Syeonyx, I respect your opinion on this mater, your a brave man. That being said, I reject your opinion and favor my own; and feel like 4j did the right thing
ps, had the classic been the norm for Xbox, we would have a lot more people looking up recipes online, finding PC recipes, and saying the games bugged. I think.
When you place a map in an item frame it shows the item frames location on the map. If the timeframe and map are located in a location not on the map (say it's the map to the left of the map in the frame) the location is shown as being on the very edge of the map, in the direction of the item frames location. This all works as it should.
when multipul maps are placed in item frames that are placed together (to create a large wall map of whatever size) each map still shows its location on each map; you end up with a center map with the current location, and several other pins in the map that are basicly worthless distractions.
I know this isn't really a bug, and is probably working as it was designed; at the same time I'm confident that this was an oversight at the time of implimentation, and that by bringing it up you would agree and will look into changing it.
Your sugestion (or request as it would read) for the Mesa is not really needed. It will probably most likely be in the next big update. The rest of your post isn't really a suggestion, I recomend you ask it in the discussion section. 4j will probably never answer it because they like thigs to be secrets for the most part.
If you hold the torch to them. The fire needs to catch. Swinging it on a stick isn't the best way to get things to catch. I'm not saying it woulnt catch, I'm just saying it's not a 100% chance thing.
I would disagree. Other posts may be similar in the sense that they want a custom feature. This isn't about mixing texture packs though. There's a significant difference.
There are no other posts like this one. I'm not suggesting to mix and match differnt blocks from differnt texture packs, I'm suggesting that the sound, background, and "texture pack" of mash ups be split into three sections that can be used seperate of one another. What your refering to is posts about being able to use blocks from multipul texture packs.
Why no one posts here is because everyone would rather ask why we don't have book and quill's and whatnot. But thanks for the bump, I just want to make sure you see the differance.
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Baby zombies do not burn in the sun...
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Syeonyx, I respect your opinion on this mater, your a brave man. That being said, I reject your opinion and favor my own; and feel like 4j did the right thing
ps, had the classic been the norm for Xbox, we would have a lot more people looking up recipes online, finding PC recipes, and saying the games bugged. I think.
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That's a good point, I suppose at this point it would still just be a rumor, even if it's source is "the" source. Lol
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Twitter post from the other day sas "do you mean like a 'classic' crafting option?"
the title of the thread was updated for the date but doesn't actually have the link/ text in the main body. Not complaining just informing.
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When you place a map in an item frame it shows the item frames location on the map. If the timeframe and map are located in a location not on the map (say it's the map to the left of the map in the frame) the location is shown as being on the very edge of the map, in the direction of the item frames location. This all works as it should.
when multipul maps are placed in item frames that are placed together (to create a large wall map of whatever size) each map still shows its location on each map; you end up with a center map with the current location, and several other pins in the map that are basicly worthless distractions.
I know this isn't really a bug, and is probably working as it was designed; at the same time I'm confident that this was an oversight at the time of implimentation, and that by bringing it up you would agree and will look into changing it.
thanks for your time.
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Build enough houses and they breed.
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What would rope do? How would it differ from string or a lead.
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Btw, the skin suggestion thread is like 6 posts from the top of the page.
ps your last post makes you sound like a jerk. Stating ou don't care about the word of others is not how you get them on your side.
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Your sugestion (or request as it would read) for the Mesa is not really needed. It will probably most likely be in the next big update. The rest of your post isn't really a suggestion, I recomend you ask it in the discussion section. 4j will probably never answer it because they like thigs to be secrets for the most part.
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If you hold the torch to them. The fire needs to catch. Swinging it on a stick isn't the best way to get things to catch. I'm not saying it woulnt catch, I'm just saying it's not a 100% chance thing.
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Calm down?
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I would disagree. Other posts may be similar in the sense that they want a custom feature. This isn't about mixing texture packs though. There's a significant difference.
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There are no other posts like this one. I'm not suggesting to mix and match differnt blocks from differnt texture packs, I'm suggesting that the sound, background, and "texture pack" of mash ups be split into three sections that can be used seperate of one another. What your refering to is posts about being able to use blocks from multipul texture packs.
Why no one posts here is because everyone would rather ask why we don't have book and quill's and whatnot. But thanks for the bump, I just want to make sure you see the differance.
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I disagree to the comment about minecraft being lonely. Sometimes maybe, but I don't play that way.
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But on the brite side, you've got some high quality hoes....