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    posted a message on Ghastlands | Modded Minecraft |

    IGN (In game name): Locospaceshark
    Age: 14

    Name one of the rules: No griefing!
    Any previous experience on a minecraft server?: YOU DONT KNOW ME
    Any other comments: hehehe hey guys. I've been awfully busy here of late, but I finally got a rig worthy of a few mods or so :P. can't wait to see you again!

    Posted in: PC Servers
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    posted a message on Series Ideas? :)

    Look up the ultimate nether survival vanilla command block map. It's fun and JoelCraft is doing a playthrough on it. disclaimer I did help work on it, but i still think its fun enough to give a whirl whenever you're bored.

    Posted in: Let's Plays Help
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    posted a message on 100 items in minecraft!

    cows, because cows drops leather in response of leather

    Posted in: Forum Games
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    posted a message on Ultimate Nether Survival

    lol its nice to see them get proper protection finally

    Posted in: Maps
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    posted a message on 100 items in minecraft!

    53. rabbit, because both a wither skeleton and rabbit are mobs in minecraft

    Posted in: Forum Games
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    posted a message on 100 items in minecraft!

    42 redstone dust. because it can be used to power droppers in order for them to launch items.

    Posted in: Forum Games
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    posted a message on 100 items in minecraft!

    19. bow because they are crafted using string which is a drop from spiders

    Posted in: Forum Games
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    posted a message on mineout: fallout online in minecraft

    I think this server sounds like really really awesome (if it was only done by one person i would cry because it wouldn't be up to its full potential). My only problem is that I am a crap builder, but a decently good redstoner, so I cant help, but I really think this is cool.

    Posted in: PC Servers
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    posted a message on Ideas for Redstone Contrapions and Machines

    lol, let me rephrase that. of course there is :D. I am saying that at least for a beginner, I wouldn't suggest much more complex other than doors, farms, smelters, etc, because you most likely would have an idea as to how these subjects work, and it isn't completely foreign as an idea. Of course, you could do PLENTY of things. create minigames, lighting, even scenery features, like rising and falling waves; all I am saying is that I would just suggest whatever you have the best knowledge of (of course it isn't bad to attempt new things as you can learn).

    Posted in: MCX360: Looking For
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    posted a message on Ideas for Redstone Contrapions and Machines

    try and do stuff with farms, or smelting. those come in handy the most in survival. There isn't much to redstone outside of command blocks that aren't doors, farms, smelters, etc. I would say don't worry about the size for the most part. making something work is the hardest part. Then you look for ways to condense it, and make it faster, smoother, etc. (but mainly condensing it).

    Posted in: MCX360: Looking For
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    posted a message on Redstone ore emitting redstone signal.

    put a sunlight detector below it, and it will also give out an output.

    Posted in: Suggestions
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    posted a message on Ideas for Redstone Contrapions and Machines

    do you work with survival friendly redstone, or do you do command blocks?

    Posted in: MCX360: Looking For
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    posted a message on Need help with Redstone please help

    digital clock as in you want something to output infinitely as a pulse of sorts? I would suggest two hoppers facing into each other with a comparator on one side. then you throw in a item. Same as IDW said with the tnt dispenser- you need to use water to move it if you aren't moving it in any other way. if you don't move it, it will most likely explode the dispenser.

    Posted in: MCPS3: Looking For
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    posted a message on I need redstone / comand block help

    put down a hopper, shift click and put a hopper on the other ones side, then break the first hopper, and shift click a new hopper onto the previous hopper. A comparator gives out a certain signal strength based upon the blocks inside the container it is connected to. Items you cannot stack give out a higher output than normal items. The more items inside the container the larger the output from the comparator is. This is the essential idea of comparators.

    Posted in: Discussion
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    posted a message on Redstone Support

    if you wanted it to be a day-to day changing beacon

    Posted in: Redstone Discussion and Mechanisms
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