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    posted a message on [1.2.5] ROBOZOIDS: When Robots Attack... (2,000 Downloads!)
    Quote from Temido2222

    So cool, maybe Little fire starters.


    At some point, I may get around to updating this mod. As of now, I have more important things to do.
    Posted in: Minecraft Mods
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    posted a message on [1.2.3] WDMods - Creepers, sneak and chat.
    If anyone wants ToggleSneak for 1.3.2, I updated it.
    Posted in: Minecraft Mods
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    posted a message on [1.3.1] [Tweak] BlockHeads! Wear blocks on your head!
    Quote from Marksky

    Does it need modloader because i went on a SMP server and it crashed...


    Error report? And yea you should use ModLoader.
    Posted in: Minecraft Mods
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    posted a message on [1.3.1] [Tweak] BlockHeads! Wear blocks on your head!


    BLOCKHEADS!

    WEAR BLOCKS ON YOUR HEAD!

    This mod adds one simple thing....you can put blocks in the helmet slot, and you will wear it!



    DOWNLOAD!

    If you liked this, please leave a comment or a +1! I really appreciate it!
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] ROBOZOIDS: When Robots Attack... (2,000 Downloads!)
    Quote from Maskmario10

    When will this be updated?


    The current problem is that ModLoader is having an issue with adding mobs. When I added a mob, I would always get a nullpointerexception, and I'm not alone. If you google search this, many other people are having this issue with 1.3, with no known resolution.
    Posted in: Minecraft Mods
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    posted a message on Jdembo's Forge/Modloader Modding Tutorials (How to install/create mods!) - [1.4.7]
    For everyone with errors when crafting blocks.

    So you have this code:
    ModLoader.addRecipe(new ItemStack(coalBlock, 1), new Object[]{
    "ccc", "c c", "ccc",
    Character.valueOf('c'), Item.coal
    });


    Remove the "Character.valueOf", so it looks like this:
    ModLoader.addRecipe(new ItemStack(coalBlock, 1), new Object[]{
    "ccc", "c c", "ccc",
    'c', Item.coal
    });
    Posted in: Tutorials
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    posted a message on Super Mario Mod Maps!
    Quote from CraftMine0924

    I will use imgur to upload a picture, but I might not have a picture to discribe all of the levels. Should I use just one link (one picture) or multiple links? (multiple pictures)


    Just one link, please
    Posted in: Maps
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    posted a message on Super Mario Mod Maps!
    Quote from Pro_Catcher

    Title: Mario Mini-Map
    Author: Pro_Catcher
    Picture: I'm new in this forum, so i not know how to paste images here.
    Link:http://www.mediafire...5c1dg84m1hm9mf2
    Version: 2.0
    Details: Well, I noticed there was only a few maps for the mod so I decided to make one.
    However he is small, and contains seven stages.
    Sorry for the mapping, I am beginner in this

    And Sorry for my english [Its not my language, so im using tradutor.]


    Are you Brazillian/Portuguese? I'm Brazillian :3

    Also, just upload an image to imgur.com and send me the link.
    Posted in: Maps
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    posted a message on Super Mario Mod Maps!
    Guys PLEASE add pictures so we can see how the map works.
    Posted in: Maps
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    posted a message on [1.2.5] [EPIC] Flying Squids!
    Quote from duke605

    there is just a piece of code that should look like

    ModLoader.getMinecraftInstance().thePlayer.ridingEntity = {variable of enetity clicked on}


    that should work


    The complication is not the code, it's the appearance. Squids twist and turn every which way, so I'm not sure how to implement that.
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] [EPIC] Flying Squids!
    Quote from ZDeztroyerz

    Will it add any lag?


    I don't see why it would.
    Quote from Dirtyshirt1

    Make the squids so u can RIDE them. (Might already be in, havn't watched vids yet :P )


    Might be a bit complicated, but I'll consider it.
    Posted in: Minecraft Mods
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    posted a message on 1.3 Pre-Release - Tomorrow; MineTV Updates
    Quote from Rufus

    Yeah, because there's totally enough time to code in a new block, internally test it and then put out a snapshot before tomoorow. Consider that it's already after 10pm in Sweden and the work day is long finished.


    Actually, there's more than enough time. Blocks are the simplest aspects of the game, especially decorative blocks. The hardest part would be the texture.
    Posted in: Minecraft News
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    posted a message on Super Mario Mod Maps!
    Quote from CraftMine0924

    I don't know why people arent making more maps. It is easy, and once you make more levels, you get better at making them. The best part is, you get to play your own level! ^_^
    Also, Is it OK if I upload multiple worlds, or... what should I do?
    I am planning on making more levels..


    Uploading multiple worlds is totally fine.
    Posted in: Maps
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    posted a message on Kits - Advanced
    Is there any way to make a kit that puts armor on you and puts items in certain slots in the inventory?
    Posted in: Server Support and Administration
  • 1

    posted a message on [Super Mario Mod] We need your help!
    WE NEED MODELERS!

    Speaking on behalf of the Super Mario Mod, we need a mob modeler and a texturer!
    Especially if you love Mario, you will have a fun time designing mobs like
    Koopalings, Bowser, Bloopers, and more! We are looking for people that are
    somewhat experienced, so when you apply in the comment section, be sure to
    include that!

    Once we receive your applications me and Jimboom will discuss, and we will choose
    our team of modelers/texturers!
    Posted in: Modification Development
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