• 2

    posted a message on Single Player Commands [V4.9] - Official Download [SPC] [+NoClip]
    Quote from SerahJacob

    What he said.... seriously people, you know the mods will get updated as soon as the Modders get a chance, just give them time. 1.2.4 has barely been out a day, it takes time to code a mod and fix things, and besides, most of the mods require ModLoader to run, so be patient


    Well, at least someone here knows what logic is. Guys, it's not just the new features he has to adapt to, it's the bug fixes too. Any command related to anything debugged in 1.2.4 has to be rewritten so it doesn't crash and ignorant trolls start whining on his post...
    Posted in: Minecraft Mods
  • 16

    posted a message on [32x][1.2]The Dovahkiin Pack v.Beta0.8.5 [2000+ Dragons Approve!][Heavy WIP!]
    Alduin has woken. And this is the only texture pack that can stop him.
    We're past 2000 downloads! Thanks to all you Dragonborn out there for bringing us this far!

    Hail, Dragonborns!

    Welcome to the official thread for my heavily Work-In-Progress texture pack,


    And now, Everything you need to know below.

    A QUICK NOTE:
    Quote from bryan2x4

    First off, obviously you've never seen sphax purebdcraft if all the hd texture packs you've ever seens are those gritty as hell photo-realistic ones. Second off, aren't you forgetting that this pack is based off of one of those "oh so beautiful graphics" games? Why make a texture pack based on a game of beauty and detail with pixelated graphics? It looks like the textures have been censored.

    BECAUSE THIS IS NOT JUST ABOUT SKYRIM.

    It's about mixing the spirit of Skyrim AND Minecraft together. SO yes, that means pixelated graphics. If you want a 64x+ Skyrim pack, then go make one yourself. See how much time it takes you to make a single texture. Done? Now see how long it takes you to make it appealing.

    This argument is now over ^.^


    So many of us have been playing Skyrim lately; we've all gotten sniped in the knee more times than we can count. My goal here is to intertwine these two amazing universes (universi?) in a 32-bit texture pack, using Faithful32 as a base. I'm still in what I guess you can call Alpha, so many things will still look Faithful.

    NEWEST UPDATE
    Beta 0.8.5-March 1, 2012
    -Updated to Minecraft 1.2
    -Dwemer Netherbrick
    -Dwemer Glowstone (Sorta WIP, will leave as is if you like)
    Base 32x 1.2 Textures:
    -Lanterns
    -Jungle Trees and Saplings
    -Circular Stonebrick
    -New Sandstones
    -Glowy Potion Item thingy


    Now for some pics, version history, and THE DOWNLOAD LINKS! :D
    IMAGE GALLERY













































    VERSION HISTORY
    Beta 0.8-February 24, 2012
    -MOVE TO BETA!!!! (Means nothing, just makes me feel good)
    -Ebony Armor Sprites
    -Return of Old Cobble
    -Moss Stone
    -Darker Planks as per request
    -New Menu/Button GUIs
    -Silver Levers
    Alpha 0.7-February 6, 2012
    -Falmer
    -Sweetrolls
    -Giant Blue Mushrooms
    -Blue Mushrooms
    -Pistons
    -Sticky Pistons
    Alpha 0.6-January 24, 2012
    -Iron Blocks
    -Gold Blocks
    -Grass Shading
    -Foliage Shading
    -Endermen
    Alpha 0.5.2-January 15th, 2012
    Updated for Minecraft 1.1. No texture changes, just patched so there are no missing textures.
    Alpha 0.5-January 6th, 2012
    -Iron Steel Plate Chest
    -Iron Steel Plate Helmet
    -Iron Steel Plate Chaps
    -Iron Steel Plate Boots
    -Chest
    -Large Chest
    -Chest GUI
    -Glass
    -Fixed Stone Brick textures
    Alpha 0.4
    -Gold Helmet
    -Gold Armour
    -Gold Boots
    -Inventory GUI
    -Creative Mode Inventory GUI
    -Stonebrick (Cracked and Mossy as well, awesome thanks to vpr6602)
    Alpha 0.3 [Dec. 20, 2011]
    -Iron Door
    -Cobblestone
    -Torch
    -Lever
    -Dwarven Gold Armour sprites
    -Dwarven Gold Sword and shovel
    Alpha 0.2 [Dec. 15, 2011. FIRST PUBLIC RELEASE!]
    -First public release!
    -Iron armour completed
    -Background
    -Draconic wools completed
    -Daedric helmet icon
    -Wood planks and all related blocks
    -Wooden door
    Alpha 0.1 [Dec. 12, 2011. Non-downloadable]

    -Draugr, Full Iron Armour, Engraved Wool, Enchanting Table, Brick, Wood and Gold Axes, and Wood Sword updated.

    DOWNLOADS

    So I've put many, MANY hours into this already, and will continue to do so. If I can ask one thing from you guys, PLEASE use the AdFly link. Just wait the 5 seconds, click next, and download.
    Or you could wait 5 seconds for the Mediafire page to load and leave me heartbroken and alone. Up to you.

