• 2

    posted a message on [Forge] Highlands 2.2.3 [updated February 19]

    Not only does this mod have a crash problem with Thermal Dynamics (as documented by Robijnvogel above), it also has a huge issue with Minefactory Reloaded which prevents harvesters and fruit pickers from working with non-vanilla items (berry bushes from Natura or fruit trees from Harvestcraft.)


    Since it seems that this mod is abandoned at 2.2.3, I'd advise not using it for any modpacks.

    Posted in: Minecraft Mods
  • 2

    posted a message on Need host, Technic Pack 6 or 8gb plan,Budget is $40 max. (Don't waste your time if your more expensive i'm firm on my budget.)
    Quote from PotatoesNGravy»

    Still looking.



    Color me curious: why are you still looking? It seems like you got a variety of offers, all seemingly well below your maximum. If they weren't meeting your needs, you might want to consider explaining why, so that future offerings can be better tailored to your specifications.


    (I am not a hosting company, just spend a lot of time in here reading.)

    Posted in: Hosting Requests
  • 5

    posted a message on Eloraam's Mods (RedPower 2 Prerelease 6)
    Quote from ingiethingie

    which is fine, but you could have just said that. :)


    He's just voicing opinions much as you are, filled with mistakes and bad assumptions JUST LIKE YOU are.

    She didn't say she's working on the update - she said it's slow going. And what "many other mods" are you referring to I wonder. Most mods worth playing have updated to 1.5 and did so long ago.

    Many of us love(d) RP, but she made choices that have obviously not worked for the better of the community that supported her. She refuses to open her code, she refuses to work with others, and we waited patiently with no news. Naturally people are going to abandon RP. We all know it's her mod, but we don't have to support her way of development that leaves much to be desired in just about every aspect.
    Posted in: Minecraft Mods
  • 2

    posted a message on [1.4.7] [PvE] [Custom] [24/7] Modern Kingdom Reborn
    MKR has been running as a private server for almost a year, starting on Tekkit 1.25 and then migrating to a custom modpack under 1.4.x. Now running under MCPC+ 1.4.7, we have the benefits of both Forge and Bukkit. We have recently moved to a dedicated server, allowing us to run multiple instances, and we can open our doors to more of the public.










    Be Respectful – Everything below generally falls under this rule. If you are respectful to staff and other players, adding to the environment, then you will undoubtedly enjoy being a part of MKR.
    No Griefing – This is our main rule and we’re serious about it. We’ve had one incident resulting in one ban in all the time we’ve been running, and we’d like to keep it that way. Griefing includes Killing, Stealing, Exploiting, or Destroying. As a general rule, if it doesn’t belong to you, you should probably leave it alone.
    Maintain Maturity – everyone is expected to act maturely. We have no age restrictions and we have some minors in our group, so while we’re all here to have fun, we expect people to act maturely and generally “keep it clean” while with us. We will tolerate zero abusive, racist, or disruptive behavior.
    Obey Staff – Our staff isn’t going to spend a lot of time telling you what to do, but if you disobey them, you’re not going to be staying with us very long. Please do not ask to join our staff; if we want you, we will ask you. All current staff has come from our player base.

    There is no whitelist for the public server, but until you submit an application and get accepted on our forum, you will not be able to download the client, and new players will not be able to do anything more than explore the world of the Spawn Tower until their application is accepted by one of our staff.

    Applied Energistics, Buildcraft 2, Redpower 2, Industrialcraft 2, Thaumcraft 3, Mystcraft, Twilight Forest, GregTech, Forestry, Mine Factory Reloaded, NetherOres, Metallurgy 2, Railcraft, Steve’s Carts, ComputerCraft
    XyCraft, Equivalent Exchange 3, Wireless Redstone CBE, and so much more.
    Client Mods: VoxelMap, ArmorHUD, Optifine, Inventory Tweaks, Treecapitator, NEI, and more.
    *** Over 170 mods in total ***
    WorldEdit, WorldGuard, LWC, Essentials, McMMO, Multiverse, and more.
    Admins: LordSkout, Kmartinator, Doctor_Leroy, Llarryllamma, Rinvalak, & 3lfCommander
    Moderators: bherzig

    Posted in: PC Servers
  • 1

    posted a message on [1.4.7] [PvE] [Custom] [24/7] Modern Kingdom Reborn
    We had a great weekend on MKR, glad to see the new faces and friends. Worked out a couple of kinks, but that's going to be an ongoing basis as is the way with servers. Looking forward to more in the weeks to come.

    Thanks to everyone who joined, and even those who applied and we had to decline. We're already looking toward some new ideas and concepts for future expansions. Come join us by filling out an application at http://modernkingdom.net/
    Posted in: PC Servers
  • 1

    posted a message on [1.4.7] [PvE] [Custom] [24/7] Modern Kingdom Reborn
    The server is strong and stable, and the players are all in and forming into groups. Already one of those groups has a very strong lead, those industrious little bees. I'll be in most of the day today, hope to see some new faces!
    Posted in: PC Servers
  • 3

    posted a message on Metallurgy - Putting the "Mine" back in "Minecraft"!
    Yep, this is the last mod we need on our server, too. We're hoping to keep our existing world in the update, and since Met2 has so much worldgen in it, we simply can't proceed without it. :(

    Would love to get some kind of estimate on when we could expect 1.4.6 if possible. Not rushing or demanding, simply trying to plan ahead.
    Posted in: Minecraft Mods
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