Their was growing war close to your homeland, you prepared and build a small bomb shelter with the basic tools and supplies you need for a new start if the situation turned for the worst.
They did...
You ran downstairs when you heard the rumbles in the sky; you grabed the merger supplies you had left because of the depression and war, the booms began
Now inside the shelter you hit the switch and locked the heavy door shut...
The rumbles grew closer and the ground shook...you waited.
One week later your temptation to go outside grows..
This is just a terrain with you and your bomb shelter and minor supplies.
Their are few trees and a very rugged landscape. I made this map while testing some techniques, and liked the outcome and will experiment with other seeds to create more wastelands to explore.
I am requesting two mods: A more ore mod, but with less ore than the current more ore mod.
A mod, if possible to make torch sprites follow you, rotate so its always facing you.
Or make it so the sprite, which appear one pixel from center on each side, to be centered. At the moment some custom torches appear funny or "off" because of this.
Yes this is suggested at least once on every page in this section. Although I support the idea, im going to ask you (and whoever may make a suggestion somday)
To read through a few pages to see if you can add support through an existing thread. Hot Topics draw attention. They dont get hot with out posting in them
Soon to be realeased, here is just a veiw of what a doom amd gloomy minecraft should look like. (To me.)
I have just a few more to bricks to retexture, then onto the GUI and such.
I may change the size because of brickfire glitches. Or make different versions.
Ok during my test at making textures it appears my bricks are on fire, and water stops flowing.
No biggie.
But WHY cant i get my grass texture to change? Its changed in the file, all my other block textures apply, hell their all in the same file! But grass, remains the same. To exacerbate, it changed once, but not again
Above is featured a hedge/forest maze area, a shore cliff like area, you can see the castle and bits and pieces of the surrounding walls of the castle. I seem to be creating more and more areas.
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https://www.dropbox.com/s/z639br80tz9d45p/wastes.zip
Their was growing war close to your homeland, you prepared and build a small bomb shelter with the basic tools and supplies you need for a new start if the situation turned for the worst.
They did...
You ran downstairs when you heard the rumbles in the sky; you grabed the merger supplies you had left because of the depression and war, the booms began
Now inside the shelter you hit the switch and locked the heavy door shut...
The rumbles grew closer and the ground shook...you waited.
One week later your temptation to go outside grows..
This is just a terrain with you and your bomb shelter and minor supplies.
Their are few trees and a very rugged landscape. I made this map while testing some techniques, and liked the outcome and will experiment with other seeds to create more wastelands to explore.
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Wood stain! Lol idk
Overcast or thicker darker clouds every now and again would be cool. In future updates.
Have MCPE swap out the clouds image during the night?
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It explodes deeply, forwards.
Or a drilling machine, to create corridors. Lets say....6 by 9 opening 20 blocks deep when activated.
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A mod, if possible to make torch sprites follow you, rotate so its always facing you.
Or make it so the sprite, which appear one pixel from center on each side, to be centered. At the moment some custom torches appear funny or "off" because of this.
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To read through a few pages to see if you can add support through an existing thread. Hot Topics draw attention. They dont get hot with out posting in them
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I have just a few more to bricks to retexture, then onto the GUI and such.
I may change the size because of brickfire glitches. Or make different versions.
In its naural form.
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No biggie.
But WHY cant i get my grass texture to change? Its changed in the file, all my other block textures apply, hell their all in the same file! But grass, remains the same. To exacerbate, it changed once, but not again
Any experiance?
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Above is featured a hedge/forest maze area, a shore cliff like area, you can see the castle and bits and pieces of the surrounding walls of the castle. I seem to be creating more and more areas.
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Another questions, I have heard some say you can make higher resolution textures? Do you just need to increase the textures by a power of 2?