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    posted a message on I'm Upset About the New Launcher. (I know, petty right?) Well Here's Why.

    @oCrapaCreeper: Thanks a lot, that finally sorts it out for me.


    TL;DR: They are redoing the launcher in C++ for various technical reasons. That project has been in place for 4+ years, so it is not MS related. Main advantages: Works around issues with Java installations and various platform-related bugs, allows management of Java on OSes without central package management (Win/OSX), and allows Mojang to host non-Java games, like C++ Minecraft. Downsides: None really.


    @The_MP8: Not a normal update. This is about a completely rewritten beta launcher that is not available by official channels yet.

    Posted in: Recent Updates and Snapshots
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    posted a message on Colored Glass and Colored Light! (originally Just the 'Colored Glass!' topic but Mojang added our idea! :D Congrats everyone!)

    Support! I don't understand why MC didn't incorporate this early or had it in the first place. Colored light would be quite trivial to implement from what I know about OpenGL and the game's engine. It would be great to have the various light sources not only produce different light levels but also slightly different hues, as well as the sunlight itself (not only the sky coloring) shifting hue throughout the day.

    Posted in: Suggestions
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    posted a message on I'm Upset About the New Launcher. (I know, petty right?) Well Here's Why.
    Quote from gurujive»

    good to know.

    You were trolled ^_^ According to the Reddit thread, Mojang has had a Linux build of the launcher ready for about two months but is still working out how to best distribute it. The reason being that on Linux they rely on OpenJDK being preinstalled (or very easily obtainable) by the distro's package management, but for the Win/Mac versions they are aiming at bundling a custom version of Java because a lot of OS installations are borked.
    Posted in: Recent Updates and Snapshots
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    posted a message on Look'n for the perfect Ice Plains Biome... Seed.

    Amidst maps of additionally suggested seeds (1179340544585804558, 1233280547988429432 & -1894818248).

    Posted in: Seeds
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    posted a message on Look'n for the perfect Ice Plains Biome... Seed.

    Amidst map of "Labskaus".

    Posted in: Seeds
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    posted a message on Look'n for the perfect Ice Plains Biome... Seed.

    No problem, of course.

    Posted in: Seeds
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    posted a message on Single huge savannah mountain by the sea

    The temple is merged into the village in quite a funny way, as if it belonged there. You can enter it by one of the L-shaped houses.


    I'm pondering on starting a creative or survival map here in order to transform the mountain into a monument. Without spoiling too much I can say that early diamonds are possible on this map just by spelunking. Adding that because the nearest villages don't have blacksmiths. You have to travel around 2 km northwest or south for that.


    You may want to peek into ravines near villages on occasion. I found one with a nice surprise inside.

    Posted in: Seeds
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    posted a message on Player in my single player world

    Green arrows indicate the positions of framed maps in the world. And the footsteps you kept hearing may have been lag related, as you said you were playing on a server.

    Posted in: Discussion
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    posted a message on Single huge savannah mountain by the sea

    Experimented a bit again and got something nice. Quick tested on 1.11.2 for a few hours.


    Seed: anarcho lava bucket


    This spawns you directly afoot a single, massive, partly hollow savannah mountain going straight up to 192 in an otherwise flat landscape. Just turn around and marvel.


    The mountain is basically a tiny Savannah M biome adjacent to desert, plains and ocean (on which side it has a nice big waterfall). I found the cave system in and below it very interesting, oftentimes with fallen gravel blocking narrow, steep, heavily interconnected passageways.


    Mining spoiler:



    There are two intersecting ravines in the middle of it and a (possibly unconnected) mineshaft in the northwest. You will find several diamond veins without digging.


    In terms of breedable creatures you have pigs, sheep, cows and at least one chicken. Except of grass, cacti and sugarcane there are no crops in the immediate surroundings.

    Posted in: Seeds
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    posted a message on Huge mushroom island with mineshaft, ocean monument + desert island NE of spawn

    One more from my private seed collection; finally took the time to actually play it. Tested on 1.11.2.


    Seed: Insel der Pilze


    Yes, you didn't misread that, it's literally "Island of mushrooms" in German B)


    Spawn is on a little island with not much on it, but in the west you can see an adjacent tiny island with four trees. I would suggest harvesting at least one tree and crafting a boat and bowls. If you plan starting a tree farm on the mushroom island, also collect any saplings and half a stack or so of dirt. Then man (or woman) the boat and head east-northeast to northeast. It's quite a distance, around 600 blocks.


    The mushroom island is connected to a large desert island by a narrow isthmus. Underneath is a mineshaft that connects to an underground ravine, and also has a connection to the one deep-going cave system on the mushroom island. However, that connection is tiny and possibly easy to miss even by the seasoned spelunker. Here's a location tip:



    The tunnel connecting to the ravine and the mineshaft is in a diorite cluster under the ceiling, in a bend before a circular room with water on the floor and a wall in the middle.


    You will hardly encounter hostile mobs underground due to being in a mushroom biome nearly all the time, but the cave spider spawner WILL be functional ;) Should you find yourself bewildered by the sounds of guardians deeply under the earth, it's because there is an ocean monument right off the island's north shore and that cave system is quite huge :)

    Posted in: Seeds
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    posted a message on Improved Creative - no more limits [Now on Reddit!]

    Full support. The first thing I do when opening the creative inventory is going to the search tab, because eyeballing through those mixed-up lists for a block you need NOW is much too time-consuming.