    Beta 0.8.5 Preferred Download: http://adf.ly/4F0L1

    Beta 0.8.5 UnPreferred Download: http://www.mediafire...sfizzgsbe3z3bxc

    HD TEXTURE FIXER (or OptiFine) IS NEEDED.
    http://www.minecraft...-hd-fix-230-01/
    COPYRIGHT
    Do not redistribute without asking for and receiving my direct permission; all credit to base, non-Skyrim textures go to the Faithful32 pack.
    Based on the Elder Scrolls universe from The Elder Scrolls series of games, by Bethesda Softwares and ZeniMax Media.

    All comments help! Cya guys soon!

    FUS RO DAH!

    -Lolrscape1
    Posted in: Resource Packs
  • 1

    posted a message on **Please Delete**
    Looks good mate, emailing now :D
    Posted in: Minecraft Survival Servers (archive)
  • 1

    posted a message on [32x][1.2]The Dovahkiin Pack v.Beta0.8.5 [2000+ Dragons Approve!][Heavy WIP!]
    A new update will be out by the end of the week!
    Posted in: Resource Packs
  • 1

    posted a message on [32x][1.2]The Dovahkiin Pack v.Beta0.8.5 [2000+ Dragons Approve!][Heavy WIP!]
    Quote from bryan2x4

    First off, obviously you've never seen sphax purebdcraft if all the hd texture packs you've ever seens are those gritty as hell photo-realistic ones. Second off, aren't you forgetting that this pack is based off of one of those "oh so beautiful graphics" games? Why make a texture pack based on a game of beauty and detail with pixelated graphics? It looks like the textures have been censored.

    BECAUSE THIS IS NOT JUST ABOUT SKYRIM.

    It's about mixing the spirit of Skyrim AND Minecraft together. SO yes, that means pixelated graphics. If you want a 64x+ Skyrim pack, then go make one yourself. See how much time it takes you to make a single texture. Done? Now see how long it takes you to make it appealing.

    This argument is now over ^.^
    Posted in: Resource Packs
  • 1

    posted a message on [32x][1.2]The Dovahkiin Pack v.Beta0.8.5 [2000+ Dragons Approve!][Heavy WIP!]

    Why x32? Texture packs of less than x64 i do not take seriously. Your very interesting, but only x32.

    I find that anything 64x and up takes away from the Minecraft feel. For me, there IS such a thing as too HD, at least Minecraft-wise. I prefer 32x because it gives me more space to work with, but not so much that I feel lost.
    Posted in: Resource Packs
  • 2

    posted a message on [32x][1.2]The Dovahkiin Pack v.Beta0.8.5 [2000+ Dragons Approve!][Heavy WIP!]
    It's been a while, hasn't it?

    Sorry for the delay, I've been testing grass shaders and working on the endermen, and now we have 1.1, so I have to fill some of the missing textures. This might take a bit.

    Thanks for your patience. ^.^
    Posted in: Resource Packs
  • 2

    posted a message on [32x][1.2]The Dovahkiin Pack v.Beta0.8.5 [2000+ Dragons Approve!][Heavy WIP!]
    Quote from Razorbacx

    I thought I gave you the best feedback! Now I'm gonna go cry while I think about how this texture pack makes minecraft so much more fun.... geez man!

    But seriously though I absolutely LOVE this pack! I know I've said that before but I felt like saying it again. I can't wait until the next update for this pack because its just so freaking awesome! The wood is okay but the only thing I'm not crazy about is the glass. It looks too clean for Skyrim. Good luck with everything else though!

    P.S. I don't think the spiders should be Dwemmer workers because the robot guys stay down in the caves and are never above ground. The spiders should be frostbite spiders because they are everywhere above and underground.

    P.S.S I FREAKING LOVE THIS PACK SO FREAKING FREAKING FREAKING FREAKING MUCH!!!!!!!!!!!


    Thumbs up to my biggest fan ^.^
    Posted in: Resource Packs
  • 2

    posted a message on [32x][1.2]The Dovahkiin Pack v.Beta0.8.5 [2000+ Dragons Approve!][Heavy WIP!]
    A new update will be out by week's end, sorry for the delay.
    It should contain:
    -REWORKED IRON ARMOURS!
    -DIAMOND TOOLS!
    -CHESTS!
    -GLASS!
    -LARGE CHESTS!
    -ENCHANTING BOOK!
    -GUIS!

    More as it comes!
    Posted in: Resource Packs
  • 1

    posted a message on [32x][1.2]The Dovahkiin Pack v.Beta0.8.5 [2000+ Dragons Approve!][Heavy WIP!]
    Quote from Januzuzu

    I like the pack... A lot! The terrain looks a bit odd but as you said you haven't started the terrain and it's a WIP so i'm not going to wine about it. The helmet looks weird (actually the horns) but i like the rest of the armor. So... I'll keep a dimond ready for ya! :wink.gif:

    xD thanks man. Don't know how to do the horns. I mean, can you do a hat layer on a hat layer? it confuses me :tongue.gif:
    Posted in: Resource Packs
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