• 3

    posted a message on [WIP] [1.5.2] [Forge] Monster Hunter: Crafted


    Description
    This mod is based on the awesome game series,
    Monster Hunter. It adds a new dimension filled with creatures,
    plants, and biomes from the game and even villages filled
    new NPCs.

    Mobs
    (Currently all listed mobs are being worked on with no available depictions ready) Mosswine Bullfango Felyne (As well as Melynx) Giaprey Velociprey Genprey Kelbi Various Fish Bugs

    Tools
    There will be new pickaxes, bugnets, and new fishing poles.

    Biomes
    (Biomes that will be added to the dimensions) Snowy Mountains Rocky Desert Heavy Jungles Swamp Marsh Hilly Forest Volcanoes

    Structures
    There is a long list of possible structures but what will be added are villages are various ruins.

    Downloads
    Currently there is no download available.

    Installation
    1. Install the latest version of Forge 2. Locate your .minecraft folder (minecraft folder for mac users) 3. Download and place the mod's ZIP file in the mods folder. 4. Run Minecraft and enjoy.

    TERMS AND CONDITIONS
    0. USED TERMS
    MOD - modification, plugin, a piece of software that interfaces with the Minecraft client to extend, add, change or remove original capabilities.
    MOJANG - Mojang AB
    OWNER - , Original author(s) of the MOD. Under the copyright terms accepted when purchasing Minecraft (http://www.minecraft.net/copyright.jsp) the OWNER has full rights over their MOD despite use of MOJANG code.
    USER - End user of the mod, person installing the mod.

    1. LIABILITY
    THIS MOD IS PROVIDED 'AS IS' WITH NO WARRANTIES, IMPLIED OR OTHERWISE. THE OWNER OF THIS MOD TAKES NO RESPONSIBILITY FOR ANY DAMAGES INCURRED FROM THE USE OF THIS MOD. THIS MOD ALTERS FUNDAMENTAL PARTS OF THE MINECRAFT GAME, PARTS OF MINECRAFT MAY NOT WORK WITH THIS MOD INSTALLED. ALL DAMAGES CAUSED FROM THE USE OR MISUSE OF THIS MOD FALL ON THE USER.

    2. USE
    Use of this MOD to be installed, manually or automatically, is given to the USER without restriction.

    3. REDISTRIBUTION
    This MOD may only be distributed where uploaded, mirrored, or otherwise linked to by the OWNER solely. All mirrors of this mod must have advance written permission from the OWNER. ANY attempts to make money off of this MOD (selling, selling modified versions, adfly, sharecash, etc.) are STRICTLY FORBIDDEN, and the OWNER may claim damages or take other action to rectify the situation.

    4. DERIVATIVE WORKS/MODIFICATION
    This mod is provided freely and may be decompiled and modified for private use, either with a decompiler or a bytecode editor. Public distribution of modified versions of this MOD require advance written permission of the OWNER and may be subject to certain terms.

    *Monster hunter does not belong to the author of this mod.





    Notifications
    Okay guys, I've not had time to work on the mod much
    (Due to school and the EOCTs)
    I will not be able to get mod development really going
    Until summer break so please be patient.

    Posted in: WIP Mods
  • 1

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Quote from elias79

    The new GUI API only loads from the mod folder.
    Don't tell me to put it in the coremods folder that no longer works

    since the new versions.

    If anyone can tell me why please provide with an explenation.


    The new Forge for Minecraft 1.6.2 loads coremods in the mods folder with regular mods now.@DrZhark

    I think that while your developing the next update, maybe you should add more use to hunting animals, like deer drop venison, rabbits drop their meat, raccoon drops their specific pelt to make a '**** hat, you know stuff like that. Maybe even a bear pelt rug ;)
    Posted in: Minecraft Mods
  • 1

    posted a message on [1.5.1][Forge][WIP] Warmth Mod - Adding warmth to your world!
    I've been thinking they should make a mod like this since forever! This is going to awesome once its up and running. :D
    Posted in: WIP Mods
  • 1

    posted a message on [1.4.7] InfiCraft - Updated 2013.2.17
    Hey, you should link the tools to the achievments. like any sword accomplishes time to strike and any hoe time to farm, etc.
    Posted in: Minecraft Mods
  • 1

    posted a message on Humans+
    You are awesome!
    Posted in: Minecraft Mods
  • 1

    posted a message on [WIP] [1.5.2] [SMP] [FORGE]The Shur'tugal Mod- Mod Discontinued, Source Code Released
    Hey, unless you want to pass on an awesome idea, pay attention to my post. Add wild dragon spawns as well as dragon nest generation (have a wild dragon stay near the area and the nests have an egg in it in block form. Try and make some way for a player to attain it). The wild ones cannot be tamed and are violent and eat most mobs (Zombies, Villagers, Cows, Pigs, Sheep, Spiders, and some of the new races you'll add, maybe even add them carrying the creature away in claw or teeth to the nest). Are slightly bigger than tamed and when killed you get scales, leather, a claw. And Dragons can break through logs and leaves (wild can break through planks as well) and both take slight damage per blocks they destroy (wood not leaves). P.S.- I am very creative. you should have me as an idea giver :D

    Tell me if you like the ideas.
    Posted in: WIP Mods
  • 1

    posted a message on [1.6.4/Forge]Better Breeding Mod.
    Dude, this mod is epic!
    Posted in: Minecraft Mods
  • To post a comment, please .