    Posted in: Suggestions
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    posted a message on Minecraft World Theories: What does it look like?
    Quote from Jake1702»

    That's not at all accurate, the black hole could have been a star before. For example, if the sun turned into a black hole, the gravitational pull from this distance would be largely unchanged, it's only when you enter the event horizon you would be squished. Let's consider the level you start to take damage in the void the event horizon, that's why you die, it crushes you to death.

    Well, if you replaced the sun with a black hole of equivalent mass (there's no way this could naturally happen though without the sun obtaining at least 2.4 times its mass first) the gravitational pull would remain entirely unchanged. Earthlings would know of the fact ca. eight and a half minutes later when everything suddenly goes dark, with the only remaining light sources being terrestrial.

    Over the next few months it would become very very cold, all life would have to retreat to tectonically active zones underground or on the ocean floor. Earth's orbit however would not change one millimeter. It would be happily orbiting the black hole as it did the sun.

    Gravity is an attribute of spacetime BTW (by its curvature), not a "real" force like the other three basic ones, so this allows for even more interesting theories.

    Whatever, the void under the MC world, if it is a black hole, seems to be the remnant of something considerably more massive than Sun, because a sun mass BH would have a schwarzschild radius of just 3 km. You would be teared apart near-instantly at the event horizon due to the gravity increasing so tremendously over tiny distances. At the other extreme, you could in fact fall "safely" into the supermassive black hole at the Milky Way's center and not notice a difference in your surroundings for a long time.

    In the MC void you can fall 70ish meters before starting to take gravitational "spaghettification" damage. A black hole that size would be very massive and gravity on the world's surface would be many times as high than on Earth. But maybe this is not a black hole but "just" a dense core of dark matter? Then the damage would be due to "simply" entering a vacuum below a fabricated world you are not supposed to leave.

    So: Is the MC overworld in fact the outside of a Dyson Sphere, enclosing the remains of a supermassive star or a compact core of dark matter (a kind of giant reactor?), which in turn is orbited by a G type dwarf star and an artificial satellite in orbital resonance, both probably near enough to be also tidally locked?

    That doesn't explain the world's blockiness though, and neither the Nether or the End :lol:
    Posted in: Discussion
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    posted a message on Look'n for the perfect Ice Plains Biome... Seed.

    I found a nice seed today (while playing with the names of food for hours) that satisfies most of your conditions:


    Labskaus


    With this seed you spawn in a flower forest. Turn around towards the northwest and just a few blocks away you'll see a cave entrance that leads to a ravine that is partly underground. Not much further and you are into an adjacent ice plains/ice mountains biome with a cluster of ice spikes very close to spawn. One of the spikes is of the tall variety and the tip is already visible a short distance from spawn.


    There is a desert village with a temple just north of the forest, around 500 blocks away. A smithy and library are there, the smith was a toolsmith however. Animals are aplenty but right around spawn I only saw cows and pigs. Didn't venture far into the ice biome so I can't tell about igloos or polar bears.


    BTW if you also like to build at (or above) water there is an interesting formation of arches and overhangs over a lake about 200 blocks north of spawn and slightly to the east (X/Z: 250/20).


    edit: There are lots of sheep in the forest hills southeast of the village, X/Z 450/-200 and south of that.


    edit2: There is a mountainside igloo at 51/540 and a forest igloo at -813/708. There seems to be only a single polar bear in that huge ice biome, and it is near 469/868.

    Posted in: Seeds
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    posted a message on I'm Upset About the New Launcher. (I know, petty right?) Well Here's Why.
    Quote from ShelLuser»


    But distributing a Java runtime on the other hand is not normal behavior. Just like the way Mojang doesn't want you to distribute Minecraft so is Oracle now also pushing against the re-distribution of Java. Fun fact: the new installer ships with a Java runtime.


    I wonder how long that's going to last.


    If I understand the article correctly, this is about Java SE, where the big money is for Oracle (and yes, I'm not fond of them either since they bought Sun and Solaris). It is not made really clear whether Windows users get the "problematic" parts in the default installer intended for end-users/developers; if yes, it would be indeed quite a clusterf*ck but it would not be the end for the software platform itself. .NET/Mono have also been declared dead repeatedly but still have a solid chunk of developers.

    I stay with that on the technical side, C# may be more quirky to maintain between platforms. One example is Mono applications on Linux and "catching up" to .NET (with which it seems to not share an obvious, common, and strictly platform-agnostic standard). The whole matter carries the stigma of a "Windows technology".
    Posted in: Recent Updates and Snapshots
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    posted a message on I'm Upset About the New Launcher. (I know, petty right?) Well Here's Why.

    Nice find! I didn't follow the IT news lately. So MS open sourced .NET to push a bit against the Java ecosystem. But they can't use embrace, extend and extinguish tactics anymore, since the market has moved away from traditional PCs and they need to adapt to being just a player among dozens. I see they try to position themselves in the developer and infrastructure arenas. And they seem to understand well by now that open source (and the Linux kernel) powers the low-level gear the world runs on. Servers, "smart" and multimedia devices, network hardware etc. pp. :D


    If that means more commercial game titles for Linux, great, but on the other hand I can play Android games (including Minecraft PE) with a bluetooth gamepad on my TV box or on my second laptop with Remix OS. Android, funnily, is Linux based.


    Sort of saw all that coming since ca. 2007, and I hung out a lot on Slashdot back then, so my head didn't explode from the article.

    Posted in: Recent Updates and Snapshots
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