• 0

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    I get on the server and have no permission to break blocks or frankly do anything. I might have skipped some reading, but I haven't found out why.

    Any who can tell me why?
    Posted in: Minecraft Mods
  • 0

    posted a message on Thorns 3?
    The max level cap is a blessing and a curse...
    Posted in: Discussion
  • 0

    posted a message on Which Mob Is Hardest To Kill?
    Zombie pigmen in an army on hard. :(
    Posted in: Discussion
  • 1

    posted a message on Top 10 reasons servers fail.
    > Your server sucks

    Summed everything up that you posted on this thread.
    Posted in: Discussion
  • 0

    posted a message on How do I spawn Chicken Jockeys?

    Quote from TheMasterCaver

    They are real; I just tested it:



    (I made the tower so zombies would fall to their death, avoiding having too many at once)

    Wait WHAT?! They do! I'm going insane!
    Posted in: Discussion
  • 0

    posted a message on Longest Server Run?
    So, I have this question. We all know eventually that all ( or most ) servers start dying off eventually, or at least in my experience, but what is the longest running server ever created?
    Posted in: Discussion
  • 0

    posted a message on My seed bank - Seeds for the public
    New seeds added from people who are awesome, and a new showcase worthy seed I found! :D
    Posted in: Seeds
  • 0

    posted a message on [Alpha] The Aether II: Genesis of the Void (The Festive Update! Presents, new companions, and more!)
    For some reason now I'm getting another problem: A crash after the Mojang screen



    Minecraft has crashed!
    ----------------------

    Minecraft has stopped running because it encountered a problem; Unexpected error

    A full error report has been saved to C:\Users\Minecraft Studio.owner-PC\AppData\Roaming\.minecraft\crash-reports\crash-2013-06-20_10.19.10-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash :(



    --- BEGIN ERROR REPORT e2ab1027 --------
    Full report at:
    C:\Users\Minecraft Studio.owner-PC\AppData\Roaming\.minecraft\crash-reports\crash-2013-06-20_10.19.10-client.txt
    Please show that file to Mojang, NOT just this screen!

    Generated 6/20/13 10:19 AM

    -- System Details --
    Details:
    Minecraft Version: 1.5.1
    Operating System: Windows 7 (x86) version 6.1
    Java Version: 1.7.0_21, Oracle Corporation
    Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
    Memory: 394565152 bytes (376 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
    JVM Flags: 2 total; -Xms512m -Xmx1024m
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v7.44 FML v5.1.43.679 Minecraft Forge 7.7.2.679 5 mods loaded, 5 mods active
    mcp{7.44} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    FML{5.1.43.679} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    Forge{7.7.2.679} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    Aether II{Alpha v1.0.1} [Aether II] (AetherII_Alpha_v1.0.2_MC1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    MainMenuAPI{1.0.0} [Main Menu API] (AetherII_Alpha_v1.0.2_MC1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    LWJGL: 2.4.2
    OpenGL: GeForce 6150SE nForce 430/integrated/SSE2/3DNOW! GL version 2.1.2, NVIDIA Corporation
    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Texture Pack: Default
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null

    java.lang.NumberFormatException: null
    at java.lang.Integer.parseInt(Unknown Source)
    at java.lang.Integer.valueOf(Unknown Source)
    at net.aetherteam.mainmenu_api.MenuBaseConfig.loadConfig(MenuBaseConfig.java:59)
    at net.aetherteam.mainmenu_api.MenuBaseLoaderWithSlider.func_73866_w_(MenuBaseLoaderWithSlider.java:94)
    at net.minecraft.client.gui.GuiScreen.func_73872_a(SourceFile:98)
    at net.minecraft.client.Minecraft.func_71373_a(Minecraft.java:642)
    at net.aetherteam.mainmenu_api.client.MenuClientTickHandler.tickEnd(MenuClientTickHandler.java:37)
    at cpw.mods.fml.common.SingleIntervalHandler.tickEnd(SingleIntervalHandler.java:34)
    at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:141)
    at cpw.mods.fml.common.FMLCommonHandler.onPostClientTick(FMLCommonHandler.java:367)
    at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1901)
    at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:834)
    at net.minecraft.client.Minecraft.run(Minecraft.java:759)
    at java.lang.Thread.run(Unknown Source)
    --- END ERROR REPORT 60a36f24 ----------
    Posted in: Minecraft Mods
  • 0

    posted a message on The Betweenlands ~ A dark, hostile environment...
    I'm planning to add all these mods together for pure awesomeness:
    The Betweenlands :D
    The Aether II
    Arcticcraft
    Dimensional Doors

