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    posted a message on Minecraft not finding jna-4.4.0.jar

    This is a known problem with the latest version of the launcher.


    https://bugs.mojang.com/browse/MCL-12570

    Posted in: Java Edition Support
  • 2

    posted a message on Community input into the idea of a resurrected server list

    Greeting!


    As some of you may know, Minecraft Forum used to have it's own server list. This was like other sites in that you could post your server on it, and get votes to have your server rated higher. It also did have an auction system that let you bid to get your server to show up below posts to increase visibility. This list didn't last too long, and so was shut down some time ago.


    I have been currently pondering the resurrection of this list, but would like you, the community, to give your feedback into such a list.


    I am already well aware of the issues that the current forum has with regards to advertising servers (with the mess of how the rules work and how to promote your server without breaking them) and that it's hard to work within the rules to have your server seem active.


    I am here to gather your thoughts and input into what you'd like to see in a new server list. I'd hope to see answers from both servers owners who'd use such a list (both small and large servers) and what you as players look for in such a list.


    This does not mean it will come back, or that it'd have everything. I am currently weighing the options for it and if it would be worth the time and effort to see if it could be brought back.


    I left it as an open question so that you can give your feedback without thinking that it has to be related.


    If you didn't know the old system, it did offer the following:

    - A dedicated page for your server, where you could post comments and reply to them.

    - A status and player count, showing if your server was up and how many players were on it (this was cached, so it would be updated every X minutes)

    - An activity chart, showing how active your server was in terms of players

    - Voting, where you were able to vote and get rewards on the server if they configured it

    - Ranking, where the more players that voted for it, the higher it was on the list.


    My own input was that such a system is flawed from the start, where it benefits the large servers. This currently also exists in the current forum, where threads of certain nature are always more active than others. I envision a system which would be able to work with both small and large servers, attempting to treat them more fairly, while also offering a way for servers that use things such as a whitelist or graylist to function.

    Posted in: Forum Discussion & Info
  • 1

    posted a message on Bedrock forums split up?

    The editions were designed for before Bedrock came into being, and so are named that way to reflect that.


    Bedrock is actually just called "Minecraft" (thanks Mojang for the confusing naming), and so we do have a section dedicated to it here: https://www.minecraftforum.net/forums/minecraft


    In the case of looking for players, the section is https://www.minecraftforum.net/forums/minecraft/multiplayer


    We don't want to name it something Mojang does not call it, because that causes confusion, although anyone who was around before knows it as Bedrock, so it's confusing anyways. It's a catch-22.

    Posted in: Forum Discussion & Info
  • 1

    posted a message on What the hell is going on this forum?

    Appeals are not handled by the issuer, so if an admin issued a warning, then that admin cannot be involved in that appeal. Support also will not handle appeals, as that is outside of what they are there for.


    https://www.minecraftforum.net/meta/rules#appeals

    Posted in: Forum Discussion & Info
  • 4

    posted a message on Minecraft Launcher stuck on "preparing"

    Buy the game and use the updated launcher from https://minecraft.net

    Posted in: Java Edition Support
  • 2

    posted a message on Non-premium minecraft error

    We do not support piracy.


    Buy the game.

    Posted in: Java Edition Support
  • 0

    posted a message on Minecraft Forum App!(Concept)

    Why does an app need to exist? The forum has a mobile view already. An app doesn't add new functionality that shouldn't exist on the main site.

    Posted in: Forum Discussion & Info
  • 1

    posted a message on TLauncher doesn't launch when on Forge 1.14.4

    We do not support cracked launchers.

    Posted in: Java Edition Support
  • 1

    posted a message on Suggestion: Please ban the use of adfly.

    We feasibly cannot ban adfly. This really would absolutely kill a lot of the creators and would make them go elsewhere, because then they cannot use MCF to get "rewarded" for their content. There is not a replacement that pays as well as adfly that users could use instead. If there was, it'd be better if they used that.


    I know adfly is terrible, and I'm one that would love to remove it, but within the impact that banning it would have would have such a backlash that it'd end up being more problematic.


    Optifine is an example of this. Banning optifine off our forum would be a huge hit to the modding section. Forge (until recently) used to use adfocus, so this would have prevented them from using MCF (they weren't but that's an example).


    It's sadly not something that we can really do without some way to still promote using our site for advertising the content.

    Posted in: Forum Discussion & Info
  • 2

    posted a message on Can we for the love of god get a 1.14 tag for mods please?

