actual specifications on the power of the bomb.

    Also, it's pretty fricken cheap since I assume you want it to be almost or as powerful as TNT.
    Posted in: Suggestions
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    posted a message on Replacing double stone slabs in blacksmith shops to anvils
    It makes sense, but anvils are pretty expensive and wouldn't be all that good without already having an enchantment table.

    However, since having an enchantment table will usually mean you'll have enough iron for an anvil, it wouldn't be game-breaking to find a village.

    Support from me.
    Posted in: Suggestions
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    posted a message on relocate the %appdata% for minecraft
    Sounds good, it's kind of annoying to access the minecraft.jar files atm.
    Posted in: Suggestions
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