    Can't wait for the release!
    Posted in: Minecraft Mods
  • 0

    posted a message on [Alpha] The Aether II: Genesis of the Void (The Festive Update! Presents, new companions, and more!)
    Well, I thought it could be. The old Aether had much larger days.
    Posted in: Minecraft Mods
  • 0

    posted a message on [Alpha] The Aether II: Genesis of the Void (The Festive Update! Presents, new companions, and more!)
    Awesome! Here are some glitches I'd like to show:
    - Regular torches work in the Aether
    - Daytime is shorter than before
    - I can't find ANY passive mobs
    - Zephyr spawnrates are still quite high (To me)
    - When I tried to go in the Slider's Labyrinth, I fell out of the world, and kept doing so when trying to go back to the Aether
    ( Gladly I didn't bring anything, I was planning a run and loot mission )
    - Worlds taking extremely long to load, and freeze my computer after loading the same game a 2nd time when in the same MC window
    - Objects overlapping their numbers
    - Everything froze in place in the Aether once for me, as if I froze time :P
    - No parachutes?
    And some more I forgot, but can't wait for the next update!
    Posted in: Minecraft Mods
  • 0

    posted a message on [Alpha] The Aether II: Genesis of the Void (The Festive Update! Presents, new companions, and more!)
    [spoiler]
    Quote from kingbdogz

    After months of work, the Aether team proudly presents...
    An Aether Team collaboration


    What is Aether II?

    The Aether II is the sequel to the Aether I. Much has changed since the days of the Aether I, but it still remains a collaboration between people from various different disciplines with a shared goal of creating a new and unique dimension.

    Why are there so many bugs?

    The current version of the mod is in its first Alpha stage. This means that it could be highly unstable in some areas. But don’t fret, we’ve tried our best to make this initial release as bugless as possible. As usual, make sure to post any bug reports you find to the forum :)

    Our team roster is as follows:

    Project lead and coding: Kingbdogz

    Coders: Jaryt, Saspiron

    Artists: Dark, Oscar Payn

    Musician: Emile van Krieken

    Lore Writer: Liberty

    The official Aether server is provided by budgetslots.nl

    Our goal is to rework the Aether to be the best experience it can be in a multiplayer context and to improve on where we fell short previously. In addition to adding a new dimension, the Aether adds a number of different features, items, mobs, music, dungeons and blocks. As is, this is the first Alpha release for this version of the Aether, and it is for Minecraft 1.5.1. I repeat, it is for 1.5.1. We haven’t added all the features we want to yet, but we will definitely be working on more content updates in the future.

    The Aether is a “hostile paradise”, composed of floating sky islands filled with strange creatures and great mysteries. Brave adventurers who wish to explore this forgotten paradise merely only have to compose a portal out of glowstone and ignite it with a bucket of water.



    For various Aether-related questions, please refer to this document:
    www.tinyurl.com/aetherfaq

    Staying up to date with development

    Wondering how the mod’s coming along? We use Facebook, Twitter and Reddit to share development updates. Please refer to the links below:
    Facebook:
    https://www.facebook.com/AetherMod
    Twitter: https://twitter.com/DevAether
    Reddit: http://www.reddit.com/r/theaether

    Myself and Jaryt also regularly stream our development on Twitch:
    My stream: http://www.twitch.tv/kingbdogz
    Jaryt’s stream: http://www.twitch.tv/Jaryt23












    Features

    The Aether introduces several huge mechanical features to enhance the experience both in the Aether and everywhere else in Minecraft.

    Party System

    First of all is the party system. Previously in Minecraft, the only real way to form a group with others without having to worry about things such as friendly fire were from overlaying plugins such as factions or towny over a Minecraft server. Now with the party system, you can form a party with your friends, complete with an overlay UI which lets you see who’s in your party, their health, their hunger, their armour and the amount of coins they have, without the need for plugins! Players can name their own party, and the maximum party size is 10 players.

    Dungeons

    One of the features we have worked on for this release is the dungeon system. This system isolates dungeons from the main world and functions with the party system. Dungeon blocks regenerate instantly if broken, meaning no one can get inside even with creative mode. Instead of players rushing into a dungeon and demolishing whatever’s there and looting, the dungeon system requires players to form a party first. When the party is ready, you simply right-click on the dungeon door and everyone confirms if they’re ready. Since a party can only have up to 10 players, dungeons will present a decent challenge to players. Only one party can be present in a dungeon at any given time.