    Sorry for the wait. There was only 1 person who could add tags.


    1.14 was added now as a tag.

    We also re-ordered those tags so it's at least readable and also added Fabric.

    Posted in: Forum Discussion & Info
  • 1

    posted a message on Redirects for threads on old urls (e.g. /forums/mapping-and-modding) only work when signed out

    This is a known issue, and we'll look at how to fix it. The issue is the forum software never supported renames properly, so it's half functional and the way we worked around it causes issues.

    Posted in: Forum Discussion & Info
  • 1

    posted a message on Weird Glitch.

    No.

    Posted in: Discussion
  • 0

    posted a message on With the forum rapidly changing hands, what will happen to our personal data?
    Quote from Robijnvogel»

    Hmm, I see.

    So the deletion date was not saved either then? Or the post's creation date?





    We know when a post was created on the frontend, however the deletion date is set to the date that the post was also made. From a "can we do it" standpoint, "yes", but I've not looked at legacy posts either which could have been moderator deleted, but would have your name on it. I also don't have database access, so I have no idea what behind the scenes it has.


    I certainly would have preferred a way to revert it, make no mistake, it's just that the only solution at the time we saw was that we have to manually restore each post, which.... is a very demanding task, and so we didn't want to do it.


    I'll dig more into it, since your comment did give me an idea, but it completely depends on if legacy posts (posts created before the switch to Cobalt) would work correctly with it.


    EDIT: Also have to take the Cloudflare throttle into account.... you can lock yourself out for a brief time if you go too fast.


    EDIT 2: I did find indications from 2011 threads, so *maybe* possible. Naturally, the forum has changed software a few times, so.... it'd be a huge experiment.


    EDIT 3: The issue is that yes, posts made prior to 2015 do not store the information which would let us recover them without running a risk that the post was deleted by a moderator. I still have not determined if the same logic will work with posts made after that.

    Posted in: Forum Discussion & Info
  • 1

    posted a message on With the forum rapidly changing hands, what will happen to our personal data?

    I cannot explain the current transfer, as the details are still being worked out, however I can explain the previous one better. This transfer is a bit different to a degree, so I'll wait for clarification and internal discussion on that one.


    Since the Fandom sale was more rushed, the GDPR actions that were taken from a development standpoint was under a time crunch, and so the development team had to rush to get a system in place that would let users consent to the transfer. Naturally, since it was rushed, they could not get it perfect, and so the issues like adblockers causing issues and notifications going to the Twitch email (which made sense, but the scenario where it didn't match the MCF email caused issues) weren't noticed till it was too late.


    The deletes also aren't marked as anything special. It falls under the "user requested their account to be deleted" process, which means each post was deleted with you as the user doing it. When we did the migration to the Curse form software many years ago, posts that were deleted from the old system to (at the time) the new system, also had you as the user being the "deleter".


    This means from a front-end perspective, it is not possible for us to tell that a post was deleted because of GDPR, it being deleted because you asked for it via Curse Support, or it being from a legacy system. I would expect the database to have a similar view.


    Since the forum's ecosystem bleeds money, it would be throwing more money into a site which wasn't holding up well to them to fix something, so from a business perspective, it's not worth the investment. I can probably believe as well it'd not be simple from a technical perspective (having done data migrations from legacy systems.... it's never fun and takes a long time to get working).

    Posted in: Forum Discussion & Info
  • 1

    posted a message on Clarification of bumping rules in the Servers section

    Greeting server owners and players!


    Bumping has always been against the rules in the PC Servers forum however we have received feedback that it is not clear what is and what isn't bumping. Please review the following clarification of the rules, which will come into action on February 11th.


    No bumping is permitted in the Servers forum.

    Server administrators are only permitted to reply to their thread when they are sharing major news, responding to an application, or engaging in conversation about the server with a player.

    Major news is defined as an infrequent change that affects all players and gameplay, for example the server is coming online after 24+ hours offline, or the server type is changing (e.g: from survival to creative). Frequent changes like events, plugins and milestones do not qualify as major news and must be edited into the opening post of the thread instead.

    Players may share their thoughts on why they like a server in the form of a review, and server administrators may encourage their players to post a review in the server's thread, however players must not be rewarded for these reviews -- a reward includes but is not limited to in-game currency, ranks and items. Players must not leave multiple reviews unless significant changes has occurred on the server which make the original review no longer applicable.
    Posted in: Forum Discussion & Info
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