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    posted a message on Trophy Slots

    Trophy Slots has been updated for snapshot 19w12b



    • Fixed client configs not saving after changing them with the config commands.
    • Fixed locked slot rendering disappearing when the game is resized.
    • Configs now editable via Knit's Config GUI.
    • General mod stability improvements to enhance the user's experience.

    You can get it here: https://minecraft.curseforge.com/projects/trophy-slots/files/2690292

    Requires Knit v1.2.0: https://minecraft.curseforge.com/projects/knit/files/2690290

    Posted in: Minecraft Mods
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    posted a message on Trophy Slots
    Long time no update. Again, hadn't been modding for awhile due to real life, but in my spare time I had a go at Fabric, the newest craze that lets you make mods for the 1.14 snapshots. I ended up porting Trophy Slots to it, so if you want to get locked out of you inventory in the 1.14, you can do so already!

    Changes:

      Ported to Fabric for use on the 1.14 snapshots. Requires Fabric Loader, Fabric, and Knit. Built on snapshot 19w09a, but it's possible it could work on older and/or newer snapshots.
      Added commands to update client/server configs. Commands that sync server commands are then synced to all clients (they aren't saved on the client though).
      Fixed issue where unlocking recipes also unlocks slots (sorry, I had no idea this was a thing until recently, will make a fix to 1.12 version)
    Posted in: Minecraft Mods
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    posted a message on Trophy Slots

    Sorry for basically disappearing, lots of stuff happened over the past year+ (leaving school, getting a job programming robots, A LOT of traveling, etc). Anyway, after waiting nearly TWO MONTHS for a feature I needed for this mod to work to be officially added to Forge, I've finally updated Trophy Slots to Minecraft 1.12.2 (Sorry 1.12 and 1.12.1).


    • Updated to Minecraft 1.12.2. Requires Minecraft Forge 14.23.1.2560 or newer
    • Readded trophies to Villager trading
    • Moved from old Achievement system to Advancement system

    Get it on CurseForge: https://minecraft.curseforge.com/projects/trophy-slots/files/2507560

    Or on Mods.io: https://mods.io/mods/1113-trophy-slots

    Posted in: Minecraft Mods
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    posted a message on Trophy Slots

    After a terribly long hiatus due to school and Overwatch, Trophy Slots v4.0.0 for Minecraft 1.9.4 is finally out.

    • Updated to MC 1.9.4.
    • Fixed version checking.

    Get it on CurseForge:http://minecraft.curseforge.com/projects/trophy-slots/files/2309306

    Or on Mods.io:https://mods.io/mods/1113-trophy-slots

    Posted in: Minecraft Mods
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    posted a message on Trophy Slots

    That's actually not a bad idea. I might make it as a addon than part of the mod since the main mod's goal is clearly defined, but I really like that idea.

    Posted in: Minecraft Mods
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    posted a message on [1.7.x][1.8] Elemental Creepers - Rebooted

    This is intentional as sort of a holiday Easter egg. You can disable it in your configs (Which SHOULD be called elementalcreepers.cfg in your config folder, not sure where mod_elementalcreepers came from)by setting special to false.



    Always confused me that every year people report this as a bug... =/

    Posted in: Minecraft Mods
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    posted a message on Trophy Slots

    Trophy Slots v3.0.0 is out now for 1.8.8

    • Updated to 1.8.8
    • No longer depends on Forgelin. Comes packed with it's own Kotlin v0.14.449 adapter.
    Posted in: Minecraft Mods
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    posted a message on Trophy Slots

    Trophy Slots v2.0.0 is finally out for 1.8.

    • It works just like v1.3.0 for 1.7.10 except in Villager trading, as that's still broke in 1.8 Forge.
    • Requires Forgelin, as I used Trophy Slots to experiment with the Kotlin language and grew quite fond of this version.
    Posted in: Minecraft Mods
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    posted a message on [1.7.x][1.8] Elemental Creepers - Rebooted

    Yeah, I forgot the default curse widget displays the last uploaded file. I'll fix it right now to display the 1.8 and 1.7 versions.


    Edit: Both should be there now, though the edit post broke my spoiler within spoilers, so now the main post is extremely long! D=

    Posted in: Minecraft Mods
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    posted a message on [1.6.x][Forge] Equivalency - Say huzza! Thermal Expansion 3 and Equivalency!
    Quote from JC366»

    1.7.10 udate?


    Read the last post.

    Posted in: Minecraft Mods
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    posted a message on Simple Condensers - Basic Condensers for EE3
    Quote from cooperman117»

    hi i really want to add this mod to modsauce but when i put lomlib in the mods folder my game just crashes anybody know what to do


    Need a bit more info than just "my game just crashes", like a crash log for example, what version of MC, EE3, LomLib, Simple Condensers you're using, etc.

    Posted in: Minecraft Mods
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    posted a message on [1.7.x][1.8] Elemental Creepers - Rebooted
    Quote from atley9999»

    Try instant health splash potions. If that hurts them, try splash potions of harming.

    I know that zombies and skeletons have reversed effects for those 2 potions but I don't know if that spreads to creepers.


    Any food items (or at least items that extend ItemFood class) will heal friendly creepers.

    Posted in: Minecraft Mods
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    posted a message on Simple Condensers - Basic Condensers for EE3

    Version 1.2.0 is out now!

    • Added config to extract items from the sides of condensers. PR by gigabit101
    • Added Portable Transmutation Tablet. Created by Shift+Right-Clicking a Transmutation Tablet with an empty Suuri Star. Will keep the EMC stored on the Tablet
    • Changed how some of the localizations work.
    • Using FML's ObjectHolder instead of my old hacky method to get EE3's items for recipes.
    • Fixed Version Checker to actually tell you there's an update outside of the log files
    Posted in: Minecraft Mods
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    posted a message on Trophy Slots

    Trophy Slots v1.3.0 is out now!

    • Updated Version checker to work like LomLib's
    • Reworked the whitelist a bit.
    • Added config option to lose slots on death, and a config to determine how many slots you'll lose.
    • Added server op commands to set, unlock, or remove slots from players. Also added a non-op command to see how many slots a player has unlocked.
    Posted in: Minecraft Mods
  • 0

    posted a message on Simple Condensers - Basic Condensers for EE3

    I'm scared right now. The once buggier Portable tablet is now the least buggy! I didn't change how the GUI worked, I just added a packet handler because it wasn't saving the inventory properly when using onContainerClosed so I had to use a packet. o_OO_o


    Posted in: Minecraft Mods
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