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    posted a message on WorldEdit - Do really big things in-game! In-game map editor and more
    Quote from LoRaM100»

    NO BLOCKS are changed with //setbiome (Acacia trees will still be there and will not disappear unless you take them down or replace them)!


    I know that. You are not understanding my question. I have a bit of Savanna sandwiched between several other biomes (pains, beach, ocean) and I want to change only the Savanna in the selection to plains. This is not about replacing blocks, I am perfectly happy with the actual blocks that are there; I just need to change that Savanna without affecting the surrounding biomes. A selection and //setbiome will change every block inside the selection to the new biome (changing the biome of the block, I am aware it's not the block itself) rather than just Savanna blocks.


    TileEntity seems to have understood the problem. If a poly-selection is the only way, then I guess there's no biome mask/filter for //setbiome.

    Posted in: Minecraft Mods
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    posted a message on WorldEdit - Do really big things in-game! In-game map editor and more

    That doesn't answer my question, because it sets all the blocks in the selection to plains. I specifically want to change a biome to another without affecting the rest. So select big area that contains savanna, beach and oceans and replace only the savanna with plains.


    And yes, the grass color and rain is the main reason to do this.

    Posted in: Minecraft Mods
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    posted a message on WorldEdit - Do really big things in-game! In-game map editor and more

    Is there a way to replace a biome, rather than set it for the whole selection? Meaning, I have a large area which contains a bit of Savanna biome. I want to turn it into Plains, but without affecting the other biomes that are in the area, like Beach and Ocean. Is it somehow possible to //setbiome plains only for blocks that are currently savanna?

    Posted in: Minecraft Mods
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    posted a message on [CTM][Collection] RenderXR's Untold Stories Series

    I'm playing Calamity Canyon with a couple of friends in a server, and I just want to say how awesome it is. I had an issue with other CTM maps (including Corona Trials) where some dungeons were way too long and the whole thing just felt disconnected, but Calamity Canyon is just perfect; we can do a dungeon per play session, and the whole thing feels like a cohesive whole instead of a bunch of different maps put together. I would love to play more maps like this.

    Posted in: Maps
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