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I have an Idea of what you can Add:
Skunks
offend them that they will spray out their bad smell giving you Nausea. Can you also create a new effect which the skunks can give? A new "Stink" Status Ailment which scares certain Mobs and gives other players Nausea.
Can yo uat least show us the craftable recipes of the mod?
How and where do I turn off "New Oxygen system"?
You should also make this mod compatible with the LittleMaid Mod and the Lovely Robot Mod
Beside the Little maids and the robots from those mods won't spawn... maybe you should fix that...
Quote from Luckid77 If you at least have a 1.7.2 update in mind I have some ideas for new mob in the new biomes: -------------------- SAVANNAH: Ghoul: Spawns at Night Agressive Health: 80 (40 hearts) Damage: 8 (4 hearts) Debuffs: Slowness (0:40), Mining Fatigue (1:00) Knockback: 80% Weaknesses: None Drops: Gold shard, Emerald Shard, Iron ingot Rare Drops: Gold box, Zombie scroll Exp: 25 ICE PLAIN SPIKES: Glacies: Agressive Spawns both day and night Health: 80 (40 hearts) Damage: 10 (5 hearts) Debuffs: Slowness (2:00) Weaknesses: Warm Biomes (Nether, Desert, Jungle, etc.) Drops: Diamond shard, emerald shard Rare drops: Gold box Exp: 35 MUSHROOM ISLAND Myconid: (Spawned when picking mushrooms) Health: 60 (30 hearts) Damage: 6 (3 hearts) Debuffs: Poison (1:30), Nausea (1:00) Drops: Mushrooms, iron shard, Rare Drops: Iron Box exp: 35 Matango: (Spawned when Picking mushrooms) Agressive Health: 60 (30 hearts) Damage: 6 (3 hearts) Debuffs: Poison (1:30), Nausea (1:00) Drops: Mushrooms, iron shard, Rare Drops: Iron Box exp: 35 MESA: Black Harpy: Agressive Spawns at daytime Health: 60 (30 hearts) Damage: 8 (4 hearts) Abilities: Leaps Debuffs: Mining fatigue (1:30), Nausea (1:00) Weaknesses: Projectiles do additional damage. Drops: gold shard, egg, raw chicken, Rare Drops: Gold Box exp: 35
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I have an Idea of what you can Add:
Skunks
offend them that they will spray out their bad smell giving you Nausea. Can you also create a new effect which the skunks can give? A new "Stink" Status Ailment which scares certain Mobs and gives other players Nausea.
0
Can yo uat least show us the craftable recipes of the mod?
0
How and where do I turn off "New Oxygen system"?
0
You should also make this mod compatible with the LittleMaid Mod and the Lovely Robot Mod
Beside the Little maids and the robots from those mods won't spawn... maybe you should fix that...
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A couple more Mob Ideas for 1.7+:
Neko-Mata
Location: Roofed Forest
Agressive
Spawns at night
Health: 60 (30 hearts)
Damage: 12 (6 hearts)
Knockback: 75%
Debuffs: Slowness (0:20)
Ability: Leap
Drops: Meat, gold shard, emerald shard
Rare Drop: Gold box
Hobgoblin
Location: Birch Forest
Aggressive
Females Spawn during the day, Males Spawn at night
Health: Male: 60 (30 hearts) Female: 40 (20 hearts)
Damage: Both: 12 (6 hearts)
Knockback: Male: 65% Female :50%
Debuff: Male: Weakness (0:50) Female: Mining Fatigue (0:50)
Ability: Both: none
Both Drop: coal(2-4) , iron shard, emerald shard, fruit of health, Chocolate Mousse, Milk Chocolate
Rare drop: Iron Ibox, Gold box, Ruined book
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I have some ideas for new mob in the new biomes:
--------------------
SAVANNAH:
Ghoul:
Spawns at Night
Agressive
Health: 80 (40 hearts)
Damage: 8 (4 hearts)
Debuffs: Slowness (0:40), Mining Fatigue (1:00)
Knockback: 80%
Weaknesses: None
Drops: Gold shard, Emerald Shard, Iron ingot
Rare Drops: Gold box, Zombie scroll
Exp: 25
ICE PLAIN SPIKES:
Glacies:
Agressive
Spawns both day and night
Health: 80 (40 hearts)
Damage: 10 (5 hearts)
Debuffs: Slowness (2:00)
Weaknesses: Warm Biomes (Nether, Desert, Jungle, etc.)
Drops: Diamond shard, emerald shard
Rare drops: Gold box
Exp: 35
MUSHROOM ISLAND
Myconid: (Spawned when picking mushrooms)
Health: 60 (30 hearts)
Damage: 6 (3 hearts)
Debuffs: Poison (1:30), Nausea (1:00)
Drops: Mushrooms, iron shard,
Rare Drops: Iron Box
exp: 35
Matango: (Spawned when Picking mushrooms)
Agressive
Health: 60 (30 hearts)
Damage: 6 (3 hearts)
Debuffs: Poison (1:30), Nausea (1:00)
Drops: Mushrooms, iron shard,
Rare Drops: Iron Box
exp: 35
MESA:
Black Harpy:
Agressive
Spawns at daytime
Health: 60 (30 hearts)
Damage: 8 (4 hearts)
Abilities: Leaps
Debuffs: Mining fatigue (1:30), Nausea (1:00)
Weaknesses: Projectiles do additional damage.
Drops: gold shard, egg, raw chicken,
Rare Drops: Gold Box
exp: 35