    Dungeons have three modes. The first mode is “available” meaning the dungeon is free for any party to enter. The second mode is “occupied”, meaning a party is already inside the dungeon. The third mode is “conquered”, which occurs after a player in your party has exhausted that dungeon. A dungeon becomes exhausted for a player either after the player finishes it or leaves when inside the dungeon three times. This prevents players from running the same dungeon for easy loot.

    Dungeons also regenerate their loot, mini-bosses and bosses after a party leaves it, meaning that content is available for other parties. This ensures everyone gets a chance at dungeons, rather than whoever gets there first.

    The first dungeon that this mod had added is the Sliders’ Labyrinth. This dungeon expands an entire island, meaning you’ll have no shortage of loot to grab, enemies to fight or chambers to explore!

    The dungeon has three mini bosses which must be defeated before you can gain access to the final boss, the Slider. There’s a couple of new twists with this boss, so be careful!


    On top of these new systems, not only do we have the original content of the Aether, but we have new mobs, new skyroot tree variants, new blocks, new items, new loot and reworked models and skins! We have lots more content planned.










    Donations

    Donators to the Aether get their own special UI which allows them to use exclusive skins for capes and moas! Donating helps the team develop the mod and you get some nice looking skins, so everyone wins, right?

    You can either use the button at the top of the post, or go to our website http://www.aethermod.net/ and click on the Donate button to do a donation through Paypal. When you’re finished, send a message to our Facebook Fanpage (https://www.facebook.com/AetherMod) including your Minecraft ingame name and your Paypal email adress. You’ll then receive exclusive ingame capes and skins for the Moa’s when you’re playing the Aether. There is no minimum amount of money you have to donate to get the bonuses.













    Videos
    Coming soon!


    Setting Up A Server


    Aether II is simply a Forge mod, so you should be able to set everything up fine with a Forge server + Player API (you don't need to install Render Player API on server). Then just add the Aether II mod zip to the mods folder.

    Installation Instructions

    This mod requires Forge, Player API and Player Render API.
    • Go to your search bar, type %appdata% and hit enter.
    • When inside the Roaming folder, go inside the .minecraft folder.
    • From there, go to the bin folder and open minecraft.jar file with WinRAR or another program that can open it.
    • Open your Minecraft.jar with a program like WinRaR and remove the META-INF folder.
    • Put the files from Forge, Player API and Player Render into your minecraft.jar file (in order of Forge first, Player API and Render Player API second).
    • Go back to the .minecraft folder. If there isn’t a mods folder, please create one.
    • Get the “AetherII_Alpha_v1.0.0_MC1.5.1.zip” file and put inside the mods folder. After that, it should be working fine! Enjoy the Aether, and watch the ledges.

    Download link for AETHER II Alpha v1.02 - MC 1.5.1

    MEGA:

    MEDIAFIRE:


    v1.02 CHANGE LOG:

    - Fixed a crash with Swetty Balls.
    - Added 16 new "Official" servers. Should be way more stable.

    v1.01 CHANGE LOG:

    - Skyroot Buckets can now be stacked.
    - Fixed a major crash with cockatrices and tempests.
    - Fixed graphical glitch with the Aether II TUG menu.
    - Skyroot Planks name is now fixed.


    Other Aether Related Works

    The Aether project is much more than just a mod. We have a full soundtrack, art, a novel and a graphic novel that both take place in the Aether universe in the works. If you like the project and what we do, buying these works is a great way to support us.

    [Spoiler]

    The Aether Original Soundtrack

    Our musician Emile van Krieken has made a huge soundtrack exclusively for this mod. You can download or buy it at his bandcamp page.

    The Aether Novel

    Coming soon.

    The Aether Graphic Novel

    Coming Soon.

