• 2

    posted a message on Forge Server shows up as Vanilla.

    I always have the strangest solutions ever, that apparently work. All I had to do was delete all the things in the file, install forge server there again and that time I could actually open "forge-etc.jar", so I have a modded server now :D.

    Marking thread as solved.

    Posted in: Server Support and Administration
  • 1

    posted a message on Lucky potions!

    No, please, why... please...

    No support.. god. Rainbowstone? It's own ore? That many potion effects? Not to mention, it is a modded-thingy suggestion.

    Posted in: Suggestions
  • 1

    posted a message on Admin Potion

    You're an admin, so you can make commands...

    /effect (Your name) minecraft:saturation 255 99999

    /effect (Your name) minecraft:resistance 255 99999.

    Problem solved. :3

    Posted in: Creative Mode
  • 1

    posted a message on Maybe... More sea life

    Well... criticism doesn't matter guys... Its their opinion... i don't care what they say... I'm just saying my ideas from the top of my head... What if you started a thread & someone criticized it... That's your problem... Anyway... Thanks for some of the positive replies... I'll be expecting more replies that are mostly positive :)



    Wrong. Criticism is for the better of your suggestion. Criticism is what perfects it. Listen to suggestion critics, (I'm not, just so you know) they mostly say the truth.

    Posted in: Suggestions
  • 1

    posted a message on Maybe... More sea life

    >>Endergirl00

    I said sea life... As in sharks, seaweed, tuna or whatever. Its in the name :)

    >>OreCruncher

    Yeah... I know... They added Monuments & Guardians but its not enough... I really like those ancient ruins like Atlantis (Like Monuments but with a boss inside [e.g Sea Serpent, Poseidon]. Also the fish... Its really cool that itll be added :)



    But it's vague. How much life points do they have? Do they have any defense points? What mobs will be added? Do they fight each other? Neutral, Hostile, Passive? Drops? Rare drops? Anything you can craft with what they drop? Yeah. Read the link EnderGirl provided you.

    Posted in: Suggestions
  • 1

    posted a message on Craftable Obsidian!
    Quote from Buttons_1»

    At one point or another somone will want to craft pretty much every block in Minecraft.


    There's a mod for that, and I suggest chris should try it out.
    Posted in: Suggestions
  • 1

    posted a message on Craftable Ore Blocks!

    The fact that these ores can be affected by fortune doesn't make it a pro, but an exploit. Once you have 1 diamond, you basically have infinite, if you have fortune, of course.


    No support.

    Posted in: Suggestions
  • 1

    posted a message on Craftable Obsidian!

    As of what I've seen in your threads, you want craftable everything. Other people have stated it above me, there's nothing for me to add.


    No Support, sorry.

    Posted in: Suggestions
  • 2

    posted a message on Ender Artifacts

    Hello there! Today I thought about having something more special in those loot chests, after defeating the ender dragon. Sure, diamond armor with many enchants is cool, but how about some special items? Those 3 came into my mind:


    "Bottomless Void Pouch"

    Found in: Can only be found in End loot chests.


    Chance of spawn: 35% chance of spawning in a chest.


    Ability: Has only 1 slot where you can place anything, but unlimited amounts of it. E.G.: Only cobblestone, but 1000.

    However, when you put more than 200 of one thing, it will loose durability slowly.

    With players, works same like the ender chest.


    Durability: 100. You can repair it with Ender Pearls. 1 enderpearl=10 durability.

    If durability goes down to 0, all the items in it will pop out, you can't use it, but it will not break. Repair it with ender pearls to make it work again.



    "Ender Scepter"

    Found in: Can only be found in End loot chests.


    Chance of spawn: 30% chance of spawning in a chest.


    Ability: Throws enderpearls further than you would without it, it also is more accurate. Requires enderpearls to work.


    Durability: Unbreakable.



    "Void Gemstone"

    Found in: Can only be found in End loot chests.


    Chance of spawn: 20% chance of spawning in a chest.


    Ability: If used in the Overworld: Teleports you next to the End Portal.

    If used in the End: Teleports you next to your bed.

    Before teleporting, it leaves your screen warping (like the Nausea effect) for 10 seconds.

