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    posted a message on "Playername moved too quickly!" messages spamming console and rubberbanding players

    So I have two servers and each has the same problem. I'm focusing on the second as I don't use the first and I don't really care if the first gets fixed or not, just the second.


    When I try sprinting while I'm flying in creative, or even just sprinting on the ground, the console gets a message saying "Playername moved too quickly!" and then I get sent back to where I started. It is so annoying as I hate going slowly.


    I'm hosting the server on one computer and playing on the other. They're on the same wifi network and I'm the only player on the server. The host computer isn't lagging and the server is the only thing open on it. The other computer had 60 FPS as well. Meaning this ISN'T caused by lag.


    Is there any way to disable this?


    And before anyone asks, I have the disableElytraMovementChecks gamerule set to true and the allow-flight setting in the server.properties set to true.


    Here's my server.properties:



    #Minecraft server properties
    #Thu Jan 04 15:00:41 PST 2018
    max-tick-time=-1
    generator-settings=
    force-gamemode=false
    allow-nether=true
    gamemode=0
    broadcast-console-to-ops=true
    enable-query=false
    player-idle-timeout=0
    difficulty=0
    spawn-monsters=true
    op-permission-level=4
    pvp=false
    snooper-enabled=true
    level-type=DEFAULT
    hardcore=false
    enable-command-block=true
    max-players=20
    network-compression-threshold=256
    resource-pack-sha1=
    max-world-size=29999984
    server-port=25565
    server-ip=
    spawn-npcs=true
    allow-flight=true
    level-name=Lightningtow's survival server
    view-distance=10
    resource-pack=
    spawn-animals=true
    white-list=true
    generate-structures=true
    online-mode=true
    max-build-height=256
    level-seed=
    prevent-proxy-connections=false
    enable-rcon=false
    motd=Lightningtow's server

    Posted in: Server Support and Administration
  • 0

    posted a message on Air Texture

    Thank you.

    Posted in: Discussion
  • 0

    posted a message on Air Texture

    I was wondering if you could give air a texture in a resource pack. I have a full one and see no air.png or something similar.


    I wanted to give air an outline so I could measure the distance between blocks without placing any blocks.


    Thanks!

    Posted in: Discussion
  • 0

    posted a message on Error with launching Forge Profile on Minecraft after installing mods
    I was just wondering if you got it fixed because i was having the almost the exact same problem.

    This was my first line of error message in the dev console:

    java.lang.NoClassDefFoundError: cpw/mods/fml/common/IClassTransformer

    I don't have Galacticraft though.
    If you did get it fixed could you tell me how you fixed it please?
    Thanks!
    Posted in: Java Edition Support
  • 0

    posted a message on minecraft stuck on mojang screen
    i have the same problem and i hate it but this is pretty much the only way to fix this.

    cut all the mods from your mods folder then add them back one at a time. If you add too many at once it causes the infinite-mojang screen.
    Posted in: Java Edition Support
  • 0

    posted a message on [Tool] Block ID Conflict Resolver
    I tried to download this mod and i got this message on my downloads bar:

    ID Conflict Resolver is malicious, and Chrome has blocked it.

    I'm assuming that it is not malicious, but just that it messes with your files so it blocks it.
    Posted in: Minecraft Tools
  • 0

    posted a message on Direwolf20 FTB Crash error upon loading w/ biomes o plenty mod - log attached
    Here is how to change a block ID:

    1)
    You need to search around for a config file. It should look sorta like this: BiomesOPlentyConfigurationID.class
    You might need a archiver such as 7-Zip or Winrar to get to it. Copy it to your desktop.

    2)
    Use a java decompiler to decompile that class file. Save it with a .java extension.

    3)
    Use a java editor to edit the conflicting block id to something else. Save it with a .class extension. You might need to edit the title to change the extension to .class It will probably give you a warning message just hit OK or Continue.

    4)
    In case you don't have a decompiler/editor I use these:

    Decompiler:

    http://jd.benow.ca/

    Use the JDGUI

    Editor:

    http://www.javaedito...?id=en:download

    I hope this helps! :)
    Lightningtow
    Posted in: Java Edition Support
  • 0

    posted a message on Thermal Expansion and Biomes o' Plenty clashing 1.6.4
    ravenfox55 what you should do is this:

    1)
    You need to search around for a config file. It should look sorta like this: BiomesOPlentyConfigurationID.class
    You might need a archiver such as 7-Zip or Winrar to get to it. Copy it to your desktop.

    2)
    Use a java decompiler to decompile that class file. Save it with a .java extension.

    3)
    Use a java editor to edit the conflicting block id to something else. Save it with a .class extension. You might need to edit the title to change the extension to .class It will probably give you a warning message just hit OK or Continue.

    4)
    In case you don't have a decompiler/editor I use these:

    Decompiler:

    http://jd.benow.ca/

    Use the JDGUI

    Editor:

    http://www.javaeditor.org/doku.php?id=en:download

    I hope this helps! :)
    Lightningtow
    Posted in: Java Edition Support
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