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    posted a message on Ender Arrows
    An arrow that is actually able to hit endermen would be really helpful, but I think that for choosing which arrow you fire it would just depend on where it is in your inventory. By that I mean the one that occurs first in the inventory, or in the hotbar(arrows in the hotbar would take priority over arrows in the rest of the inventory).
    Posted in: Suggestions
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    posted a message on Militia Villagers!
    Villagers fighting wouldn't really fit into the theme of villages, but giving villagers bow would be a good addition, seeing as iron golems are the "tanks" and the protect the villagers, so they still wouldn't try to put themselves into danger.
    Posted in: Suggestions
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    posted a message on Creepers: On very hard, they can try to reclaim land
    I like the idea of creeper(s) and other mobs working together, though a creeper-jockey would be a little too intense(a mod maybe?).

    Creeper(s) going for pistons/redstone is a little bit stupid but I guess it's reasonable seeing as this would cause annoyance for the player, which is the entire point in creepers.

    Smarter but not necessarily stronger creepers is a good idea.
    Posted in: Suggestions
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    posted a message on Breadstone: Edible and Useful
    Breadstone is a terrible name, but crafting redstone with something else to make a redstone(ish) circuitry item that isn't exactly redstone is a great idea. Make it non-bread/food related and I support everything.
    Posted in: Suggestions
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    posted a message on Diamond ore and block retexture
    The current texture for diamond blocks is a little bit bad and lop-sided.

    The ore texture change would be reasonable but changing the diamond ore texture would just be unnecessary and IMO it looks worse for diamond(in comparison to emerald ore).
    Posted in: Suggestions
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    posted a message on Close-able Windows!
    A new recipe for new windows makes sense but just being able to open glass panes sounds more logical.
    Posted in: Suggestions
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    posted a message on Wheat and seed should be convertible
    I think it would be better to just get 1-2 wheat from harvesting wheat crop, and then be able to craft wheat into seeds directly(with 1 wheat=2 seeds). NEVER seeds into wheat, it doesn't make sense at all.
    Posted in: Suggestions
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    posted a message on The Ender Egg Upgrader
    The stopwatch idea is good, but a little weird. I personally think that it should throw a missile(either a clock or an ender pearl) when you right click with it, and any mob that gets hit by it gets the "slowed" effect. Maybe somehow charging it up could make it shoot all around you.

    The compass is a fantastic idea, seeing as you could use it to get out of sticky situations quite easily(perhaps too easily) and would also make it easier to find your house again if you go exploring.
    Posted in: Suggestions
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    posted a message on Two new potions!
    I like the idea of a jumping potion, but a potion of "flight" might confuse some players who drink it and expect to fly. A potion of leaping sounds like a more suitable name. But really anything that doesn't sound like it would do something else is fine.

    A potion that halves fall damage would be helpful, especially for people who prefer to have boots with defensive enchantments instead of feather-falling, and imo making a potion is easier than enchanting your gear. The brewing should use a feather if it's meant to make your falling hurt less, but an ender pearl is perfectly fine seeing as it's very related to falling.
    Posted in: Suggestions
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    posted a message on Red Sandstone
    In my opinion the more things that are in real life and are also in minecraft the better. Especially if it doesn't actually add anything stupid to the game. Red sandstone would be an excellent replacement for orange wool in pyramids.
    Posted in: Suggestions
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    posted a message on two hands better know as dual wielding!
    I think that any form of using both hands at the same time should be using a tool in one hand, and a block or food item etc(like a torch for when mining). The other thing about dual wielding is that using 2 swords or 2 of any tool at the same time is simply over powered. Imagine being able to mine obsidian in under 6 seconds, it's pretty game breaking.

    It's easy to see why you would want to have dual-wielding added. But it's even easier to see why other players would not.

    And dual-wielding definitely is something that I think a mod should add, not something for vanilla.
    Posted in: Suggestions
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    posted a message on Dual Wielding
    If dual-wielding is implemented it should be having a block in one hand (torches included) and a tool in the other hand, not using both at the same time.
    Posted in: Suggestions
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