    [/Spoiler]

    Full credits
    The Aether is a huge project that many people have contributed to. We want to give credit where credit is due!
    [Spoiler]

    Ex-coders: _303, Flan, Shockah, Kodaichi, Tundmatu

    Big helpers and testers: Pricemac, Brandon Potts, Tiktalik, Cojo

    Official Server: Budgetslots.nl, Stefantry, Joeyy, Crykura, vwsReconal

    Textures: Eons, Miclee

    Music Discs: Noisestorm, Moorziey

    Sound Effects: Deatron

    [/Spoiler]

    I went into the Slider's maze dungeon, but I then suddenly fell out of the world. When I tried to return to the
    Aether, the same thing kept happening. Please fix this with the next update!
    Posted in: Minecraft Mods
  • 0

    posted a message on [Alpha] The Aether II: Genesis of the Void (The Festive Update! Presents, new companions, and more!)
    Quote from kingbdogz

    [spoiler]
    After months of work, the Aether team proudly presents...
    An Aether Team collaboration


    What is Aether II?

    The Aether II is the sequel to the Aether I. Much has changed since the days of the Aether I, but it still remains a collaboration between people from various different disciplines with a shared goal of creating a new and unique dimension.

    Why are there so many bugs?

    The current version of the mod is in its first Alpha stage. This means that it could be highly unstable in some areas. But don’t fret, we’ve tried our best to make this initial release as bugless as possible. As usual, make sure to post any bug reports you find to the forum :)

    Our team roster is as follows:

    Project lead and coding: Kingbdogz

    Coders: Jaryt, Saspiron

    Artists: Dark, Oscar Payn

    Musician: Emile van Krieken

    Lore Writer: Liberty

    The official Aether server is provided by budgetslots.nl

    Our goal is to rework the Aether to be the best experience it can be in a multiplayer context and to improve on where we fell short previously. In addition to adding a new dimension, the Aether adds a number of different features, items, mobs, music, dungeons and blocks. As is, this is the first Alpha release for this version of the Aether, and it is for Minecraft 1.5.1. I repeat, it is for 1.5.1. We haven’t added all the features we want to yet, but we will definitely be working on more content updates in the future.

    The Aether is a “hostile paradise”, composed of floating sky islands filled with strange creatures and great mysteries. Brave adventurers who wish to explore this forgotten paradise merely only have to compose a portal out of glowstone and ignite it with a bucket of water.



    For various Aether-related questions, please refer to this document:
    www.tinyurl.com/aetherfaq

    Staying up to date with development

    Wondering how the mod’s coming along? We use Facebook, Twitter and Reddit to share development updates. Please refer to the links below:
    Facebook:
    https://www.facebook.com/AetherMod
    Twitter: https://twitter.com/DevAether
    Reddit: http://www.reddit.com/r/theaether

    Myself and Jaryt also regularly stream our development on Twitch:
    My stream: http://www.twitch.tv/kingbdogz
    Jaryt’s stream: http://www.twitch.tv/Jaryt23













    Features

    The Aether introduces several huge mechanical features to enhance the experience both in the Aether and everywhere else in Minecraft.

    Party System

    First of all is the party system. Previously in Minecraft, the only real way to form a group with others without having to worry about things such as friendly fire were from overlaying plugins such as factions or towny over a Minecraft server. Now with the party system, you can form a party with your friends, complete with an overlay UI which lets you see who’s in your party, their health, their hunger, their armour and the amount of coins they have, without the need for plugins! Players can name their own party, and the maximum party size is 10 players.

    Dungeons

    One of the features we have worked on for this release is the dungeon system. This system isolates dungeons from the main world and functions with the party system. Dungeon blocks regenerate instantly if broken, meaning no one can get inside even with creative mode. Instead of players rushing into a dungeon and demolishing whatever’s there and looting, the dungeon system requires players to form a party first. When the party is ready, you simply right-click on the dungeon door and everyone confirms if they’re ready. Since a party can only have up to 10 players, dungeons will present a decent challenge to players. Only one party can be present in a dungeon at any given time.

    Dungeons have three modes. The first mode is “available” meaning the dungeon is free for any party to enter. The second mode is “occupied”, meaning a party is already inside the dungeon. The third mode is “conquered”, which occurs after a player in your party has exhausted that dungeon. A dungeon becomes exhausted for a player either after the player finishes it or leaves when inside the dungeon three times. This prevents players from running the same dungeon for easy loot.

    Dungeons also regenerate their loot, mini-bosses and bosses after a party leaves it, meaning that content is available for other parties. This ensures everyone gets a chance at dungeons, rather than whoever gets there first.

    The first dungeon that this mod had added is the Sliders’ Labyrinth. This dungeon expands an entire island, meaning you’ll have no shortage of loot to grab, enemies to fight or chambers to explore!