    If you move or get hit, it cancels the warp, so you can not use it to teleport out of death risks.

    (Thanks to Shaddura and Endergirl for pointing this out.)


    Durability: Unbreakable.



    Thanks for reading, tell me what you think below!

    Posted in: Suggestions
  • 1

    posted a message on More Life in Minecraft
    Quote from epicjohn99»

    *Please leave comments or supports on this thread if you like it.*


    I think Minecraft worlds need more life and diversity. I agree. In most biomes there are pigs, chickens, rabbits, horses, sheep, and cows. There are lots of animals that could be used instead of the same seven or so animals. In some biomes llamas could spawn instead of sheep, guinea pigs for rabbits, turkeys for chickens, buffalo for cows, and deer for pigs. My idea is that when a new biome is generated it will ether spawn one or the other. This way every biome would have a randomized mix of different mobs inhabiting it.


    Example: A plains biome is generated. The mobs that spawn in it are pigs, cows, llamas, chickens, and guinea pigs


    Example 2: A Forest biome is generated. The mobs that spawn in it are deer, water buffalo, sheep, rabbits, and turkeys.


    Mobs


    Llama- passive, 8 health points(4 hearts). When killed they would drop wool(0-2) and raw llama meat(1-4). Llamas enter "love mode" when fed apples or wheat Adult llamas would drop wool(1-4) when sheared. Llamas can't be dyed, but come in white, black, grey, and brown colors. Llamas can also be used as pack animals, you can place a chest on their back and they have 16 item slots. If you mean to carry them around with a lead, while having a chest on their back, that sounds cool to me.


    Guinea pig- passive, 5 heath points(2.5 hearts). When killed Guinea pigs would drop raw guinea pig(1) and guinea pig pellets(0-4). Guinea pigs enter "love mode" when fed dandelions, saplings, or carrots. Guinea pigs would come in several colors. I feel like guinea pigs should also be fed seeds.


    Turkey- passive, 6 health points(3 hearts). When killed turkeys would drop raw turkey(1) and feathers(0-2). Turkeys would lay turkey eggs every 20 minutes. Turkey eggs could be throw and have a 1/3 chance to spawn a baby turkey. Turkeys enter "love mode" when fed seeds. Ok, seems good.


    Water Buffalo- neutral, 20 health points(10 hearts) and do 4 heath points(2 hearts) of damage. When killed water buffalo would drop raw beef(1-4) and buffalo horns (0-2). Water Buffalo enter "love mode" when fed wheat. I like it so far.


    Deer- passive, 8 health points(4 hearts). When killed deer would drop raw venison(1-5) and bones (1-2). When a deer is attacked all deer within a 16 block range will run away. Deer enter "love mode" when fed wheat Maybe make it drop 1-4? Seems too much, and with looting III, you would get like 10 raw venison.


    Camel- spawns only in Desert biomes, Passive, 16 health points(8 Hearts). When killed camels would drop leather(0-2). Camels could be tamed by feeding them dead bushes or wheat. When tamed you could equip them with saddles and chests. Camels would be 30% faster then horses when in desert and mesa biomes, but would be 30% slower in most other biomes. I would like to see like an animaton of camels lowering their head as sheep do when eat grass, but they drink water.


    Items


    Raw Venison- Restores 1 hunger point. Can be cooked in a furnace.

    Cooked Venison- Restores 4 hunger points.

    Buffalo Horns- Can be crafted into 4 bonemeal.

    Raw Turkey- Restores 2 hunger points. Can be Cooked in a furnace.

    Cooked Turkey- Restores 5 hunger points.

    Turkey Eggs- Can be thrown and have a 1/3 chance to spawn a baby turkey.

    Raw llama Meat- Restores 1.5 hunger points. Can be cooked in a furnace to make Ch'arki.

    Ch'arki- Restores 4.5 hunger points.

    Raw Guinea Pig- Restores 1 hunger point. Can be cooked in a furnace.

    Cooked Guinea Pig- Restores 3 hunger points.

    Guinea Pig Pellets- Can be crafted into leather.



    I like this idea, I would be okay with all of these animals around.

    Posted in: Suggestions
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