    The dungeon has three mini bosses which must be defeated before you can gain access to the final boss, the Slider. There’s a couple of new twists with this boss, so be careful!


    On top of these new systems, not only do we have the original content of the Aether, but we have new mobs, new skyroot tree variants, new blocks, new items, new loot and reworked models and skins! We have lots more content planned.











    Donations

    Donators to the Aether get their own special UI which allows them to use exclusive skins for capes and moas! Donating helps the team develop the mod and you get some nice looking skins, so everyone wins, right?

    You can either use the button at the top of the post, or go to our website http://www.aethermod.net/ and click on the Donate button to do a donation through Paypal. When you’re finished, send a message to our Facebook Fanpage (https://www.facebook.com/AetherMod) including your Minecraft ingame name and your Paypal email adress. You’ll then receive exclusive ingame capes and skins for the Moa’s when you’re playing the Aether. There is no minimum amount of money you have to donate to get the bonuses.














    Videos
    Coming soon!


    Setting Up A Server


    Aether II is simply a Forge mod, so you should be able to set everything up fine with a Forge server + Player API (you don't need to install Render Player API on server). Then just add the Aether II mod zip to the mods folder.

    Installation Instructions

    This mod requires Forge, Player API and Player Render API.
    • Go to your search bar, type %appdata% and hit enter.
    • When inside the Roaming folder, go inside the .minecraft folder.
    • From there, go to the bin folder and open minecraft.jar file with WinRAR or another program that can open it.
    • Open your Minecraft.jar with a program like WinRaR and remove the META-INF folder.
    • Put the files from Forge, Player API and Player Render into your minecraft.jar file (in order of Forge first, Player API and Render Player API second).
    • Go back to the .minecraft folder. If there isn’t a mods folder, please create one.
    • Get the “AetherII_Alpha_v1.0.0_MC1.5.1.zip” file and put inside the mods folder. After that, it should be working fine! Enjoy the Aether, and watch the ledges.
    Download link for AETHER II Alpha v1.02 - MC 1.5.1

    MEGA:

    MEDIAFIRE:


    v1.02 CHANGE LOG:

    - Fixed a crash with Swetty Balls.
    - Added 16 new "Official" servers. Should be way more stable.

    v1.01 CHANGE LOG:

    - Skyroot Buckets can now be stacked.
    - Fixed a major crash with cockatrices and tempests.
    - Fixed graphical glitch with the Aether II TUG menu.
    - Skyroot Planks name is now fixed.


    Other Aether Related Works

    The Aether project is much more than just a mod. We have a full soundtrack, art, a novel and a graphic novel that both take place in the Aether universe in the works. If you like the project and what we do, buying these works is a great way to support us.

    [Spoiler]

    The Aether Original Soundtrack

    Our musician Emile van Krieken has made a huge soundtrack exclusively for this mod. You can download or buy it at his bandcamp page.

    The Aether Novel

    Coming soon.

    The Aether Graphic Novel

    Coming Soon.

    [/Spoiler]

    Full credits
    The Aether is a huge project that many people have contributed to. We want to give credit where credit is due!
    [Spoiler]

    Ex-coders: _303, Flan, Shockah, Kodaichi, Tundmatu

    Big helpers and testers: Pricemac, Brandon Potts, Tiktalik, Cojo

    Official Server: Budgetslots.nl, Stefantry, Joeyy, Crykura, vwsReconal

    Textures: Eons, Miclee

    Music Discs: Noisestorm, Moorziey

    Sound Effects: Deatron

    [/Spoiler]

    I love it! However, I have been experiencing tons of lagg in my new SP world.
    Also, I found 2 new majorly different things:
    -Days are shorter than before
    -Regular torches work in the Aether now
    Posted in: Minecraft Mods
  • 0

    posted a message on My seed bank - Seeds for the public
    I have a submission:
    Kittybowlsofcoolness is pretty good.


    Quote from FailStoner

    Hey check out my seed http://www.minecraft...ginners/��and�� http://www.minecraft...-15-and-up/���� If you like it reply and put it in your seed bank thanks!


    Ok I'll make sure to add them :D
    Sorry offline alot, I'll be back on tommorow to add more seeds
    Posted in: Seeds
  • 0

    posted a message on The Betweenlands ~ A dark, hostile environment...
    Epic,original and alot of variety

    My kind of mod!
    Posted in: Minecraft Mods
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